Commit Graph

1097 Commits

Author SHA1 Message Date
Leandro Ribeiro
744c0cbb32 drm-backend: drop unused_crtcs from struct drm_backend
Now that we have a CRTC list in the DRM-backend, we can
iterate through it and look for the CRTCs that do not have
assigned outputs in order to find unused CRTCS.

So we can drop unused_crtcs from struct drm_backend and also
drop the functions drm_backend_update_unused_outputs() and
wl_array_remove_uint32().

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2020-09-07 13:04:06 -03:00
Leandro Ribeiro
b00d1a2efb drm-backend: move CRTC data from struct drm_output to new struct drm_crtc
There are no 'struct drm_output' for CRTCs that are not active.
Also, CRTC data lives in 'struct drm_output'. This is causing
us some trouble, as the DRM-backend needs to program those
unnactive CRTCs to be off.

If the DRM-backend had the reference for every CRTC (being
active or not), it would make certain functions (e.g.
drm_pending_state_apply_atomic()) more simple and efficient.

Move CRTC data from 'struct drm_output' to 'struct drm_crtc',
as this is the first step to allow the DRM-backend to have
references for every CRTC.

Also, add list of CRTCs to DRM-backend object. Now the
DRM-backend is responsible for allocating/deallocating the CRTC
objects. The outputs will only reference, init and fini the CRTCs
in this list.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2020-09-07 12:39:10 -03:00
Daniel Stone
ebcf4f35b4 drm/state-propose: Flatten and clarify control flow
Try to make drm_output_state_propose a little more clear by reducing
divergence between plane and renderer modes towards the end, removing
a possibly-surprising conditional continue.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2020-09-04 11:04:26 +00:00
Daniel Stone
71e6ba5c06 drm/state-propose: Fix fix typo typo
Signed-off-by: Daniel Stone <daniels@collabora.com>
2020-09-04 11:04:26 +00:00
Daniel Stone
8ca5d73355 drm/state-propose: Reduce variable scope
Reduce the scope of surface_overlap to where it's actually used, which
is only in the per-view loop, where it gets initialised and destroyed
every time.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2020-09-04 11:04:26 +00:00
Daniel Stone
b625cdcf20 drm/state-propose: Remove special casing for cursor plane
Previously we assumed that cursor planes occluded nothing and would
always be blended, but overlay and scanout planes would always occlude
what's behind them. This is not actually true, as we can support alpha
blending on any kind of plane type now.

Remove the special case, which might hopefully fix some weird display
issues along the way. (Noticed by inspection.)

Signed-off-by: Daniel Stone <daniels@collabora.com>
2020-09-04 11:04:26 +00:00
Daniel Stone
9217ec9c6c drm/state-propose: Remove unused planes_region member
We used to use planes_region for the output regions which were being
displayed on hardware planes; before we grew zpos awareness, we couldn't
have any planes overlapping with each other, since the ordering would be
undefined.

Since the zpos awareness though, this region is unused, so we can just
remove it.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2020-09-04 11:04:26 +00:00
Michael Olbrich
0e4f097d08 compositor: clip the opaque region with the scissor area
The opaque region is used to determine where the views underneath the current
view must be drawn. If the opaque is not clipped, then the area that is part of
the opaque region but not part of the scissor area is not drawn at all.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2020-09-04 11:01:26 +00:00
Michael Olbrich
cb04f9894f compositor: update scissor region before using it
Subsurfaces inherit the scissor region from the parent surface. Currently
the region is updated at the end of weston_view_update_transform(). As a
result, the old region is used to clip the transform.boundingbox of the
subsurface.

Change the order to update the scissor region after the transform.matrix is
updated but before it is used.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2020-09-04 11:01:26 +00:00
Marius Vlad
67b382ccdc compositor: Avoid using weston_log() in weston_view_is_opaque()
As from commit b7e5f10bf4, weston_view_is_opaque() is called from
debug_scene_graph_cb(), which on its own represents a (different)
scope. By default, we already have a subscriber for the 'log' scope,
which will cause a harmless, yet spurious, message.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2020-08-24 14:19:02 +03:00
Michael Olbrich
d70e712c2f drm: always check the repaint_status in update_complete
Initially finish_frame() was never called in drm_output_update_complete() for
'dpms_off_pending = true'. This is wrong for repaint_status ==
REPAINT_AWAITING_COMPLETION and that was fixed in
68d49d772c ("compositor-drm: run finish_frame when
dpms is turned off in update_complete").
However finish_frame() may now be called for repaint_status !=
REPAINT_AWAITING_COMPLETION, which is not allowed and results in a failed
assertion.

Fix this by checking dpms and repaint_status unconditionally.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2020-08-19 07:35:14 +02:00
Marius Vlad
5130a8c21a backend-drm: Correctly tear down the DRM backend
It seem that we skipped to put back in TEXT mode the tty, in case a DRM
device node wasn't present at that time, or it isn't present at all. This
orders the destroy part correctly as to handle that case as well.

As a side effect, as the tty will still be set to GRAPHICS mode we will
require a manual change of the tty number, which might be not possible
on all systems. Properly putting back the tty to TEXT mode should avoid
that, and allows to re-use the same tty no in case the DRM device has
been created at a later point in time.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2020-08-18 12:59:50 +03:00
Andreas Heynig
2592d6591e libweston/launcher-direct.c: do not fail if already in graphics mode
In case of a crash tty remains in graphic mode. This change allows to restart weston without
taking care of the actual tty mode.

Signed-off-by: ahe <Andreas.Heynig@meetwise.com>
2020-08-17 11:59:39 +00:00
Stefan Agner
465ab2cd92 backend-drm: allow to disable GBM modifiers
Allow to disable GBM modifiers at runtime using the environment variable
WESTON_DISABLE_GBM_MODIFIERS.

This can be useful for debugging or when modifiers cause issues, e.g. in
case modifiers use higher memory bandwidth and hence impose a lower
resolution limit as it is the case with Intel Kaby Lake graphics.

Related to: https://gitlab.freedesktop.org/wayland/weston/-/issues/404
Signed-off-by: Stefan Agner <stefan@agner.ch>
2020-08-17 10:17:30 +00:00
Michael Olbrich
43ebb7e25a backend-drm: the GL renderer is a hard requirement for DRM virtual outputs
Building fails without it. So don't just warn about it but fail immediately.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2020-08-17 10:12:54 +00:00
Michael Olbrich
27fb564a19 backend-drm: build DRM virtual support when the pipewire plugin is enabled
The pipewire plugin uses this API as well, not just the remoting plugin. So
enable it if either is enabled.

And disable pipewire in the no-gl-renderer CI build. The virtual outputs don't
work without it.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2020-08-17 10:12:54 +00:00
Michael Olbrich
3097acc702 backend-drm: reorder plane checks to avoid unnecessary rendering
If a surface is not visible, then is does not matter if the view is on multiple
outputs. It will be skipped anyways when the output is rendered.

So check first if the surface is acually visible on the output before doing any
checks that might force rendering. This avoids unnecessary rendering.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2020-08-17 09:53:38 +00:00
Alexandros Frantzis
53a71cb186 drm: Reset associated universal plane states when finalizing a crtc
When dissociating a universal plane from a crtc, we currently don't
reset the current state of the plane (plane->state_cur). When attempting
to use this plane in the future, we can run into invalid memory accesses
due to left over associations with potentially freed drm backend
objects. This commit resets the state of the scanout and cursor
universal planes associated with a crtc.

The following scenario exhibits the problem:

1. Start a (fullscreen) client that is suitable for and assigned to
   the scanout plane. The plane's state_cur->output value is set.
2. Unplug the monitor: the scanout plane is "released" but still
   maintains the state_cur->output association.
3. Replug the monitor: the plane is deemed unavailable due to an
   existing, albeit invalid, state_cur->output value. Note the memory
   errors trying to access the drm_output which was freed at step (2).

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
2020-08-17 09:44:45 +00:00
Alexandros Frantzis
9975134593 drm: Introduce drm_plane_reset_state() helper function
Introduce a helper function to reset the current state of a drm_plane.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
2020-08-17 09:44:45 +00:00
Michael Olbrich
ad41ad968a gl-renderer: remove incorrect assertion
The refcount is not zero if the corresponding buffer is attached to multiple
surfaces.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2020-08-13 18:50:57 +00:00
Michael Olbrich
c5ea495f7a compositor: ignore views on other outputs during compositor_accumulate_damage()
compositor_accumulate_damage() is called for each output during repaint.
The DRM backend will only set keep_buffer for the surfaces that are visible on
the current output. So a buffer_ref is released that may still be needed. When
the output that shows the surface is repainted, the buffer_ref is gone and the
surface cannot be put on a plane.

Ignore all surfaces that are not visible on the current output to avoid this.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2020-08-12 11:03:43 +00:00
Michael Olbrich
b7e5f10bf4 compositor: use weston_view_is_opaque() to check for opacity in debug_scene_view_print()
Currently the debug output for 'drm-backend' can be confusing. In the output of
debug_scene_view_print() views may be listed as 'not opaque' but later, during
plane assignment, other views underneath such a view is reported as 'occluded on
our output'.
This happens because weston_view_is_opaque() has some extra checks to determine
if a view is fully opaque, such as 'is_opaque' provided by the renderer for
formats that have no alpha channel.

Use weston_view_is_opaque() in debug_scene_view_print() as well to get more
accurate results.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2020-08-11 16:41:14 +02:00
Michael Olbrich
3ac911f69b drm: remove duplicate function declarations
These functions are all declared twice in the same file. Remove on of the two
declarations.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2020-08-06 10:22:18 +02:00
Leandro Ribeiro
ea4d13b3e3 drm-backend: remove log that advertises universal planes support
There's a log that advertises support for universal planes. That
can make users think there's something wrong with Weston or their
systems when universal planes are not supported, but that's not
the case. Remove this log from the code.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2020-07-28 11:13:53 -03:00
Kirill Chibisov
c46c70dac8 libweston: Send wl_keyboard.modifiers after wl_keyboard.enter
The core Wayland protocol explicitly states that wl_keyboard.modifiers
must be send after wl_keyboard.enter.

