Commit Graph

225 Commits

Author SHA1 Message Date
Vadim Boev
92f6290dbb
Build Android App with Visual Studio 2019 (#2013)
* Add support Android build for Visual Studio

* Delete projects/VS2019-Android/raylib_android/ARM64/Debug directory

* Delete projects/VS2019-Android/raylib_android/raylib_android/raylib_android.NativeActivity/ARM64/Debug directory

* Delete projects/VS2019-Android/raylib_android/raylib_android/raylib_android.Packaging/ARM64/Debug directory

* Delete projects/VS2019-Android/raylib_android/raylib_android/raylib_android.Packaging/ARM/Debug directory

* Delete projects/VS2019-Android directory

* Build Android App with Visual Studio 2019
2021-09-27 17:57:06 +02:00
Ray
99ab4d6cb8 WARNING: MODULES RENAMING!!!
raylib modules have been slightly renamed to add some identity and note that they are independent modules that can be used as standalone separate parts of raylib if required.

The renamed modules are:
 - `core` -> `rcore`
 - `shapes` -> `rshapes`
 - `textures` -> `rtextures`
 - `text` -> `rtext`
 - `models` -> `rmodels`
 - `camera` -> `rcamera`
 - `gestures` -> `rgestures`
 - `core` -> `rcore`

All the build systems has been adapted to this change.
2021-09-22 00:15:06 +02:00
procfxgen
dfc465ca6d
new models_magicavoxel_loading example (#1940)
* new models_magicavoxel_loading example

* Portable header-only file "magicavoxel_loader.h" for MagicaVoxel loader example.

* models_magicavoxel_loading example added to CMakeLists.txt and Makefile

* fix models_magicavoxel_loading example for linux.

* * vox_loader into "src/external/vox_loader.h"
 * vox file support for "models.c"
 * updated example "models/models_magicavoxel_loading.c"

* * Fix Vox_FreeArrays (removed memory leak)

* * removed magicavoxel_loader.h

* * Revert vs2019 solution
2021-09-04 19:55:09 +02:00
Richard Smith
cac856119c
Change GetColor to take unsigned int (#1954) 2021-08-26 17:31:01 +02:00
Dennis E. Hamilton
e203fb58c6
Match build-windows.bat changes (#1923)
The location for manual setting of the vcvarsall.bat location moved to line 38 in the latest change.
2021-08-16 09:53:14 +02:00
raysan5
8fecf45f4c REVIEWED: rnet include from extras 2021-07-28 19:48:20 +02:00
raysan5
bcf3ad87e8 Update raylib.vcxproj 2021-07-05 20:00:53 +02:00
raysan5
c0ca8a74bc WARNING: BREAKING: REMOVED PLATFORM_UWP support
After lot of investigation, I'm afraid I'm removing official UWP support from raylib, I'll keep the current implementation in a separate branch (UWP), just in case. It seems Microsoft is trying to replace UWP in the long term, they announced lack of support for the new WinUI 3 and they seem to be moving to Windows App SDK.

Also, on current implementation, the code is divided between raylib and the example, requiring multiple callback hooks, making it difficult to follow and maintain.

And realistically speaking, raylib is probably not the best option for anyone willing to target UWP, neither Xbox consoles.
2021-07-05 12:34:23 +02:00
Ray
63b1860010
Update README.md 2021-07-05 11:52:50 +02:00
Ray
0c78b8d182
Update README.md 2021-07-05 11:52:31 +02:00
Ray
4e79e23a20
Update README.md 2021-07-05 11:52:13 +02:00
raysan5
dbb2bbf207 REMOVED: VS2017 project, outdated
This project has been superseded by VS2019 with a better configuration and more complete solution, including more examples
2021-07-04 20:58:18 +02:00
raysan5
64916ba232 REMOVED: Old VSCode project
It would be nice that TCC option was integrated in main VSCode project
2021-07-04 20:55:39 +02:00
Ray
8a7812f1f5
Update README.md 2021-07-04 20:51:57 +02:00
raysan5
a6728a2203 REVIEWED: emscripten versions 2021-06-30 17:12:58 +02:00
PtitLuca
c37f776e87
fix: change relevant occurences of MeshBoundingBox to GetMeshBoundingBox (#1836) 2021-06-18 13:11:10 +02:00
FSasquatch
ae9cea03f0
Changed windows-build to build-windows (#1822) 2021-06-12 18:23:56 +02:00
Jeffery Myers
deaa84d28d
Add a split screen example showing render texture use and multiple cameras. (#1806)
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
2021-06-03 19:09:43 +02:00
DanielG
e5e401c640
Fixed CMake linking on MacOS (#1783)
Added links to IOKit, Cocoa, and OpenGL to the CMake build file for MacOS platforms
2021-05-24 11:05:08 +02:00
Bxil
352db3a183
Removes debug information from release builds (#1780) 2021-05-21 21:59:21 +02:00
Ray
7b6b87ec5b Update VS2019 project: rlgl_standalone 2021-05-20 19:14:20 +02:00
Bxil
dbe1c9c6e6
Removes Whole Program Optimization (#1767) 2021-05-12 19:20:27 +02:00
Lambert Wang
2545f62565
Added support for additional mouse buttons (#1753)
* Added support for additional mouse buttons

