Added gif file writter library
Setup for a new amazing feature! ;)
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src/external/gif.h
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src/external/gif.h
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/**********************************************************************************************
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*
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* gif.h by Charlie Tangora [ctangora -at- gmail -dot- com]
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* adapted to C99 and reformatted by Ramon Santamaria (@raysan5)
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*
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* This file offers a simple, very limited way to create animated GIFs directly in code.
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*
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* Those looking for particular cleverness are likely to be disappointed; it's pretty
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* much a straight-ahead implementation of the GIF format with optional Floyd-Steinberg
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* dithering. (It does at least use delta encoding - only the changed portions of each
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* frame are saved.)
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*
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* So resulting files are often quite large. The hope is that it will be handy nonetheless
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* as a quick and easily-integrated way for programs to spit out animations.
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*
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* Only RGBA8 is currently supported as an input format. (The alpha is ignored.)
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*
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* CONFIGURATION:
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*
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* #define GIF_IMPLEMENTATION
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* Generates the implementation of the library into the included file.
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* If not defined, the library is in header only mode and can be included in other headers
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* or source files without problems. But only ONE file should hold the implementation.
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*
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* USAGE:
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* 1) Create a GifWriter struct. Pass it to GifBegin() to initialize and write the header.
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* 2) Pass subsequent frames to GifWriteFrame().
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* 3) Finally, call GifEnd() to close the file handle and free memory.
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*
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*
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* LICENSE: public domain (www.unlicense.org)
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*
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* This is free and unencumbered software released into the public domain.
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* Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
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* software, either in source code form or as a compiled binary, for any purpose,
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* commercial or non-commercial, and by any means.
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*
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* In jurisdictions that recognize copyright laws, the author or authors of this
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* software dedicate any and all copyright interest in the software to the public
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* domain. We make this dedication for the benefit of the public at large and to
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* the detriment of our heirs and successors. We intend this dedication to be an
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* overt act of relinquishment in perpetuity of all present and future rights to
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* this software under copyright law.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**********************************************************************************************/
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#ifndef GIF_H
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#define GIF_H
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#include <stdio.h> // Required for: FILE
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#include <stdint.h> // Required for for integer typedefs
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//#define GIF_STATIC
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#ifdef GIF_STATIC
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#define GIFDEF static // Functions just visible to module including this file
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#else
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#ifdef __cplusplus
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#define GIFDEF extern "C" // Functions visible from other files (no name mangling of functions in C++)
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#else
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#define GIFDEF extern // Functions visible from other files
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#endif
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#endif
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//----------------------------------------------------------------------------------
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// Defines and Macros
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//----------------------------------------------------------------------------------
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//#define MAX_RESOURCES_SUPPORTED 256
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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//----------------------------------------------------------------------------------
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typedef struct GifWriter {
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FILE *f;
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uint8_t *oldImage;
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bool firstFrame;
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} GifWriter;
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//----------------------------------------------------------------------------------
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// Global variables
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//----------------------------------------------------------------------------------
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//...
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//----------------------------------------------------------------------------------
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// Module Functions Declaration
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//----------------------------------------------------------------------------------
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// NOTE: By default use bitDepth = 8, dither = false
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GIFDEF bool GifBegin(GifWriter *writer, const char *filename, uint32_t width, uint32_t height, uint32_t delay, int32_t bitDepth, bool dither);
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GIFDEF bool GifWriteFrame(GifWriter *writer, const uint8_t *image, uint32_t width, uint32_t height, uint32_t delay, int bitDepth, bool dither);
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GIFDEF bool GifEnd(GifWriter *writer);
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#endif // GIF_H
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/***********************************************************************************
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*
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* GIF IMPLEMENTATION
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*
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************************************************************************************/
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#if defined(GIF_IMPLEMENTATION)
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#include <stdio.h> // Required for: FILE, fopen(), fclose()
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#include <string.h> // Required for: memcpy()
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#include <stdint.h> // Required for for integer typedefs
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// Define these macros to hook into a custom memory allocator.
