compositor: Pass weston_output as the frame_signal argument
The frame time is in weston_output, so passing weston_output itself is more useful.
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70b8358aa0
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@ -147,7 +147,7 @@ android_output_repaint(struct weston_output *base, pixman_region32_t *damage)
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wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
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weston_surface_draw(surface, &output->base, damage);
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wl_signal_emit(&output->frame_signal, &output->frame_time);
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wl_signal_emit(&output->base.frame_signal, output);
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ret = eglSwapBuffers(compositor->base.egl_display, output->egl_surface);
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if (ret == EGL_FALSE && !errored) {
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@ -305,7 +305,7 @@ drm_output_render(struct drm_output *output, pixman_region32_t *damage)
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wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
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weston_surface_draw(surface, &output->base, damage);
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wl_signal_emit(&output->frame_signal, &output->frame_time);
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wl_signal_emit(&output->base.frame_signal, output);
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eglSwapBuffers(compositor->base.egl_display, output->egl_surface);
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bo = gbm_surface_lock_front_buffer(output->surface);
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@ -347,7 +347,7 @@ wayland_output_repaint(struct weston_output *output_base,
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draw_border(output);
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wl_signal_emit(&output->frame_signal, &output->frame_time);
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wl_signal_emit(&output->base.frame_signal, output);
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eglSwapBuffers(compositor->base.egl_display, output->egl_surface);
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callback = wl_surface_frame(output->parent.surface);
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@ -270,7 +270,7 @@ x11_output_repaint(struct weston_output *output_base,
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wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
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weston_surface_draw(surface, &output->base, damage);
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wl_signal_emit(&output->frame_signal, &output->frame_time);
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wl_signal_emit(&output->base.frame_signal, output);
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eglSwapBuffers(compositor->base.egl_display, output->egl_surface);
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@ -46,7 +46,6 @@ struct screenshooter_frame_listener {
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struct wl_listener listener;
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struct wl_buffer *buffer;
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struct wl_resource *resource;
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struct weston_output *output;
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};
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static void
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@ -98,7 +97,7 @@ screenshooter_frame_notify(struct wl_listener *listener, void *data)
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struct screenshooter_frame_listener *l =
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container_of(listener,
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struct screenshooter_frame_listener, listener);
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struct weston_output *output = l->output;
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struct weston_output *output = data;
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int32_t stride;
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uint8_t *pixels, *d, *s;
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@ -163,7 +162,6 @@ screenshooter_shoot(struct wl_client *client,
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l->buffer = buffer;
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l->resource = resource;
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l->output = output;
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l->listener.notify = screenshooter_frame_notify;
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wl_signal_add(&output->frame_signal, &l->listener);
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@ -214,7 +212,6 @@ screenshooter_binding(struct wl_seat *seat, uint32_t time, uint32_t key,
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}
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struct weston_recorder {
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struct weston_output *output;
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uint32_t *frame, *rect;
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uint32_t total;
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int fd;
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@ -258,8 +255,8 @@ weston_recorder_frame_notify(struct wl_listener *listener, void *data)
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{
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struct weston_recorder *recorder =
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container_of(listener, struct weston_recorder, frame_listener);
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struct weston_output *output = recorder->output;
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uint32_t msecs = * (uint32_t *) data;
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struct weston_output *output = data;
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uint32_t msecs = output->frame_time;
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pixman_box32_t *r;
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pixman_region32_t damage;
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int i, j, k, n, width, height, run, stride;
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@ -271,8 +268,8 @@ weston_recorder_frame_notify(struct wl_listener *listener, void *data)
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struct iovec v[2];
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pixman_region32_init(&damage);
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pixman_region32_intersect(&damage, &recorder->output->region,
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&recorder->output->previous_damage);
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pixman_region32_intersect(&damage, &output->region,
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&output->previous_damage);
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r = pixman_region32_rectangles(&damage, &n);
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if (n == 0)
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@ -342,7 +339,6 @@ weston_recorder_create(struct weston_output *output, const char *filename)
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struct { uint32_t magic, format, width, height; } header;
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recorder = malloc(sizeof *recorder);
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recorder->output = output;
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stride = output->current->width;
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size = stride * 4 * output->current->height;
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