Commit Graph

57 Commits

Author SHA1 Message Date
Giulio Camuffo c6ab3d52f5 compositor: let the shells create the screenshooter 2014-04-02 11:39:19 -07:00
Giulio Camuffo e9022e79c8 compositor: add an exported function to take a screenshot of an output
This allows other screenshooter protocols to use the same code to copy
the screen to a buffer.
2014-04-02 11:27:42 -07:00
U. Artie Eoff 13708a4d67 screenshooter: check for NULL malloc and fix memleaks
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
2014-01-19 22:00:39 -08:00
Pekka Paalanen 2d91ee171b screenshooter: silence a warning
screenshooter.c: In function ‘recorder_binding’:
screenshooter.c:509:5: warning: ‘listener’ may be used uninitialized in
this function [-Wuninitialized]

This was not really a problem so far, because the variable was
uninitialized only in the case where Weston had no outputs.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-01-08 21:27:53 -08:00
Ander Conselvan de Oliveira 41b829c025 screenshooter: Choose output to record from based on keyboard focus
Record from the output of the surface that has keyboard focus for the
seat used to activate the recorder key binding. If there is no focused
surface, record from the first one.

Also, use the weston_transformed_region() to transform the damage
region of the output into the coordinates expected by read_pixels().

https://bugs.freedesktop.org/show_bug.cgi?id=71401
2013-12-19 21:49:18 -08:00
Ander Conselvan de Oliveira e22f3bb5da screenshooter: Record one extra frame when recording stops
If the compositor hasn't been rendering for a while when the recording
stops, the time difference between the last rendered frame and that
moment won't be in the encoded video. Fix that by forcing one extra
frame to be recorded when the user presses the recorder key binding.

https://bugs.freedesktop.org/show_bug.cgi?id=71142
2013-12-17 10:59:06 -08:00
Neil Roberts e505171a32 Add calls to wl_shm_buffer_begin/end_access
This wraps all accesses to an SHM buffer between wl_shm_buffer_begin
and end so that wayland-shm can install a handler for SIGBUS and catch
attempts to pass the compositor a buffer that is too small.
2013-11-13 16:32:58 -08:00
Hardening ff39efa5c0 Rename current, origin, scale, origin_scale
This patch renames that fields to have consistent names.
2013-09-21 11:40:17 -07:00
Kristian Høgsberg 08b58c7c12 compositor: Handle OOM in weston_buffer_from_resource()
Handle NULL-return in call-sites as well.
2013-08-15 12:26:42 -07:00
Peter Hutterer f3d62276d2 malloc + memset -> zalloc
And for clients using the xmalloc helper, use xzalloc.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2013-08-08 13:46:13 -07:00
Kristian Høgsberg 919cddb0ab Convert to wl_global_create/destroy() 2013-07-09 02:02:11 -04:00
Jason Ekstrand a85118c1b8 Use wl_resource_create() for creating resources
This commit sets the version numbers for all added/created objects.  The
wl_compositor.create_surface implementation was altered to create a surface
with the same version as the underlying wl_compositor.  Since no other
"child interfaces" have version greater than 1, they were all hard-coded to
version 1.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2013-07-03 14:52:06 -04:00
Kristian Høgsberg 4c6ddf102c compositor: Remove a few legacy uses of wl_object 2013-06-25 15:34:59 -04:00
Jason Ekstrand 6bd6294f4a Add a weston_buffer structure to replace wl_buffer
This commit adds a weston_buffer structure to replace wl_buffer.  This way
we can hold onto buffers by just their resource.  In order to do this, the
every renderer.attach function has to fill in the weston_buffer.width and
weston_buffer.height fields.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2013-06-21 23:22:30 -04:00
Jason Ekstrand a0d2dde6cd output: Use wl_resource_get accessors for weston_output resources
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2013-06-14 16:51:20 -04:00
Daniel Stone c228e23b05 configure.ac: Enable AC_USE_SYSTEM_EXTENSIONS
AC_USE_SYSTEM_EXTENSIONS enables _XOPEN_SOURCE, _GNU_SOURCE and similar
macros to expose the largest extent of functionality supported by the
underlying system.  This is required since these macros are often
limiting rather than merely additive, e.g. _XOPEN_SOURCE will actually
on some systems hide declarations which are not part of the X/Open spec.