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// GIF_TEMP_MALLOC and GIF_TEMP_FREE will only be called in stack fashion - frees in the reverse order of mallocs
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// and any temp memory allocated by a function will be freed before it exits.
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#if !defined(GIF_TEMP_MALLOC)
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#include <stdlib.h>
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#define GIF_TEMP_MALLOC malloc
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#define GIF_TEMP_FREE free
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#endif
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// Check if custom malloc/free functions defined, if not, using standard ones
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// GIF_MALLOC and GIF_FREE are used only by GifBegin and GifEnd respectively,
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// to allocate a buffer the size of the image, which is used to find changed pixels for delta-encoding.
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#if !defined(GIF_MALLOC)
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#include <stdlib.h> // Required for: malloc(), free()
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#define GIF_MALLOC(size) malloc(size)
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#define GIF_FREE(ptr) free(ptr)
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#endif
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//----------------------------------------------------------------------------------
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// Defines and Macros
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//----------------------------------------------------------------------------------
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#define GIFMIN(a, b) (((a)<(b))?(a):(b))
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#define GIFMAX(a, b) (((a)>(b))?(a):(b))
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#define GIFABS(x) ((x)<0?-(x):(x))
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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//----------------------------------------------------------------------------------
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//Gif palette structure
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typedef struct GifPalette {
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int bitDepth;
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uint8_t r[256];
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uint8_t g[256];
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uint8_t b[256];
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// k-d tree over RGB space, organized in heap fashion
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// i.e. left child of node i is node i*2, right child is node i*2 + 1
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// nodes 256-511 are implicitly the leaves, containing a color
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uint8_t treeSplitElt[255];
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uint8_t treeSplit[255];
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} GifPalette;
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// Simple structure to write out the LZW-compressed
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// portion of the imageone bit at a time
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typedef struct GifBitStatus {
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uint8_t bitIndex; // how many bits in the partial byte written so far
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uint8_t byte; // current partial byte
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uint32_t chunkIndex;
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uint8_t chunk[256]; // bytes are written in here until we have 256 of them, then written to the file
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} GifBitStatus;
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// The LZW dictionary is a 256-ary tree constructed
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// as the file is encoded, this is one node
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typedef struct GifLzwNode {
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uint16_t m_next[256];
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} GifLzwNode;
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//----------------------------------------------------------------------------------
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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const int kGifTransIndex = 0;
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//----------------------------------------------------------------------------------
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// Module specific Functions Declaration
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//----------------------------------------------------------------------------------
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static void GifGetClosestPaletteColor(GifPalette *pPal, int r, int g, int b, int *bestInd, int *bestDiff, int treeRoot);
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static void GifSwapPixels(uint8_t *image, int pixA, int pixB);
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static int GifPartition(uint8_t *image, const int left, const int right, const int elt, int pivotIndex);
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static void GifPartitionByMedian(uint8_t *image, int left, int right, int com, int neededCenter);
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static void GifSplitPalette(uint8_t *image, int numPixels, int firstElt, int lastElt, int splitElt, int splitDist, int treeNode, bool buildForDither, GifPalette *pal);
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static int GifPickChangedPixels(const uint8_t *lastFrame, uint8_t *frame, int numPixels);
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static void GifMakePalette(const uint8_t *lastFrame, const uint8_t *nextFrame, uint32_t width, uint32_t height, int bitDepth, bool buildForDither, GifPalette *pPal);
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static void GifDitherImage(const uint8_t *lastFrame, const uint8_t *nextFrame, uint8_t *outFrame, uint32_t width, uint32_t height, GifPalette *pPal);
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static void GifThresholdImage(const uint8_t *lastFrame, const uint8_t *nextFrame, uint8_t *outFrame, uint32_t width, uint32_t height, GifPalette *pPal);
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static void GifWriteBit(GifBitStatus *stat, uint32_t bit);
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static void GifWriteChunk(FILE *f, GifBitStatus *stat);
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static void GifWriteCode(FILE *f, GifBitStatus *stat, uint32_t code, uint32_t length);
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static void GifWritePalette(const GifPalette *pPal, FILE *f);
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static void GifWriteLzwImage(FILE *f, uint8_t *image, uint32_t left, uint32_t top, uint32_t width, uint32_t height, uint32_t delay, GifPalette *pPal);
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//----------------------------------------------------------------------------------
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// Module Functions Definition
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//----------------------------------------------------------------------------------
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// Creates a gif file.
