Ray
93e2fd8ea1
Some tweaks
2017-05-10 19:37:48 +02:00
Ray
7f6b16add4
HDR textures vertical flip
2017-05-09 22:32:21 +02:00
Ray
35c6aff21f
Corrected bug on HDR loading
2017-05-08 12:50:24 +02:00
Ray
50c887cb0a
Support HDR R32G32B32 float textures loading
2017-05-08 12:31:47 +02:00
Ray
2d5c8e61b1
Some code tweaks
2017-05-03 14:16:53 +02:00
Ray
d593bd0081
Some code tweaks
2017-04-30 13:03:31 +02:00
raysan5
0b869948c6
TraceLog() output tweak
2017-04-23 19:27:48 +02:00
Ray
ecfe31bf1d
Make TraceLog() public to the API
...
enum LogType could require some revision...
2017-04-21 00:08:00 +02:00
Ray
1df7a8b4a6
Update some files
2017-04-20 18:09:30 +02:00
raysan5
c67cffea38
Updated STB libs to latest version
2017-04-16 14:06:04 +02:00
Ray
99affa0caf
Corrected issue when retrieving texture from GPU
2017-04-04 23:44:36 +02:00
Ray
080a79f0b0
Added IsFileExtension()
...
Replaced old GetExtension() function
Make IsFileExtension() public to the API
2017-03-29 00:35:42 +02:00
Ray
5387b45431
Working on configuration flags
2017-03-25 12:01:01 +01:00
Ray
59652c75b4
Review some comments
2017-03-20 20:34:44 +01:00
Ray
05cff44d0a
Improved modules description -IN PROGRESS-
...
Working in modules configuration flags...
2017-02-16 00:50:02 +01:00
raysan5
afcd748fdf
Reviewed fread() usage around the code
2017-02-11 23:17:56 +01:00
raysan5
1a879ba08e
Refactor SpriteFont struct
...
Now it uses CharInfo data, this way, it's better aligned with the future
RRES file format data layout for sprite font characters.
2017-02-05 02:59:39 +01:00
Ray
c85dfd4bc6
Remove unecessary spaces...
2017-01-28 23:02:30 +01:00
raysan5
61f6b0f707
Removed GetNextPOT(), review TraceLog()
2017-01-15 01:10:23 +01:00
raysan5
bf3a213e44
Some functions review and additions
...
- Improved ImageCopy() to support compressed formats
- Renaming file-formats header structs for consistency
- Review variables naming on ImageDither() for consistency
- Improved LoadImagePro() to make a copy of data
- Preliminary support of rRES file format on LoadImage()
2016-12-27 17:40:59 +01:00
raysan5
14cdd7fbff
Added raw image file reading data check
2016-12-25 20:41:36 +01:00
raysan5
6d6c542a1d
Review some functions for consistency
...
Removed: LoadTextureEx()
Added: LoadImagePro()
2016-12-25 02:00:36 +01:00
Ray
814507906f
Improving rRES custom format support -IN PROGRESS-
...
Start removing old rRES functions.
2016-12-17 19:05:40 +01:00
Ray
377dcb025f
Corrected some warnings
2016-12-05 01:14:18 +01:00
Ray
f1bcfc1352
Corrected bug on GenTextureMipmaps()
...
texture.mipmaps value needs to be updated, so, texture must be passed by
reference instead of by value
2016-11-22 12:14:55 +01:00
raysan5
6d1b712a96
Reviewed modules comments
2016-11-16 18:46:13 +01:00
raysan5
673dcf9436
Comments tweaks
2016-10-31 20:39:03 +01:00
raysan5
988d39029f
Support textures filtering
2016-10-29 22:17:19 +02:00
raysan5
5c80f65082
Funtions added to set texture parameters
...
SetTextureFilter()
SetTextureWrap()
2016-10-27 13:40:17 +02:00
raysan5
6d34adbd60
Improving sprite fonts support...
...
Support grayscale (8 bit) textures for fonts
Load unordered chars data above char 126
2016-10-24 19:11:29 +02:00
Ray
8f60996b64
Corrected some warnings
2016-10-17 00:03:38 +02:00
Ray
b4a3f294bf
Correct warning
2016-10-09 13:07:55 +02:00
raysan5
4a65b19f0f
Simplify supported image formats
...
Removed support for some unusual image formats
2016-09-22 14:35:50 +02:00
raysan5
7f0880a735
Review spacing formatting
...
raylib uses spaces between '+' and '-' signs but not between '*' and '/'
signs, it's a chosen convention
2016-09-12 19:36:41 +02:00
raysan5
173f199313
Corrected text drawing within an image
2016-09-12 19:25:58 +02:00
Ray
10280c4b91
Some code tweaks
2016-09-07 23:14:16 +02:00
Ray
9d66bc4a05
Added function: ImageAlphaMask()
2016-09-05 10:08:28 +02:00
raysan5
a9ab516dae
Formatting tweaks
2016-08-31 10:27:29 +02:00
raysan5
959a228815
Removed useless spacing
2016-08-16 11:09:55 +02:00
raysan5
f69f930b51
Some functions review
2016-08-07 13:38:48 +02:00
raysan5
afe033412b
Code tweak
2016-06-21 13:45:13 +02:00
Ray
29d505c98e
Reorganize external libraries - BREAKING CHANGE -
...
Moved all external libraries used by raylib to external folder inside
raylib src. Makefile has already been update and also the different
includes in raylib modules.
2016-06-06 14:34:43 +02:00
Ray
17878550b1
Review heades usage
...
This is a first step toward a bigger project. Some modules could be
ported to header-only to be used as standalone.
2016-06-02 01:26:44 +02:00
raysan5
897179a06c
Corrected some issues on OpenGL 1.1
2016-06-01 12:37:51 +02:00
raysan5
ea5b00528b
Improved render to texture
...
Support render texture size different than screen size
2016-05-29 11:49:13 +02:00
raysan5
aa22d97983
Simplified texture flip and added comments
2016-04-07 13:31:53 +02:00
raysan5
66b096d978
Added support for render to texture (use RenderTexture2D)
...
Now it's possible to render to texture, old postprocessing system will
be removed on next raylib version.
2016-03-30 20:09:16 +02:00
raysan5
8b7ca8b670
Review comments
2016-03-27 18:34:05 +02:00
raysan5
d0e7195a16
Added new functions to draw text on image
2016-03-06 19:28:58 +01:00
raysan5
fffbf48dec
Added support for Nearest-Neighbor image scaling
...
Specially useful on default font scaling
2016-03-02 19:22:55 +01:00