This commit also changes the behavior of `seat_get_keyboard` to not
send `wl_keyboard.modifiers` in case where seat had pointer focus,
but not keyboard one.

Signed-off-by: Kirill Chibisov <contact@kchibisov.com>
2020-07-09 17:47:11 +03:00
Leandro Ribeiro
887a7e5717 launcher: do not touch VT/tty while using non-default seat
Launcher-direct does not allow us to run using a different
seat from the default seat0. This happens because VTs are
only exposed to the default seat, and users that are on
non-default seat should not touch VTs.

Add check in launcher-direct to skip VT/tty management if user
is running on a non-default seat.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2020-06-25 10:17:31 +00:00
James Hilliard
c8feaae7d2 libweston: don't clean up surface role
Surface roles are permanent, so it should not be cleaned up.

Fixes: #409
weston: ../libweston/compositor.c:4094: weston_surface_set_role: Assertion `role_name' failed.

Signed-off-by: James Hilliard <james.hilliard1@gmail.com>
2020-06-12 09:23:11 +00:00
Tomek Bury
ba54831100 gl-renderer: fix pbuffer surface creation
When there's neither configless nor surfaceless EGL extension
(i.e. not a Mesa driver), Weston falls back to a dummy pbuffer surface.

Weston attempts to find for that surface an EGL config but uses a NULL
array of pixel formats. This fails with the following messages:

 EGL_KHR_surfaceless_context unavailable. Trying PbufferSurface
 Found an EGLConfig matching { pbf;  } but it is not usable because
    neither EGL_KHR_no_config_context nor EGL_MESA_configless_context
    are supported by EGL.
 failed to choose EGL config for PbufferSurface
 EGL error state: EGL_SUCCESS (0x3000)
 Failed to initialise the GL renderer;

Signed-off-by: Tomek Bury <tomek.bury@broadcom.com>
2020-06-11 10:52:22 +01:00
Scott Anderson
15c603caa6 drm: Fix leak of damage blob id
This moves the creation of the blob to be earlier, to when the damage is
calculated. It replaces the damage tracked inside of the plane state
with the blob id itself.

This should stop creating new blob ids for TEST_ONLY commits, and them
being leaked in general, as the blob ids are now freed with the plane
state.

The FB_DAMAGE_CLIPS property is now always set if it's supported, and
will be 0 in the case that we have no damage information, which
signifies full damage to the kernel.

Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
2020-06-04 09:52:16 +00:00
Leandro Ribeiro
e57d8ae818 drm-backend: add --continue-without-input command line option to DRM-backend
In the test suite we may want to run a DRM-backend test on a
non-default seat, which may not have a input device associated.
Weston's default behavior is to not open if input devices are
not found, as it may cause troubles. For instance, Weston can
open but if no input device is set than the user can not
interact or leave it.

Add flag --continue-without-input to DRM-backend so we can run
these types of tests with no input. Notice that this won't force
the compositor to skip opening a input device if it finds it on
the non-default seat.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2020-06-02 13:47:15 +00:00
Pekka Paalanen
50aa3a76c0 timeline: convert vblank timestamp to MONOTONIC
All timeline event timestamps are in CLOCK_MONOTONIC already. DRM KMS
timestamps are practically guaranteed to be CLOCK_MONOTONIC too, even though
presentation clock could theoretically be something else. For other backends,
the presentation clock is likely CLOCK_MONOTONIC_RAW due to
weston_compositor_set_presentation_clock_software().

This patch ensures that the recorded vblank timestamp is in CLOCK_MONOTONIC.
Otherwise interpreting the timeline traces might be difficult to do accurately,
since it would be hard to recover the relationship between the presentation
clock and timeline event timestamps.

The time conversion routine is the simplest possible, I don't think we need any
more accurate conversion for timeline purposes. Besides, DRM-backend is the
only backend where the timings actually matter, the other backends are
software-timed anyway.

Since the clock domain of the "vblank" attribute potentially changes, the
attribute is renamed. Wesgr never used this attribute.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2020-05-28 16:34:48 +03:00
Michael Olbrich
40c519a3e6 gl-renderer: query EGL to determine if GL_TEXTURE_EXTERNAL_OES should be used
Using the number of planes to determine if GL_TEXTURE_EXTERNAL_OES should be
used is incorrect with some modifiers: For example RGBA with a
I915_FORMAT_MOD_Y_TILED_CCS modifier has two planes.

Use eglQueryDmaBufModifiersEXT() to query if the current format/modifier only
supports GL_TEXTURE_EXTERNAL_OES.

Use the current code as fallback of modifiers are not supported.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2020-05-25 11:06:28 +00:00
Peter Hutterer
a2086bba66 libweston: replace 0 with the enum value for the xkb init flags
No functional changes, this is cosmetics only.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2020-05-14 11:49:54 +10:00
Ken C
6b64d39ab7 set SURFACE_BITS_COMMAND cmdType explicitly 2020-05-12 07:30:20 +00:00
Michael Olbrich
ef5f3233f9 compositor: fix endless recursion in scene-graph printing
If a surface has subsurfaces then the surface itself is in the subsurface
list. To avoid printing it again there is a check to skip the child view,
if it is the same as the current view.

However, this fails when a surface with subsurfaces has two (or more) views:
The check to skip the parent fails for the other view and the two views are
printed again and again until a stack overflow occurs.

So instead check if the parent view of the subsurface view is the current
view. This way, any view that does not belong to a real subsurface is
skipped.

As a side effect, this ensures that each view of the subsurfaces is only
printed once at the correct place in the hierarchy.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2020-04-29 09:17:19 +02:00
Tomohito Esaki
51048463da drm: change timing to set color format for primary plane without universal plane
Without universal plane, the weston crashes with null pointer access in
set_gbm_format function because that function called before output
enable function. By changing timing to set color format for primary
plane in this case, this issue fixes.

Signed-off-by: Tomohito Esaki <etom@igel.co.jp>
2020-03-30 17:43:20 +09:00
Daniel Stone
61abf35ec4 pixman-renderer: Replace output-create flags with struct
pixman_renderer_output_create currently takes a flags enum bitmask for
its options. Switch this to using a structure, so we can introduce other
non-boolean options.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2020-03-20 15:25:24 +00:00
Daniel Stone
786490cb53 gl-renderer: Replace pbuffer-create args with struct
gl_rendererer's output_pbuffer_create has a lot of arguments now. Add a
structure for the options to make it more clear what is what.
This is in preparation for adding bare-integer arguments which are ripe
for confusion when passing positional arguments.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2020-03-20 15:25:24 +00:00
Daniel Stone
db6e6e1ec5 gl-renderer: Replace window-create args with struct
gl_rendererer's output_window_create has a lot of arguments now. Add a
structure for the options to make it more clear what is what.
This is in preparation for adding bare-integer arguments which are ripe
for confusion when passing positional arguments.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2020-03-20 15:25:24 +00:00
Daniel Stone
c890c384c8 gl-renderer: Replace display-create args with struct
gl_rendererer's output_create has a lot of arguments now. Add a
structure for the options to make it more clear what is what.
This is in preparation for adding bare-integer arguments which are ripe
for confusion when passing positional arguments.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2020-03-20 15:25:24 +00:00
Daniel Stone
f9a6162595 drm: Get renderer buffer size from drm_fb
The renderer buffer size is usually the same size as the current mode,
so we were taking the dimensions from the currently-set mode. However,
using current_mode is quite confusing in places when it comes to scale,
and it also hampers our ability to do mode switches, as well as to
introduce a future option which will let the renderer use a smaller
buffer than the output and display scaled.

Simply take the dimensions of the renderer's output buffer from the
buffer itself.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2020-03-20 15:25:24 +00:00
Daniel Stone
98d75e1b23 drm: Remove unnecessary condition in drm_output_render reuse
This condition inside drm_output_render() checks if we can reuse the
existing renderer buffer for the primary plane; this occurs in
mixed-mode composition where a client buffer promoted to a plane has
changed, but the primary plane is unchanged.

We accomplish this by checking if there is no damage on the
primary/renderer plane, and then if there is already a renderer buffer
active on the primary plane: in that case, we can reuse the buffer we
already have.

There was a further condition checking if the width and height were
identical. This was designed to prevent against issues on mode changes.
However, runtime mode changes are already quite broken, and a mode
change will also cause damage on the full plane. We can simply remove
this condition.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2020-03-20 15:25:24 +00:00
Daniel Stone
7fa97e66eb drm: Remove trailing whitespace
Signed-off-by: Daniel Stone <daniels@collabora.com>
2020-03-20 15:25:24 +00:00
Daniel Stone
76932e6b0f x11: Remove unnecessary NULL checks
Output and mode can never be NULL.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2020-03-20 15:25:24 +00:00
Daniel Stone
cb481a66cd wayland-backend: Fully damage initial SHM buffer
In order to start the repaint loop, the Wayland backend tries to damage
the full SHM buffer, but doesn't actually damage the full area if we
have a frame.

Store the buffer's width and height alongside the buffer itself, so we
can damage the full area when required.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2020-03-18 11:33:52 +00:00
Pekka Paalanen
9f53edd461 pixman-renderer: half-fix bilinear sampling on edges
When weston-desktop-shell uses a solid color for the wallpaper, it creates a
1x1 buffer and uses wp_viewport to scale that up to fullscreen. It's a very
nice memory saving optimization.

If you also have output scale != buffer scale, it means pixman-renderer chooses
bilinear filter. Arguably pixman-renderer should choose bilinear filter also
when wp_viewport implies scaling, but it does not. As w-d-s always sets buffer
scale from output scale, triggering the bilinear filter needs some effort.

What happens when you sample with bilinear filter from a 1x1 buffer, stretching
it to cover a big area? Depends on the repeat mode. The default repeat mode is
NONE, which means that samples outside of the buffer come out as (0,0,0,0).
Bilinear filter makes it so that every sampling point on the 1x1 buffer except
the very center is actually a mixture of the pixel value and (0,0,0,0). The
resulting color is no longer opaque, but the renderer and damage tracking
assume it is. This leads to the issue 373.

Fix half of the issue by using repeat mode PAD which corresponds to OpenGL
CLAMP_TO_EDGE. GL-renderer already uses CLAMP_TO_EDGE always.