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// The input GIFWriter is assumed to be uninitialized.
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// The delay value is the time between frames in hundredths of a second - note that not all viewers pay much attention to this value.
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GIFDEF bool GifBegin(GifWriter *writer, const char *filename, uint32_t width, uint32_t height, uint32_t delay, int32_t bitDepth, bool dither)
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{
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#if _MSC_VER >= 1400
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writer->f = 0;
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fopen_s(&writer->f, filename, "wb");
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#else
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writer->f = fopen(filename, "wb");
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#endif
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if (!writer->f) return false;
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writer->firstFrame = true;
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// allocate
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writer->oldImage = (uint8_t*)GIF_MALLOC(width*height*4);
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fputs("GIF89a", writer->f);
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// screen descriptor
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fputc(width & 0xff, writer->f);
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fputc((width >> 8) & 0xff, writer->f);
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fputc(height & 0xff, writer->f);
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fputc((height >> 8) & 0xff, writer->f);
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fputc(0xf0, writer->f); // there is an unsorted global color table of 2 entries
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fputc(0, writer->f); // background color
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fputc(0, writer->f); // pixels are square (we need to specify this because it's 1989)
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// now the "global" palette (really just a dummy palette)
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// color 0: black
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fputc(0, writer->f);
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fputc(0, writer->f);
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fputc(0, writer->f);
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// color 1: also black
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fputc(0, writer->f);
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fputc(0, writer->f);
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fputc(0, writer->f);
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if (delay != 0)
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{
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// animation header
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fputc(0x21, writer->f); // extension
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fputc(0xff, writer->f); // application specific
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fputc(11, writer->f); // length 11
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fputs("NETSCAPE2.0", writer->f); // yes, really
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fputc(3, writer->f); // 3 bytes of NETSCAPE2.0 data
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fputc(1, writer->f); // JUST BECAUSE
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fputc(0, writer->f); // loop infinitely (byte 0)
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fputc(0, writer->f); // loop infinitely (byte 1)
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fputc(0, writer->f); // block terminator
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}
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return true;
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}
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// Writes out a new frame to a GIF in progress.
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// The GIFWriter should have been created by GIFBegin.
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// AFAIK, it is legal to use different bit depths for different frames of an image -
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// this may be handy to save bits in animations that don't change much.
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GIFDEF bool GifWriteFrame(GifWriter *writer, const uint8_t *image, uint32_t width, uint32_t height, uint32_t delay, int bitDepth, bool dither)
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{
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if (!writer->f) return false;
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const uint8_t *oldImage = writer->firstFrame? NULL : writer->oldImage;
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writer->firstFrame = false;
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GifPalette pal;
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GifMakePalette((dither? NULL : oldImage), image, width, height, bitDepth, dither, &pal);
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if (dither)
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GifDitherImage(oldImage, image, writer->oldImage, width, height, &pal);
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else
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GifThresholdImage(oldImage, image, writer->oldImage, width, height, &pal);
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GifWriteLzwImage(writer->f, writer->oldImage, 0, 0, width, height, delay, &pal);
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return true;
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}
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// Writes the EOF code, closes the file handle, and frees temp memory used by a GIF.
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// Many if not most viewers will still display a GIF properly if the EOF code is missing,
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// but it's still a good idea to write it out.
