Commit Graph

6895 Commits

Author SHA1 Message Date
Ray
876e6b3a0d REVIEWED: TextFormat(), added "..." for truncation #3366
It seems more standard than [TRUN]
2023-10-11 20:25:09 +02:00
ubkp
6ed8acde67
Fix windowMin/Max to screenMin/Max for android, drm, template (#3400) 2023-10-11 19:29:21 +02:00
Ray
61af8e7631 REVIEWED: #3399, Fix #3366 2023-10-11 12:20:03 +02:00
Murlocohol
28fb58f0ea
[rtext] TextFormat() warn user if buffer overflow occured. (#3399)
* [rtext] TextFormat now alerts user to truncation.

* Update rtext.c

* Update rcore.c

* Update rtext.c
2023-10-11 12:15:40 +02:00
Ray
da9c2894fe Reorganized some functions, WaitTime() is common to all platforms 2023-10-11 12:10:38 +02:00
Ray
a2c5f01059 Reordered one function 2023-10-11 11:55:12 +02:00
Ray
0d175a69ae REVIEWED: Mouse and Touch functions generic to all platforms #3313 2023-10-11 11:36:44 +02:00
Ray
6ebfec99c5 Added gamepad functions as generic for all platforms 2023-10-11 11:14:03 +02:00
Ray
ddca525132 RENAMED: rcore_custom to rcore_template 2023-10-11 11:11:09 +02:00
MichaelFiber
daba1a2794
Split drm update input (#3397)
* Update `PLATFORM_DRM` implementation of `GetGamepadAxisCount`

* Update

* Update `PLATFORM_DRM` implementation of `GetGamepadName`

* Add example to test gamepad info functions
Fix typo

* Update new gamepad info example

* Move axis count update out of GamepadThread - race condition

* Remove pointless if statement
2023-10-11 10:30:51 +02:00
Ray
101a9b0445 Added comments and review some functions #3313 2023-10-10 11:59:41 +02:00
Ray
b94e6290a4 Added some comments and tweaks #3313 2023-10-10 10:50:09 +02:00
Ray
67a1e1ffae Update rtextures.c 2023-10-10 10:48:46 +02:00
Ray
cb57165956 REVIEWED: Fix #3387 2023-10-10 10:48:30 +02:00
Murlocohol
9702a17152
[raymath] Hotfix for Vector2Angle() and Vector2LineAngle() (#3396)
* Hotfix for Vector2LineAngle(), should probably be reviewed along with the rest of raylib angle functions to determine what coordinate system we want.

* Hotfix for Vector2LineAngle(), should probably be reviewed along with the rest of raylib angle functions to determine what coordinate system we want.

* [raymath] Hotfix for Vector2Angle and corresponding example

* [raymath] Hotfix for Vector2Angle and corresponding example

---------

Co-authored-by: Ray <raysan5@gmail.com>
2023-10-10 10:42:11 +02:00
Murlocohol
f0d949f931
Hotfix for Vector2LineAngle(), should probably be reviewed along with the rest of raylib angle functions to determine what coordinate system we want. (#3394) 2023-10-10 08:59:09 +02:00
Ray
0d8a6cfbfa Revert "Update zig build system to zig version 0.11.0 (#3393)"
This reverts commit 540ad99442.
2023-10-10 08:48:55 +02:00
Purple4pur
540ad99442
Update zig build system to zig version 0.11.0 (#3393)
* update build.zig for zig 0.11.0

* fix build.zig in examples to install executable correctly

* discard build.zig, only use src/build.zig, to avoid annoying zig-out path problem

