Commit Graph

133 Commits

Author SHA1 Message Date
Ucan, Emre (ADITG/SW1)
1e344dc2c4 ivi-shell: remove id_screen
use output id instead

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Wataru Natsume <wnatsume@jp.adit-jv.com>
2016-03-24 11:10:07 +02:00
Ucan, Emre (ADITG/SW1)
c6459c495d hmi-controller: fix wrong panel width
The width of the first base layer is used for all panels.
Every display has a base layer which is as big as the
display. Therefore, it is wrong to use the width of the
first base layer for all panels, because every display
could have a different resolution.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-18 12:42:50 +02:00
Ucan, Emre (ADITG/SW1)
783cb4dcfe hmi-controller: fix wrong background surface size
In current implementation, the size of the first application
layer is used for the background image of a display.

This is wrong because:
	1. The background surface should be fullscreen.
	2. Each display could have different resolution.

We should use the size of the base layer of each display
for the background image.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-18 12:41:15 +02:00
Bryce Harrington
e99e4bf2b9 clients & tests: Unify multiple definitions of x*alloc and related functions
Direct fail_on_null calls now produce output like:

    [weston-info] clients/weston-info.c:714: out of memory

xmalloc, et al produce output on failure like:

    [weston-info] out of memory (-1)

Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-17 14:13:13 +02:00
Ucan, Emre (ADITG/SW1)
4e221f0327 ivi-shell: simplify ivi_layout_screen_set_render_order
It is not necessary check the ivi-id of pregiven objects (layer or
surface). Traversing the list of all objects is sure to find the exact
same pointer we start with, bugs aside.

The controller modules are responsible for providing valid pointers. We
cannot protect from invalid pointers anyway.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: fix subject, add commit message]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-17 13:32:21 +02:00
Ucan, Emre (ADITG/SW1)
f46306f059 ivi-shell: simplify ivi_layout_screen_add_layer
It is not necessary check the ivi-id of pregiven objects (layer or
surface). Traversing the list of all objects is sure to find the exact
same pointer we start with, bugs aside.

The controller modules are responsible for providing valid pointers. We
cannot protect from invalid pointers anyway.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: commit message]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-17 13:32:05 +02:00
Ucan, Emre (ADITG/SW1)
72ad164b5d ivi-shell: simplify ivi_layout_set_render_order
It is not necessary check the ivi-id of pregiven objects (layer or
surface). Traversing the list of all objects is sure to find the exact
same pointer we start with, bugs aside.

The controller modules are responsible for providing valid pointers. We
cannot protect from invalid pointers anyway.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: commit message]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-17 13:31:39 +02:00
Ucan, Emre (ADITG/SW1)
10942379d2 ivi-shell: simplify ivi_layout_layer_add_surface
It is not necessary check the ivi-id of pregiven objects (layer or
surface). Traversing the list of all objects is sure to find the exact
same pointer we start with, bugs aside.

The controller modules are responsible for providing valid pointers. We
cannot protect from invalid pointers anyway.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: commit message]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-17 13:31:18 +02:00
Ucan, Emre (ADITG/SW1)
536d833515 ivi-shell: simplify ivi_layout_remove_surface
It is not necessary check the ivi-id of pregiven objects (layer or
surface). Traversing the list of all objects is sure to find the exact
same pointer we start with, bugs aside.

The controller modules are responsible for providing valid pointers. We
cannot protect from invalid pointers anyway.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: commit message]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-17 13:31:00 +02:00
Pekka Paalanen
5cbf1e8146 ivi-shell: remove add_configured_listener left-over
In all my rebases, this got accidentally left behind. The implementation
was removed in 4a7503976b but
32ca791df8 reintroduced it.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-16 16:20:07 +02:00
Pekka Paalanen
32ca791df8 ivi-shell: introduce ivi-layout-shell.h
This new header encapsulates the API that ivi-layout offers to
ivi-shell.c to call.

ivi-shell.c no longer uses ivi-layout-private.h. This limits the
ivi-layout internal structures to just ivi-layout code.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
2016-03-16 13:11:20 +02:00
Pekka Paalanen
4a7503976b ivi-shell: remove configured signal from ivi-layout
Now that ivi-layout calls directly into ivi-shell.c, this signal is no
longer used. Remove it.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
2016-03-16 13:11:11 +02:00
Pekka Paalanen
1f82193379 ivi-shell: call shell_surface_send_configure() directly
For some reason, it seems that ivi-layout.c has tried hard to avoid
calling directly into ivi-shell.c. This means there is a jump through
hoops just to get the configure event sent to the clients. Ivi-shell
registers a listener for a ivi-layout signal for sending the event.