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GIFDEF bool GifEnd(GifWriter *writer)
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{
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if (!writer->f) return false;
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fputc(0x3b, writer->f); // end of file
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fclose(writer->f);
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GIF_FREE(writer->oldImage);
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writer->f = NULL;
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writer->oldImage = NULL;
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return true;
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}
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//----------------------------------------------------------------------------------
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// Module specific Functions Definition
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//----------------------------------------------------------------------------------
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// walks the k-d tree to pick the palette entry for a desired color.
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// Takes as in/out parameters the current best color and its error -
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// only changes them if it finds a better color in its subtree.
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// this is the major hotspot in the code at the moment.
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static void GifGetClosestPaletteColor(GifPalette *pPal, int r, int g, int b, int *bestInd, int *bestDiff, int treeRoot)
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{
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// base case, reached the bottom of the tree
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if (treeRoot > (1<<pPal->bitDepth)-1)
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{
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int ind = treeRoot-(1<<pPal->bitDepth);
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if (ind == kGifTransIndex) return;
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// check whether this color is better than the current winner
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int r_err = r - ((int32_t)pPal->r[ind]);
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int g_err = g - ((int32_t)pPal->g[ind]);
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int b_err = b - ((int32_t)pPal->b[ind]);
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int diff = GIFABS(r_err)+GIFABS(g_err)+GIFABS(b_err);
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if (diff < *bestDiff)
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{
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*bestInd = ind;
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*bestDiff = diff;
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}
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return;
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}
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// take the appropriate color (r, g, or b) for this node of the k-d tree
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int comps[3]; comps[0] = r; comps[1] = g; comps[2] = b;
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int splitComp = comps[pPal->treeSplitElt[treeRoot]];
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int splitPos = pPal->treeSplit[treeRoot];
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if (splitPos > splitComp)
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{
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// check the left subtree
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GifGetClosestPaletteColor(pPal, r, g, b, bestInd, bestDiff, treeRoot*2);
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if (*bestDiff > (splitPos - splitComp))
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{
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// cannot prove there's not a better value in the right subtree, check that too
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GifGetClosestPaletteColor(pPal, r, g, b, bestInd, bestDiff, treeRoot*2 + 1);
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}
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}
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else
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{
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GifGetClosestPaletteColor(pPal, r, g, b, bestInd, bestDiff, treeRoot*2 + 1);
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if (*bestDiff > splitComp - splitPos)
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{
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GifGetClosestPaletteColor(pPal, r, g, b, bestInd, bestDiff, treeRoot*2);
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}
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}