Since this goes into config.h rather than the command line, ensure all
source is consistently including config.h before anything else,
including system libraries.  This doesn't need to be guarded by a
HAVE_CONFIG_H ifdef, which was only ever a hangover from the X.Org
modular transition.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>

[pq: rebased and converted more files]
2013-06-05 01:16:34 -04:00
Alexander Larsson b846a8d45e screenshooter: Scale damage by output scale in screen recorder
The damage region is in compositor coords, we need to scale it by
the output scale when using the damage to read output buffer data.
2013-05-29 10:22:15 -04:00
Alexander Larsson 5576546e3d screenshoter: Make recorder handle PIXMAN_x8r8g8b8
This is what the pixman renderer reports for the read format.
2013-05-29 10:21:58 -04:00
Pekka Paalanen d0cbf18d83 screenshooter: print info to log
Print the recording info to Weston log, not stderr.

Also fix the frame counter.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2013-05-22 18:07:30 -04:00
Pekka Paalanen 4fc5dd0099 compositor: add capability CAPTURE_YFLIP
Both GL and pixman renderer (pixman probably only because GL did?)
return the screen capture image as y-flipped, therefore Weston y-flips
it again. However, the future rpi-renderer can produce only right-way-up
(non-flipped) screen captures, and does not need an y-flip.

Add a capability flag for y-flip, which the rpi-renderer will not set,
to get screen captures the right way up.

The wcap recording code needs yet another temporary buffer for the
non-flipped case, since the WCAP format is flipped, and the code
normally overwrites the input image as it compresses it. This becomes
difficult, if the compressor is supposed to flip while processing.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2013-05-22 16:56:58 -04:00
Kristian Høgsberg e314875d00 input: Merge wl_seat into weston_seat 2013-05-07 09:07:43 -04:00
Rob Bradford e6675c28b5 screenshooter: Free allocated memory where missing from some return paths 2013-01-10 16:06:51 -05:00
Vasily Khoruzhick 2617185b74 screenshoter: add cases for x8r8g8b8 and x8b8g8r8 formats
These formats are used by pixman renderer for framebuffer surface, without
this patch screenshoter produces empty image.

Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2013-01-07 09:40:42 -05:00
Vasily Khoruzhick 094ca1d1ed screenshoter: don't use hardcoded bpp value
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2013-01-07 09:40:42 -05:00
Rob Bradford ba1e292779 screenshooter: Report an error if we fail to open the file 2012-12-06 22:31:22 -05:00
Rob Bradford 4988703086 screenshooter: Abandon recording rather than use unitialised format
Abandon the recording if the format is not known - this prevents the use of an
unitialised member is the header struct.
2012-12-06 22:30:49 -05:00
Ander Conselvan de Oliveira b8fcca915b compositor: Move buffer damage fields from weston_output to gl-renderer
Move fields current_buffer and buffer_damage out of weston_output into
gl_output_state, since they are actually specific to the renderer.

Also bring back the previous_damage field so that the screenshooter
can get the damage for the previous frame in a renderer independent
way.
2012-11-16 19:00:03 -05:00
Kristian Høgsberg f0377dd3a7 wcap: Transform damage rectangles according to output tranform
https://bugs.freedesktop.org/show_bug.cgi?id=56697
2012-11-14 20:28:30 -05:00
John Kåre Alsaker f9e710b57c screenshooter: Use the renderer function for reading out pixels
This also changes the compositor's read_format to a pixman format.
2012-11-13 17:01:02 -05:00
Ander Conselvan de Oliveira 8ea818fb00 compositor: Generalize output previous damage into per buffer damage
This is a more generic fix for the issue solved in 4f521731 where
damage obscured by overlays could be lost in one of the output buffers
due to rapid move of a surface in an overlay plane.