This is only a half-fix, because composite_clipped() cannot actually be fixed.
It relies on repeat mode NONE to work. It would need a whole different approach
to rendering potentially non-axis-aligned regions exactly like GL-renderer.

Fixes: https://gitlab.freedesktop.org/wayland/weston/issues/373

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2020-03-11 15:57:45 +02:00
Lucas Stach
72e7a1ed48 backend-drm: Parse KMS panel orientation property, apply to weston_head
The KMS 'panel orientation' property allows the driver to statically
declare a fixed rotation of an output device. Now that weston_head has a
transform member, plumb the KMS property through to weston_head so the
compositor can make a smarter choice out of the box.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
[daniels: Extracted from one of Lucas's patches]
Signed-off-by: Daniel Stone <daniels@collabora.com>
2020-03-06 21:50:38 +00:00
Lucas Stach
a69cb711cc libweston: Add transform to weston_head
Like physical size, subpixel arrangement, etc, transform advises of a
physical transform of a head, if present.

This commit adds the transform member and setter to weston_head, however
it is currently unused.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
[daniels: Extracted from one of Lucas's patches.]
Signed-off-by: Daniel Stone <daniels@collabora.com>
2020-03-06 21:50:38 +00:00
Guillaume Champagne
467e6b9883 backend-rdp: enable undefined functions errors.
b_lundef was overriden for the RDP backend since it triggered linking
errors due to functions that were defined in a missing dependency. This
issue was fixed, so the override is removed. The global project's
linker parameters are now applied to the RDP backend.

Signed-off-by: Guillaume Champagne <champagne.guillaume.c@gmail.com>
2020-03-05 14:43:58 +00:00
Guillaume Champagne
7f42b350de backend-rdp: fix unresolved symbols errors
The RDP backend uses functions defined by the Windows Portable Runtime
library (WinPR). The library's code is contained within FreeRDP
repository, but it is packaged as its own library (seperate pkg-config
file).

WinPR is added as a dependency to the RDP backend. The version 2.0 is
choosen as the version to on since the backend depends on FreeRDP 2.0.

Signed-off-by: Guillaume Champagne <champagne.guillaume.c@gmail.com>
2020-03-05 14:43:58 +00:00
Pekka Paalanen
8060d826b7 Redefine output rotations
It was discovered in issue #99 that the implementations of the 90 and 270
degree rotations were actually the inverse of what the Wayland specification
spelled out. This patch fixes the libweston implementation to follow the
specification.

As a result, the behaviour of the the weston.ini transform key also changes. To
force all users to re-think their configuration, the transform key values are
also changed. Since Weston and libweston change their behaviour, the handling
of clients' buffer transform changes too.

All the functions had their 90/270 cases simply swapped, probably due to
confusion of whether WL_OUTPUT_TRANSFORM_* refers to rotating the monitor or
the content.

Hint: a key to understanding weston_matrix_rotate_xy(m, c, s) is that the
rotation matrix is formed as

  c -s
  s  c

that is, it's column-major. This fooled me at first.

Fixing window.c fixes weston-terminal and weston-transformed.

In simple-damage, window_get_transformed_ball() is fixed to follow the proper
transform definitions, but the fix to the viewport path in redraw() is purely
mechanical.  The viewport path looks broken to me in the presence of any
transform, but it is not this patch's job to fix it.

Screen-share fix just repeats the general code fix pattern, I did not even try
to understand that bit.

https://gitlab.freedesktop.org/wayland/weston/issues/99

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2020-02-27 11:08:48 +00:00
Pekka Paalanen
0df4477924 libweston: document weston_transformed_*()
Clarifies which direction the transformation happens. All exported function
need documentation.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2020-02-27 11:08:48 +00:00
Scott Anderson
4ed62d47cc gl-renderer: Move EGL display creation to egl-glue.c
It makes more sense for it to be there instead.

Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
2020-02-18 18:11:26 +13:00
Scott Anderson
4ed58b1d47 gl-renderer: Move platform extension checks to EGL client setup
This removes the duplicate checks for EGL_EXT_platform_base.

Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
2020-02-18 18:06:52 +13:00
Scott Anderson
7725415478 gl-renderer: Move get_platform_display to EGL client setup
This is to put more of the EGL client extension handling in the same
place. This also adds a boolean to check if EGL_EXT_platform_base is
supported, similar to other extensions we check.

Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
2020-02-18 17:41:06 +13:00
Scott Anderson
dddb592cfb gl-renderer: Move EGL client extension handling earlier
EGL client extensions are not tied to the EGLDisplay we create, and have
an effect on how we create the EGLDisplay. Since we're using this to
look for EGL_EXT_platform_base, it makes more sense for this to be near
the start of the GL renderer initialization.

Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
2020-02-18 17:38:27 +13:00
Leandro Ribeiro
d65483ec75 weston-log-wayland: make stream_destroy() use weston_log_subscriber_release()
Make stream_destroy() use weston_log_subscriber_release().
This avoids code duplication and allow us to destroy
weston_log_subscriber_get_only_subscription(), since it's
being used only in this case and it's internal.

Calls for weson_log_subscriber_release() leads to
weston_log_debug_wayland_to_destroy(), which should not
send an error event when the stream has already been closed.

Also, stream_destroy() shouldn't lead to an event error, as
it is a wl_resource destroy handler. So close the stream before
calling weston_log_subscriber_release() in stream_destroy()

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-02-10 10:53:50 +00:00
Leandro Ribeiro
97d2d69909 weston-log: share code between weston_log_scope_destroy() and weston_log_subscriber_release()
Both weston_log_scope_destroy() and weston_log_subscriber_release()
have calls for destroy_subscription(). We can move this call to
weston_log_subscription_destroy() without losing anything and
avoiding repetition.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-02-10 10:53:50 +00:00
Leandro Ribeiro
23491cd931 weston-log: destroy subscriptions with destruction of subscribers
The subscription is directly related to both the log scope and
the subscriber. It makes no sense to destroy one of them and
keep the subscriptions living.

We only had code to destroy subscription with
the destruction of log scopes. Add code to destroy
subscriptions with destruction of subscribers.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-02-10 10:53:50 +00:00
Leandro Ribeiro
1ded661aac weston-log: merge functions that destroy different types of subscribers
Log subscriber API is not type-safe. File and flight recorder
subscribers are created with functions that return
weston_log_subscriber objects. But there's a problem: to destroy
these objects you have to call the right function for each type
of subscriber, and a user calling the wrong destroy function
wouldn't get a warning.

Merge functions that destroy different types of subscribers, making
the log subscriber API type-safe.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-02-10 10:53:50 +00:00
Leandro Ribeiro
8c02ea1069 weston-log: rename weston_log_subscriber::destroy to destroy_subscription
weston_log_subscriber has a member named destroy. There are
other structs (weston_output, for instance) that have this
member, and by convention it is a pointer to a function
that destroys the struct.

In weston_log_subscriber it is being used to destroy
subscriptions of the debug protocol, and not the subscriber,
so this name is misleading. Rename it to destroy_subscription.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-02-10 10:53:50 +00:00
Pekka Paalanen
8fc4b59bfd weston-log-flight-rec: allow re-running a compositor
weston_primary_flight_recorder_ring_buffer needs to be cleared on destruction
of the subscriber it was assigned from so that a compositor and be re-executed
in-process (static variables do not get re-initialized automatically).

This will be used by the test harness when it will execute wet_main() multiple
times in the same process. Otherwise it would hit the assert in
weston_log_subscriber_create_flight_rec().

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2020-02-05 11:13:51 +00:00
Daniel Stone
d76947b666 gl-renderer: Avoid double-free on init failure
If gl-renderer fails its initialisation, we return to compositor
teardown, which will try to free the renderer if ec->renderer was set.
This is unfortunate when we've already torn it down whilst failing
gl-renderer init, so just clear the renderer member so we don't try to
tear down twice.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Emil Velikov <emil.velikov@collabora.com>
2020-02-03 20:01:21 +00:00
Daniel Stone
6d2e73b314 gl-renderer: Fail earlier if shader compilation fails
If we can't compile our shaders, there's no point trying to link them.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2020-02-03 20:00:54 +00:00
Stefan Agner
da0cd688d6 launcher-weston-launch: avoid race condition when switching VT merge
When using weston-launch launcher deactivating the VT is sometimes
racy and leads to Weston still being displayed. The launcher-direct.c
backend makes sure that the session signal is emitted first, then DRM
master is dropped and finally the VT switch is acknowledged via
VT_RELDISP.

However, in the weston-launch case the session signal is emitted via
a socket message to the weston process, which might get handled a bit
later. This leads to dropping DRM master and acknowledging the VT
switch prematurely.

Add a socket message which allows weston to notify weston-launch that
the signal has been emitted and deactivating can be proceeded.

Signed-off-by: Stefan Agner <stefan@agner.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2020-01-30 12:11:37 +00:00
Stefan Agner
10356a247b launcher-weston-launch: move send loop into separate function
Create a separate function handling the send loop. This allows to reuse
the same code later on.

Signed-off-by: Stefan Agner <stefan@agner.ch>
2020-01-30 12:11:37 +00:00
Stefan Agner
bd1e39a787 weston-launch: reset tty properly
On weston-launch exit we see errors such as:
  failed to restore keyboard mode: Invalid argument
  failed to set KD_TEXT mode on tty: Invalid argument

This has been resolved by making sure the tty file descriptor
does not get closed. However, the ioctrl's KDSKBMODE/KDSETMODE
and VT_SETMODE still fail with -EIO:
  failed to restore keyboard mode: Input/output error
  failed to set KD_TEXT mode on tty: Input/output error

It turns out the reason for this lies in some very particular
behavior of the kernel, the separation of weston-launch/weston
and the fact that we restore the tty only after the weston
process quits: When the controlling process for a TTY exits,
all open file descriptors for that TTY are put in a hung-up
state! For more details see this systemd-logind issue:
https://github.com/systemd/systemd/issues/989

We can work around by reopening the particular TTY. This allows
to properly restore the TTY settings such that a successive VT
switch will show text terminals fine again.

