Commit Graph

1939 Commits

Author SHA1 Message Date
Kristian Høgsberg
a1627927c7 window: Compute initial window size correctly
We didn't take decoration size into account before.
2012-06-20 17:30:03 -04:00
Kristian Høgsberg
e828e904b5 terminal: Track down remaining unhandled xterm-256color escape codes 2012-06-20 16:59:17 -04:00
Kristian Høgsberg
cca3c2f9da terminal: Fix tab expansion 2012-06-20 15:56:13 -04:00
Kristian Høgsberg
82cd36bfff terminal: Make terminal font configurable from command line and weston.ini 2012-06-20 15:29:07 -04:00
Kristian Høgsberg
bd0cd762bc window: Only repeat key if we still have kb focus 2012-06-20 15:17:18 -04:00
Kristian Høgsberg
cf4d244082 window: Add key-repeat to toy toolkit 2012-06-20 14:52:12 -04:00
Kristian Høgsberg
3033425a49 compositor: Fix missing ';' in previous commit 2012-06-20 14:24:21 -04:00
Martin Minarik
37032f831f compositor: Verify XDG_RUNTIME_DIR variable
Print an user friendly error mesage when
the variable is not a valid directory.

krh: Edited to make message a litle more precise and added a check to
verify XDG_RUNTIME_DIR ownership and access mode.
2012-06-20 13:42:50 -04:00
Kristian Høgsberg
a85b4fb6ac compositor: flush the batched up damage when shm buffer is destroyed
Since we now batch up damage and only handle it at repaint time, we need
to apply it in case a buffer is destroyed so we don't lose it.