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}
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static void GifSwapPixels(uint8_t *image, int pixA, int pixB)
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{
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uint8_t rA = image[pixA*4];
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uint8_t gA = image[pixA*4 + 1];
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uint8_t bA = image[pixA*4+2];
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uint8_t aA = image[pixA*4+3];
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uint8_t rB = image[pixB*4];
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uint8_t gB = image[pixB*4 + 1];
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uint8_t bB = image[pixB*4+2];
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uint8_t aB = image[pixA*4+3];
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image[pixA*4] = rB;
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image[pixA*4 + 1] = gB;
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image[pixA*4+2] = bB;
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image[pixA*4+3] = aB;
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image[pixB*4] = rA;
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image[pixB*4 + 1] = gA;
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image[pixB*4+2] = bA;
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image[pixB*4+3] = aA;
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}
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// just the partition operation from quicksort
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static int GifPartition(uint8_t *image, const int left, const int right, const int elt, int pivotIndex)
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{
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const int pivotValue = image[(pivotIndex)*4+elt];
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GifSwapPixels(image, pivotIndex, right-1);
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int storeIndex = left;
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bool split = 0;
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for (int ii=left; ii<right-1; ++ii)
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{
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int arrayVal = image[ii*4+elt];
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if (arrayVal < pivotValue)
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{
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GifSwapPixels(image, ii, storeIndex);
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++storeIndex;
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}
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else if (arrayVal == pivotValue)
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{
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if (split)
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{
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GifSwapPixels(image, ii, storeIndex);
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++storeIndex;
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}
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split = !split;
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}
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}
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GifSwapPixels(image, storeIndex, right-1);
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return storeIndex;
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}
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// Perform an incomplete sort, finding all elements above and below the desired median
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static void GifPartitionByMedian(uint8_t *image, int left, int right, int com, int neededCenter)
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{
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if (left < right-1)
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{
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int pivotIndex = left + (right-left)/2;
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pivotIndex = GifPartition(image, left, right, com, pivotIndex);
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// Only "sort" the section of the array that contains the median
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if (pivotIndex > neededCenter)
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GifPartitionByMedian(image, left, pivotIndex, com, neededCenter);
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if (pivotIndex < neededCenter)
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GifPartitionByMedian(image, pivotIndex + 1, right, com, neededCenter);
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}
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}
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// Builds a palette by creating a balanced k-d tree of all pixels in the image
