mirror of https://github.com/raysan5/raylib
Added new comment to examples
This commit is contained in:
parent
8bd3ecaa66
commit
c1b01c0d5d
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@ -21,6 +21,9 @@ typedef struct {
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Color color;
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} CircleWave;
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -13,6 +13,9 @@
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -54,6 +54,9 @@ static void AudioProcessEffectDelay(void *buffer, unsigned int frames)
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}
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}
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -49,7 +49,9 @@ void AudioInputCallback(void *buffer, unsigned int frames)
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}
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}
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -11,6 +11,9 @@
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -13,6 +13,9 @@
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#define MAX_BUILDINGS 100
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -30,16 +30,19 @@ typedef struct EnvItem {
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Color color;
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} EnvItem;
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//----------------------------------------------------------------------------------
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// Module functions declaration
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//----------------------------------------------------------------------------------
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void UpdatePlayer(Player *player, EnvItem *envItems, int envItemsLength, float delta);
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void UpdateCameraCenter(Camera2D *camera, Player *player, EnvItem *envItems, int envItemsLength, float delta, int width, int height);
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void UpdateCameraCenterInsideMap(Camera2D *camera, Player *player, EnvItem *envItems, int envItemsLength, float delta, int width, int height);
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void UpdateCameraCenterSmoothFollow(Camera2D *camera, Player *player, EnvItem *envItems, int envItemsLength, float delta, int width, int height);
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void UpdateCameraEvenOutOnLanding(Camera2D *camera, Player *player, EnvItem *envItems, int envItemsLength, float delta, int width, int height);
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void UpdateCameraPlayerBoundsPush(Camera2D *camera, Player *player, EnvItem *envItems, int envItemsLength, float delta, int width, int height);
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -13,6 +13,9 @@
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#define MAX_COLUMNS 20
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -11,6 +11,9 @@
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -11,6 +11,9 @@
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -11,6 +11,9 @@
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -18,9 +18,9 @@
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//------------------------------------------------------------------------------------------
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typedef enum GameScreen { LOGO = 0, TITLE, GAMEPLAY, ENDING } GameScreen;
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//------------------------------------------------------------------------------------------
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// Main entry point
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//------------------------------------------------------------------------------------------
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -21,6 +21,9 @@
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -28,14 +28,14 @@ const int screenWidth = 800;
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const int screenHeight = 450;
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//----------------------------------------------------------------------------------
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// Module Functions Declaration
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// Module functions declaration
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//----------------------------------------------------------------------------------
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void UpdateDrawFrame(void); // Update and Draw one frame
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//----------------------------------------------------------------------------------
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// Main Enry Point
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//----------------------------------------------------------------------------------
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int main()
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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//--------------------------------------------------------------------------------------
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@ -26,6 +26,9 @@
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -17,7 +17,7 @@
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#include <time.h> // Required for: time_t, tm, time(), localtime(), strftime()
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// Custom logging funtion
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void LogCustom(int msgType, const char *text, va_list args)
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void CustomLog(int msgType, const char *text, va_list args)
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{
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char timeStr[64] = { 0 };
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time_t now = time(NULL);
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printf("\n");
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}
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int main(int argc, char* argv[])
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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//--------------------------------------------------------------------------------------
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const int screenWidth = 800;
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const int screenHeight = 450;
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// First thing we do is setting our custom logger to ensure everything raylib logs
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// will use our own logger instead of its internal one
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SetTraceLogCallback(LogCustom);
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// Set custom logger
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SetTraceLogCallback(CustomLog);
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InitWindow(screenWidth, screenHeight, "raylib [core] example - custom logging");
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@ -13,6 +13,9 @@
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -27,6 +27,9 @@
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#define PS3_NAME_ID "PLAYSTATION(R)3 Controller"
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#endif
