ivi-shell: remove id_screen
use output id instead Signed-off-by: Emre Ucan <eucan@de.adit-jv.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Acked-by: Wataru Natsume <wnatsume@jp.adit-jv.com>
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@ -80,7 +80,6 @@ struct ivi_layout;
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struct ivi_layout_screen {
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struct wl_list link;
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uint32_t id_screen;
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struct ivi_layout *layout;
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struct weston_output *output;
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@ -249,7 +248,6 @@ create_screen(struct weston_compositor *ec)
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struct ivi_layout *layout = get_instance();
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struct ivi_layout_screen *iviscrn = NULL;
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struct weston_output *output = NULL;
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int32_t count = 0;
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wl_list_for_each(output, &ec->output_list, link) {
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iviscrn = calloc(1, sizeof *iviscrn);
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@ -260,9 +258,6 @@ create_screen(struct weston_compositor *ec)
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iviscrn->layout = layout;
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iviscrn->id_screen = count;
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count++;
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iviscrn->output = output;
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wl_list_init(&iviscrn->pending.layer_list);
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@ -1325,7 +1320,7 @@ ivi_layout_get_id_of_layer(struct ivi_layout_layer *ivilayer)
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static uint32_t
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ivi_layout_get_id_of_screen(struct ivi_layout_screen *iviscrn)
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{
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return iviscrn->id_screen;
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return iviscrn->output->id;
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}
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static struct ivi_layout_layer *
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@ -1365,7 +1360,7 @@ ivi_layout_get_screen_from_id(uint32_t id_screen)
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struct ivi_layout_screen *iviscrn = NULL;
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wl_list_for_each(iviscrn, &layout->screen_list, link) {
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if (iviscrn->id_screen == id_screen)
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if (iviscrn->output->id == id_screen)
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return iviscrn;
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}
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