Commit Graph

120 Commits

Author SHA1 Message Date
David Reid
c71b01c8ac Update mini_al with fixes for OpenSL and SDL backends. 2017-11-21 06:35:38 +10:00
David Reid
14b889be41 Update mini_al with a potential fix for HTML5. 2017-11-20 21:47:07 +10:00
David Reid
3238cba47c Log the name of the playback device. 2017-11-19 19:38:23 +10:00
David Reid
49e945f958 Update mini_al with fixes and improvements for Emscripten. 2017-11-19 12:15:01 +10:00
David Reid
84ef860443 Update mini_al with experimental support for SDL/Emscripten. 2017-11-18 22:30:20 +10:00
David Reid
3be83dac7e Update mini_al. 2017-11-18 11:51:51 +10:00
David Reid
b9bb80d004 Add some logging and update mini_al. 2017-11-18 10:27:44 +10:00
Ray San
6d317c7afe Remove glfw3 dependency
Full sources already included and compiled with raylib (rglfw)
2017-11-17 18:43:39 +01:00
Ray San
e2e4b8df28 Remove unneeded glfw dependencies
Only required by examples
2017-11-17 18:42:39 +01:00
Ray San
a6877c82c6 Added alternative license to rgif.h library
Just in case of legal conflict with public domain software, added MIT
alternative license.
2017-11-17 18:30:19 +01:00
David Reid
261b00e9e8 Update mini_al. 2017-11-17 21:12:05 +10:00
David Reid
96be62e88b Update mini_al.h 2017-11-16 21:49:45 +10:00
David Reid
e03afbf2fa Add support for pitch shifting.
This commit should bring the mini_al backend up to feature parity with
the OpenAL backend.
2017-11-15 22:04:23 +10:00
David Reid
88d2810fa3 Bug fixes for Music with mini_al. 2017-11-14 21:15:50 +10:00
David Reid
3a96a66fdf Bring up to date with changes to mini_al. 2017-11-13 21:46:29 +10:00
Ray San
9c65caea8c Added GLFW sources to raylib
Compiling GLFW library with raylib avoids external dependencies, this
way we solve version problems in some platforms
2017-11-13 12:09:41 +01:00
David Reid
e52f4282d6 Update comments. 2017-11-12 22:57:31 +10:00
David Reid
75433a670e Initial work on adding support for mini_al. 2017-11-12 14:17:05 +10:00
Ray San
b6b58991e6 Working on UWP support
Support Universal Windows Platform (UWP):
- Windows 10 App
- Windows Phone
- Xbox One
2017-11-10 12:37:53 +01:00
Ray San
3c3d56bb4a Renamed data types to standard names 2017-11-03 12:40:46 +01:00
Ray San
d302316e51 Reorganize release and dependencies 2017-10-11 11:22:49 +02:00
Ray San
9000fc28a3 Keep working on Android shared libs... 2017-10-04 12:51:53 +02:00
Ray San
1288d6a5df Updated android_native_app_glue 2017-10-02 13:06:34 +02:00
Ray San
ea0decece8 Updated OpenAL Soft headers 2017-10-02 13:06:19 +02:00
Ray San
144b0ed695 Renamed gif writting library 2017-10-02 13:06:04 +02:00
Ray
fb334e2fd1 Testing shapes generation using additional library 2017-09-02 17:42:22 +02:00
raysan5
2ec8880197 Updated stb libs to latest version 2017-08-04 12:58:39 +02:00
raysan5
53fbeeea71 Corected some issues with jar_xm
Problems when compiling with VS2015
Probably DEBUG(...) macro is not the best naming...
2017-07-08 14:19:27 +02:00
Wilhem Barbier
a0ac8ee2c4 Add more image generation functions: radial gradient and perlin noise 2017-06-28 15:29:56 +02:00
raysan5
f54501a355 Review gif recording (simplified) 2017-05-27 14:40:05 +02:00
Ray
afb841b7dd Reverted to previous OpenAL version
Issues when pausin musing and trying to resume (not resuming!)
2017-05-18 23:26:20 +02:00
Ray
9f50c6e611 Added gif file writter library
Setup for a new amazing feature! ;)
2017-05-17 16:01:55 +02:00
Ray
87a3970222 Move android_native_app_glue to folder 2017-05-15 18:06:26 +02:00
Ray
fb0f2fd181 Moved Android header to external folder 2017-05-14 18:33:15 +02:00
Ray
32e5e20734 Update to latest OpenAL Soft version (1.18.0-dev)
Note that Android and Desktop versions of OpenAL Soft come from the same
sources, recompiled for every platform
2017-05-14 18:32:27 +02:00
Ray
a63ad0fec4 Remove OculusSDK library
Just waiting for a better future alternative (multiplatform)... OpenXR ?