* Renamed mouse button enum

Co-authored-by: Lambert Wang <lambert.ww@gmail.com>
2021-05-08 18:26:24 +02:00
Ray
c4eaf0076d Update raylib version 2021-05-04 11:19:28 +02:00
Ray
fe607323aa Updated projects 2021-04-27 23:00:49 +02:00
Ray
131672f199 Updated linkage libraries #1732 2021-04-27 22:58:49 +02:00
Jeffery Myers
30db611e92
Disable projects that won't build by default from 2019 solution build configuration. (#1734) 2021-04-25 23:56:32 +02:00
raysan5
8719858655 Added opengl32.lib to the linker #1732 2021-04-25 13:51:17 +02:00
raysan5
c4041043f5 Reviewed VS2019 projects 2021-04-24 19:58:24 +02:00
Ray
09e6f42f2e Update Notepad++ Intellisense 2021-04-09 01:28:52 +02:00
raysan5
b8c3b8277c Reviewed UWP project #1681 2021-03-28 20:21:50 +02:00
Jeffery Myers
e48b9a6da1
[Examples] Warning fixes (pt 1) (#1668)
* Fix some warnings in examples.

* cleanups from review

Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
2021-03-23 07:51:52 +01:00
Ray
07d82a91c5 WARNING: BREAKING: RENAMED: camera.type to camera.projection 2021-03-19 13:56:46 +01:00
Ray
75038baf71 Reviewed UWP project config 2021-03-13 13:08:05 +01:00
Jeffery Myers
0726491ef8
Fixes to make rnet and it's examples build on Windows in visual studio 2019. (#1602)
Mostly typecasts, and some int to unsigned short changes, and including the windsock 2 library in the examples.

Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
2021-02-20 21:13:20 +01:00
raysan5
6037adcace Update raylib.rc 2021-02-11 16:32:07 +01:00
raysan5
83f0c771d5 ADDED: ALL examples projects to VS2019 solution 2021-02-11 16:02:17 +01:00
raysan5
00a0461c7a REDESIGNED: VS2019 build paths
REMOVED: core_basic_window.cpp
2021-02-09 14:06:40 +01:00
Ray
b845f3886a Minor tweak to Makefile 2021-01-20 17:18:45 +01:00
raysan5
d7b4b9e485 Update year to 2021 2021-01-02 18:15:13 +01:00
ayshvab
f5815b781a
Update project.4coder (#1503)
Fix run .cmd for win
2021-01-02 11:36:11 +01:00
raysan5
ef46003270 Update raylib functions parser to generate XML intellisense file
Update Notepad++ functions intellisense
2020-12-23 16:35:39 +01:00
Jeffery Myers
11ebb54674
Don't put the obj and temp files for all the projects in the same place, it causes conflicts (#1458) 2020-12-13 16:08:22 +01:00
Ray
dd45d0ed64 Update VS2019 project 2020-12-03 20:22:06 +01:00
Ray
c4aee2d09a Add VS2019 project 2020-12-03 20:19:54 +01:00
Jeffery Myers
679a26a195
Two small quality of life changes to projects. (#1448)
1) use the latest windows SDK not a specific one.
2) use the project dir as the root for the include dir for raylib, to help if the project is ever included in some other solution.
2020-12-02 07:35:48 +01:00
Chance Snow
9833fe45eb
Added desktop cursor getter and setter functions (#1407)
* [core] Added desktop cursor getter and setter functions

