Reverted change that breaks 3D drawing

It should be reviewed more carefully...
This commit is contained in:
Ray San 2017-10-04 12:13:32 +02:00
parent ddea9d68bf
commit 412c52499a

View File

@ -417,6 +417,7 @@ void rlPushMatrix(void)
}
stack[stackCounter] = *currentMatrix;
rlLoadIdentity();
stackCounter++;
if (currentMatrixMode == RL_MODELVIEW) useTempBuffer = true;