2017-05-14 18:30:21 +02:00
Ray
e7f0d0eef1 Corrected issue with alloca.h on GCC 2017-04-21 00:08:24 +02:00
raysan5
c67cffea38 Updated STB libs to latest version 2017-04-16 14:06:04 +02:00
Ray
8374460c39 Added glfw3 lib (for VS2015) 2017-04-08 23:32:30 +02:00
-
cb29b1d2ac Removed unnecesary libs 2017-03-07 09:45:18 +01:00
raysan5
05f039f85f Corrected issue with OpenAL being 'keg only' on OSX
Also reviewed issue with stdbool when compiling with clang
2017-02-11 23:34:41 +01:00
Ray
7cd24d2706 Updated stb external libraries 2017-01-18 23:27:41 +01:00
raysan5
5da815234c Improved FLAC audio support 2016-12-26 10:52:57 +01:00
raysan5
6d1b712a96 Reviewed modules comments 2016-11-16 18:46:13 +01:00
raysan5
836d3341a5 Renamed OpenAL32 dll library 2016-10-31 13:54:37 +01:00
Ray
1c05017548 Added OpenAL static library 2016-10-15 13:51:33 +02:00
raysan5
b1651baea5 Added support for FLAC audio loading/streaming 2016-10-10 18:22:55 +02:00
raysan5
c5bf9623d1 Updated LibOVR to SDK version 1.8
Weird, OVR_Version.h still points to 1.7, probably a typo...
2016-09-20 20:16:19 +02:00
raysan5
9923fe51a7 Tweak to avoid warning 2016-09-12 19:36:55 +02:00
raysan5
735968e685 [rlua] new module: raylib Lua binding 2016-08-03 21:38:21 +02:00
raysan5
02c456432d Complete review of audio system
Still some work left...
2016-08-01 12:49:17 +02:00
raysan5
a008d49230 Corrected some issues to compile with MSC 2016-07-29 13:17:50 +02:00
raysan5
4facc03a64 Upload ptheads Win32 DLL 2016-07-25 08:50:40 +02:00
raysan5
76c9e9883d Update runtime DLL to version 1.6 2016-07-19 10:03:05 +02:00
Ray
5139948ef9 Updated to Oculus PC SDK 1.6 2016-07-19 09:42:48 +02:00
raysan5
697e1d4941 Update pthreads library (win32)
This library is only required by physac module to compulte physics in a
second thread
2016-07-18 14:53:11 +02:00
raysan5
8bdd03eeac Updated Oculus PC SDK to version 1.5 2016-07-04 18:34:02 +02:00
victorfisac
1a8fbe5cf0 Add pthread external library to source...
and add instructions in physac examples to run it successful.
2016-06-14 20:31:48 +02:00
raysan5
d60dc7c2eb Added Oculus Rift library dll 2016-06-14 17:34:51 +02:00
raysan5
0d0f306fc2 Add Oculus SDK LibOVR library to external deps. 2016-06-14 17:15:00 +02:00
raysan5
3884716948 Corrected a couple of warnings 2016-06-11 12:01:39 +02:00
raysan5
52b88e0991 Reduce extensions dependencies
Only using raylib required extensions... it could be further reduced!
2016-06-11 10:58:17 +02:00
Joshua Reisenauer
7bf2854e94 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop 2016-06-07 16:07:57 -07:00
Joshua Reisenauer
f0d8c009ae cleaned things up 2016-06-07 16:03:21 -07:00
raysan5
058af472ea Converted GLAD to header only 2016-06-07 18:57:20 +02:00
Ray
4dada32693 Include GLFW3 DLL 2016-06-06 20:40:17 +02:00
Ray
34aea08ba2 Update to OpenAL Soft 1.17.2 2016-06-06 20:39:59 +02:00
Ray
6b2823775e Remove OpenAL Soft 2016-06-06 20:34:11 +02:00
Ray
5f5d191d88 Updated to GLFW 3.2 2016-06-06 20:26:02 +02:00
Ray
29d505c98e Reorganize external libraries - BREAKING CHANGE -
Moved all external libraries used by raylib to external folder inside
raylib src. Makefile has already been update and also the different
includes in raylib modules.
2016-06-06 14:34:43 +02:00