ivi-shell: remove ivi_layout_layer_get_visibility API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com> Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp> Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
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@ -528,15 +528,6 @@ struct ivi_layout_interface {
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int32_t (*layer_set_visibility)(struct ivi_layout_layer *ivilayer,
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bool newVisibility);
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/**
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* \brief Get the visibility of a layer. If a layer is not visible,
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* the layer and its surfaces will not be rendered.
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*
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* \return true if layer is visible
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* \return false if layer is invisible or the method call was failed
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*/
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bool (*layer_get_visibility)(struct ivi_layout_layer *ivilayer);
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/**
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* \brief Set the opacity of a ivi_layer.
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*
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@ -1786,17 +1786,6 @@ ivi_layout_layer_set_visibility(struct ivi_layout_layer *ivilayer,
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return IVI_SUCCEEDED;
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}
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static bool
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ivi_layout_layer_get_visibility(struct ivi_layout_layer *ivilayer)
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{
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if (ivilayer == NULL) {
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weston_log("ivi_layout_layer_get_visibility: invalid argument\n");
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return false;
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}
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return ivilayer->prop.visibility;
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}
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int32_t
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ivi_layout_layer_set_opacity(struct ivi_layout_layer *ivilayer,
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wl_fixed_t opacity)
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@ -2767,7 +2756,6 @@ static struct ivi_layout_interface ivi_layout_interface = {
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.get_layers_under_surface = ivi_layout_get_layers_under_surface,
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.get_layers_on_screen = ivi_layout_get_layers_on_screen,
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.layer_set_visibility = ivi_layout_layer_set_visibility,
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.layer_get_visibility = ivi_layout_layer_get_visibility,
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.layer_set_opacity = ivi_layout_layer_set_opacity,
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.layer_get_opacity = ivi_layout_layer_get_opacity,
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.layer_set_source_rectangle = ivi_layout_layer_set_source_rectangle,
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@ -177,17 +177,16 @@ test_layer_visibility(struct test_context *ctx)
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ivilayer = lyt->layer_create_with_dimension(IVI_TEST_LAYER_ID(0), 200, 300);
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iassert(ivilayer != NULL);
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iassert(lyt->layer_get_visibility(ivilayer) == false);
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prop = lyt->get_properties_of_layer(ivilayer);
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iassert(prop->visibility == false);
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iassert(lyt->layer_set_visibility(ivilayer, true) == IVI_SUCCEEDED);
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iassert(lyt->layer_get_visibility(ivilayer) == false);
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iassert(prop->visibility == false);
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lyt->commit_changes();
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iassert(lyt->layer_get_visibility(ivilayer) == true);
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prop = lyt->get_properties_of_layer(ivilayer);
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iassert(prop->visibility == true);
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lyt->layer_destroy(ivilayer);
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@ -424,8 +423,6 @@ test_layer_bad_visibility(struct test_context *ctx)
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iassert(lyt->layer_set_visibility(NULL, true) == IVI_FAILED);
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lyt->commit_changes();
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iassert(lyt->layer_get_visibility(NULL) == false);
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}
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static void
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