Ray
3888299bf5
WARNING: REMOVED: DrawTextureTiled()
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This function implementation has been moved to the related example. Current implementation can be probably customized depending on user needs.
2022-11-10 10:17:37 +01:00
Ray
84a2a88572
WARNING: REMOVED: DrawTexturePoly()
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Function moved to `examples/textures/textures_polygon.c`, so users can learn from the implementation and create custom variants as required.
2022-11-10 10:05:11 +01:00
nobytesgiven
c4abf68351
fixed blur issue on opaque pictures & added example ( #2775 )
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Co-authored-by: nobytesgiven <nobytesgiven@users.noreply.github.com>
2022-10-26 09:11:14 +02:00
Rob Loach
2093fdcc53
Added: ImageDrawCircleLines
, ImageDrawCircleLinesV
( #2713 )
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This adds `ImageDrawCircleLines()` and `ImageDrawCircleLinesV()` to draw outlines of circles, and updates `ImageDrawCircle()` draw a filled circle to match the effect of `DrawCircle()` and `DrawCircleLines()`.
2022-09-19 18:41:17 +02:00
Ray
cf76d23476
Minor format tweaks
2022-09-10 10:23:38 +02:00
Ray
fe9e82b2e6
Remove line breaks
2022-08-02 00:30:57 +02:00
sDos280
85bd13c41d
removing typo, Colours->Colors ( #2603 )
2022-07-31 10:31:14 +02:00
Ray
4a9391ae83
REVIEWED: examples descriptions
2022-07-20 01:28:37 +02:00
Ray
8e229ada1d
ADDED: example: textures_gif_player
2022-07-07 12:15:55 +02:00
Ray
e121058eb6
RENAMED: example: textures_rectangle -> textures_sprite_anim
2022-07-07 12:09:30 +02:00
Ray
e3ff5f3dc2
ADDED: example: textures_fog_of_war
2022-07-07 11:13:45 +02:00
Ray
c1b01c0d5d
Added new comment to examples
2022-06-21 19:53:18 +02:00
Ray
3634adf8d4
Update textures_draw_tiled.c
2022-03-22 21:11:56 +01:00
Ray
bd95408b06
Update textures_draw_tiled.c
2022-03-22 21:10:51 +01:00
Ray
cb62cb675f
Minor tweaks const
2022-03-22 18:45:41 +01:00
Jeffery Myers
daeccd03ac
Fix VC warnings for examples ( #2085 )
2021-10-25 10:21:16 +02:00
raysan5
c20df9aa47
Reviewed examples
2021-10-17 19:10:09 +02:00
raysan5
3e71232a04
WARNING: BREAKING: REMOVED: GenImagePerlinNoise()
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raylib was using `stb_perlin.h` library to generate perlin noise, it seems that recently this library has been flagged as it could be infringing some algorythm patent. For security, it has been removed from raylib.
2021-10-06 21:20:36 +02:00
Ray
239c37246a
WARNING: REVIEWED: Follow a set of conventions
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CONVENTIONS:
- Functions are always self-contained, no function use another raymath function inside, required code is directly re-implemented inside
- Functions input parameters are always received by value
- Functions use always a "result" variable for return
- Functions are always defined inline
- Angles are always in radians (DEG2RAD/RAD2DEG macros provided for convenience)
2021-10-03 11:44:59 +02:00
Ray
68bcfa1192
Minor tweak
2021-08-28 22:54:47 +02:00
raysan5
db4cfc9fbd
Reviewed resources licenses
2021-07-16 16:10:35 +02:00
raysan5
7d2845a661
Improve assets license information
2021-07-16 14:29:20 +02:00
Daniel Nagy
8a46b5e6c0
Use 60 FPS for textures_image_loading example ( #1867 )
2021-07-11 18:47:31 +02:00
Ray
e5cf3f9555
WARNING: BREAKING: Functions renamed for consistency
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RENAMED: GetTextureData() -> LoadImageFromTexture()
RENAMED: GetScreenData() -> LoadImageFromScreen()
2021-06-28 09:39:31 +02:00
raysan5
2f75657350
WARNING: REMOVED: Some deprecated function names mapping
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Some functions/values have been deprecated for long time but some mapping was kept for convenience. Some of those mappings have been removed...
