ADDED: GetWindowPosition()
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11
src/core.c
11
src/core.c
@ -1064,6 +1064,17 @@ int GetMonitorPhysicalHeight(int monitor)
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return 0;
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}
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// Get window position XY on monitor
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Vector2 GetWindowPosition(void)
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{
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int x = 0;
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int y = 0;
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#if defined(PLATFORM_DESKTOP)
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glfwGetWindowPos(window, &x, &y);
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#endif
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return (Vector2){ (float)x, (float)y };
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}
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// Get the human-readable, UTF-8 encoded name of the primary monitor
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const char *GetMonitorName(int monitor)
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{
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@ -882,6 +882,7 @@ RLAPI int GetMonitorWidth(int monitor); // Get primary
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RLAPI int GetMonitorHeight(int monitor); // Get primary monitor height
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RLAPI int GetMonitorPhysicalWidth(int monitor); // Get primary monitor physical width in millimetres
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RLAPI int GetMonitorPhysicalHeight(int monitor); // Get primary monitor physical height in millimetres
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RLAPI Vector2 GetWindowPosition(void); // Get window position XY on monitor
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RLAPI const char *GetMonitorName(int monitor); // Get the human-readable, UTF-8 encoded name of the primary monitor
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RLAPI const char *GetClipboardText(void); // Get clipboard text content
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RLAPI void SetClipboardText(const char *text); // Set clipboard text content
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