gl-renderer: fix pbuffer surface creation
When there's neither configless nor surfaceless EGL extension (i.e. not a Mesa driver), Weston falls back to a dummy pbuffer surface. Weston attempts to find for that surface an EGL config but uses a NULL array of pixel formats. This fails with the following messages: EGL_KHR_surfaceless_context unavailable. Trying PbufferSurface Found an EGLConfig matching { pbf; } but it is not usable because neither EGL_KHR_no_config_context nor EGL_MESA_configless_context are supported by EGL. failed to choose EGL config for PbufferSurface EGL error state: EGL_SUCCESS (0x3000) Failed to initialise the GL renderer; Signed-off-by: Tomek Bury <tomek.bury@broadcom.com>
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@ -3448,8 +3448,12 @@ gl_renderer_create_pbuffer_surface(struct gl_renderer *gr) {
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EGL_NONE
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};
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pbuffer_config = gl_renderer_get_egl_config(gr, EGL_PBUFFER_BIT,
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NULL, 0);
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pbuffer_config = gr->egl_config;
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if (pbuffer_config == EGL_NO_CONFIG_KHR) {
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pbuffer_config =
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gl_renderer_get_egl_config(gr, EGL_PBUFFER_BIT,
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NULL, 0);
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}
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if (pbuffer_config == EGL_NO_CONFIG_KHR) {
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weston_log("failed to choose EGL config for PbufferSurface\n");
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return -1;
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