Instead, let ivi-layout.c call directly into ivi-shell.c, and expose a
function to send out the configure events. This reduces some confusion
on who calls what.

The main idea though is that this makes ivi-shell.c not depend on struct
ivi_layout_surface fields directly anymore. In following patches,
ivi_layout_surface can be made opaque for ivi-shell.c.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
2016-03-16 13:10:46 +02:00
Pekka Paalanen
f72df1dfe1 ivi-shell: add include guards on ivi-shell.h
It's our standard practice. This file will get used a bit more in the
future.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-15 15:37:27 -07:00
Pekka Paalanen
ae8c3d876b ivi-shell: include config.h in ivi-layout-transition.c
Every .c file must include config.h as the first thing.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-15 15:37:23 -07:00
Ucan, Emre (ADITG/SW1)
193e301c74 ivi-shell: remove content_observer notification
The content observer notification struct and its
set API (ivi_layout_surface_set_content_observer)
are removed. Because they are unused.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-15 14:25:09 +02:00
Mateusz Polrola
dada6e3b79 ivi-shell: Remove all surface transitions when it is being removed.
If surface transitions are not removed when surface is being removed, it
can lead to crash later when transition will finish, as it will try to
reference already freed memory.
This change exposes function that can remove all existing transitions
for given surface and it is being called during surface cleanup.

Signed-off-by: Mateusz Polrola <mateuszx.potrola@intel.com>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-15 14:12:06 +02:00
Ucan, Emre \(ADITG/SW1\)
16d1fa156a ivi-shell: remove ivi_layout_layer_set_dimension API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:35 -08:00
Ucan, Emre \(ADITG/SW1\)
45d3942816 ivi-shell: remove ivi_layout_surface_set_dimension API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
e62bfd8d5e ivi-shell: remove ivi_layout_layer_set_position API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
161da40b06 ivi-shell: remove ivi_layout_surface_set_position API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
5bb068d16d ivi-shell: remove ivi_layout_layer_get_orientation API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
4d9001bc49 ivi-shell: remove ivi_layout_surface_get_orientation API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
18691f0310 ivi-shell: remove ivi_layout_layer_get_dimension API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
c507f67f9e ivi-shell: remove ivi_layout_surface_get_dimension API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
dfc2d76432 ivi-shell: remove ivi_layout_layer_get_position API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
b2ff255792 ivi-shell: remove ivi_layout_surface_get_position API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
c3aee1f67f ivi-shell: remove ivi_layout_layer_get_opacity API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
995e6fbcd0 ivi-shell: remove ivi_layout_surface_get_opacity API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
17610f240b ivi-shell: remove ivi_layout_layer_get_visibility API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
c6a138c6f0 ivi-shell: remove ivi_layout_surface_get_visibility API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:27 -08:00
Wataru Natsume
9d8b4414d7 hmi-controller: fix leak of ivi surface list
get_surfaces_on_layer() allocates memory and stores the pointer to
'ivisurfs'. But it was not freed.

Signed-off-by: Wataru Natsume <WATARU_NATSUME@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-04 13:45:31 +02:00
Wataru Natsume
9c926fe9f5 remove warning of ivisurface reassign on the ivilayer
The warning of ivisurface reassign can be removed. It is ok to reassign
a surface to a layer it is already on.

The warning started to show up during normal operations since patch
"hmi-controller: remove duplicate commit_changes in random mode".

Signed-off-by: Wataru Natsume <WATARU_NATSUME@xddp.denso.co.jp>
[Pekka: rewrote commit message, removed unneeded comments.]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-04 13:35:37 +02:00
Wataru Natsume
161255ea49 hmi-controller: remove duplicate commit_changes in random mode
Previous code cleaned up surfaces in layer once and then added
surfaces to a layer in random. In this flow, two commitchanges are
required.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
[WATARU_NATSUME@xddp.denso.co.jp: Removes unnecessary check]
Signed-off-by: Wataru Natsume <WATARU_NATSUME@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-04 13:22:17 +02:00
Nobuhiko Tanibata
90c2789e8d ivi-layout: apply opacity to weston_view correctly
update_opacity is only called when a ivi-surface is visible. But the
previous code also checks event masks redundantly. However if the event
happens when ivi-surface is invisible, opacity is not calculated. This
patch removes this redundant check to fix potential bug.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-02-03 14:29:03 +02:00
Peter Hutterer
87743e9303 Support axis source, axis discrete, frame and axis stop events
[jonas: only send focus wl_pointer.frame if resource supports it]

