Jeffery Myers
6c3b1fa1de
Add shadow map example to MSVC projects ( #4430 )
2024-10-24 23:37:23 +02:00
IcyLeave6109
15f6c47f07
Use free camera in model shader example ( #4428 )
2024-10-24 17:49:47 +02:00
Ray
16368cd353
REVIEWED: DrawRectangleLines()
, considering view matrix for lines "alignment"
2024-10-24 13:11:39 +02:00
RadsammyT
385187f795
[rshapes] Review DrawRectangleLines()
pixel offset ( #4261 )
...
* [rshapes] Remove `DrawRectangleLines()`'s + 1 offset
* ... and replace it with a -/+ 0.5 offset divided by current cam's zoom.
2024-10-24 13:08:12 +02:00
Ray
530bb3dc57
Merge branch 'master' of https://github.com/raysan5/raylib
2024-10-24 12:53:24 +02:00
Ray
6962364bfb
Update emsdk paths to latest versions
2024-10-24 12:53:16 +02:00
github-actions[bot]
cb73970f08
Update raylib_api.* by CI
2024-10-24 10:46:22 +00:00
Ray
6ff0b03629
REVIEWED: UpdateModelAnimationBoneMatrices()
comments
2024-10-24 12:46:02 +02:00
Ray
5065b85d33
Update rlgl.h
2024-10-24 12:45:12 +02:00
Ray
6760d1bff8
Merge branch 'master' of https://github.com/raysan5/raylib
2024-10-24 12:25:14 +02:00
Ray
b0140b876b
REVIEWED: GPU skninning on Web, some gotchas! #4412
2024-10-24 12:25:05 +02:00
github-actions[bot]
865265b832
Update raylib_api.* by CI
2024-10-24 09:58:05 +00:00
Ray
670fbd8c10
Merge branch 'master' of https://github.com/raysan5/raylib
2024-10-24 11:57:44 +02:00
Ray
3483a4d9cb
Update raylib.h
2024-10-24 11:57:36 +02:00
github-actions[bot]
b0e77c7afd
Update raylib_api.* by CI
2024-10-24 09:50:59 +00:00
Ray
5706cfd600
Update Makefile
2024-10-24 11:50:42 +02:00
Ray
d85c6fe2c0
Update raylib.h
2024-10-24 11:50:30 +02:00
Ray
26dfd4c3f8
Merge branch 'master' of https://github.com/raysan5/raylib
2024-10-24 10:01:06 +02:00
Ray
0f5e76f91f
Update CHANGELOG
2024-10-24 10:00:57 +02:00
github-actions[bot]
c6a58d9744
Update raylib_api.* by CI
2024-10-24 08:00:11 +00:00
Ray
2072b4fa04
Update raylib.h
2024-10-24 09:59:54 +02:00
Ray
51bc6ca834
Merge branch 'master' of https://github.com/raysan5/raylib
2024-10-24 09:59:32 +02:00
Ray
4abc6c3989
Update CHANGELOG
2024-10-24 09:59:21 +02:00
Ray
f80a44c729
Update HISTORY.md
2024-10-24 09:58:37 +02:00
Jeffery Myers
0b650f62a6
[RTEXTURES] Remove the panorama cubemap layout option ( #4425 )
...
* Remove the panorama cubemap layout, it was not implemented.
Left a todo in the code for some aspiring developer to finish.
* Update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-10-24 09:06:24 +02:00
Ray
eb04154c98
Update Makefile
2024-10-24 01:35:44 +02:00
Ray
00c1f0836b
Update Makefile
2024-10-24 01:35:37 +02:00
Ray
ea81436bef
Update CHANGELOG
2024-10-24 00:14:36 +02:00
Ray
6184a2db3d
ADDED: CHANGELOG for raylib 5.5 -WIP-
2024-10-23 23:29:49 +02:00
Ray
708089f560
Reviewed and reverted unneeded module check, rtextures
should not depend on rtext
2024-10-23 23:29:05 +02:00
Ray
de6487b177
Merge branch 'master' of https://github.com/raysan5/raylib
2024-10-23 23:28:08 +02:00
Ray
cd845368d8
Update skinning.fs
2024-10-23 23:28:01 +02:00
Asdqwe
157ee79a8e
Add drawing for generic gamepad on core_input_gamepad example ( #4424 )
2024-10-23 20:31:57 +02:00
Franz
6f4407cb15
Fix typo in rshapes.c ( #4421 )
2024-10-23 17:04:15 +02:00
Cypress
df38564f62
Grammar fix in CONTRIBUTING.md ( #4423 )
...
"Can you write some tutorial/example?"
"Can you write some tutorials/examples?"
2024-10-23 17:03:50 +02:00
Asdqwe
fe6da67066
[examples] Add deadzone handling to core_input_gamepad
example ( #4422 )
...
* Add deadzone handling to core_input_gamepad example
* Rename variables
2024-10-23 16:31:27 +02:00
Asdqwe
7a4a84a561
[rcore] Fix #4405 ( #4420 )
...
* Fix #4405 at runtime
* Add parameter validation
* Remove default global deadzone
2024-10-23 00:59:50 +02:00
Asdqwe
75a4c5bf20
Update core_input_gamepad example ( #4416 )
2024-10-23 00:28:20 +02:00
github-actions[bot]
ebcfc7f49e
Update raylib_api.* by CI
2024-10-22 22:21:35 +00:00
Ray
4b60ce700f
Update raylib.h
2024-10-23 00:21:14 +02:00
Ray
352f4ce2c4
Update config.h
2024-10-23 00:21:06 +02:00
Ray
79e2be68c2
Reviewed skinning shaders #4412
2024-10-23 00:20:59 +02:00
Sage Hane
53f7da2506
build.zig: Fix a minor issue with -Dconfig
( #4418 )
2024-10-22 18:31:26 +02:00
Sage Hane
55249faa58
build.zig: Re-add OpenGL to Linux deps ( #4417 )
2024-10-22 17:35:08 +02:00
Asdqwe
4cd243f0a3
Simplify EmscriptenResizeCallback() ( #4415 )
2024-10-22 13:44:53 +02:00
Sage Hane
b89bf0185a
build.zig: Better specify Linux dependencies ( #4406 )
2024-10-22 13:20:09 +02:00
Ray
b2dca724c7
REVIEWED: skinning shader for GLSL 100 #4412
2024-10-22 10:41:43 +02:00
Anthony Carbajal
fe66bfb785
moved update out of draw area ( #4413 )
2024-10-22 10:31:44 +02:00
github-actions[bot]
2a0963ce09
Update raylib_api.* by CI
2024-10-21 22:06:52 +00:00
Asdqwe
f8f6aa0907
[rcore] Adds implementation to SetGamepadVibration()
on PLATFORM_WEB
and updates it on PLATFORM_DESKTOP_SDL
to handle duration ( #4410 )
...
* Updates SetGamepadVibration()
* Handle MAX_GAMEPAD_VIBRATION_TIME
* Revert low/high parameters back to left/rightMotor
* Fix missin semicolon
* Convert duration to seconds
* Add SetGamepadVibration() implementation to PLATFORM_WEB
2024-10-22 00:06:37 +02:00