Michael Vetter
596338b26a
Check whether parsing mtl file was succesful ( #982 )
2019-10-03 21:05:21 +02:00
Michael Vetter
eb772bc1e0
Check whether GLTF was loaded correctly ( #981 )
2019-10-03 17:07:32 +02:00
Michael Vetter
047f093503
Remove dead assignments ( #980 )
...
The result of `success` is actually never used. Either we should check
for it and return or remove it. I assume just checking the last one is
okay.
2019-10-03 17:06:08 +02:00
Ray
df84f93938
Add security checks on file writting
2019-09-30 17:32:06 +02:00
Ray
a8e63b9724
Convert default shader to const strings
2019-09-25 16:45:17 +02:00
Catalin Moldovan
99e86d180b
Const corectness for LoadShaderCode ( #977 )
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* Const corectness for LoadShaderCode
* Added const for standalone variant as well.
2019-09-25 16:31:10 +02:00
AlexHCC
8adcec185e
Improve code readability ( #976 )
2019-09-24 23:08:07 +02:00
Ray
3fcf2ee19a
Example renamed
2019-09-22 22:13:22 +02:00
Ray
bdcb16e7bb
Review PR and comments
2019-09-22 21:47:19 +02:00
chriscamacho
a679b0ccc0
contributed simple shader example ( #973 )
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Contributed simple shader example
2019-09-22 21:28:50 +02:00
AlexHCC
acedf4a0d5
Fixed regular polygon shape rendering ( #972 )
2019-09-22 21:25:39 +02:00
Ray
1f730b3b35
Review ImageCrop() security checks
2019-09-20 15:55:55 +02:00
Ray
b331edd7a6
Let the user choose the formats
2019-09-20 15:54:10 +02:00
Ray
9d53e07883
Added preprocessor macros for GIF
2019-09-19 17:36:48 +02:00
chriscamacho
bce2dd1231
fixed leak with PBR example ( #971 )
2019-09-19 17:11:37 +02:00
Ray
d089e1cd34
ADDED: LoadAnimatedGIF() -WIP-
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Still looking for a better way to integrate it into raylib API, maybe add a LoadImageAnim()?
2019-09-19 16:09:36 +02:00
Ray
741afde3bc
Review PR formatting
2019-09-19 13:36:55 +02:00
chriscamacho
314c4061df
fixs issue mem leak with LoadModel / OBJ and issue with -1 material index ( #969 )
2019-09-19 13:28:01 +02:00
raysan5
08165fed18
Review DecompressData() types, for consistency
2019-09-15 11:15:33 +02:00
raysan5
112874fe07
Review issue with HDR pixels loading
2019-09-14 20:07:44 +02:00
raysan5
c10348cc85
Review conditions
2019-09-14 19:01:33 +02:00
Ray
904a7ee032
Update for latest emsdk configuration
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Note that latest emsdk changed paths
2019-09-13 17:08:20 +02:00
Ray
4ccf1e61be
Corect typo
2019-09-13 17:07:29 +02:00
chriscamacho
6916ff58b1
fixed some memory leaks, still issue with material index allocation leaking 4 bytes (possibly double allocation) ( #964 )
2019-09-13 13:29:52 +02:00
Ray
e5d5f6e367
Review possible memory leak with my_strndup()
2019-09-13 12:58:42 +02:00
Ray
7caedff9ca
Review weird PBR shader issue >_<
2019-09-12 19:22:47 +02:00
Ray
d9d9c6111b
RENAMED: text_sprite_font > text_font_spritefont
2019-09-12 16:30:39 +02:00
Ray
8d6f179062
RENAMED: text_ttf_loading > text_font_filters
2019-09-12 16:29:26 +02:00
Ray
7e08b312d5
RENAMED: text_bmfont_ttf > text_font_loading
2019-09-12 16:28:58 +02:00
Ray
c6d2502bdb
Review example crashing
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Note this example is not working properly, it still requires some review.
2019-09-12 16:27:58 +02:00
Ray
a2fd427224
Comment tweak
2019-09-12 16:26:37 +02:00
Ray
74ed3d07f9
Add glTF Duck model
2019-09-12 16:26:19 +02:00
Ray
ce58b168f6
REMOVED: models_obj_viewer
2019-09-12 16:25:33 +02:00
Ray
c247c371c3
REDESIGNED: models_obj_loading > models_loading
2019-09-12 16:25:14 +02:00
Ray
0a2177b4bc
ADDED: GetWindowPosition()
2019-09-10 12:43:44 +02:00
Ray
ae2452d280
ADDED small compression API
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- ADDED: CompressData()
- ADDED: DecompressData()
2019-09-09 21:56:16 +02:00
Ray
2d6bc1ff42
Update raudio.h
2019-09-09 21:54:40 +02:00
Ray
dec5f332ad
Revert "Update tinyobj_loader_c.h"
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This reverts commit 53b32f1c20
.
2019-09-08 16:46:08 +02:00
Ray
d93f8eadf8
REVIEW: GetFileName(): Security checks
2019-09-08 01:11:53 +02:00
Ray
53b32f1c20
Update tinyobj_loader_c.h
2019-09-05 13:15:47 +02:00
Ray
402ce4e53b
Update plane_diffuse.png
2019-09-04 15:04:09 +02:00
Ray
861a619053
Review dr_flac usage
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Replaced DEPRECATED functions
2019-09-03 23:24:09 +02:00
Ray
fc95ceadf0
Remove sampleLeft from Music struct... -WIP-
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...moved to internal AudioBuffer structure as totalFramesProcessed, now time measure works again... but there is some problem with looping...
Also note some inconsistencies between frames and samples, it seems those concepts are not considered correctly in the code.
2019-09-03 23:08:02 +02:00
chriscamacho
dde1e0671f
examples makefile not deleting examples in Linux ( #955 )
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I'm not sure why the clean command is so complex (especially given that find -type f -executable | xargs rm -fv works!)
but I fixed the version as is, to support x-pie-executable which was preventing it deleting anything on my system...
2019-08-27 19:58:49 +02:00
raysan5
4e43192561
Review latest PR
2019-08-27 13:15:56 +02:00
arvyy
97101d1003
Add screen->world and world->screen functions for 2D; add extended camera2D example ( #947 )
2019-08-27 13:05:28 +02:00
raysan5
37bb8e9554
UpdateModelAnimation() - Added security check
2019-08-27 12:23:30 +02:00
raysan5
41732bebe8
Formatting tweak
2019-08-27 12:22:54 +02:00
raysan5
e2183f0b99
Update version in case no config.h is being used
2019-08-27 12:10:09 +02:00
raysan5
f565ff018e
REMOVED: FLAG_SHOW_LOGO
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raylib logo animation has been removed. That funtionality was very restrictive, not configurable at all and hardly ever used, also, it added a coupling dependency of `core` module with `shapes` and `text` modules.
2019-08-27 11:24:04 +02:00