Commit Graph

7696 Commits

Author SHA1 Message Date
Jeffery Myers
6c3b1fa1de
Add shadow map example to MSVC projects (#4430) 2024-10-24 23:37:23 +02:00
IcyLeave6109
15f6c47f07
Use free camera in model shader example (#4428) 2024-10-24 17:49:47 +02:00
Ray
16368cd353 REVIEWED: DrawRectangleLines(), considering view matrix for lines "alignment" 2024-10-24 13:11:39 +02:00
RadsammyT
385187f795
[rshapes] Review DrawRectangleLines() pixel offset (#4261)
* [rshapes] Remove `DrawRectangleLines()`'s + 1 offset

* ... and replace it with a -/+ 0.5 offset divided by current cam's zoom.
2024-10-24 13:08:12 +02:00
Ray
530bb3dc57 Merge branch 'master' of https://github.com/raysan5/raylib 2024-10-24 12:53:24 +02:00
Ray
6962364bfb Update emsdk paths to latest versions 2024-10-24 12:53:16 +02:00
github-actions[bot]
cb73970f08 Update raylib_api.* by CI 2024-10-24 10:46:22 +00:00
Ray
6ff0b03629 REVIEWED: UpdateModelAnimationBoneMatrices() comments 2024-10-24 12:46:02 +02:00
Ray
5065b85d33 Update rlgl.h 2024-10-24 12:45:12 +02:00
Ray
6760d1bff8 Merge branch 'master' of https://github.com/raysan5/raylib 2024-10-24 12:25:14 +02:00
Ray
b0140b876b REVIEWED: GPU skninning on Web, some gotchas! #4412 2024-10-24 12:25:05 +02:00
github-actions[bot]
865265b832 Update raylib_api.* by CI 2024-10-24 09:58:05 +00:00
Ray
670fbd8c10 Merge branch 'master' of https://github.com/raysan5/raylib 2024-10-24 11:57:44 +02:00
Ray
3483a4d9cb Update raylib.h 2024-10-24 11:57:36 +02:00
github-actions[bot]
b0e77c7afd Update raylib_api.* by CI 2024-10-24 09:50:59 +00:00
Ray
5706cfd600 Update Makefile 2024-10-24 11:50:42 +02:00
Ray
d85c6fe2c0 Update raylib.h 2024-10-24 11:50:30 +02:00
Ray
26dfd4c3f8 Merge branch 'master' of https://github.com/raysan5/raylib 2024-10-24 10:01:06 +02:00
Ray
0f5e76f91f Update CHANGELOG 2024-10-24 10:00:57 +02:00
github-actions[bot]
c6a58d9744 Update raylib_api.* by CI 2024-10-24 08:00:11 +00:00
Ray
2072b4fa04 Update raylib.h 2024-10-24 09:59:54 +02:00
Ray
51bc6ca834 Merge branch 'master' of https://github.com/raysan5/raylib 2024-10-24 09:59:32 +02:00
Ray
4abc6c3989 Update CHANGELOG 2024-10-24 09:59:21 +02:00
Ray
f80a44c729
Update HISTORY.md 2024-10-24 09:58:37 +02:00
Jeffery Myers
0b650f62a6
[RTEXTURES] Remove the panorama cubemap layout option (#4425)
* Remove the panorama cubemap layout, it was not implemented.
Left a todo in the code for some aspiring developer to finish.

* Update raylib_api.* by CI

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-10-24 09:06:24 +02:00
Ray
eb04154c98 Update Makefile 2024-10-24 01:35:44 +02:00
Ray
00c1f0836b Update Makefile 2024-10-24 01:35:37 +02:00
Ray
ea81436bef Update CHANGELOG 2024-10-24 00:14:36 +02:00
Ray
6184a2db3d ADDED: CHANGELOG for raylib 5.5 -WIP- 2024-10-23 23:29:49 +02:00
Ray
708089f560 Reviewed and reverted unneeded module check, rtextures should not depend on rtext 2024-10-23 23:29:05 +02:00
Ray
de6487b177 Merge branch 'master' of https://github.com/raysan5/raylib 2024-10-23 23:28:08 +02:00
Ray
cd845368d8 Update skinning.fs 2024-10-23 23:28:01 +02:00
Asdqwe
157ee79a8e
Add drawing for generic gamepad on core_input_gamepad example (#4424) 2024-10-23 20:31:57 +02:00
Franz
6f4407cb15
Fix typo in rshapes.c (#4421) 2024-10-23 17:04:15 +02:00
Cypress
df38564f62
Grammar fix in CONTRIBUTING.md (#4423)
"Can you write some tutorial/example?"
"Can you write some tutorials/examples?"
2024-10-23 17:03:50 +02:00
Asdqwe
fe6da67066
[examples] Add deadzone handling to core_input_gamepad example (#4422)
* Add deadzone handling to core_input_gamepad example

* Rename variables
2024-10-23 16:31:27 +02:00
Asdqwe
7a4a84a561
[rcore] Fix #4405 (#4420)
* Fix #4405 at runtime

* Add parameter validation

* Remove default global deadzone
2024-10-23 00:59:50 +02:00
Asdqwe
75a4c5bf20
Update core_input_gamepad example (#4416) 2024-10-23 00:28:20 +02:00
github-actions[bot]
ebcfc7f49e Update raylib_api.* by CI 2024-10-22 22:21:35 +00:00
Ray
4b60ce700f Update raylib.h 2024-10-23 00:21:14 +02:00
Ray
352f4ce2c4 Update config.h 2024-10-23 00:21:06 +02:00
Ray
79e2be68c2 Reviewed skinning shaders #4412 2024-10-23 00:20:59 +02:00
Sage Hane
53f7da2506
build.zig: Fix a minor issue with -Dconfig (#4418) 2024-10-22 18:31:26 +02:00
Sage Hane
55249faa58
build.zig: Re-add OpenGL to Linux deps (#4417) 2024-10-22 17:35:08 +02:00
Asdqwe
4cd243f0a3
Simplify EmscriptenResizeCallback() (#4415) 2024-10-22 13:44:53 +02:00
Sage Hane
b89bf0185a
build.zig: Better specify Linux dependencies (#4406) 2024-10-22 13:20:09 +02:00
Ray
b2dca724c7 REVIEWED: skinning shader for GLSL 100 #4412 2024-10-22 10:41:43 +02:00
Anthony Carbajal
fe66bfb785
moved update out of draw area (#4413) 2024-10-22 10:31:44 +02:00
github-actions[bot]
2a0963ce09 Update raylib_api.* by CI 2024-10-21 22:06:52 +00:00
Asdqwe
f8f6aa0907
[rcore] Adds implementation to SetGamepadVibration() on PLATFORM_WEB and updates it on PLATFORM_DESKTOP_SDL to handle duration (#4410)
* Updates SetGamepadVibration()

* Handle MAX_GAMEPAD_VIBRATION_TIME

* Revert low/high parameters back to left/rightMotor

* Fix missin semicolon

* Convert duration to seconds

* Add SetGamepadVibration() implementation to PLATFORM_WEB
2024-10-22 00:06:37 +02:00