Ander found the problem, but we need to fix it in the compositor so we
don't change the behavior of the compositor.
2012-06-20 09:31:13 -04:00
Kristian Høgsberg
83c4c40135 compositor: Don't schedule repaint from weston_surface_update_transform()
weston_surface_update_transform() is typically called as part of the
repaint cycle so don't schedule a repaint here.  There are still a couple
of places where we call weston_surface_update_transform() manually, but
they don't rely on the repaint being scheduled.
2012-06-20 00:54:52 -04:00
Kristian Høgsberg
49952d1f12 compositor: Introduce weston_output_schedule_repaint()
This lets us schedule a repaint on just the output that needs it.
2012-06-20 00:38:20 -04:00
Kristian Høgsberg
9c9b3a4b46 recorder: Always initialize prev when computing the run-length
We need to initialize prev when we handle the initial pixel in a
rectangle, or we may detect the following pixel as identical or different
when it's not.  This causes the top-left pixel in a rectangle to
occasionally be wrong leaving a trail of "dirty pixels" in the capture.
2012-06-20 00:28:19 -04:00
Kristian Høgsberg
e0f832b4f0 compositor: Pass weston_output as the frame_signal argument
The frame time is in weston_output, so passing weston_output itself is
more useful.
2012-06-20 00:13:18 -04:00
Kristian Høgsberg
70b8358aa0 compositor: Remove weston_read_pixels functionality
We can just do glReadPixels from the frame signal instead now.
2012-06-20 00:07:52 -04:00
Kristian Høgsberg
ae2ba9b01b screenshooter: Just use frame signal for screenshots too
We'll remove the odd do_read_pixels callback next.
2012-06-20 00:05:46 -04:00
Kristian Høgsberg
e9d0492419 compositor: Emit frame_signal from weston_output_do_read_pixels()
This is the point where we have just finished rendering the new scene
but before we swap it to the front buffer.  At this point, the
output->previous_damage region exactly corresponds to what was just
renders, as compared to previous frame.
2012-06-19 23:54:26 -04:00
Kristian Høgsberg
b8ceaaa42f compositor: Destroy EGLImage and texture when a NULL buffer is attached 2012-06-19 15:52:01 -04:00
Ander Conselvan de Oliveira
2a3cd287ef window: Plug leak of shm_surface_data on shm_suface_data_destroy()
This was causing a leak on every frame when using shm buffers.
2012-06-19 11:36:36 -04:00
Kristian Høgsberg
d553bfc127 compositor: Track which plane a surface is on
We start tracking which hardware plane a surface is displayed on, which
lets us avoid generating damage when a hardware overlay/cursor is moved
around.
2012-06-18 22:37:35 -04:00
Kristian Høgsberg
f6f69d3250 wcap: Make recorder debug code compile again 2012-06-18 17:10:19 -04:00
Kristian Høgsberg
4ff5a7408a compositor: Don't export weston_compositor_repick()
Picking is tied into the repaint loop and shouldn't happen outside
weston_output_repaint(), so don't export weston_compositor_repick().
2012-06-18 16:48:27 -04:00
Kristian Høgsberg
9b78fd7c83 tablet-shell: Don't use compositor->surface_list 2012-06-18 16:39:52 -04:00
Kristian Høgsberg
b0d8e779df switcher: Don't use compositor->surface_list
compositor->surface_list is only valid during weston_output_repaint() so
don't use it in the switcher code.
2012-06-18 16:34:58 -04:00
Alexander Preisinger
e2b88c093a Add minimum size for terminal
At the moment the terminal can a negativ size and resizing it can create
some artifacts.
2012-06-18 15:14:29 -04:00
Kristian Høgsberg
362b672111 Rename weston_compositor EGLDisplay member to egl_display
EGLDisplay is helpfully typedeffed as void *, which means that you won't
get conflicting-pointer-type warnings if you accidentally confuse it
with weston_compositor::wl_display.  Rename it to make it more clear
which display you're dealing with, and also rename compositor-wayland's
parent.display member to parent.wl_display.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-06-18 15:13:51 -04:00
Daniel Stone
6d4a3c1a39 tablet-shell: Fix compilation warnings
Include unistd.h to get fork and execl prototypes, and remove
declarations of two unused variables.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-06-18 15:09:45 -04:00
Daniel Stone
a494f1d3f0 Don't segfault clients when cursor isn't found
If we can't find a cursor for whatever reason, don't crash the client in
pointer_surface_frame_callback.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-06-18 15:09:40 -04:00
Kristian Høgsberg
460a79bd4b compositor: Track damage in surface-local coordinates
We transform the surface damage to global damage at weston_output_repaint()
time.  This way we don't touch the transform when it might not be valid
and in case of overlapping damage, we only copy pixels once for shm textures.
2012-06-18 15:09:11 -04:00
Kristian Høgsberg
e4c1a5f7f3 compositor: Drop old wrapper for surface_to_global_float() 2012-06-18 13:28:12 -04:00
Kristian Høgsberg
cebb34ef9e git-version: Use automake silent macro to make build prettier 2012-06-18 11:09:13 -04:00
Scott Moreau
429490df1a Move zoom code to its own file. 2012-06-18 11:07:07 -04:00
Scott Moreau
8dacaaba1b Animate transitions for zoom focus point change.
Handle the transition when focus changes from text cursor to
mouse pointer or vice versa.
2012-06-18 11:07:03 -04:00
Alex Wu
5b72a4d21d tablet-shell: Add actual actions for launcher.
The launcher before in tablet-shell just draw the icon and will
not activate a client. This patch makes the launcher as sub-widget
of homescreen, and implements enter/leave/button/redraw hanler to
do the actual client launching action.
2012-06-18 11:06:56 -04:00
Ander Conselvan de Oliveira
563c5b8386 compositor-wayland: Respond to ping requests on outputs' shell surfaces
Otherwise one can't interact with it because of the busy cursor grab.
2012-06-18 10:59:29 -04:00
Kristian Høgsberg
7b5029f8d4 shell: Don't override the sprite surface output
This was a hack to force the sprite surface to have an output.  Not needed
not that the sprite surface is a regular client provided surface.
2012-06-15 16:31:27 -04:00
Kristian Høgsberg
cd80f107b3 xwm: Fix crash when we don't have a transient_for window 2012-06-15 15:40:57 -04:00
Kristian Høgsberg
54b1d2ca84 compositor: Don't remove surface->link in weston_surface_unmap()
Expecting the link to be initialized breaks when compositor-drm.c
takes surfaces out of the list.  We could fix that to also
wl_list_init() the link, but we're moving to making the surface list
local to weston_output_repaint(), rebuilt in and only valid during
weston_output_repaint() so just don't touch it instead.
2012-06-15 15:40:51 -04:00
Ander Conselvan de Oliveira
80620076fc window: Implement animated cursors (using pointer surfaces)
Since the introduction of pointer.set_cursor(), it is possible for a
client to set the surface containing the pointer image and get frame
callbacks on it thus allowing a clear implementation of animated
cursors.

