Keep working on Android shared libs...
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@ -261,7 +261,7 @@ ifeq ($(PLATFORM),PLATFORM_ANDROID)
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# Force linking of library module to define symbol
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LDFLAGS += -u ANativeActivity_onCreate
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# Library paths containing required libs
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LDFLAGS += -L. -Lsrc -L$(OUTPUT_PATH)
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LDFLAGS += -L. -Lsrc -L$(OUTPUT_PATH) -Lexternal/openal_soft/lib/android
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LDLIBS = -lopenal -llog -landroid -lEGL -lGLESv2 -lOpenSLES -latomic -lc -lm
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endif
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src/external/openal_soft/lib/android/libopenal.so
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src/external/openal_soft/lib/android/libopenal.so
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@ -33,8 +33,8 @@ PROJECT_DIR = ./
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LIBRARY_NAME = raylib_game
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# define libtype for raylib and OpenAL Soft: STATIC (.a) or SHARED (.so/.dll)
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RAYLIB_LIBTYPE ?= STATIC
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OPENAL_LIBTYPE ?= STATIC
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RAYLIB_LIBTYPE ?= SHARED
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OPENAL_LIBTYPE ?= SHARED
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# add shared libs to APK if required
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ifeq ($(RAYLIB_LIBTYPE),SHARED)
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