Commit Graph

1137 Commits

Author SHA1 Message Date
raysan5 6b072e696d Updated releases
Latest raylib 1.6
2016-11-18 13:46:04 +01:00
raysan5 f7b706263a Some code tweaks
Correcting details that pop-up when testing the different platforms
2016-11-18 13:39:57 +01:00
raysan5 c7f0350182 Updated android template and lib 2016-11-18 13:39:19 +01:00
raysan5 b0d5a7a372 Corrected bug on Android 2016-11-17 13:50:56 +01:00
raysan5 bee283b12b Some tweaks around 2016-11-17 12:55:30 +01:00
raysan5 e23e73d9b2 raylib 1.6 html5 release 2016-11-16 19:44:08 +01:00
raysan5 6f3186eacc raylib 1.6 release (static and shared) 2016-11-16 19:43:49 +01:00
raysan5 f18c8cea16 Updated to support OpenAL Soft static library 2016-11-16 19:43:21 +01:00
raysan5 41e49c5a6e Remove CMakeList
Working on an updated version...
2016-11-16 19:10:03 +01:00
raysan5 5d46c27cd5 Update resource file for raylib 1.6 2016-11-16 19:08:42 +01:00
raysan5 6d1b712a96 Reviewed modules comments 2016-11-16 18:46:13 +01:00
raysan5 9d3ad52160 Removed byte typedef 2016-11-15 19:15:25 +01:00
Ray a3d71dd58d Updated for raylib 1.6 2016-11-14 00:05:49 +01:00
Ray 2b50440a77 Review ROADMAP 2016-11-13 23:55:37 +01:00
Ray 9fb6eda5f1 Improved text measurement 2016-11-13 23:54:36 +01:00
Ray 38df2cad25 Improved text measurement
Still not working correctly, font offsets are not considered
correctly...
2016-11-13 23:53:28 +01:00
Ray 4245237892 Corrected SIGSEV bug 2016-11-13 23:47:28 +01:00
Ray 773b0b6bc0 Update ROADMAP.md 2016-11-06 14:09:30 +01:00
raysan5 66d22acfb3 Improve text example 2016-11-06 10:06:18 +01:00
raysan5 aa945055fa Corrected issue on chars drawing
Support by default unordered charsets
2016-11-03 18:57:46 +01:00
raysan5 ca96122a7b Raspberry Pi custom gamepad axis 2016-11-03 18:57:16 +01:00
raysan5 ed4fdfdaf8 Example tweak 2016-11-03 16:18:07 +01:00
raysan5 3be81b01d7 Brand new gamepad example 2016-11-02 13:39:58 +01:00
raysan5 f2d61d4d43 Improved gamepad support on Raspberry Pi 2016-11-02 13:39:48 +01:00
Ray f16f39e8aa code tweaks to avoid some warnings 2016-11-02 00:50:08 +01:00
raysan5 64f67f6e9f Improved gamepad support
new function: GetGamepadAxisCount()
new function: IsGamepadName()
2016-11-01 14:39:57 +01:00
raysan5 6d3b11ef91 Support unordered charset, neither fixed first char
Still requires some testing...
2016-11-01 00:58:21 +01:00
raysan5 3393fda384 Improve TTF loading 2016-10-31 20:39:30 +01:00
raysan5 673dcf9436 Comments tweaks 2016-10-31 20:39:03 +01:00
raysan5 cc917fbac6 Improve SpriteFont support
LoadSpriteFontTTF() - TTF font loading with custom parameters
2016-10-31 15:38:15 +01:00
raysan5 16101ce3d8 Reorganize defines check 2016-10-31 13:56:57 +01:00
raysan5 836d3341a5 Renamed OpenAL32 dll library 2016-10-31 13:54:37 +01:00
raysan5 988d39029f Support textures filtering 2016-10-29 22:17:19 +02:00
raysan5 43fd9ffe08 Tweak to avoid warnings 2016-10-29 22:16:54 +02:00
raysan5 02842a3e2f Review gamepad inputs
Added funtion: GetGamepadButtonPressed() - This function can be useful
for custom gamepad configuration
2016-10-27 13:41:43 +02:00
raysan5 4ff98f34bb Function to set texture parameters -IN PROGRESS- 2016-10-27 13:40:48 +02:00
raysan5 5c80f65082 Funtions added to set texture parameters
SetTextureFilter()
SetTextureWrap()
2016-10-27 13:40:17 +02:00
raysan5 137057f499 Function added: GenSpriteFont() 2016-10-27 13:39:47 +02:00
raysan5 6d34adbd60 Improving sprite fonts support...
Support grayscale (8 bit) textures for fonts
Load unordered chars data above char 126
2016-10-24 19:11:29 +02:00
raysan5 1142d4edae Force threads to finish on CloseWindow() 2016-10-24 19:08:23 +02:00
Ray b8ce680511 Improved Android support 2016-10-18 00:15:23 +02:00
raysan5 0ce7f0c409 Some work on multiple inputs...
- Corrected bug and tested new gamepad system
- Reviewed Android key inputs system, unified with desktop
- Reorganize mouse functions on core
2016-10-17 18:18:13 +02:00
raysan5 d5e0f4e84e Added notes on vr tracking -> camera update 2016-10-17 17:02:33 +02:00
Ray 8f60996b64 Corrected some warnings 2016-10-17 00:03:38 +02:00
Ray 1c05017548 Added OpenAL static library 2016-10-15 13:51:33 +02:00
Ray 9e285d8dc3 Updated gamepad system with extra check
Avoid out-of-bounds situation with button array
2016-10-15 13:17:57 +02:00
Ray 98d7a10c08 Improved gamepad system
- Support up to 4 gamepads
- Unified system between platforms
- Corrected some bugs
2016-10-14 11:14:41 +02:00
Ray 4a3ed6d73c Merge branch 'develop' of https://github.com/raysan5/raylib into develop 2016-10-14 00:47:48 +02:00
Ray b3bc4b21d1 Working on better gamepad support 2016-10-14 00:47:43 +02:00
raysan5 76a67a149e Added new wave functions to lua binding 2016-10-12 10:27:14 +02:00