renderer: change frame_signal emission to pass previous_damage as data argument
This will make possible to users that are listening to frame_signal to get previous_damage from the data parameter instead of using output->previous_damage. Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
This commit is contained in:
parent
442ffcb755
commit
adaf8c7410
@ -2723,7 +2723,7 @@ weston_output_repaint(struct weston_output *output, void *repaint_data)
|
||||
weston_output_update_matrix(output);
|
||||
|
||||
r = output->repaint(output, &output_damage, repaint_data);
|
||||
wl_signal_emit(&output->frame_signal, output);
|
||||
wl_signal_emit(&output->frame_signal, &output_damage);
|
||||
|
||||
pixman_region32_fini(&output_damage);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user