Signed-off-by: Stefan Agner <stefan@agner.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2020-01-30 12:11:37 +00:00
Stefan Agner
247392a322 weston-launch: check string truncation
Since weston-launch is a setuid-root program we should be extra careful:
Check for a potential string trunction. Move the check in a separate
function and return with error in case trunction has happened.

Signed-off-by: Stefan Agner <stefan@agner.ch>
2020-01-30 12:11:37 +00:00
Stefan Agner
c6f818a016 weston-launch: make sure weston-launch activates the VT
Currently weston-launch does not activate the VT when opening the
terminal directly (e.g. using --tty=/dev/tty7). Weston takes full
control over the terminal by switching it to graphical mode etc.
However, the old VT stays active as can be seen when looking at
sysfs:
  # cat /sys/class/tty/tty0/active
  tty1

Always switch to the new VT to make sure the correct VT is active.
This aligns with how TTY setup is implemented in launcher-direct.c.

Signed-off-by: Stefan Agner <stefan@agner.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2020-01-30 12:11:37 +00:00
Stefan Agner
cb24a7d1eb weston-launch: fix newline in error message
Add newline character at the end of the error message to make sure we
get a new line after this error has been printed.

Fixes: a1450a8a71 ("make error() portable")
Signed-off-by: Stefan Agner <stefan@agner.ch>
2020-01-30 12:11:37 +00:00
Stefan Agner
77e3b056d7 weston-launch: get ttynr also when no user is given
In case an user is given but no tty, the code opens tty0 to allocate a
new tty. With that ttynr is known.

In case a tty name is given the user must be given too. In this case
we later recover the ttynr by using stat on the file tty file descriptor
which allows as to find the ttynr by looking at the devices minor number.

However, the third case, when no user and no tty name is given, we do
not get the ttynr.

This hasn't been a problem in practise since ttynr has not been used.
However, it makes sense to get the ttynr always for consistency. Also
upcomming fixes will start to make use of ttynr.

Fixes: 636156d5f6 ("weston-launch: Don't start new session unless -u is given")
Signed-off-by: Stefan Agner <stefan@agner.ch>
2020-01-30 12:11:37 +00:00
Stefan Agner
aaa5b82e61 weston-launch: do not close tty prematurely
The tty file descriptor is used in signal handling (when switching
VT via SIGUSR1/SIGUSR2 for the VT_RELDISP ioctrl) and in quit() when
weston-launch exits for the KDSKBMUTE/KDSKBMODE/KDSETMODE/VT_SETMODE
ioctrls.

This fixes VT switching when using weston-launch from a non-VT shell
(e.g. ssh or from within a container).

Signed-off-by: Stefan Agner <stefan@agner.ch>
2020-01-30 12:11:37 +00:00
Leandro Ribeiro
ca640d5120 libweston: fold weston_compositor_tear_down() into weston_compositor_destroy()
The only reason why we have both weston_compositor_tear_down() and
weston_compositor_destroy() is that the only we had to destroy
the log context was keeping weston_compositor alive and calling
weston_log_ctx_compositor_destroy().

After commit "weston-log: replace weston_log_ctx_compositor_destroy()
by weston_log_ctx_destroy()", it's not necessary to keep a zombie
weston_compositor just to be able to call
weston_log_ctx_compositor_destroy().

Fold weston_compositor_tear_down() into weston_compositor_destroy(),
as this split is useless now.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-01-29 12:15:16 -03:00
Leandro Ribeiro
4ec38d18b3 weston-log: replace weston_log_ctx_compositor_destroy() by weston_log_ctx_destroy()
The function weston_log_ctx_compositor_destroy(), which destroys struct
weston_log_context, takes weston_compositor as argument. We may have a
weston_log_context unlinked from a weston_compositor and currently there
is no way to destroy it.

Add function weston_log_ctx_destroy(), what makes the destruction of
weston_log_context independent of weston_compositor.

With this change, one could destroy a weston_compositor and keep the
related weston_log_context (since now weston_log_context can be destroyed
without the need of a weston_compositor). But if weston_compositor gets
destroyed it's also necessary to destroy weston_log_context::global,
as the debug protocol depends on the compositor. So a listener has been
added to the destroy signal of weston_compositor.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-01-29 12:08:54 -03:00
Leandro Ribeiro
4f13595aa7 weston-log: rename weston_log_ctx_compositor_create() to weston_log_ctx_create()
Since weston_log_ctx_compositor_create() does not have any relation
with weston_compositor, rename it to weston_log_ctx_create().

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-01-29 12:08:54 -03:00
Leandro Ribeiro
bd9c0a6ff5 weston-log: fold weston_log_ctx_compositor_setup() into weston_compositor_create()
The function weston_log_ctx_compositor_setup() is being called only inside
weston_compositor_create() and it is so tiny that the code gets easier to
follow if it gets folded in weston_compositor_create().

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-01-29 12:08:54 -03:00
Leandro Ribeiro
fa505c588f content-protection: stop direct accessing core struct member
Commit "weston-log: add function to avoid direct
access to compositor members in non-core code" added the
function weston_compositor_add_log_scope mainly to allow
libweston users to avoid direct accessing core structs, as
weston_compositor.

Replace weston_log_context_add_log_scope usage by
weston_compositor_add_log_scope.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-01-29 09:55:24 +00:00
Leandro Ribeiro
ce1001966e compositor: stop direct accessing core struct member
Commit "weston-log: add function to avoid direct
access to compositor members in non-core code" added the
function weston_compositor_add_log_scope mainly to allow
libweston users to avoid direct accessing core structs, as
weston_compositor.

Replace weston_log_context_add_log_scope usage by
weston_compositor_add_log_scope.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-01-29 09:55:24 +00:00
Leandro Ribeiro
172afc2178 backend-drm: stop direct accessing core struct member
Commit "weston-log: add function to avoid direct
access to compositor members in non-core code" added the
function weston_compositor_add_log_scope mainly to allow
libweston users to avoid direct accessing core structs, as
weston_compositor.

Replace weston_log_context_add_log_scope usage by
weston_compositor_add_log_scope.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-01-29 09:55:24 +00:00
Leandro Ribeiro
f66685d9db weston-log: add function to avoid direct access to compositor members in non-core code
If we use the function weston_log_context_add_log_scope()
in non-core code, it's necessary to access
weston_compositor::weston_log_ctx.

This is not ideal, since the goal is to make core structs
(weston_compositor, weston_surface, weston_output, etc)
opaque.

Add function weston_compositor_add_log_scope(), so non-core
users are able to pass weston_compositor as argument instead
of weston_compositor::weston_log_ctx.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-01-29 09:55:24 +00:00
Leandro Ribeiro
ac691a89cd weston-log: rename the confusing function name weston_compositor_add_log_scope()
There's a function named weston_compositor_add_log_scope()
but it doesn't take a struct weston_compositor argument.

Rename it to weston_log_ctx_add_log_scope(), as
the log_scope is being added to a log_context.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-01-29 09:55:24 +00:00
Guillaume Champagne
f1e8fc9dbf libweston: add missing include
Fixes missing prototypes compilation warnings emitted when a function
is defined before its prototype is declared.

These warnings were introduced over time since the switch to meson
because the -Wmissing-protoypes was not included in the compilation
arguments.

Signed-off-by: Guillaume Champagne <champagne.guillaume.c@gmail.com>
2020-01-29 09:49:41 +00:00
Guillaume Champagne
b4bd12b738 launcher: move weston_environment_get_fd
weston_environment_get_fd was declared in weston-launch and implemented
in compositor.c. Since the function is not used elsewhere in the code,
it is replaced by a static function in launcher-weston-launch.c

Signed-off-by: Guillaume Champagne <champagne.guillaume.c@gmail.com>
2020-01-29 09:49:41 +00:00
Scott Anderson
60b6572b35 Fix Wmaybe-uninitialized warnings
Just a couple of places which shouldn't be possible, so initialized and
added assertions to make sure.

Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
2020-01-28 12:30:56 +00:00
Leandro Ribeiro
f014964f6f weston-log: rename the confusing function name weston_compositor_log_scope_destroy()
There's a function named weston_compositor_log_scope_destroy()
but it doesn't take a struct weston_compositor argument.

Rename it to weston_log_scope_destroy(), as the argument is a
struct weston_log_scope.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-01-27 13:43:24 -03:00
Leandro Ribeiro
5976dbbbb5 weston-log: rename the confusing function name weston_compositor_add_log_scope()
There's a function named weston_compositor_add_log_scope()
but it doesn't take a struct weston_compositor argument.

Rename it to weston_log_ctx_add_log_scope(), as
the log_scope is being added to a log_context.

Also, bump libweston_major to 9.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-01-27 13:42:42 -03:00
Stefan Agner
c3c0b247a0 backend-rdp: unref keymap after associating with seat
The function weston_seat_init_keyboard makes sure that it has its
own reference to keymap, hence we can safely drop our reference.
This is similarly done in the X11 backend. It avoids leaking a
struct xkb_keymap per connection.

Signed-off-by: Stefan Agner <stefan@agner.ch>
2020-01-13 14:22:30 +00:00
Stefan Agner
483cc63669 backend-rdp: use compositor wide struct xkb_context
Instead of allocating our own copy of struct xkb_context use the
compositor wide instance. This avoids leaking of a struct
xkb_context per connection as well.

Signed-off-by: Stefan Agner <stefan@agner.ch>
2020-01-13 14:22:30 +00:00
Stefan Agner
c220a40a81 backend-rdp: constify keyboard layout information
Those information remain constant during execution, so mark them
as const.

Signed-off-by: Stefan Agner <stefan@agner.ch>
2020-01-13 14:22:30 +00:00
Stefan Agner
edcab103da backend-rdp: disconnect and free peers on compositor shutdown
Properly disconnect and free all RDP peers on compositor shutdown.
This makes sure that all events are disabled, which should avoid
any race conditions with pending events.

Signed-off-by: Stefan Agner <stefan@agner.ch>
2020-01-13 14:22:30 +00:00
Stefan Agner
163f26f520 backend-rdp: unregister events before shuting down compositor
Like the other backends we should unregister events before
shutting down the compositor.

