Commit Graph

105 Commits

Author SHA1 Message Date
Ahmad Fatoum
eb6f8bd0ba
Revert "Always use latest raylib version for cmake ()" ()
We didn't use the latest version, but a compatible version, which is established by raylib-config-version.cmake.

It's ok to have a minimal version, so revert b7c0d5b6dd.
2020-03-09 08:29:47 +01:00
G3bE
b7c0d5b6dd
Always use latest raylib version for cmake ()
* Always use latest raylib version

* Always use latest raylib version

* Always use latest raylib version
2020-03-08 18:04:29 +01:00
Ray
80dbbef0f5 Update Notepad++ intellisense 2020-02-14 23:48:40 +01:00
raysan5
64c23f8477 REVIEWED: VS2017.UWP project
It seems there is some problem on drawing... :(
2020-02-10 17:45:50 +01:00
Ray
a748c3bf25 Review VS2017 project to support x64 properly 2020-01-12 13:52:01 +01:00
raysan5
615cb35d96 VS2017 project: Added x64 platform configuration
NOTE: When building for 64bit in raylib static mode, CloseWindow() symbol collides with user32.lib symbol. No solution for that at the moment, just compile raylib as shared library (raylib.dll), actually it can be chosen on project configurations.
2020-01-05 20:13:35 +01:00
raysan5
21c30f43d4 Update year to 2020 2020-01-05 20:01:54 +01:00
Ray
9fbf5c8ca2 Review VS2017 project configuration 2019-12-25 10:12:59 +01:00
Ray
8dece6a179
Update README.md 2019-12-15 23:09:20 +01:00
Ray
ccf085ac70 Merge branch 'master' of https://github.com/raysan5/raylib 2019-12-15 23:02:35 +01:00
Ray
dde1d68a02 Remove KDevelop 2019-12-15 23:02:04 +01:00
Ray
14884a2a6c
Update supported projects 2019-12-15 23:01:08 +01:00
Ray
9c62d8a400 Remove VS2015 project 2019-12-15 22:57:53 +01:00
JuDelCo
74642ba1c6 Fix VSCode template for debugging. () 2019-11-12 19:30:45 +01:00
Ray
64c588e9d8 Review latest PR 2019-10-29 15:56:14 +01:00
Jean-Seb / jseb
862ef0524e Raysan ()
* new linux makefile for Android portages

* Revert "projects: CMake: bump up minimal raylib version ()"

This reverts commit 82306af111.

* new PR for upstream

* for Raysan
2019-10-29 15:54:01 +01:00
elitepleb
82306af111 projects: CMake: bump up minimal raylib version ()
While at it, add comment to indicate what the version signifies.

[a3f: updated commit message]
2019-10-10 12:39:40 +02:00
Ray
64575e711b
Update README.md 2019-08-20 13:15:48 +02:00
Ray
3414910809
Update README.md 2019-08-20 13:15:10 +02:00
Leandro Gabriel
89c16baf18 Replace tabs with spaces and update year of copyright notices ()
* Update year of copyright notices

* Fix mistake in comment

* Fix typo ("algorythms")

