build.zig: Re-add OpenGL to Linux deps (#4417)
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@ -186,8 +186,10 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
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.linux => {
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if (options.platform != .drm) {
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try c_source_files.append("src/rglfw.c");
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if (options.linux_display_backend == .X11 or options.linux_display_backend == .Both) {
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raylib.defineCMacro("_GLFW_X11", null);
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raylib.linkSystemLibrary("GLX");
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raylib.linkSystemLibrary("X11");
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raylib.linkSystemLibrary("Xcursor");
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raylib.linkSystemLibrary("Xext");
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@ -207,6 +209,7 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
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@panic("`wayland-scanner` not found");
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};
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raylib.defineCMacro("_GLFW_WAYLAND", null);
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raylib.linkSystemLibrary("EGL");
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raylib.linkSystemLibrary("wayland-client");
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raylib.linkSystemLibrary("xkbcommon");
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waylandGenerate(b, raylib, "wayland.xml", "wayland-client-protocol");
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@ -226,6 +229,7 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
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raylib.defineCMacro("GRAPHICS_API_OPENGL_ES2", null);
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}
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raylib.linkSystemLibrary("EGL");
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raylib.linkSystemLibrary("gbm");
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raylib.linkSystemLibrary2("libdrm", .{ .use_pkg_config = .force });
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