Signed-off-by: Stefan Agner <stefan@agner.ch>
2020-01-13 14:22:30 +00:00
Leandro Ribeiro
db6b141bf0 backend-rdp: report a zero physical size to compositor
The RDP-backend is reporting a non-zero physical size
value, and there are some clients that get the resolution
in pixels directly from the physical size reported. This
leads to a resolution of 25.4 PPI (or 1px/1mm), which is too
small.

But there's no need for that. The physical size is reported
on enabling the output (in the case of RDP-backend we have
no information about it before this), and the resolution is
already set in this moment.

Report a zero physical size to compositor, what makes frontend
and clients use their default values and applications become
readable.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-12-17 12:52:57 -03:00
Emmanuel Gil Peyrot
1b3ad0993b backend-drm: Make boolean fields actually bool
Continues what dd8219b3fb started, also in
the DRM backend.
2019-12-11 19:33:20 +00:00
Emmanuel Gil Peyrot
b2f54d9f17 backend-drm: Remove unused variable
Its last usage was removed in 31838bf17e.
2019-12-11 19:33:20 +00:00
Stefan Agner
723c6a1266 backend-drm: Define potentially missing aspect-ratio bit definitions
The aspect ratio definitions for 64:27 and 256:135 have been added with
libdrm 2.4.95. However, Weston currently depends on libdrm 2.4.89 or
higher. Define the definitions in Weston to support libdrm older than
2.4.95.

Fixes: #332
Fixes: 6093772f45 ("backend-drm: Use aspect-ratio bit definitions from libdrm")
Signed-off-by: Stefan Agner <stefan@agner.ch>
2019-12-09 13:08:24 +00:00
Stefan Agner
0bb9447653 renderer: change all frame_signal emission to pass previous_damage
Commit adaf8c7410 ("renderer: change frame_signal emission to pass
previous_damage as data argument") missed updating all frame_signal
emissions. Later commit 2619bfe420 ("move frame_signal emission to
weston_output_repaint()") fixed this deficency along with moving the
location of the emission. Due to an issue of the location change, this
commit had to be reverted again.

This makes sure that the pixman as well as the GL renderer now also
emits the damage region instead of the Weston output.

Fixes: adaf8c7410 ("renderer: change frame_signal emission to pass previous_damage as data argument")
Signed-off-by: Stefan Agner <stefan@agner.ch>
2019-12-09 13:32:07 +01:00
Leandro Ribeiro
2eee164f24 libweston: remove previous_damage from struct weston_output
The member previous_damage from struct weston_output is no longer necessary.
First, stop calling init, fini and copying output_damage to it. Then remove
it from struct weston_output.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-12-04 07:58:26 +00:00
Leandro Ribeiro
914c96c3d2 Revert "move frame_signal emission to weston_output_repaint()"
The emission of frame_signal has to happen before a flip, otherwise
glReadPixels() could read an old frame or even worse an uninitialized buffer.
So move frame_signal emission back to renderers.

This reverts commit 2619bfe420.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-12-03 12:31:53 -03:00
Daniel Stone
6093772f45 backend-drm: Use aspect-ratio bit definitions from libdrm
When the aspect-ratio-aware mode support was added to Weston, it was
done before the libdrm support was finalised and merged. Between it
being added to Weston and being merged, it changed to no longer provide
the offset for the bitmask.

Instead of using the mask and a compatible enum, if we update our
libdrm dependency, we can use the flag definitions directly from libdrm.

In 94e4068ba1, the libdrm dependency was bumped to 2.4.83, which
enabled us to remove a bunch of error-prone ifdefs by making atomic and
modifier support mandatory.

We determined in the discussion of !311 that it was safe to push the
dependency as high as 2.4.91, as that was what was available in major
distributions.

Bumping to 2.4.86 allows us to safely remove the ifdef and go with
upstream flags, as that was added in mesa/drm@0d889201d1.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2019-11-27 17:52:16 +00:00
Leandro Ribeiro
e28e831211 screenshooter: get previous_damage from data argument instead of weston_output
Instead of getting previous_damage from the weston_output struct, get it from
the frame_signal data argument. This will make possible to remove
previous_damage from weston_output after we decide what to do with
output->previous_damage usage in DRM backend.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-11-27 13:47:09 -03:00
Leandro Ribeiro
adaf8c7410 renderer: change frame_signal emission to pass previous_damage as data argument
This will make possible to users that are listening to frame_signal to get
previous_damage from the data parameter instead of using
output->previous_damage.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-11-27 13:47:09 -03:00
Leandro Ribeiro
dd0d0b0df1 screenshooter: stop using frame_signal void *data parameter to get weston_output
Instead of getting weston_output from the frame_signal argument 'void *data',
add weston_output in the private data struct of the users that are listening
to frame_signal. With this change we are able to pass previous_damage as the
data argument.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-11-27 13:46:51 -03:00
Leandro Ribeiro
2619bfe420 move frame_signal emission to weston_output_repaint()
In order to remove duplication and make the code easier to follow, move
frame_signal emission from renderers to weston_output_repaint(). This should
have no observable effect.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-11-27 13:18:42 -03:00
Vivek Kasireddy
9e7e7fac37 gl-renderer: Add support for XYUV format (v2)
Accept XYUV dmabuf buffers that a client application such as
weston-simple-dmabuf-v4l might submit.

v2 (Daniel):
Add XYUV to yuv_formats array to have the compositor color convert
with a shader if GL_TEXTURE_EXTERNAL_OES does not work.

Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
2019-11-25 17:19:33 -08:00
Vivek Kasireddy
ae3175780e gl-renderer: Replace EGL_*_WL macros with locally defined enums
Instead of using the EGL_*_WL macros imported from EGL headers,
start using enums that would be defined locally. This is needed as
there are limited number of macros defined in EGL headers and
adding new ones is not practically feasible when adding a new
texture type. (suggested by Daniel Stone)

Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
2019-11-25 17:13:06 -08:00
Marius Vlad
d2dbcd3d7e weston-log-flight-rec: Fix useless comparison when displaying the
contents of the flight recorder

The overlap variable is sufficient to determine from where to start
displaying the contents of the ring buffer. Also redundant to verify
if the position in the buffer went over the maximum size.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Reported-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-11-25 20:29:49 +00:00
Marius Vlad
0ba0b8e86f weston-log-flight-rec: Don't allow more than one flight recorder to be
created

Having a (single) global variable which others depend on it implies
having a single flight recorder present. Until we have a reason to
support multiple flight recorders limit the amount to a maximum of one.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Reported-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-11-25 20:29:49 +00:00
Marius Vlad
b1f5f8076a weston-log-flight-rec: Add a global variable to access the ring buffer
With it add also a function which can be used in an assert()-like
situation to display the contents of the ring buffer. Within gdb
this call also be called if the program is loaded/still loaded into
memory.

The global variable will be used in a later patch to be accessed from a
python gdb script.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-25 20:29:49 +00:00
Pekka Paalanen
531b61c14a libweston: do not include weston.h
Libweston is not allowed to depend on Weston. Fortunately this include is
unnecessary and can be simply removed.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-11-25 13:11:56 +02:00
Leandro Ribeiro
a2e80aca68 backend-drm: remove unnecessary ifdefs
Remove unnecessary ifdefs for DRM_MODE_CONNECTOR_DSI, DRM_MODE_CONNECTOR_DPI.
They are both provided by libdrm and were introduced long before 2.4.83 (the
lowest version we currently support).

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-11-23 13:15:59 -03:00
Leandro Ribeiro
6196b201be backend-drm: remove unecessary ifdef checks
Since commit 28d26483 ("build: bump libdrm requirement to newer version
(2.4.83)"), all supported libdrm versions provide modifier formats,
atomic API and blob formats. Remove ifdef checks (HAVE_DRM_ADDFB2_MODIFIERS,
HAVE_DRM_ATOMIC, HAVE_DRM_FORMATS_BLOB) to improve the code and make it
simpler.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-11-23 09:57:52 +00:00
Marius Vlad
18462e8924 backend-drm: Further checks to skip plane assignment to HW planes
Mode change from mixed-mode to renderer-only means we should no longer
try to place views in HW planes (as we composite everything into the
primary plane) thus we should avoid that whenever that happens.

In the same time we need to be able to place in mixed-mode/renderer-only
mode the cursor view into the cursor plane (if one is available).

This patch adds a further check to skip plane assignment when disabling
overlay support (when we switch to renderer-only mode), when drivers do
not have atomic-modeset or it has been disabled intentionally.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-22 20:25:20 +02:00
Marius Vlad
48bc5efa7c backend-drm: Turn zpos duplicate check into an hard assert
This way we make sure we find out (if we have assigned invalid zpos
values) much faster.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-22 17:11:36 +02:00
Marius Vlad
788e80db77 backend-drm: Skip testing plane state if plane is not enabled
Adds a further assert() to make sure we're not checking against invalid
values. This was seen in the wild when the kernel rejects the commit for
overlay resulting in a check for invalid zpos values.

Fixes: #304

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-22 17:11:36 +02:00
Marius Vlad
bd002b9884 backend-drm: Assign the primary plane the lowest zpos value
when switching to mixed-mode of compositing

This way we avoid an (incorrect) duplicate check of zpos values. Also,
this would be needed because the renderer needs have the lowest zpos value
available as we don't (yet) properly support underlays, the primary
plane serves as our renderer.

Adds also a check to see if we try to assign a view to a plane with
a lower zpos value than the one assigned to the primary when switching
to mixed-mode of compositing.

Fixes: #304

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-22 17:11:28 +02:00
Pekka Paalanen
f696ee9337 libweston: allow double-loading modules
This is necessary for the test harness to be able to execute the compositor
multiple times in the same process. As we never unload opened modules, the
first compositor iteration will leave them all loaded and following compositor
iterations will then have them already loaded.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-11-21 16:32:55 +00:00
Pekka Paalanen
6ffbba3ac1 Use weston_compositor_add_destroy_listener_once() in plugins
This introduces a new convention of checking through the compositor destroy
listener if the plugin is already initialized. If the plugin is already
initialized, then the plugin entry function succeeds as a no-op. This makes it
safe to load the same plugin multiple times in a running compositor.