* Example: Set mouse cursor in text input box

* Setup standard cursors _after_ GLFW window initialization

* Remove old `int GetMouseWheelMove` declaration
2020-10-21 10:55:52 +02:00
Ray
41192c6d4a Replace 0.f by 0.0f 2020-10-05 20:19:18 +02:00
Doyle
b29311c7ca
mouse: Return float movement for precise scrolling where possible (#1397) 2020-10-05 20:16:23 +02:00
Ray
a4ea9f872f Review "aggregate initializations" #1403 2020-10-05 20:04:33 +02:00
raysan5
0d05004468 Added resource file for DLL compilation info 2020-08-19 11:59:50 +02:00
Gaëtan Blaise-Cazalet
810f51b3e7
Change raylib version for VSCode mingw project makefile (#1347) 2020-08-12 15:04:17 +02:00
Henrique de Lima
702341ae6e
Making the windows build script a bit faster by verifying if the msvc environment was set up previously and only setting it up if it wasn't (#1346) 2020-08-10 21:08:51 +02:00
Reece Mackie
6b94ce2204
[UWP] Fix time query precision (#1284) 2020-06-20 21:13:32 +02:00
raysan5
fdad1f023b Avoid all MSVC compile warnings
Most warning were related to types conversion (casting required) and unsigned/signed types comparisons.

Added preprocessor directives (_CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE) to avoid warnings about unsafe functions, those functions are safe while used properly and recommended alternatives are MS only.

Some external libraries still generate warnings.
2020-05-06 19:12:09 +02:00
raysan5
1c15dc7292 Reviewed UWP update
Mostly code formatting tweaks
2020-04-30 21:00:09 +02:00
Reece Mackie
4b03860810
UWP rework (#1231)
* First draft of UWP rework.

* Read desc

- Moved UWP specific functions to uwp_events.h
- Removed BaseApp.
- Implemented example UWP lifecycle.

* Added GIF recording and screenshot support.

* Character inputs and filesystem stuff

* Fix game closing on Xbox when B is pressed.

* Fix the gamepad binding hack

* Add as many keys as I believe are possible.

* Implemented mouse locking of a sort.

* Remove rogue todo, the rest are for a game dev using this example.

* Implemented touch how I "think" it should work. I cant test this.

* Review.
2020-04-30 19:48:39 +02:00
Stefan E. Mayer
6582084e9b
Set the correct version of make on macos (#1202) 2020-04-14 19:50:53 +02:00
raysan5
8d51ad567f Review UWP project -WIP- 2020-04-13 16:40:04 +02:00
raysan5
26f39e41a9 Remove games from building 2020-04-13 15:10:42 +02:00
raysan5
eb04be8141 Review VSCode tasks 2020-04-13 12:07:05 +02:00
Stefan E. Mayer
c21e9a721b
Fix VSCode (#1193)
* Executable is called game, not main

* Use make not mingw32-make on macOS
2020-04-13 11:51:40 +02:00
pah arif
b4af1b2cc0
add makefile to support multiple C files (#1195)
* tcc-based vscode project for windows

Signed-off-by: misterpah <misterpah@gmail.com>

* add makefile to support multiple C files
2020-04-11 20:01:28 +02:00
pah arif
17ee57c458
tcc-based vscode project for windows (#1191)
Signed-off-by: misterpah <misterpah@gmail.com>
2020-04-11 11:23:00 +02:00
raysan5
2b5188c4b3 Updated VS2017.UWP output folders 2020-04-07 21:19:43 +02:00
raysan5
a25d3b7ff4 Update raylib.vcxproj 2020-04-07 21:14:36 +02:00
raysan5
f31b87fae8 Remove ANGLE project
Actually, project just adds 50MB of ANGLE libraries not related to raylib.
Also reviewed UWP project to consume ANGLE from the NuGet package.
2020-04-07 17:43:21 +02:00
raysan5
3b174876b3 Update launch.json 2020-04-07 16:43:40 +02:00
Rob Loach
a025636fa1
Update ImageDraw*() functions to match arguments of Draw*() (#1156)
* Update ImageDraw*() functions to match arguments of Draw*()

Updated draw functions:
ImageDrawPixel()
ImageDrawPixelV()
ImageDrawCircle()
ImageDrawCircleV()
ImageDrawLine()
ImageDrawLineV()
ImageDrawRectangle()
ImageDrawRectangleV()
ImageDrawRectangleRec()

* [nodepadpp] Update Notepad++ ImageDraw defintions

This updates the Notepad++ definitions with the updated ImageDraw methods.

* [examples] Add ImageDraw calls to textures_image_drawing

* Update ImageDraw*() methods
2020-03-29 12:43:34 +02:00
Henrique de Lima
92e1205f40
Adding the option to change the target platform(x86/x64), Generating the .pdb file on debug builds, and correcting comments that called the script 'windows-build.bat' instead of 'build-windows.bat' (#1133) 2020-03-16 10:32:39 +01:00
Ahmad Fatoum
eb6f8bd0ba
Revert "Always use latest raylib version for cmake (#1123)" (#1126)
We didn't use the latest version, but a compatible version, which is established by raylib-config-version.cmake.

It's ok to have a minimal version, so revert b7c0d5b6dd.
2020-03-09 08:29:47 +01:00
G3bE
b7c0d5b6dd
Always use latest raylib version for cmake (#1123)
* Always use latest raylib version

* Always use latest raylib version

* Always use latest raylib version
2020-03-08 18:04:29 +01:00
Ray
80dbbef0f5 Update Notepad++ intellisense 2020-02-14 23:48:40 +01:00
raysan5
64c23f8477 REVIEWED: VS2017.UWP project
It seems there is some problem on drawing... :(
2020-02-10 17:45:50 +01:00
Ray
a748c3bf25 Review VS2017 project to support x64 properly 2020-01-12 13:52:01 +01:00
raysan5
615cb35d96 VS2017 project: Added x64 platform configuration
NOTE: When building for 64bit in raylib static mode, CloseWindow() symbol collides with user32.lib symbol. No solution for that at the moment, just compile raylib as shared library (raylib.dll), actually it can be chosen on project configurations.
2020-01-05 20:13:35 +01:00
raysan5
21c30f43d4 Update year to 2020 2020-01-05 20:01:54 +01:00
Ray
9fbf5c8ca2 Review VS2017 project configuration 2019-12-25 10:12:59 +01:00
Ray
8dece6a179
Update README.md 2019-12-15 23:09:20 +01:00
Ray
ccf085ac70 Merge branch 'master' of https://github.com/raysan5/raylib 2019-12-15 23:02:35 +01:00
Ray
dde1d68a02 Remove KDevelop 2019-12-15 23:02:04 +01:00
Ray
14884a2a6c
Update supported projects 2019-12-15 23:01:08 +01:00
Ray
9c62d8a400 Remove VS2015 project 2019-12-15 22:57:53 +01:00
JuDelCo
74642ba1c6 Fix VSCode template for debugging. (#1014) 2019-11-12 19:30:45 +01:00
Ray
64c588e9d8 Review latest PR #1003 2019-10-29 15:56:14 +01:00
Jean-Seb / jseb
862ef0524e Raysan (#1003)
* new linux makefile for Android portages

* Revert "projects: CMake: bump up minimal raylib version (#983)"

This reverts commit 82306af111.

* new PR for upstream

* for Raysan
2019-10-29 15:54:01 +01:00
elitepleb
82306af111 projects: CMake: bump up minimal raylib version (#983)
While at it, add comment to indicate what the version signifies.

[a3f: updated commit message]
2019-10-10 12:39:40 +02:00
Ray
64575e711b
Update README.md 2019-08-20 13:15:48 +02:00
Ray
3414910809
Update README.md 2019-08-20 13:15:10 +02:00
Leandro Gabriel
89c16baf18 Replace tabs with spaces and update year of copyright notices (#927)
* Update year of copyright notices

* Fix mistake in comment

* Fix typo ("algorythms")

* Replace tabs with spaces

* Remove trailing whitespace and fix mistake in comment

* Fix ExportImageAsCode missing comment rectangle corner

* Replace tab with spaces

* Replace tabs with spaces
2019-08-03 11:07:41 +02:00
raysan5
1da7e1da8c Review VSCode project 2019-07-30 14:00:10 +02:00
Antonio Radovcic
814952c01d #917 This commit changes the path to 'shell.html' in all Makefiles (#918) 2019-07-27 11:45:49 +02:00
Ray
b4da7b6777 Review VSCode project 2019-07-02 18:36:09 +02:00
Mohamed Shazan
eb1b2535f6 Change ANGLE binaries location 2019-06-06 16:44:37 +05:30
Ray
af38e18389 Review projects <PlatformToolset> to use default 2019-06-06 12:19:39 +02:00
Mohamed Shazan
272d9d58e3 Add VS2017.ANGLE Project 2019-06-06 15:03:03 +05:30
Ray
df7a058216 Review projects paths 2019-06-05 00:04:31 +02:00
Ray
65474c621c Update raylib.c.tags 2019-05-31 11:59:06 +02:00
Ray
22a363d1ec Update npes_saved_tcc.txt 2019-05-31 10:03:17 +02:00
Ray
e5a73b7398 Review compiler scripts 2019-05-30 17:44:06 +02:00