David Reid
c71b01c8ac
Update mini_al with fixes for OpenSL and SDL backends.
2017-11-21 06:35:38 +10:00
David Reid
14b889be41
Update mini_al with a potential fix for HTML5.
2017-11-20 21:47:07 +10:00
David Reid
3238cba47c
Log the name of the playback device.
2017-11-19 19:38:23 +10:00
David Reid
49e945f958
Update mini_al with fixes and improvements for Emscripten.
2017-11-19 12:15:01 +10:00
David Reid
84ef860443
Update mini_al with experimental support for SDL/Emscripten.
2017-11-18 22:30:20 +10:00
David Reid
3be83dac7e
Update mini_al.
2017-11-18 11:51:51 +10:00
David Reid
b9bb80d004
Add some logging and update mini_al.
2017-11-18 10:27:44 +10:00
Ray San
6d317c7afe
Remove glfw3 dependency
...
Full sources already included and compiled with raylib (rglfw)
2017-11-17 18:43:39 +01:00
Ray San
e2e4b8df28
Remove unneeded glfw dependencies
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Only required by examples
2017-11-17 18:42:39 +01:00
Ray San
a6877c82c6
Added alternative license to rgif.h library
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Just in case of legal conflict with public domain software, added MIT
alternative license.
2017-11-17 18:30:19 +01:00
David Reid
261b00e9e8
Update mini_al.
2017-11-17 21:12:05 +10:00
David Reid
96be62e88b
Update mini_al.h
2017-11-16 21:49:45 +10:00
David Reid
e03afbf2fa
Add support for pitch shifting.
...
This commit should bring the mini_al backend up to feature parity with
the OpenAL backend.
2017-11-15 22:04:23 +10:00
David Reid
88d2810fa3
Bug fixes for Music with mini_al.
2017-11-14 21:15:50 +10:00
David Reid
3a96a66fdf
Bring up to date with changes to mini_al.
2017-11-13 21:46:29 +10:00
Ray San
9c65caea8c
Added GLFW sources to raylib
...
Compiling GLFW library with raylib avoids external dependencies, this
way we solve version problems in some platforms
2017-11-13 12:09:41 +01:00
David Reid
e52f4282d6
Update comments.
2017-11-12 22:57:31 +10:00
David Reid
75433a670e
Initial work on adding support for mini_al.
2017-11-12 14:17:05 +10:00
Ray San
b6b58991e6
Working on UWP support
...
Support Universal Windows Platform (UWP):
- Windows 10 App
- Windows Phone
- Xbox One
2017-11-10 12:37:53 +01:00
Ray San
3c3d56bb4a
Renamed data types to standard names
2017-11-03 12:40:46 +01:00
Ray San
d302316e51
Reorganize release and dependencies
2017-10-11 11:22:49 +02:00
Ray San
9000fc28a3
Keep working on Android shared libs...
2017-10-04 12:51:53 +02:00
Ray San
1288d6a5df
Updated android_native_app_glue
2017-10-02 13:06:34 +02:00
Ray San
ea0decece8
Updated OpenAL Soft headers
2017-10-02 13:06:19 +02:00
Ray San
144b0ed695
Renamed gif writting library
2017-10-02 13:06:04 +02:00
Ray
fb334e2fd1
Testing shapes generation using additional library
2017-09-02 17:42:22 +02:00
raysan5
2ec8880197
Updated stb libs to latest version
2017-08-04 12:58:39 +02:00
raysan5
53fbeeea71
Corected some issues with jar_xm
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Problems when compiling with VS2015
Probably DEBUG(...) macro is not the best naming...
2017-07-08 14:19:27 +02:00
Wilhem Barbier
a0ac8ee2c4
Add more image generation functions: radial gradient and perlin noise
2017-06-28 15:29:56 +02:00
raysan5
f54501a355
Review gif recording (simplified)
2017-05-27 14:40:05 +02:00
Ray
afb841b7dd
Reverted to previous OpenAL version
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Issues when pausin musing and trying to resume (not resuming!)
2017-05-18 23:26:20 +02:00
Ray
9f50c6e611
Added gif file writter library
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Setup for a new amazing feature! ;)
2017-05-17 16:01:55 +02:00
Ray
87a3970222
Move android_native_app_glue to folder
2017-05-15 18:06:26 +02:00
Ray
fb0f2fd181
Moved Android header to external folder
2017-05-14 18:33:15 +02:00
Ray
32e5e20734
Update to latest OpenAL Soft version (1.18.0-dev)
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Note that Android and Desktop versions of OpenAL Soft come from the same
sources, recompiled for every platform
2017-05-14 18:32:27 +02:00
Ray
a63ad0fec4
Remove OculusSDK library
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Just waiting for a better future alternative (multiplatform)... OpenXR ?