Currently module loading functions return failure if a plugin is already
loaded, but that will change in the future. Therefore we need this other method
of ensuring we do not double-initialize a plugin which would lead to list
corruptions the very least.

All plugins are converted to use the new helper, except:
- those that do not have a destroy listener already, and
- hmi-controller which does the same open-coded as the common code pattern
  did not fit there.

Plugins should always have a compositor destroy listener registered since they
very least allocate a struct to hold their data. Hence omissions are
highlighted in code.

Backends do not need this because weston_compositor_load_backend() already
protects against double-init. GL-renderer does not export a standard module
init function so cannot be initialized the usual way and therefore is not
vulnerable to double-init.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-11-21 16:32:55 +00:00
Marius Vlad
b8987056d4 renderer-gl: Display a solid shader color when direct-display is in use
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-21 14:07:54 +02:00
Marius Vlad
9ad82d5996 renderer-gl: Avoid retrieving the EGL image it direct_display flag was set
As we avoid importing the buffer in the GPU, when attaching the buffer
we'll not have a valid image to retrieve it from, and as such we'll
avoid touching and setting the surface state shader.

This adds also 'direct_display' to the surface state and with it, sets the
surface state 'direct_display' member whenever the imported buffer will
have the direct-display member set.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-21 14:07:54 +02:00
Marius Vlad
81bada58db backend-drm: Add dmabuf scan-out check for DRM-backend
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-21 14:07:54 +02:00
Marius Vlad
5a701547a4 libweston: Add the ability to determine if a dmabuf is scanout-capable
Adds a new callback 'can_scanout_dmabuf' in weston_backend, which
can be set by the back-end do determine if the buffer supplied can be
imported directly by KMS.

This patch adds a wrapper over it, 'weston_compositor_dmabuf_can_scanout'
which is called before importing the dmabuf in the GPU if the
direct_display dmabuf is being set. If that's true and the check
failed, we refuse to create a wl_buffer.

This patch avoids importing in the GPU.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-21 13:54:50 +02:00
Marius Vlad
ebd10e512e libweston: Add weston-direct-display server side implementation
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-18 19:33:09 +02:00
Pekka Paalanen
69dcd23c60 libweston: drop a misleading dmabuf comment
This comment was added in 230f3b1bf8 with the
intent that if we had an information table about pixel formats (which we do
have today), we could implement more sanity checks like ensuring that width
pixels fit into stride.

Daniel Vetter said on #dri-devel IRC recently:

	< danvet> since userspace shouldn't look at stride for buffers with
	modifiers, only pass it around unchanged

I asked for clarification. It was expected that userspace would not do any kind
of sanity checks as modifiers could change everything.

Let's remove the misleading code comment so that people don't get the idea of
adding more well-intended but ill-advised sanity checks. If more checks are
added, they must take the modifier into account, which the existing checks do
not do.

After 5 years, it is far too late to remove our existing sanity checks, but we
can attempt to not cause any more damage that would restrict what people can do
in the kernel.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-11-14 16:31:33 +02:00
Eero Tamminen
58e99de1a8 Add include for missing symbols
Fixes: https://gitlab.freedesktop.org/wayland/weston/issues/303
2019-11-13 11:34:30 +00:00
Nicholas Niro
7aab746b3a backend-drm: Added support for legacy fd_import
This patch reenables the function drm_fb_get_from_dmabuf but with legacy
fd_import support for gbm/mesa < 17.1.
2019-11-12 13:01:02 -05:00
Nicholas Niro
56d1f4e7bc backend-drm: Fix for gbm modifiers when they are not available.
When the HAVE_GBM_MODIFIERS is unset, make the code drop back
to a single plane version like other places in the code.
2019-11-12 12:57:09 -05:00
Marius Vlad
28bb2da0ba backend-drm: Print whenever a view could not placed on the primary due to
invalid size

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad
555bfaf617 backend-drm: Print whenever a view will reach the renderer region
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad
36f11a53e1 backend-drm: Move plane's availability in drm_output_try_view_on_plane()
It makes much more sense to be there. It adds some additional drm_debug()
statements to provide reason for failing to place the view in the HW
plane. Makes the reason for failing more accurate.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad
eef694547d backend-drm: Pass the drm_fb to each prepare_overlay/scanout_view functions
Avoids the need to retrieve the DRM framebuffer in each function and
re-uses the one got before constructing the zpos candidate list.

Takes another reference for the scanout as to live the state, like
there's one for the overlay bit.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad
677e4598d9 backend-drm: Pass the plane to prepare_overlay_view
As we already have a potential plane available to use, pass it
over the _prepare_overlay_view instead of trying to find one
from the backend plane list.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad
80a62e5873 backend-drm: Allow for views to reach overlays/underlays planes
In this manner we will allow views to reach the overlay (or underlays)
even if the damage tracking will detect that the new view will
occlude the view underneath it.

Renames occluded_region to planes_region, and uses occluded_region
to represent the region where we add each view's visible-and-opaque region.
Sprinkle some comments about each region.

Re-uses the view's clipped region to determine visible-and-opaque region
which is accumulated (for both renderer and HW planes cases) into
occluded_region. The current view's clipped_region is then checked against
occluded_region.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad
26dcce06d7 backend-drm: Check pixel format before constructing the zpos candidate list
We can determine if the pixel format used by the clients buffer is
scan-out capable much sooner, so do it when constructing the zpos
candidate list. It also removes the checks in their respective
prepare_ functions.

Avoids the situation where we'd need to retrieve the DRM framebuffer each time
when checking the pixel format.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad
3b13f56a1d backend-drm: Place pixel format checks for the cursor plane in its own
function

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad
4eeb402553 backend-drm: Place pixel format checks for the overlay plane in its own
function

The idea is to place pixel the format checks in a common part and until
then, to make it available as a function so we can re-use easily.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad
2538aaccc7 backend-drm: Construct a zpos candidate list of planes
In order to better optimize view assignment to HW planes, we construct
an intermediary zpos candidate list which is used aggregate all suitable
planes for handling scan-out capable client buffers.

We go over it twice: once to construct it and once to pick-and-choose a
suitable plane based its highest zpos position.

In order to maintain the view order correctly we track current zpos
value being applied to the plane state and use it when trying to place
a view into a plane.

Pass the computed zpos value to be applied to the plane state.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad
47e3d1e481 libweston: Add a new helper to check if the view spawns the entire
output

Helpful to determine if the view can go through the scanout or not.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad
5f6bee49ed libweston: Add a new helper weston_view_has_valid_buffer
Helper to determine if the buffer attached to the view is valid.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad
e83e750183 backend-drm: Hard-code zpos values if HW doesn't exposes them
This is based on the assumption that overlays are in between cursor and
primary plane and it is required to be able to assign views to planes,
even if the driver doesn't not expose such property.

As we hard-code them as immutable the commit part would not need any
further modifications.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad
3dea57a9d5 backend-drm: Add a helper to display plane type as a 'string'
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad
cdd6fa2717 backend-drm: Add zpos DRM-property
Functional no change, as nobody makes use of it. Only apply the zpos
value if the zpos property is mutable (that is, zpos_max and zpos_min
are not the same).

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad
1accffe053 backend-drm: Teach drm_property_info_populate() to retrieve range values
Useful for zpos range values.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
2019-11-11 16:51:48 +00:00
Daniel Stone
2cb926c558 Revert "backend-drm: Teach drm_property_info_populate() to retrieve range values"
Due to an error in driving GitLab, this commit erroneously contained the
entirety of !267 (zpos support in the KMS backend) squashed into one
single commit, pushed into master.

In order to keep the history clean, this is being reverted; a rebased
version of !267 with the clear individual commits which were already
present will be applied in its place.

This reverts commit 95e3b0deae.
2019-11-11 16:48:54 +00:00
Marius Vlad
95e3b0deae backend-drm: Teach drm_property_info_populate() to retrieve range values
Useful for zpos range values.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
2019-11-11 15:24:25 +00:00
Stefan Agner
04eebc7f07 weston-launch: use exec to ensure signal delivery
Use exec to make sure the direct child process of weston-launch is
weston. This makes sure that signal delivery (SIGINT/SIGTERM) is
properly forwarded to weston.

Fixes ff3230952a ("weston-launch: Run weston in the user login shell")
Signed-off-by: Stefan Agner <stefan@agner.ch>
2019-11-09 00:56:06 +01:00
Stefan Agner
a8b4ddaec2 weston-launch: show when a signal is sent to a child
In verbose mode, print when a signal is sent to the child process.

Signed-off-by: Stefan Agner <stefan@agner.ch>
2019-11-09 00:50:10 +01:00
Marius Vlad
f68ee07880 weston-log: Avoid prefix-matching the scope name when checking for a
pending subscription

It limits to scope name to an exact match.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Reported-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-11-05 17:08:17 +02:00
Marius Vlad
3a2f829983 libweston: Init weston_output's 'destroy_signal' before timeline has a chance to emit a
timeline subscription

When subscribing over the command line to the 'timeline' scope we hit
the situation where we could emit a timeline message but without the
weston_output object being (fully) enabled.  The timeline subscription
object requires to install its own callback on the 'destroy_signal' but
at that time, the 'destroy_signal' is not initialized.

This moves 'destroy_signal' initialization before timeline has a chance
to emit a timeline subscription message for that weston_output.

While at it, move also 'frame_signal' initialization before any function
call to keep them nicely organized.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-05 13:58:36 +02:00
Sebastian Wick
abec512883 input: use ro_anonymous_file to minimize duplication of keymap files
Since version 7 clients must use MAP_PRIVATE to map the keymap fd so we
can use memfd_create in os_ro_anonymous_file_get_ref using
RO_ANONYMOUS_FILE_MAPMODE_PRIVATE, for older version we use
RO_ANONYMOUS_FILE_MAPMODE_SHARED to be compatibile with MAP_SHARED.

Signed-off-by: Sebastian Wick <sebastian@sebastianwick.net>
2019-11-04 15:10:05 +01:00
Sebastian Wick
da50a2a532 input: bump wl_seat version to 7
Version 7 only restricts how the client can mmap the keymap fd so
bumping this is safe.