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2016-01-19 12:33:26 +08:00
Peter Hutterer
89b6a4931e Add a weston_pointer_axis_event
Use an event struct to pass axis events around. This helps dealing with the
upcoming axis discrete changes.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
2016-01-19 10:53:16 +08:00
Nobuhiko Tanibata
1c2201b543 ivi-shell: hmi-controller supports multi screens at random-mode.
It shows ivi applications at screensa randomly.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata
a7ffa68e70 ivi-shell: hmi-controller supports multi screens at fullscreen mode.
It shows ivi applications in fullscreen per screen like,
The first screen: Application 1,4,5,6,,,,
The seconed screen: Application 2,
The third screen: Application 3

Thie mode assigns one application to each screen at first. And remaind
applications more than screens will be assigned to the first screen.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata
d156d9c4cf ivi-shell: hmi-controller supports multi screens at side-by-side mode.
It shows 2 ivi application in a screen at side-by-side. It moves
additinal application more than 2xN to next screen N+1.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata
a8aa91c0d1 ivi-shell: hmi-controller supports multi screens at tiling mode.
It shows 8 ivi applications in a screen at tiling. It moves additional
application more than 8xN to next screen N+1.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata
d789c66a0f hmi-controller: allocate application layers for multi-screen
To locate surfaces of application on multi screens, multi layers are
created baseod on application-layer-id + base-layer-id-offset x N.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata
2e656769b6 hmi-controller: allocate background surfaces for multi-screen
A surface ID for layer of background/panel image is set by key: background-id
or panel-id at weston.ini. To support multi screens, it also support offset,
surface-id-offset, to offset the surface ID to next ID for a layer on next
screen.

According to the above key, hmi-controller and ivi-shell-user-interface
who increments the number of screens per notification of wl_output.
crate surface and draw background/panel image on multi surface on screens.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata
744b03093b hmi-controller: allocate base layers for multi-screen
A layer ID for screen is set by key: base-layer-id at weston.ini. To
support multi screens. It also support offset to offset the layer ID
to next ID for next screen.

For example,
base-layer-id=1000
base-layer-id-offset=10000

Layer id for screen 0: 1000
Layer id for screen 1: 11000
Layer id for screen 2: 21000

To support multi screen, create layers for background and panel bar which
located in the below per screens. At the moment, it is only layers.
Surfaces to be created at next patch in the patch set.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata
35711df126 ivi-shell: hmi-controller implements internal method to get screen.
- get screens from weston core
- provide screens as internel method
- the iviscn is stored in array inverse order in index.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata
1c2618e9ff ivi-shell: multi screen support to calcuration of a mask of weston_surface.
A weston_surface is transformed to multi screen coordinate, global
coordinate by matrix:m now.

Additionally, a mask needs to be calucated, taking account into,
- multi screen coordination: a destination rectangle of layer in the
  coordination is easily calcurated by adding weston_output.{x,y} in
  simple. This is because there is no scaled and rotated transformation.
- intersect inside of a screen the layer is assigned to. This is because
  overlapped region of weston surface in another screen shall not be
  displayed according to ivi use case.

Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata
29babdf099 ivi-shell: convert from screen to global coordinates
In single screen, the coordinates of layer local coordinates are the
same as global coordinates. However, to support multi screens, the
layer-local coordinates shall be transformed to multi screen coordinates,
which is global coordinates. The abosolute coordinates of a screen in global
stored in (x,y) of output of its weston output so it shall be used to
transform layer-local to global coordinates.

Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata
b4cb25dc26 ivi-shell: avoid update_prop() on invisible surfaces
For multi screen support, ivi_layout_screen to be taken account into
property change in commitChanges.

Property change is now done in update_prop so to consider ivi_screen
property for caluculating transform of weston surface, ivi_layout_screen
 is added as a parameter of update_prop.

However, update_prop of weston_view of a ivi_surface can not be done
even if it is set on a screen. The propoerty change shall be done only
when a visibility of ivi_surface or ivi_layer which contains the
ivi_surface is ON. Such a condition shall be checked at commit_changes
as well to avoid calling update_prop, which actually updates
weston_views.

Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata
0627b4a73d ivi-shell: activate weston surface with a seat when left click or touch.
Similar with Desktop shell, set activate to weston surface which is
left-clicked by pointer or touched. This is needed to focus it with a seat.
Without this, a feature who gets activated weston surface by using
weston_surface_get_main_surface doesn't work correctly because it can
not get correct focused weston surface. For example, input-panel uses
weston_surface_get_main_surface to get a weston surface. With this
weston surface, it get a member: output to decide which output shall
show a input-panel, software keyboard. Without activation,
input-panel-ivi can not find a correct output which shows e.g.
weston-editor who uses input-method.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:15:41 +02:00
Nobuhiko Tanibata
747c3865ab ivi-shell: remove a code which expects only a screen in the system.
It breaks from wl_list_for_each of screens when the frist screen found.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-11-27 15:03:29 +02:00