2017-05-14 18:30:21 +02:00
Ray
e7f0d0eef1
Corrected issue with alloca.h on GCC
2017-04-21 00:08:24 +02:00
raysan5
c67cffea38
Updated STB libs to latest version
2017-04-16 14:06:04 +02:00
Ray
8374460c39
Added glfw3 lib (for VS2015)
2017-04-08 23:32:30 +02:00
-
cb29b1d2ac
Removed unnecesary libs
2017-03-07 09:45:18 +01:00
raysan5
05f039f85f
Corrected issue with OpenAL being 'keg only' on OSX
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Also reviewed issue with stdbool when compiling with clang
2017-02-11 23:34:41 +01:00
Ray
7cd24d2706
Updated stb external libraries
2017-01-18 23:27:41 +01:00
raysan5
5da815234c
Improved FLAC audio support
2016-12-26 10:52:57 +01:00
raysan5
6d1b712a96
Reviewed modules comments
2016-11-16 18:46:13 +01:00
raysan5
836d3341a5
Renamed OpenAL32 dll library
2016-10-31 13:54:37 +01:00
Ray
1c05017548
Added OpenAL static library
2016-10-15 13:51:33 +02:00
raysan5
b1651baea5
Added support for FLAC audio loading/streaming
2016-10-10 18:22:55 +02:00
raysan5
c5bf9623d1
Updated LibOVR to SDK version 1.8
...
Weird, OVR_Version.h still points to 1.7, probably a typo...
2016-09-20 20:16:19 +02:00
raysan5
9923fe51a7
Tweak to avoid warning
2016-09-12 19:36:55 +02:00
raysan5
735968e685
[rlua] new module: raylib Lua binding
2016-08-03 21:38:21 +02:00
raysan5
02c456432d
Complete review of audio system
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Still some work left...
2016-08-01 12:49:17 +02:00
raysan5
a008d49230
Corrected some issues to compile with MSC
2016-07-29 13:17:50 +02:00
raysan5
4facc03a64
Upload ptheads Win32 DLL
2016-07-25 08:50:40 +02:00
raysan5
76c9e9883d
Update runtime DLL to version 1.6
2016-07-19 10:03:05 +02:00
Ray
5139948ef9
Updated to Oculus PC SDK 1.6
2016-07-19 09:42:48 +02:00
raysan5
697e1d4941
Update pthreads library (win32)
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This library is only required by physac module to compulte physics in a
second thread
2016-07-18 14:53:11 +02:00
raysan5
8bdd03eeac
Updated Oculus PC SDK to version 1.5
2016-07-04 18:34:02 +02:00
victorfisac
1a8fbe5cf0
Add pthread external library to source...
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and add instructions in physac examples to run it successful.
2016-06-14 20:31:48 +02:00
raysan5
d60dc7c2eb
Added Oculus Rift library dll
2016-06-14 17:34:51 +02:00
raysan5
0d0f306fc2
Add Oculus SDK LibOVR library to external deps.
2016-06-14 17:15:00 +02:00
raysan5
3884716948
Corrected a couple of warnings
2016-06-11 12:01:39 +02:00
raysan5
52b88e0991
Reduce extensions dependencies
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Only using raylib required extensions... it could be further reduced!
2016-06-11 10:58:17 +02:00
Joshua Reisenauer
7bf2854e94
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
2016-06-07 16:07:57 -07:00
Joshua Reisenauer
f0d8c009ae
cleaned things up
2016-06-07 16:03:21 -07:00
raysan5
058af472ea
Converted GLAD to header only
2016-06-07 18:57:20 +02:00
Ray
4dada32693
Include GLFW3 DLL
2016-06-06 20:40:17 +02:00
Ray
34aea08ba2
Update to OpenAL Soft 1.17.2
2016-06-06 20:39:59 +02:00
Ray
6b2823775e
Remove OpenAL Soft
2016-06-06 20:34:11 +02:00
Ray
5f5d191d88
Updated to GLFW 3.2
2016-06-06 20:26:02 +02:00
Ray
29d505c98e
Reorganize external libraries - BREAKING CHANGE -
...
Moved all external libraries used by raylib to external folder inside
raylib src. Makefile has already been update and also the different
includes in raylib modules.
2016-06-06 14:34:43 +02:00