Signed-off-by: Sebastian Wick <sebastian@sebastianwick.net>
2019-11-04 15:10:05 +01:00
Sebastian Wick
fcc6ff74d4 input: bump wl_seat version to 6
New in version 6 are touch shape, touch orientation and axis source
wheel tilt. Weston doesn't support any of them yet but simply not
sending the new events and new enum value is sufficient to claim to
support this version.

Also bump the Wayland requirement to 1.17 to ensure both version 6 and 7
definitions are in the XML.

The reason for bumping to v6 without implementing the new features is
that we must support v7 to make use of struct ro_anonymous_file
introduced in the previous commit.

Signed-off-by: Sebastian Wick <sebastian@sebastianwick.net>
2019-11-04 15:10:04 +01:00
Stefan Agner
ccf24076dd backend-drm: make GBM optional
Make GBM optional in case GL renderer is disabled. This allows to
build Weston with DRM backend without Mesa dependencies.

Signed-off-by: Stefan Agner <stefan@agner.ch>
2019-10-25 15:32:07 +02:00
Stefan Agner
3654c673f8 backend-drm: separate out DRM virtual support
Move DRM virtual support into a separate file. Use the remoting
compile time option to disable DRM virtual support since this is the
only user of DRM virtual support currently. This will make it easier
to build the DRM backend without GBM support.

Signed-off-by: Stefan Agner <stefan@agner.ch>
2019-10-25 15:32:07 +02:00
Stefan Agner
4a18f30225 backend-drm: use DRM_ constants everywhere
Use DRM_ constants for pixel formats in all cases.

Signed-off-by: Stefan Agner <stefan@agner.ch>
2019-10-25 14:30:40 +02:00
Pekka Paalanen
d1ace4c97f backend-rdp: work around unresolved symbols
This is preparation for disallowing unresolved symbols project-wide.

This is a temporary fix that should be reverted and fixed properly later.

/usr/bin/ld: libweston/backend-rdp/13a5658@@rdp-backend@sha/rdp.c.o: in function `rdp_peer_context_new':
/home/pq/build/weston-meson/../../git/weston/libweston/backend-rdp/rdp.c:748: undefined reference to `Stream_New'
/usr/bin/ld: libweston/backend-rdp/13a5658@@rdp-backend@sha/rdp.c.o: in function `rdp_peer_context_free':
/home/pq/build/weston-meson/../../git/weston/libweston/backend-rdp/rdp.c:781: undefined reference to `Stream_Free'
/usr/bin/ld: libweston/backend-rdp/13a5658@@rdp-backend@sha/rdp.c.o: in function `xf_input_keyboard_event':
/home/pq/build/weston-meson/../../git/weston/libweston/backend-rdp/rdp.c:1220: undefined reference to `GetVirtualKeyCodeFromVirtualScanCode'
/usr/bin/ld: /home/pq/build/weston-meson/../../git/weston/libweston/backend-rdp/rdp.c:1224: undefined reference to `GetKeycodeFromVirtualKeyCode'
/usr/bin/ld: libweston/backend-rdp/13a5658@@rdp-backend@sha/rdp.c.o: in function `weston_backend_init':
/home/pq/build/weston-meson/../../git/weston/libweston/backend-rdp/rdp.c:1469: undefined reference to `winpr_InitializeSSL'

See also #262

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-24 13:40:51 +03:00
Pekka Paalanen
9adfe7b91c build: reduce sub-dependencies of libweston
Make the libweston dependency objects pull in only those secondary dependencies
that are actually used in the API. This way in-tree users of libweston link to
fewer libraries needlessly, and it matches better what external users get via
pkg-config.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-24 13:29:33 +03:00
Pekka Paalanen
20b092d8b4 backend-x11: need libdrm headers in build
9ddb3bc315 started using drm_fourcc.h but forgot
to add libdrm headers to the dependencies.

This fixes the build for build-native-meson-no-gl-renderer when a future patch
reduces the dependencies pulled in by the libweston dependency object.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-24 13:29:33 +03:00
Pekka Paalanen
d2332b8bba build: link libdl explicitly to DRM backend
In the future libweston will stop providing it for its users, since it's not
part of libweston API.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-24 13:29:33 +03:00
Pekka Paalanen
5e734ba308 build: link libm explicitly
In the future libweston will stop providing it for its users, since it's not
part of libweston API.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-24 13:29:33 +03:00
Pekka Paalanen
71ff95a544 build: separate deps for int and ext libweston users
We have two kinds of libweston users: internal and external. Weston, the
frontend, counts as an external user, and should not have access to libweston
private headers. The shell plugins are external users as well, because we
intend people to be able to write them. Renderers, backends, and some plugins
are internal users who will need access to private headers.

Create two different Meson dependency objects, one for each kind.

This makes it less likely to accidentally use a private header.

Screen-share is a Weston plugin and therefore counts as an external user, but
it needs the backend API to deliver input. Until we are comfortable exposing
public API for that purpose, let it use internal headers.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-24 13:29:33 +03:00
Stefan Agner
70e6356415 backend-headless: fix build issue without gl-renderer
If the gl-renderer is disabled build fails with:
  ../libweston/backend-headless/headless.c:394:9: error:
  ‘EGL_PLATFORM_SURFACELESS_MESA’ undeclared (first use in this function)

Fix this by including shared/weston-egl-ext.h.

Signed-off-by: Stefan Agner <stefan@agner.ch>
2019-10-24 09:09:33 +00:00
Marius Vlad
23d01c67a3 doc/sphinx: Add some documentation about timeline points
Use doxygen ingroup command as to show the symbols in the sphinx
documentation.

Include some basic comments and document the exported functions from
timeline.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-10-17 21:42:25 +03:00
Marius Vlad
5de9297df2 libweston: Notify timeline of object modification
We notify the timeline of the fact that the object suffered
modifications through the 'set_label' function. Remove the old
refresh variable.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-10-17 21:42:25 +03:00
Marius Vlad
3203ff68ad libweston: Convert timeline points to use the timeline scope
With the timeline scope being created it is time to convert TL_POINT()
to use the timeline scope through the compositor instance.

This patch removes the global variable allowing to run the new timeline
code.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-10-17 21:42:25 +03:00
Marius Vlad
da104ebe5b libweston: Create the 'timeline' scope
With everything now in place, it is time to create the timeline scope.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-10-17 21:42:25 +03:00
Marius Vlad
fb10ed768b libweston: Introduce timeline subscription and timeline subscription object
An object based on 'weston_timeline_subscription' will be created for
each subscription created. It contains the next object ID and list of
'weston_timeline_subscription_object'.

It will automatically be cleaned by the logging framework when the
subscription gets destroyed, or use the object destroy signal to trigger
the destruction of the timeline subscription (@pq), when the object
itself is being destroyed.

This class will hanged-off the subscription, such that we can
retrieve it when going over all the subscriptions.

An object based on 'weston_timeline_subscription_object' will help
maintain the state of the objects seen and will be created when a new
object will be emitted for a particular 'weston_timeline_subscription'.

Adds wrappers for ensuring the timeline subscription object is created
or has to be searched in order to be found, as to avoid duplicated code.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
2019-10-17 21:41:09 +03:00
Marius Vlad
2a1b7865dd libweston: Clean-up timeline to make room for a new approach
With it this removes the parts responsible for creating the file,
timeline_log class, removes the debug key binding when creating the
compositor instace, keeping only what can be re-used.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-10-17 19:42:55 +03:00
Marius Vlad
d0d89d0d5f weston-log: Add a subscription iterator
Helper to retrieve next available subscription as to avoid exposing the
subscription, which is an opaque (internal) class of the logging
framework.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
2019-10-17 19:42:55 +03:00
Marius Vlad
410d0bc0b2 weston-log-internal: Allow to hang-off data over the subscription
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-10-17 19:42:55 +03:00
Marius Vlad
9bb1c3a3c2 weston-log: Add 'destroy_subscription' callback for the subscription
As 'new_subscription' can create additional objects, 'destroy_subscription'
will be needed when cleaning up.

As this requires a libweston_major bump (noticed by @pq), bump it up to
8.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
2019-10-17 19:42:55 +03:00
Marius Vlad
0c7beb0b67 weston-log: 'new_subscriber' is actually 'new_subscription'
The callback is executed when the subscription is created, so it doesn't
really have a proper name.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-10-17 19:42:54 +03:00
Marius Vlad
413cda58d6 libweston: Fix rename of weston_compositor_destroy() reference
Commit 284d5345ad introduced a new tear_down function for the
compositor, it seems we missed a comment reference for it.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-10-17 19:42:54 +03:00
Adam Jackson
3c3f3b1cc3 libweston: Fix integer underflow in weston_layer_mask_is_infinite
ubsan doesn't like what we were doing here:

../libweston/compositor.c:3021:21: runtime error: signed integer overflow: -2147483648 + -1 cannot be represented in type 'int'

Rather than try to be clever in invoking weston_layer_set_mask, just build the
maximal mask explicitly.
2019-10-16 16:02:59 -04:00
Loïc Yhuel
267b16e8f4 libweston: fix possible crash after a view is removed the layer
weston_compositor_build_view_list can reconstruct the view_list without a view which was
previously in it. The existing pointers in view->link are left unchanged, which could
lead to corruption or access to released memory in wl_list_remove, depending of the
order of destruction of the views.

This can happen at least with the black view created by the desktop shell for fullscreen
surfaces, when it is hidden in lower_fullscreen_layer.

Signed-off-by: Loïc Yhuel <loic.yhuel@softathome.com>
2019-10-16 14:10:35 +00:00
Pekka Paalanen
5104d7b2af headless, gl-renderer: support pbuffer outputs
Use the surfaceless platform in the headless backend to initialize the
GL-renderer and create pbuffer outputs. This allows headless backend to use
GL-renderer, even hardware accelerated.

This paves way for exercising GL-renderer in CI and using the Weston test suite
to test hardware GL ES implementations.

Relates to: https://gitlab.freedesktop.org/wayland/weston/issues/278

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-11 12:16:35 +00:00
Pekka Paalanen
209187491b noop-renderer: zero-initialize struct
This ensures that all function pointers we do not fill in will be NULL.