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -10,10 +10,14 @@
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********************************************************************************************/
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#include "raylib.h"
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#include <string.h>
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#define MAX_GESTURE_STRINGS 20
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -11,6 +11,9 @@
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -11,6 +11,9 @@
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -11,6 +11,9 @@
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -15,6 +15,9 @@
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#define MAX_TOUCH_POINTS 10
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -27,6 +27,9 @@ static void *LoadDataThread(void *arg); // Loading data thread function decl
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static int dataProgress = 0; // Data progress accumulator
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -18,6 +18,9 @@
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#include "raymath.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -13,6 +13,9 @@
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -16,6 +16,9 @@
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#include <math.h> // Required for: sinf(), cosf()
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -40,6 +40,9 @@ void DrawScene(void)
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DrawCube(cameraPlayer2.position, 1, 1, 1, BLUE);
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}
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -17,6 +17,9 @@ typedef enum {
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STORAGE_POSITION_HISCORE = 1
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} StorageData;
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -17,6 +17,9 @@
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#define GLSL_VERSION 100
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#endif
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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@ -13,21 +13,14 @@
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#include "raylib.h"
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#define max(a, b) ((a)>(b)? (a) : (b))
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#define min(a, b) ((a)<(b)? (a) : (b))
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#include "raymath.h" // Required for: Vector2Clamp()
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// Clamp Vector2 value with min and max and return a new vector2
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// NOTE: Required for virtual mouse, to clamp inside virtual game size
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Vector2 ClampValue(Vector2 value, Vector2 min, Vector2 max)
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{
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Vector2 result = value;
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result.x = (result.x > max.x)? max.x : result.x;
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result.x = (result.x < min.x)? min.x : result.x;
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result.y = (result.y > max.y)? max.y : result.y;
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result.y = (result.y < min.y)? min.y : result.y;
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return result;
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}
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#define MAX(a, b) ((a)>(b)? (a) : (b))
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#define MIN(a, b) ((a)<(b)? (a) : (b))
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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const int windowWidth = 800;
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// Update
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//----------------------------------------------------------------------------------
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// Compute required framebuffer scaling
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float scale = min((float)GetScreenWidth()/gameScreenWidth, (float)GetScreenHeight()/gameScreenHeight);
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float scale = MIN((float)GetScreenWidth()/gameScreenWidth, (float)GetScreenHeight()/gameScreenHeight);
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if (IsKeyPressed(KEY_SPACE))
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{
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Vector2 virtualMouse = { 0 };
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virtualMouse.x = (mouse.x - (GetScreenWidth() - (gameScreenWidth*scale))*0.5f)/scale;
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virtualMouse.y = (mouse.y - (GetScreenHeight() - (gameScreenHeight*scale))*0.5f)/scale;
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virtualMouse = ClampValue(virtualMouse, (Vector2){ 0, 0 }, (Vector2){ (float)gameScreenWidth, (float)gameScreenHeight });
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virtualMouse = Vector2Clamp(virtualMouse, (Vector2){ 0, 0 }, (Vector2){ (float)gameScreenWidth, (float)gameScreenHeight });
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// Apply the same transformation as the virtual mouse to the real mouse (i.e. to work with raygui)
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//SetMouseOffset(-(GetScreenWidth() - (gameScreenWidth*scale))*0.5f, -(GetScreenHeight() - (gameScreenHeight*scale))*0.5f);
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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#include <stdlib.h>
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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#include <stdlib.h> // Required for: free()
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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#define MAX_GLTF_MODELS 8
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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#define MAX_VOX_FILES 3
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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static Mesh GenMeshCustom(void); // Generate a simple triangle mesh from code
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(void)
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{
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// Initialization
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#define FLT_MAX 340282346638528859811704183484516925440.0f // Maximum value of a float, from bit pattern 01111111011111111111111111111111
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|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -18,6 +18,9 @@
|
|||
#define FOVY_PERSPECTIVE 45.0f
|
||||
#define WIDTH_ORTHOGRAPHIC 10.0f
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -23,6 +23,9 @@
|
|||
// Generate cubemap (6 faces) from equirectangular (panorama) texture
|
||||
static TextureCubemap GenTextureCubemap(Shader shader, Texture2D panorama, int size, int format);
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -13,8 +13,11 @@
|
|||
|
||||
#include "raylib.h"
|
||||
|
||||
#include <math.h>
|
||||
#include <math.h> // Required for: sinf()
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main()
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -15,6 +15,9 @@
|
|||
|
||||
#include "raymath.h" // Required for: MatrixRotateXYZ()