This changes the renderer so it keeps track of the damage in each
buffer. Every time a new frame is drawn, the damage of the frame is
added to all the buffers and the rendered regions are cleared from
the current buffer's damage.
2012-09-14 13:40:08 -04:00
Kristian Høgsberg 79af73e313 compositor-drm: Disable planes when zoomed or capturing
When the entire output is transformed or we're capturing the output
for screenshot or video, disable all output specific overlays
(drm planes, hw cursors etc) and move all surfaces into the primary
plane.
2012-08-03 16:33:42 -04:00
Kristian Høgsberg 49952d1f12 compositor: Introduce weston_output_schedule_repaint()
This lets us schedule a repaint on just the output that needs it.
2012-06-20 00:38:20 -04:00
Kristian Høgsberg 9c9b3a4b46 recorder: Always initialize prev when computing the run-length
We need to initialize prev when we handle the initial pixel in a
rectangle, or we may detect the following pixel as identical or different
when it's not.  This causes the top-left pixel in a rectangle to
occasionally be wrong leaving a trail of "dirty pixels" in the capture.
2012-06-20 00:28:19 -04:00
Kristian Høgsberg e0f832b4f0 compositor: Pass weston_output as the frame_signal argument
The frame time is in weston_output, so passing weston_output itself is
more useful.
2012-06-20 00:13:18 -04:00
Kristian Høgsberg ae2ba9b01b screenshooter: Just use frame signal for screenshots too
We'll remove the odd do_read_pixels callback next.
2012-06-20 00:05:46 -04:00
Kristian Høgsberg e9d0492419 compositor: Emit frame_signal from weston_output_do_read_pixels()
This is the point where we have just finished rendering the new scene
but before we swap it to the front buffer.  At this point, the
output->previous_damage region exactly corresponds to what was just
renders, as compared to previous frame.
2012-06-19 23:54:26 -04:00
Kristian Høgsberg f6f69d3250 wcap: Make recorder debug code compile again 2012-06-18 17:10:19 -04:00
Daniel Stone 325fc2d53a Split bindings into separate key/button/axis bindings
Rather than attempting to have the one handler prototype everywhere.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-05-31 15:45:16 -04:00
Kristian Høgsberg 053be42a4e wcap: Compute per-component deltas 2012-05-29 12:15:47 -04:00
Kristian Høgsberg 2bcb2fc1fd wcap: Rename wcap-encode to just wcap 2012-05-25 18:03:52 -04:00
Kristian Høgsberg 894e0b544c wcap: Move wcap structs and constants to a shader header 2012-05-25 17:55:20 -04:00
Kristian Høgsberg e012c829af wcap: Discard first frame since it doesn't have a full frame of damage 2012-05-25 17:50:42 -04:00
Kristian Høgsberg 3b969608cb wcap: Add a file format magic number and add the pixel format to the header 2012-05-25 17:45:39 -04:00
Kristian Høgsberg 5fb70bf301 Add screen recorder tool
This commit adds a new, built-in screen recorder tool.  The tool UI is
still very simple, start with mod-r and stop it again with mod-r.
The recording is written to capture.wcap, in a simple run-length encoded
adhoc format.  The wcap-decode tool can be used to extract a single frame
from the capture, for now, but the plan is to hook this up to libvpx and
generate webm output.
2012-05-24 12:29:46 -04:00
Daniel Stone 37816df646 Convert wl_input_device to wl_seat (and friends)
wl_input_device has been both renamed and split.  wl_seat is now a
virtual object representing a group of logically related input devices
with related focus.

It now only generates one event: to let clients know that it has new
capabilities.  It takes requests which hand back objects for the
wl_pointer, wl_keyboard and wl_touch interfaces it exposes which all
provide the old input interface, just under different names.

This commit tracks these changes in weston and the clients, as well as
similar renames (e.g. weston_input_device -> weston_seat).  Some other
changes were necessary, e.g. renaming the name for the visible mouse
sprite from 'pointer' to 'cursor' so as to not conflict.

For simplicity, every seat is always exposed with all three interfaces,
although this will change as time goes on.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-05-16 15:29:06 -04:00
Scott Moreau 72c2372148 screenshooter: Move buffer assembly to client side 2012-04-20 16:16:05 -04:00
Scott Moreau 062be7ec93 screenshooter: Grab pixel data directly before buffer swap 2012-04-20 16:13:27 -04:00
Pekka Paalanen a1d57dba87 compositor: make GL_EXT_read_format_bgra optional
Some GL implementations do not provide GL_EXT_read_format_bgra
extension.

Set a glReadPixels format based on whether the extensions is supported
or not, and use that format in all backends.

Add RGBA->BGRA swapping copy to screenshooter to keep the shm buffer
data format as BGRA.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-04-17 15:12:17 +03:00
Pekka Paalanen 45fab0e8e6 screenshooter: refactor the copy loop
This makes it easier to later add an alternative copy loop.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-04-17 14:57:24 +03:00
Kristian Høgsberg 02e79dc935 compositor: Add a destroy signal and turn weston_shell into signals 2012-04-12 16:16:38 -04:00