* update zig version note
2023-10-09 13:05:19 +02:00
Ray
cfffa74f96 REVIEWED: Libs include order 2023-10-09 11:17:22 +02:00
Ray
f93d0ff9bc Update raudio.c 2023-10-09 11:17:09 +02:00
Ray
b55cf40b91 Format tweaks 2023-10-09 11:07:02 +02:00
Ray
a38afcf053 Merge branch 'master' of https://github.com/raysan5/raylib 2023-10-09 10:51:41 +02:00
Ray
f86f4159e6 Avoid references to PLATFORM_ flags #3313 2023-10-09 10:51:37 +02:00
SuperUserNameMan
dfb0326d00
Update rcore.c (#3326) 2023-10-09 09:54:43 +02:00
Ray
33c84b3c00 Update rmodels.c 2023-10-09 09:53:52 +02:00
Dennis E. Hamilton
7ab911b9a4
Ensure m3d faces in non-decreasing materialid sequence (#3385)
This modification replaces the expensive qsort protection with an
insertion sort that is near-instantaneous in the expected ordered case.
2023-10-09 09:49:58 +02:00
Masoud Naservand
d309b1eaa7
Call nsvgDeleteRasterizer() on created rasterizer (#3392)
the `NSVGrasterizer *rast` needs to be passed
to nsvgDeleteRasterizer() when we are done with it.
2023-10-09 09:47:54 +02:00
Ray
ea9de852bd ADDED: Custom platform template! #3313 2023-10-09 09:46:57 +02:00
Ray
682992e868 REVIEWED: Reorganize functions
`TakeScreenshot()` moved to `rcore.c`
2023-10-09 09:45:57 +02:00
Ray
5ed7717f0d REVIEWED: WaitTime(), added validation #3377 2023-10-09 01:21:46 +02:00
Ray
a0b30b0363 REVIEWED: SetupViewport() macOS #3313 2023-10-09 01:02:19 +02:00
Ray
df8d3a5afb REVIEWED: Some warnings #3313 2023-10-09 00:47:22 +02:00
Ray
d445fdaa19 WARNING: REDESIGN: Move platform specific data to platform submodules #3313
REVIEWED: Defines, macros, types and tweaks
2023-10-09 00:41:06 +02:00
Ray
bbbaae5562 Reviewed #3313 2023-10-08 23:38:52 +02:00
Ray
fecf56e15a
WARNING: rcore module split per-platform **BIG CHANGE** (#3388)
* Submodules (#3311)

* Check in current state

* Add submodules to Makefile and clean up some imports

* Start moving InitGraphicsDeivce

* Move android_main and CloseWindow() out of rcore

* Move WindowShouldClose out of rcore

* Move IsWindowHidden out of rcore

* Move IsWindowMinimized out of rcore

* Move IsWindowMaximized, IsWindowFocused and IsWindowResized out of rcore

* Move ToggleFullscreen out of rcore

* Move MaximizeWindow, MinimizeWindow and RestoreWindow out of rcore

* Move 13 functions out of rcore:
ToggleBorderlessWindowed
SetWindowState
ClearWindowState
SetWindowIcon
SetWindowIcons
SetWindowTitle
SetWindowPosition
SetWindowMonitor
SetWindowMinSize
SetWindowMaxSize
SetWindowSize
SetWindowOpacity
SetWindowFocused

* Minor clean up, revert makefile change, include submodules directly in rcore

* Fix makefile comment

* Remove rcore.h from Makefile

* Remove debug include

* Move 18 functions from rcore to submodules
GetWindowHandle
GetMonitorCount
GetCurrentMonitor
GetMonitorPosition
GetMonitorWidth
GetMonitorHeight
GetMonitorPhysicalHeight
GetMonitorRefreshRate
GetWindowPosition
GetWindowScaleDPI
GetMonitorName
SetClipboardText
GetClipboardText
ShowCursor
HideCursor
EnableCursor
DisableCursor
GetTime

* Move TakeScreenshot, OpenURL, GetGamepadName out of rcore into submodules

* remove debugging #defines

* Move GetMonitorPhysicalWidth from rcore to submodule

* Move GetGamepadAxisCount from rcore

* Move SetGamepadMappings out of rcore

* Move GetMouseX, GetMouseY, GetMousePosition out of rcore

* Move SetMousePosition out of rcore

* Move GetMouseWheelMove out of rcore

* Move the last functions out of rcore

* Move shared function defs and some global var to rcore.h

* Clean up rcore.c and rcore.h a little more

* Remove unnecessary #define

---------

Co-authored-by: MichaelFiber <michael@cubeofb.org>

* REVIEWED: `PLATFORM_DESKTOP` Windows building

* Revert "REVIEWED: `PLATFORM_DESKTOP` Windows building"

This reverts commit 71a12171f7.

* Reviewed Windows building

* [split] Fix compilation for web (and desktop) (#3329)

* Fix compilation for web

* Remove EM_ASM_INT from core_input_gestures_web example

* Fix raymath undefined symbols for desktop and web

* Remove raylib_opengl_interop from examples Makefile

* Revert previous commit (8651c78)

* Fix TraceLog for web and desktop

* [split] `rcore`, `rcore_web` and `rcore_desktop` changes (batch 2) (#3334)

* Fix formatting

* Reapply commit 9d230d7 (#3305) that was missing

* Reapplies commits 719365f (#3309) and 8a1779b (#3312) that were missing

* Reapply commit 5c9cc3f (#3323) that was missing

* Reapply commit a2b3b1e that was missing

* Revert commit cef25c6 to fix macro redefined warning

* Move rcore.h #include to after config.h to fix macro redefinitions warnings

* [split] `rcore`, `web`, `desktop`, `android` changes (batch 3) (#3338)

* First pass to remove unneeded platform macros for web

* Second pass to remove unneeded platform macros for web

* Move GetTouchX, GetTouchY, GetTouchPosition from rcore to web, desktop, android