I had a crash in the Xwayland test with
https://gitlab.freedesktop.org/wayland/weston/merge_requests/274 without this,
because import_dmabuf was garbage.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-11 12:16:35 +00:00
Pekka Paalanen
ecdf50d38e gl-renderer: add EGL surfaceless platform support
This allows passing EGL_PLATFORM_SURFACELESS_MESA to
gl_renderer_display_create(). It is not useful on its own, because the
surfaceless platform has no window surfaces.

This feature will be used by the headless backend.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-11 12:16:35 +00:00
Pekka Paalanen
53b7fd70b8 gl-renderer: document output_window_create
Even if it is internal, it is a non-trivial interface and deserves
documentation.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-11 12:16:35 +00:00
Pekka Paalanen
0010f8380a gl-renderer: document display_create
Some of this is a little convoluted to figure out from the code.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-11 12:16:35 +00:00
Pekka Paalanen
411a7cfe67 gl-renderer: display_create needs surface type
In case the base EGLConfig is needed, gl_renderer_display_create() needs to
know it should use EGL_WINDOW_BIT or EGL_PBUFFER_BIT.

The PBUFFER case is added for when the headless backend will grow GL-renderer
support.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-11 12:16:35 +00:00
Stefan Agner
24756a8965 backend-rdp: don't use shadow buffer for the RDP backend
Since the RDP backend allocates regular memory already as hw buffer
anyway, a shadow buffer is not required. The read_pixels interface
anyway renders directly into the hardware buffer, hence this does
not make a performance difference in practise. It avoids allocating
an unnecessary buffer.

Signed-off-by: Stefan Agner <stefan@agner.ch>
2019-10-09 21:44:58 +00:00
Pekka Paalanen
4f5e360180 build: simplify include_directories
Define common_inc which includes both public_inc and the project root directory.
The project root directory will allow access to config.h and all the shared/
headers.

Replacing all custom '.', '..', '../..', '../shared' etc. include paths with
common_inc reduces clutter in the target definitions and enforces the common
 #include directive style, as e.g. including shared/ headers without the
subdirectory name no longer works.

Unfortunately this does not prevent one from using private libweston headers
with the usual include pattern for public headers.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-04 17:14:22 +03:00
Pekka Paalanen
c232f8d934 Unify the include style of shared/ headers
When all shared/ headers are included in the same way, we can drop unnecessary
include seach paths from the compiler.

This include style was chosen because it is prevalent in the code base. Doing
anything different would have been a bigger patch.

This also means that we need to keep the project root directory in the include
search path, which means that one could accidentally include private headers
with

	#include "libweston/dbus.h"

or even

	#include <libweston/dbus.h>

IMO such problem is smaller than the churn caused by any of the alternatives,
and we should be able to catch those in review. We might even be able to catch
those with grep in CI if necessary.

The "bad" include style was found with:
$ for h in shared/*.h; do git grep -F $(basename $h); done | grep -vF '"shared/'

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-04 16:04:48 +03:00
Pekka Paalanen
b6c7a3020c build: use dependency for matrix.c
matrix.c needs to be built differently for a test program vs. everything else,
so it cannot be in a helper lib. Instead, make a dependency object for it for
easy use which always gets all the paths correct automatically.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-04 15:55:55 +03:00
Pekka Paalanen
2f83c02e88 gl-renderer: use EGLConfig printer for window outputs
Replace the old config printer with the new fancy one: less duplicate code,
more details logged.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-04 12:18:11 +03:00
Pekka Paalanen
f2aa6408ea gl-renderer: print detailed EGLConfig list
Print details of all available EGLConfigs in case none match what we are
looking for. This helps debugging.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-04 12:18:11 +03:00
Pekka Paalanen
6aadac7144 gl-renderer: improve get_egl_config errors
Listing exactly what we were looking for but did not find should help debugging
failures.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-04 12:17:18 +03:00
Pekka Paalanen
7ba4c515a3 gl-renderer: prefer the base EGLConfig
If configless_context is not supported, we pick one EGLConfig as the "base
config" because we have just one GL context and different configs between the
context and EGLSurfaces might not work. Until now, we did not actually make
sure to pick the base config.

If the base config matches the requirements, prefer it. Only if it doesn't
match, go looking for another config.

This should give better chances of success on systems where configless_context
is not supported by relying less on eglChooseConfig().

Cc: Madhurkiran Harikrishnan <madhurkiran.harikrishnan@xilinx.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-04 12:17:18 +03:00
Pekka Paalanen
88e5fcb55a gl-renderer: pbuffer config for non-surfaceless
If we don't have the surfaceless_context extension, we create a pbuffer as a
dummy surface to work with. If we also don't have configless_context, then it
is possible the config used for creating the context does not support pbuffers.
Therefore, if both conditions apply, we need to pick a config that supports
both window and pbuffer surfaces.

This makes the "base" config compatible, but it does not yet guarantee that we
actually pick it again when creating the pbuffer surface. Fixing that is
another patch.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-04 12:17:18 +03:00
Pekka Paalanen
5d6d2b10af gl-renderer: configs for pbuffers too
Fold more code into the common config choosing, the pbuffer path this time.
Simplifies code and allows gl_renderer_get_egl_config() to grow smarter in the
future to guarantee config compatility in the absence of configless_context
extension.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-04 12:17:18 +03:00
Pekka Paalanen
7cb7a6781f gl-renderer: remove EGLConfig attributes from API
Now that all backends pass in a list of acceptable DRM formats, that is used to
determine if the EGLConfig has an alpha channel or not. Therefore the
opaque_attribs and alpha_attribs are now useless, and we can remove the whole
config_attribs argument from the API.

gl_renderer_get_egl_config() uses an internal attrib list that matches at least
the union of the opaque_attribs and alpha_attribs matches.

Overall, behaviour should remain unchanged.

The new attribute array becomes variable in the future, so it is left
non-const.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-04 12:17:18 +03:00
Pekka Paalanen
9ddb3bc315 backend-x11: use DRM formats for EGLConfig
Define a specific DRM format for the GL-renderer to render in. It goes through
fuzzy matching in egl-glue.c which ensures we get exactly the number of bits
for each channel, but does not require an exact format match.

This ensures we get the bit depth we expect instead of the first arbitrary
EGLConfig.

This should not change the current behaviour, because Mesa EGL takes care to
order the configs as apps expect.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-04 12:17:18 +03:00
Pekka Paalanen
ed20b4d983 backend-wayland: use DRM formats for EGLConfig
Define a specific DRM format for the GL-renderer to render in. It goes through
fuzzy matching in egl-glue.c which ensures we get exactly the number of bits
for each channel, but does not require an exact format match.

This ensures we get the bit depth we expect instead of the first arbitrary
EGLConfig.

This should not change the current behaviour, because Mesa EGL takes care to
order the configs as apps expect.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-04 12:17:18 +03:00
Pekka Paalanen
7cbafec8ae gl-renderer: fuzzy EGLConfig matching for non-GBM
Implement fuzzy EGLConfig pixel format matching, where we ensure that R, G, B
and A channels have the expected number of bits exactly. This is used on EGL
platforms where the EGLConfig native visual ID is not a DRM format code. On EGL
GBM platform, the old exact matching of native visual ID is kept.

As only the DRM backend uses a DRM format list for picking a config, this patch
should not change any behaviour.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-04 12:17:18 +03:00
Pekka Paalanen
c01ba92eb2 gl-renderer: use pixel_format_info internally for EGL
Using arrays of pixel_format_info instead of just DRM format codes is useful
for fuzzy matching of formats with EGLConfigs in the future. The immediate
benefit is that we can easily print format names in log messages.

We should never deal with formats we don't have in our database, so discarding
unknown formats should be ok. Using unknown formats would become hard later,
too.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-04 12:17:18 +03:00
Pekka Paalanen
abd3f3c3ea pixel-formats: add RGBA bits and type fields
These fields are necessary when looking for an EGLConfig matching a pixel
format, but the configs do not expose a native visual id. Such happens on the
EGL surfaceless platform where one does not actually care about the exact pixel
format, one just cares it has the right number of bits for each channel and the
right component type.

FP16 formats are coming, so this paves way for them too, allowing them to be
described.

The FIXED/FLOAT terminology comes from EGL_EXT_pixel_format_float.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-04 12:17:18 +03:00
Pekka Paalanen
ad8c7448cd gl-renderer: do not even pick a config with configless_context
If configless context is supported, we can skip choosing the "base" config
completely as it will never be used.

This simplifies the code a little bit.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-04 12:17:18 +03:00
Pekka Paalanen
d8e851899a gl-renderer: use gl_renderer_get_egl_config() for display_create
Replace a direct call to egl_choose_config() with a higher level function
gl_renderer_get_egl_config(). This will make follow-up work easier when
attribute lists will be generated inside gl_renderer_get_egl_config() instead
of passed in as is.

We explicitly replace visual_id with drm_formats, because that is what they
really are. Only the DRM backend passes in other than NULL/0, and if other
backends start caring about the actual pixel format, drm_format is the lingua
franca.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-04 12:17:18 +03:00
Pekka Paalanen
8e42af02a6 gl_renderer: introduce gl_renderer_get_egl_config()
In an attempt to pull more of EGLConfig choosing into one place, refactor code
into the new gl_renderer_get_egl_config(). The purpose of this function is to
find an EGL config that not only satisfies the requested attributes and the
pixel formats if given but also makes sure the config is generally compatible
with the single GL context we have.

All this was already checked in gl_renderer_create_window_surface(), but
gl_renderer_create_pbuffer_surface() is still missing it. This patch is
preparation for fixing the pbuffer path.

We explicitly replace visual_id with drm_formats, because that is what they
really are. Only the DRM backend passes in other than NULL/0, and if other
backends start caring about the actual pixel format, drm_format is the lingua
franca.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-04 12:17:18 +03:00
Pekka Paalanen
5aaf8dc405 gl-renderer: move into egl-glue.c
Start a new source file for EGL glue stuff, for the EGL platform Weston runs
on. gl-renderer.c is getting too long, and I want to add even more boring code
(config pretty-printing etc.).

This pure code move, no changes.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-10-04 12:17:18 +03:00