This also makes the busy cursor hack of using frame callbacks on the
busy surface unnecessary.
2012-06-15 11:03:12 -04:00
Ander Conselvan de Oliveira
37ffc3c14b compositor: Track pointer image protocol change
The request pointer.attach was replaced with pointer.set_cursor that
lets a client set the cursor surface for a given pointer.
2012-06-15 10:59:41 -04:00
Ander Conselvan de Oliveira
912f20b9b7 compositor: Fix crash when surface is map'd and unmap'd before repaint
If a surface is map'd and unmap'd before an output repaint occurs, it
is not added to the compositor's surface list, so the field
weston_surface::link might be invalid (the field is initialized on
weston_surface_create()), and it that case Weston will crash on the
call to wl_list_remove(&surface->link) in weston_surface_unmap().

Initialize the surface->link after the call to wl_list_remove() to make
sure a following call to wl_list_remove() won't cause a crash.
2012-06-15 10:55:08 -04:00
Alex Wu
319b29c954 tablet-shell: Fix compiling error for using stderr.
Not including the stdio.h makes this compiling error.
2012-06-15 10:21:57 -04:00
Scott Moreau
94b0b0ce3d Increment frame_counter before calling animation->frame().
Iterate the frame_counter before calling animation->frame() because the animation might be
destroyed in this path. The first frame is now 1 (not 0) in the animation frame handlers.
2012-06-15 10:21:27 -04:00
Scott Moreau
3ea23d0767 simple-egl: Minor fix ups.
1) Fix typo when initializing variables
2) Remove gratuitous glFlush() call
3) Localize shader program variable
2012-06-15 10:20:36 -04:00
Tiago Vignatti
bf1e8660ed xwm: fix typo on windows hints
was giving a wrong assignment to window->type.

Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
2012-06-13 09:23:16 -04:00
Jonas Ådahl
04769744e1 shell: Store focus state in workspaces
When moving moving back to a workspace or resuming a locked desktop the
keyboard focus state information was lost. By pushing the state to the
workspace when navigating away from a workspace, or locking a desktop,
we can restore it when navigating back, or resuming.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2012-06-12 20:20:38 -04:00
Jonas Ådahl
62fcd0417e shell: Animate workspace changes
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2012-06-12 20:20:30 -04:00
Jonas Ådahl
e3cddce5a6 shell: Virtual workspaces
A workspace is a list of top level surfaces visible at a time. New
toplevel surfaces are added to the current workspace. Default
keybindings (modifier - Up, modifier - Down, modifier - F1 up to F6) are
used for navigating between workspaces. By default a single workspace is
created.

Surfaces of inactive workspaces have their outputs NULL:ed so that frame
callbacks gets queued instead of emitted. When workspace gets visible
again surface's outputs are assigned.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2012-06-12 20:20:22 -04:00
Jonas Ådahl
db7737609c compositor: Buffer all frame callbacks in 'weston_surface'
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2012-06-12 20:20:14 -04:00
Pekka Paalanen
01b1725ba0 clients: don't crash weston-desktop-shell without the clock
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-06-12 12:29:17 -04:00
Pekka Paalanen
b7a9498a8e compositor: add fallback strchrnul()
Android does not have this function.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-06-12 12:29:13 -04:00