Commit Graph

54 Commits

Author SHA1 Message Date
Jak 4b8d06f501 [rnet] module WIP (#809)
Added experimental network module
2019-04-22 20:03:00 +02:00
Rob Loach 497fb4e49f
Remove compiled libraylib.a 2019-02-18 23:36:29 -05:00
Ray df40735067 Added CMD compilation scripts for examples
They could be useful for some people...
2019-01-21 23:59:35 +01:00
ChrisDill a7a70004f1 Update .gitignore
- Ignore files in Debug.DLL from building VS2017 project.
2018-10-15 15:19:58 +01:00
raysan5 82e4a12fd3 Added Android Makefile for games 2018-07-21 17:38:47 +02:00
raysan5 7dc66d2d3f Looking for a place for raylib resource file 2018-07-21 16:18:33 +02:00
Ray d34c1285e0 Review Android Makefiles 2018-07-10 11:52:30 +02:00
Ray d873314c27 Reviewed Windows resource file name 2018-05-29 00:52:08 +02:00
Ray 542eb6f250 Restore removed projects 2018-05-14 00:33:15 +02:00
Ray aa76985c0d Review raylib version to 2.0
Review raylib_icon resource
2018-05-11 18:14:19 +02:00
Ahmad Fatoum b8ca51fd01
CMake: Don't create symlinks on unsupporting file systems (#539)
Panders to the idiosyncrasies of my work flow:
I have my raylib build directory mounted as a VirtualBox vboxfs for use
with my Linux VM, but vboxfs doesn't support symlinks, while raylib shared
library versioning on Unix expects symlinks to work.
If this happens, library versioning is now disabled on Unix with
an error message instead of just failing the build.
2018-05-10 21:03:43 +02:00
Ray 227880977e Do not ignore Makefiles! 2018-01-29 14:01:06 +01:00
Ray 750323da53
Merge branch 'develop' into testing_uwp 2018-01-19 11:41:51 +01:00
Ahmad Fatoum 4a7840b752
Remove Meson build system
Less maintenance overhead that way,
given that make/CMake now also do library versioning.
2017-12-11 11:15:14 +01:00
Ahmad Fatoum f991a075e1 Build examples and games on Travis CI
They were disabled because they failed to build,
but this patch set fixes the build on Linux and macOS.

This doesn't apply to the AppVeyor build on Windows yet;
it currently fails at linking with OpenAL.
2017-11-25 21:45:31 +01:00
Ray San 6105ff9959 Added VS2015 UWP solution 2017-11-13 08:44:17 +01:00
Ray San b6b58991e6 Working on UWP support
Support Universal Windows Platform (UWP):
- Windows 10 App
- Windows Phone
- Xbox One
2017-11-10 12:37:53 +01:00
Ray 99d3803d16 Added VS2017 raylib project 2017-11-06 23:56:03 +01:00
Ray San 32d855470d Updated release libraries for win32/mingw32 2017-10-11 13:28:16 +02:00
Ray San d302316e51 Reorganize release and dependencies 2017-10-11 11:22:49 +02:00
Ray 541dceb87b Updated libraries for release
OpenAL Soft and raylib compiled for release and stripped
2017-09-29 23:45:21 +02:00
Ray 00274f070f Working on Android APK building with Makefile 2017-09-23 00:25:31 +02:00
ASDF e173db19f7 CMake based build system.
Some people might find this handly
2017-08-27 13:28:02 -04:00
raysan5 6589c808b5 Review some formatting for consistency 2017-07-02 19:29:01 +02:00
Michael Vetter 9c524ee3a6 Add meson files for basic Linux building 2017-06-05 14:34:47 +02:00
Ray 07534497e6 Updated libs 2017-05-19 10:34:42 +02:00
Ray c068de183b Added Android lib 2017-05-18 23:00:34 +02:00
Ray 9b24120cd9 Updated libs 2017-05-18 19:24:24 +02:00
Ray 61ce160023 Added examples web images
Added loader webs (previously ignored)
2017-04-20 00:49:39 +02:00
raysan5 677c5cc9a8 Removed useless files 2017-04-10 15:30:36 +02:00
Ray 20d205cae5 Working on examples... 2017-04-08 23:31:58 +02:00
Ray 5fd83708cf Added web files to ignore 2017-04-08 11:19:11 +02:00
RDR8 c87006f85a Don't ignore release libraries. 2017-03-21 11:16:18 -05:00
RDR8 8278eebfac Ignore vim temporary files, .a and .so, games/ 2017-03-20 13:47:15 -05:00
Ray 060d501cd1 Update to ignore Linux binaries (no extension) 2016-12-21 00:04:44 +01:00
raysan5 7dbb17792a Moved tool to folder 2016-08-27 21:05:16 +02:00
raysan5 7e36727328 Visual Studio 2015 project 2016-08-08 17:22:26 +02:00
raysan5 4facc03a64 Upload ptheads Win32 DLL 2016-07-25 08:50:40 +02:00
LelixSuper f685acd69e update '.gitignore' file to ignore VIM's files 2016-07-16 17:39:15 +02:00
victorfisac 1a8fbe5cf0 Add pthread external library to source...
and add instructions in physac examples to run it successful.
2016-06-14 20:31:48 +02:00
raysan5 d60dc7c2eb Added Oculus Rift library dll 2016-06-14 17:34:51 +02:00
raysan5 8de1427803 Remove release files from src directory 2016-06-11 11:48:42 +02:00
Ray 34aea08ba2 Update to OpenAL Soft 1.17.2 2016-06-06 20:39:59 +02:00
Gordon McShane c9ac176fa7 remove user-specific ant files 2016-05-20 11:27:18 -07:00
raysan5 173529e048 Oculus SDK 1.3 + GLFW3 sample -NOT WORKING- 2016-04-23 11:29:19 +02:00
raysan5 40119949cb Ignore some files 2016-01-07 17:12:54 +01:00
raysan5 2968ba9938 Ignore compiled binaries on templates (*.o, *.exe) 2015-01-18 10:56:37 +01:00
raysan5 815f90974c Updated to ignore *.exe 2014-09-18 18:56:22 +02:00
raysan5 a08e0929bc Updated ignorable files 2014-09-18 18:52:28 +02:00
raysan5 01651af08a Update examples and remove .exe 2014-09-16 11:30:25 +02:00