* Replace tabs with spaces

* Remove trailing whitespace and fix mistake in comment

* Fix ExportImageAsCode missing comment rectangle corner

* Replace tab with spaces

* Replace tabs with spaces
2019-08-03 11:07:41 +02:00
raysan5
1da7e1da8c Review VSCode project 2019-07-30 14:00:10 +02:00
Antonio Radovcic
814952c01d This commit changes the path to 'shell.html' in all Makefiles () 2019-07-27 11:45:49 +02:00
Ray
b4da7b6777 Review VSCode project 2019-07-02 18:36:09 +02:00
Mohamed Shazan
eb1b2535f6 Change ANGLE binaries location 2019-06-06 16:44:37 +05:30
Ray
af38e18389 Review projects <PlatformToolset> to use default 2019-06-06 12:19:39 +02:00
Mohamed Shazan
272d9d58e3 Add VS2017.ANGLE Project 2019-06-06 15:03:03 +05:30
Ray
df7a058216 Review projects paths 2019-06-05 00:04:31 +02:00
Ray
65474c621c Update raylib.c.tags 2019-05-31 11:59:06 +02:00
Ray
22a363d1ec Update npes_saved_tcc.txt 2019-05-31 10:03:17 +02:00
Ray
e5a73b7398 Review compiler scripts 2019-05-30 17:44:06 +02:00
Ray
22cd55d585 Updated Notepad++ intellisense to raylib 2.5 2019-05-30 17:25:01 +02:00
Jens Pitkanen
228f86d3ca Fix and update projects/scripts 2019-05-29 17:36:44 +03:00
Ray
be7e56f51e Move emscripten web shell to src 2019-05-22 10:40:51 +02:00
Ray
0027868d1f Review Makefiles 2019-05-21 17:46:52 +02:00
raysan5
561c486ceb Add WinMM library for linkage
Now it's required on Windows if not using a busy wait loop
2019-05-10 20:51:48 +02:00
Reece Mackie
e0580e6322 Fix merge 2019-04-27 21:59:01 +01:00
raysan5
e8c413b7cd Review UWP implementation
Basically, formating review and some variables naming to follow raylib conventions.
2019-04-27 22:47:03 +02:00
Reece Mackie
56ded3259d More work, UWP now supports it and deleted old gamepads 2019-04-27 21:36:57 +01:00
Reece Mackie
9434dc588a Merge branch 'master' into gamepad-rework 2019-04-27 20:51:04 +01:00
Reece Mackie
b911cefab3 First gamepad stuff 2019-04-27 20:49:33 +01:00
Reece Mackie
2de1f31821 UWP Support Overhaul ()
* Working build

* Fix build again, stop deleting files

* Hotfix crash, needs investigating

* Remove VS2015.UWP, I cannot update the project

* Lots of UWP work, added keyboard and mouse press support. Still need to finish scroll wheel, mouse position and cursor hiding, plus other stuff that I haven't seen yet.

* Implemented a ton more things, added BaseApp.h to provide common code to UWP apps.

* Remove constant window dimensions

* Enable and Disable cursor support.

* Actually use mouse delta

* Gamepad Support

* Cleaning and small tweaks

* Restore original example.

* Update comment

* Use 'Messages' to handle the cursor functions so code is more portable.

* Comment

* Comment unused message fields and use vector for mouse pos instead.

* Move messages to utils.h and use messages for everything. No more plat-specific code in raylib.h

* Working build

* Fix build again, stop deleting files

* Hotfix crash, needs investigating

* Remove VS2015.UWP, I cannot update the project

* Lots of UWP work, added keyboard and mouse press support. Still need to finish scroll wheel, mouse position and cursor hiding, plus other stuff that I haven't seen yet.

* Implemented a ton more things, added BaseApp.h to provide common code to UWP apps.

* Remove constant window dimensions

* Enable and Disable cursor support.

* Actually use mouse delta

* Gamepad Support

* Cleaning and small tweaks

* Restore original example.

* Update comment

* Use 'Messages' to handle the cursor functions so code is more portable.

* Comment

* Comment unused message fields and use vector for mouse pos instead.

* Move messages to utils.h and use messages for everything. No more plat-specific code in raylib.h

* Tested some desktop stuff and added projection matrix updates for window resizing.

* Fixed big bad mouse bug

* Fix alt buttons and add hack to combat flickery key presses (far from perfect)

* Remove debug code

* Final commit

* Well, so I thought

* Wow, i am bad

* Remove packages folder

* Remove useless include

* Apply requested changes and fix linux build

* Try to stop packages folder

* Have we fixed the formatting properly?

* Third time's the charm?

* Where did this come from?

* Re-fix

* Autoformat is gonna kill

* Fixed XBOX ONE Support

* Fix tabs
2019-04-27 20:33:51 +02:00
Chris Dill
6d65aa1acb Removed game binary 2019-04-24 10:13:13 +01:00
Chris Dill
303c886852 Added project for 4coder
Using example from the VSCode project
2019-04-24 09:44:08 +01:00
ChillerDragon
f21761fbbb Happy new year 2019 2019-04-07 17:49:12 +02:00
Ray
0a492b5dea Retarget VS2017 solution 2019-04-01 12:09:00 +02:00
Ray
1203b7ad8f Add Geany autocomplete tags 2019-03-20 10:58:06 +01:00
Ray
76e968f6b7 Updated audio library: mini_al -> miniaudio 2019-03-12 11:54:45 +01:00
Ray
2e3310c9de Review scripts name and mini_al inclusion 2019-02-12 12:18:26 +01:00
Ray
944a388b1b Include mini_al directly, no separate module 2019-02-12 12:18:01 +01:00
Ray
56173d7cf4
Merge branch 'master' into window-visibility 2019-01-10 16:57:15 +01:00