* Move SetMouseCursor from rcore to android, desktop, web

* [split] `rcore`, `web`, `desktop`, `android` changes (batch 4) (#3343)

* Fix ToggleBorderlessWindowed duplicated glfwSetWindowSize calls

* First pass to remove unneeded platform macros for android

* Second pass to remove unneeded platform macros for android

* Remove unneeded platform macros for desktop

* Relocate GetGamepadName and update SetGamepadMappings on android, desktop, web

* Add missing comment to web

* [split] `rcore`, `web`, `desktop`, `android` changes (batch 5) (#3345)

* Move SetExitKey from core to android, desktop, web

* Move some callbacks from core to desktop and web

* Relocate emscripten callbacks on web

* Relocate android callbacks on android

* Revert "Relocate android callbacks on android"

This reverts commit bbdbecc01e.

* Updates UnloadVrStereoConfig on rcore

* Update SetClipboardText on android

* Fix screenMin/Max default values for android

* [split] `rcore`, `drm` changes (#3347)

* Tweak makefiles for PLATFORM_DRM and move rcore_drm's dependencies to rcore.h

* Move drm functions to rcore_drm.c

* Fix a typo in rcore.c

* Add SetExitKey to rcore_drm.c

---------

Co-authored-by: MichaelFiber <michael@cubeofb.org>

* Fix compilation for android (#3360)

* Fix android include (#3364)

* Reviewed platform split #3313

 - Added file headers info
 - Added TRACELOG message for unimplemented functions
 - Reviewed code formatting and organization
 - Several code tweaks

* REVIEWED: `GetDirectoryPath()`

---------

Co-authored-by: MichaelFiber <42419558+michaelfiber@users.noreply.github.com>
Co-authored-by: MichaelFiber <michael@cubeofb.org>
Co-authored-by: ubkp <118854183+ubkp@users.noreply.github.com>
2023-10-08 18:36:07 +02:00
Ray
1327b570e3
Update raylib_parser.c 2023-10-08 18:11:55 +02:00
Ray
be8eea9eda Format tweaks 2023-10-08 18:10:05 +02:00
BLUELOVETH
97c2744a16
Update raylib_api.* (#3379) 2023-10-07 21:10:27 +02:00
Ray
52ba44c474 REVIEWED: #3363 2023-10-07 21:07:50 +02:00
DaveH355
da5407b776
Optimize m3d mesh creation (#3363)
* Optimize m3d mesh creation

* Avoid qsort() in rmodels.c

* Revert "Avoid qsort() in rmodels.c"

This reverts commit dc1bd559fd.

* Add comment
2023-10-07 21:02:05 +02:00
Luís Almeida
bc15c19518
Texture Tiling Example - luis605 (#3353)
* Texture Tiling Example - luis605

* Removed SetTraceLogLevel(LOG_WARNING);
2023-10-01 23:01:59 +02:00
Brian E
7351240218
[rcore] reveiwed GetWorldToScreenEx (#3351)
* reveiwed GetWorldToScreenEx
Used the inputted "width" instead of global CORE.window.
Used Vector3Transform instead of quaternion.

* reverted accidental unrelated change

* reverted Vector3Transform back

* fixed mistyped result

---------

Co-authored-by: Brian-E <brian@intra.fo>
2023-10-01 23:00:25 +02:00
BLUELOVETH
c3a1c8c8eb
Update BINDINGS.md with raylib-pkpy-bindings (#3361) 2023-10-01 22:56:43 +02:00
Ray
73b54c862e Update raylib.h 2023-09-29 00:28:16 +02:00
Ray
411d0ee437 Update raylib_parser.c 2023-09-29 00:28:03 +02:00
Jeffery Myers
8d5a90ea3c
Expose rcamera functions to the dll so they can be picked up by dll users and bindings that need the dll (#3355) 2023-09-27 23:47:18 +02:00
XXIV
9ff47fc807
fix BINDINGS.md (#3358) 2023-09-27 20:57:47 +02:00
WraithGlade
115ba2b079
Factor's Raylib bindings mention being at v4.5 (#3350)
I looked at the linked Factor binding page for Raylib and found that the file [summary.txt](https://github.com/factor/factor/blob/master/extra/raylib/summary.txt) has the following text in it:

```
Bindings for Raylib 4.5
```

The bindings have also been updated within the last week.

This implies that Factor's Raylib bindings are either already up to date with v4.5 or will be soon.

Thus, I have submitted this likely correction to Raylib's bindings table.

(PS: There are other Factor Raylib bindings on the internet that are less up-to-date, so don't confuse those with this.)
2023-09-26 18:59:40 +02:00
Ray
f2389a1e55 Remove trail spaces 2023-09-26 12:54:24 +02:00
Ray
f7c3035b8c Update raygui.h 2023-09-24 23:51:23 +02:00