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -56,10 +56,8 @@ enum EasingTypes {
|
|||
EASING_NONE = NUM_EASING_TYPES
|
||||
};
|
||||
|
||||
|
||||
static float NoEase(float t, float b, float c, float d); // NoEase function declaration, function used when "no easing" is selected for any axis
|
||||
|
||||
|
||||
// Easing functions reference data
|
||||
static const struct {
|
||||
const char *name;
|
||||
|
@ -96,7 +94,9 @@ static const struct {
|
|||
[EASING_NONE] = { .name = "None", .func = NoEase },
|
||||
};
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -16,6 +16,9 @@
|
|||
#include "resources/audio_data.h" // Wave file exported with ExportWaveAsCode()
|
||||
#include "resources/image_data.h" // Image file exported with ExportImageAsCode()
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -49,7 +49,10 @@ typedef struct Particle {
|
|||
float period;
|
||||
} Particle;
|
||||
|
||||
int main()
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
//--------------------------------------------------------------------------------------
|
||||
|
|
|
@ -40,6 +40,9 @@ typedef struct GolUpdateSSBO {
|
|||
GolUpdateCmd commands[MAX_BUFFERED_TRANSFERTS];
|
||||
} GolUpdateSSBO;
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -113,9 +113,9 @@ static void DrawRectangleV(Vector2 position, Vector2 size, Color color);
|
|||
//static Matrix MatrixPerspective(double fovy, double aspect, double near, double far);
|
||||
//static Matrix MatrixLookAt(Vector3 eye, Vector3 target, Vector3 up);
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Main Entry point
|
||||
//----------------------------------------------------------------------------------
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -30,6 +30,9 @@
|
|||
#define GLSL_VERSION 100
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -24,6 +24,9 @@
|
|||
#define GLSL_VERSION 100
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -31,6 +31,9 @@
|
|||
#define GLSL_VERSION 100
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -38,6 +38,9 @@
|
|||
#define GLSL_VERSION 100
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -23,6 +23,9 @@
|
|||
#define GLSL_VERSION 100
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -35,6 +35,9 @@ const float pointsOfInterest[6][2] =
|
|||
{ -0.70176f, -0.3842f },
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -24,6 +24,9 @@
|
|||
#define GLSL_VERSION 100
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -24,6 +24,9 @@
|
|||
#define GLSL_VERSION 100
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -69,6 +69,9 @@ static const char *paletteText[] = {
|
|||
"RKBV (2-strip film)"
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -58,6 +58,9 @@ static const char *postproShaderText[] = {
|
|||
//"FXAA"
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -20,6 +20,9 @@
|
|||
#define GLSL_VERSION 100
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -24,6 +24,9 @@
|
|||
#define GLSL_VERSION 100
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -27,6 +27,9 @@
|
|||
#define GLSL_VERSION 100
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -64,6 +64,9 @@ typedef struct Star {
|
|||
void UpdateStar(Star *s);
|
||||
void ResetStar(Star *s);
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -21,6 +21,9 @@
|
|||
#define GLSL_VERSION 100
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -22,6 +22,9 @@
|
|||
#define GLSL_VERSION 100
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -26,6 +26,9 @@
|
|||
#define GLSL_VERSION 100
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -11,6 +11,9 @@
|
|||
|
||||
#include "raylib.h"
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -11,6 +11,9 @@
|
|||
|
||||
#include "raylib.h"
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -10,8 +10,12 @@
|
|||
********************************************************************************************/
|
||||
|
||||
#include "raylib.h"
|
||||
#include <stdlib.h> // Required for abs()
|
||||
|
||||
#include <stdlib.h> // Required for: abs()
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -13,6 +13,9 @@
|
|||
|
||||
#define MAX_COLORS_COUNT 21 // Number of colors available
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -16,6 +16,9 @@
|
|||
#define RAYGUI_IMPLEMENTATION
|
||||
#include "raygui.h" // Required for GUI controls
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -16,6 +16,9 @@
|
|||
#define RAYGUI_IMPLEMENTATION
|
||||
#include "raygui.h" // Required for GUI controls
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -16,6 +16,9 @@
|
|||
#define RAYGUI_IMPLEMENTATION
|
||||
#include "raygui.h" // Required for GUI controls
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -13,6 +13,9 @@
|
|||
|
||||
#include "easings.h" // Required for easing functions
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -13,6 +13,9 @@
|
|||
|
||||
#include "easings.h" // Required for easing functions
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -24,6 +24,9 @@
|
|||
|
||||
#define PLAY_TIME_IN_FRAMES 240 // At 60 fps = 4 seconds
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -13,6 +13,9 @@
|
|||
|
||||
#include <math.h> // Required for: atan2f()
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -11,6 +11,9 @@
|
|||
|
||||
#include "raylib.h"
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -11,6 +11,9 @@
|
|||
|
||||
#include "raylib.h"
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -11,6 +11,9 @@
|
|||
|
||||
#include "raylib.h"
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -15,6 +15,9 @@
|
|||
|
||||
#define MOUSE_SCALE_MARK_SIZE 12
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -206,6 +206,9 @@ void SetupBoxes(Rectangle *boxes, int *count)
|
|||
*count = MAX_BOXES;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -15,6 +15,9 @@
|
|||
|
||||
#include "raylib.h"
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -20,6 +20,9 @@
|
|||
|
||||
#include "raylib.h"
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -19,6 +19,9 @@
|
|||
|
||||
#include <stdlib.h>
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -20,6 +20,9 @@
|
|||
|
||||
#include "raylib.h"
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -11,6 +11,9 @@
|
|||
|
||||
#include "raylib.h"
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -13,6 +13,9 @@
|
|||
|
||||
#define MAX_INPUT_CHARS 9
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -16,6 +16,9 @@
|
|||
|
||||
#define MAX_FONTS 8
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -16,7 +16,9 @@
|
|||
static void DrawTextBoxed(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint); // Draw text using font inside rectangle limits
|
||||
static void DrawTextBoxedSelectable(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint, int selectStart, int selectLength, Color selectTint, Color selectBackTint); // Draw text using font inside rectangle limits with support for text selection
|
||||
|
||||
// Main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -148,9 +148,9 @@ struct {
|
|||
|
||||
static int hovered = -1, selected = -1;
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
// Main entry point
|
||||
//--------------------------------------------------------------------------------------
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -11,6 +11,9 @@
|
|||
|
||||
#include "raylib.h"
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
|
@ -11,6 +11,9 @@
|
|||
|
||||
#include "raylib.h"
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
// Initialization
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue