Replace 0.f by 0.0f

This commit is contained in:
Ray 2020-10-05 20:19:18 +02:00
parent b29311c7ca
commit 41192c6d4a
6 changed files with 17 additions and 17 deletions

View File

@ -15,8 +15,8 @@
#include "raymath.h"
#define G 400
#define PLAYER_JUMP_SPD 350.f
#define PLAYER_HOR_SPD 200.f
#define PLAYER_JUMP_SPD 350.0f
#define PLAYER_HOR_SPD 200.0f
typedef struct Player {
Vector2 position;

View File

@ -27,7 +27,7 @@ int main(void)
Vector2 center = {(GetScreenWidth() - 300)/2, GetScreenHeight()/2 };
float outerRadius = 180.f;
float outerRadius = 180.0f;
int startAngle = 0;
int endAngle = 180;
int segments = 0;

View File

@ -8,19 +8,19 @@ int main() {
InitWindow(screenWidth, screenHeight, "raylib");
Camera cam;
cam.position = (Vector3){ 0.f, 10.f, 8.f };
cam.target = (Vector3){ 0.f, 0.f, 0.f };
cam.up = (Vector3){ 0.f, 1.f, 0.f };
cam.fovy = 60.f;
cam.position = (Vector3){ 0.0f, 10.0f, 8.f };
cam.target = (Vector3){ 0.0f, 0.0f, 0.0f };
cam.up = (Vector3){ 0.0f, 1.f, 0.0f };
cam.fovy = 60.0f;
cam.type = CAMERA_PERSPECTIVE;
Vector3 cubePos = { 0.f, 0.f, 0.f };
Vector3 cubePos = { 0.0f, 0.0f, 0.0f };
SetTargetFPS(60);
while (!WindowShouldClose()) {
cam.position.x = sin(GetTime()) * 10.f;
cam.position.z = cos(GetTime()) * 10.f;
cam.position.x = sin(GetTime()) * 10.0f;
cam.position.z = cos(GetTime()) * 10.0f;
BeginDrawing();
ClearBackground(RAYWHITE);

View File

@ -236,7 +236,7 @@ static void DisableCursor() {} // Lock cursor
static int IsKeyDown(int key) { return 0; }
static int IsMouseButtonDown(int button) { return 0;}
static float GetMouseWheelMove() { return 0.f; }
static float GetMouseWheelMove() { return 0.0f; }
static Vector2 GetMousePosition() { return (Vector2){ 0.0f, 0.0f }; }
#endif

View File

@ -2725,9 +2725,9 @@ void SetMouseScale(float scaleX, float scaleY)
float GetMouseWheelMove(void)
{
#if defined(PLATFORM_ANDROID)
return 0.f;
return 0.0f;
#elif defined(PLATFORM_WEB)
return CORE.Input.Mouse.previousWheelMove/100.f;
return CORE.Input.Mouse.previousWheelMove/100.0f;
#else
return CORE.Input.Mouse.previousWheelMove;
#endif
@ -3896,7 +3896,7 @@ static void PollInputEvents(void)
// Register previous mouse states
CORE.Input.Mouse.previousWheelMove = CORE.Input.Mouse.currentWheelMove;
CORE.Input.Mouse.currentWheelMove = 0.f;
CORE.Input.Mouse.currentWheelMove = 0.0f;
for (int i = 0; i < 3; i++)
{
CORE.Input.Mouse.previousButtonState[i] = CORE.Input.Mouse.currentButtonState[i];
@ -3918,7 +3918,7 @@ static void PollInputEvents(void)
// Register previous mouse states
CORE.Input.Mouse.previousWheelMove = CORE.Input.Mouse.currentWheelMove;
CORE.Input.Mouse.currentWheelMove = 0.f;
CORE.Input.Mouse.currentWheelMove = 0.0f;
for (int i = 0; i < 3; i++) CORE.Input.Mouse.previousButtonState[i] = CORE.Input.Mouse.currentButtonState[i];
#endif // PLATFORM_UWP
@ -3934,7 +3934,7 @@ static void PollInputEvents(void)
// Register previous mouse wheel state
CORE.Input.Mouse.previousWheelMove = CORE.Input.Mouse.currentWheelMove;
CORE.Input.Mouse.currentWheelMove = 0.f;
CORE.Input.Mouse.currentWheelMove = 0.0f;
#endif
// Register previous touch states

View File

@ -587,7 +587,7 @@ Image GenImageGradientRadial(int width, int height, float density, Color inner,
float dist = hypotf((float)x - centerX, (float)y - centerY);
float factor = (dist - radius*density)/(radius*(1.0f - density));
factor = (float)fmax(factor, 0.f);
factor = (float)fmax(factor, 0.0f);
factor = (float)fmin(factor, 1.f); // dist can be bigger than radius so we have to check
pixels[y*width + x].r = (int)((float)outer.r*factor + (float)inner.r*(1.0f - factor));