2021-06-26 21:07:00 +02:00
Lambert Wang
2545f62565
Added support for additional mouse buttons ( #1753 )
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* Added support for additional mouse buttons
* Renamed mouse button enum
Co-authored-by: Lambert Wang <lambert.ww@gmail.com>
2021-05-08 18:26:24 +02:00
Jeffery Myers
6c518008a5
Fixes for 64 bit typecast warnings ( #1733 )
2021-04-25 18:50:26 +02:00
Ray
dcf52c132f
Remove trail spaces
2021-04-22 18:55:24 +02:00
Ray
1161df0ee4
Added screenshots
2021-04-22 18:34:33 +02:00
raysan5
bc6b16beb2
REVIEWED: DrawTexturePoly()
2021-03-28 20:07:59 +02:00
chriscamacho
9569d6a802
Add DrawTexturedPoly and example ( #1677 )
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* adds DrawTexturedPoly with example
* the actual example ... ahem
* moved DrawTexturePoly to textures function and example
NB function name changed to fit with other DrawTextureXXX functions
(no "d" )
Co-authored-by: codifies <you@example.com>
2021-03-25 14:22:10 +01:00
Jeffery Myers
e48b9a6da1
[Examples] Warning fixes (pt 1) ( #1668 )
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* Fix some warnings in examples.
* cleanups from review
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
2021-03-23 07:51:52 +01:00
Ray
01e28263be
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
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Some enums values have been renamed to be more consistent and also provide a more detailed description:
- ShaderLocationIndex: LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION
- ShaderUniformDataType: UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2
- MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO
- PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
2021-03-14 11:05:51 +01:00
Ray
af3926af4b
REVIEWED: Examples to new enum values
2021-03-04 11:51:54 +01:00
Ray
408f5aedb8
WARNING: BREAKING: RENAMED enum values
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RENAMED: CubemapLayoutType and NPatchType
2021-03-03 19:36:28 +01:00
Jeffery Myers
48a7cd3c87
[Examples] Fix typecast warnings in examples. ( #1601 )
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* Fixing typecast warnings generated by visual studio 2019 in examples.
* Changes to fixes based on feedback
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
2021-02-20 23:37:32 +01:00
Ray
4604271c6a
Code formatting tweaks
2021-02-20 11:22:32 +01:00
Redcamellia
0a8cb60eee
fixed the right and left button not working ( #1595 )
2021-02-20 11:18:43 +01:00
raysan5
b7b718a545
REVIEWED: example: Replaced GetImageData()
2021-02-06 13:15:23 +01:00
raysan5
ea0f6c7a26
Replace TABS by 4 spaces
2020-12-24 23:07:52 +01:00
raysan5
b68e522ffc
Updated several files while porting examples to web
2020-12-24 13:51:24 +01:00
raysan5
bab1b9c1c5
Review example formating
2020-12-23 20:59:14 +01:00
Ray
893a64712e
Support mouse input on example #1465
2020-12-18 18:36:04 +01:00
Ray
8e15dae5ed
Review contributed examples
2020-11-01 13:39:48 +01:00
raysan5
c32ae480af
RENAMED: FormatText() -> TextFormat()
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This function was renamed for consistency in raylib 3.0, just unified all examples to use TextFormat() instead of FormatText()
2020-08-16 11:28:15 +02:00
Vlad Adrian
4d71e9b44f
Added new function DrawTextureTiled()
( #1291 )
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* Implemented DrawTextureTiled()
* Example added
2020-06-27 23:59:14 +02:00
Ray
be80708d41
REVIEWED: textures_raw_data #1286
2020-06-23 01:06:05 +02:00
raysan5
00af1c0607
Update explosion.png
2020-06-03 01:30:07 +02:00
raysan5
6b9e49e965
[example] Update textures_sprite_explosion
2020-06-03 00:07:13 +02:00
raysan5
5867a63068
Update textures_sprite_button.png
2020-06-03 00:06:52 +02:00