|
||||
static void GifSplitPalette(uint8_t *image, int numPixels, int firstElt, int lastElt, int splitElt, int splitDist,
|
||||
int treeNode, bool buildForDither, GifPalette *pal)
|
||||
{
|
||||
if (lastElt <= firstElt || numPixels == 0)
|
||||
return;
|
||||
|
||||
// base case, bottom of the tree
|
||||
if (lastElt == firstElt + 1)
|
||||
{
|
||||
if (buildForDither)
|
||||
{
|
||||
// Dithering needs at least one color as dark as anything
|
||||
// in the image and at least one brightest color -
|
||||
// otherwise it builds up error and produces strange artifacts
|
||||
if (firstElt == 1)
|
||||
{
|
||||
// special case: the darkest color in the image
|
||||
uint32_t r=255, g=255, b=255;
|
||||
for (int ii=0; ii<numPixels; ++ii)
|
||||
{
|
||||
r = GIFMIN(r, image[ii*4+0]);
|
||||
g = GIFMIN(g, image[ii*4 + 1]);
|
||||
b = GIFMIN(b, image[ii*4+2]);
|
||||
}
|
||||
|
||||
pal->r[firstElt] = r;
|
||||
pal->g[firstElt] = g;
|
||||
pal->b[firstElt] = b;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (firstElt == (1 << pal->bitDepth)-1)
|
||||
{
|
||||
// special case: the lightest color in the image
|
||||
uint32_t r=0, g=0, b=0;
|
||||
for (int ii=0; ii<numPixels; ++ii)
|
||||
{
|
||||
r = GIFMAX(r, image[ii*4+0]);
|
||||
g = GIFMAX(g, image[ii*4 + 1]);
|
||||
b = GIFMAX(b, image[ii*4+2]);
|
||||
}
|
||||
|
||||
pal->r[firstElt] = r;
|
||||
pal->g[firstElt] = g;
|
||||
pal->b[firstElt] = b;
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// otherwise, take the average of all colors in this subcube
|
||||
uint64_t r=0, g=0, b=0;
|
||||
for (int ii=0; ii<numPixels; ++ii)
|
||||
{
|
||||
r += image[ii*4+0];
|
||||
g += image[ii*4 + 1];
|
||||
b += image[ii*4+2];
|
||||
}
|
||||
|
||||
r += numPixels / 2; // round to nearest
|
||||
g += numPixels / 2;
|
||||
b += numPixels / 2;
|
||||
|
||||
r /= numPixels;
|
||||
g /= numPixels;
|
||||
b /= numPixels;
|
||||
|
||||
pal->r[firstElt] = (uint8_t)r;
|
||||
pal->g[firstElt] = (uint8_t)g;
|
||||
pal->b[firstElt] = (uint8_t)b;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Find the axis with the largest range
|
||||
int minR = 255, maxR = 0;
|
||||
int minG = 255, maxG = 0;
|
||||
int minB = 255, maxB = 0;
|
||||
for (int ii=0; ii<numPixels; ++ii)
|
||||
{
|
||||
int r = image[ii*4+0];
|
||||
int g = image[ii*4 + 1];
|
||||
int b = image[ii*4+2];
|
||||
|
||||
if (r > maxR) maxR = r;
|
||||
if (r < minR) minR = r;
|
||||
|
||||
if (g > maxG) maxG = g;
|
||||
if (g < minG) minG = g;
|
||||
|
||||
if (b > maxB) maxB = b;
|
||||
if (b < minB) minB = b;
|
||||
}
|
||||
|
||||
int rRange = maxR - minR;
|
||||
int gRange = maxG - minG;
|
||||
int bRange = maxB - minB;
|
||||
|
||||
// and split along that axis. (incidentally, this means this isn't a "proper" k-d tree but I don't know what else to call it)
|
||||
int splitCom = 1;
|
||||
if (bRange > gRange) splitCom = 2;
|
||||
if (rRange > bRange && rRange > gRange) splitCom = 0;
|
||||
|
||||
int subPixelsA = numPixels *(splitElt - firstElt) / (lastElt - firstElt);
|
||||
int subPixelsB = numPixels-subPixelsA;
|
||||
|
||||
GifPartitionByMedian(image, 0, numPixels, splitCom, subPixelsA);
|
||||
|
||||
pal->treeSplitElt[treeNode] = splitCom;
|
||||
pal->treeSplit[treeNode] = image[subPixelsA*4+splitCom];
|
||||
|
||||
GifSplitPalette(image, subPixelsA, firstElt, splitElt, splitElt-splitDist, splitDist/2, treeNode*2, buildForDither, pal);
|
||||
GifSplitPalette(image+subPixelsA*4, subPixelsB, splitElt, lastElt, splitElt+splitDist, splitDist/2, treeNode*2 + 1, buildForDither, pal);
|
||||
}
|
||||
|
||||
// Finds all pixels that have changed from the previous image and
|
||||
// moves them to the fromt of th buffer.
|
||||
// This allows us to build a palette optimized for the colors of the
|
||||
// changed pixels only.
|
||||
static int GifPickChangedPixels(const uint8_t *lastFrame, uint8_t *frame, int numPixels)
|
||||
{
|
||||
int numChanged = 0;
|
||||
uint8_t *writeIter = frame;
|
||||
|
||||
for (int ii=0; ii<numPixels; ++ii)
|
||||
{
|
||||
if (lastFrame[0] != frame[0] ||
|
||||
lastFrame[1] != frame[1] ||
|
||||
lastFrame[2] != frame[2])
|
||||
{
|
||||
writeIter[0] = frame[0];
|
||||
writeIter[1] = frame[1];
|
||||
writeIter[2] = frame[2];
|
||||
++numChanged;
|
||||
writeIter += 4;
|
||||
}
|
||||
lastFrame += 4;
|
||||
frame += 4;
|
||||
}
|
||||
|
||||
return numChanged;
|
||||
}
|
||||
|
||||
// Creates a palette by placing all the image pixels in a k-d tree and then averaging the blocks at the bottom.
|
||||
// This is known as the "modified median split" technique
|
||||
static void GifMakePalette(const uint8_t *lastFrame, const uint8_t *nextFrame, uint32_t width, uint32_t height, int bitDepth, bool buildForDither, GifPalette *pPal)
|
||||
{
|
||||
pPal->bitDepth = bitDepth;
|
||||
|
||||
// SplitPalette is destructive (it sorts the pixels by color) so
|
||||
// we must create a copy of the image for it to destroy
|
||||
int imageSize = width*height*4*sizeof(uint8_t);
|
||||
uint8_t *destroyableImage = (uint8_t*)GIF_TEMP_MALLOC(imageSize);
|
||||
memcpy(destroyableImage, nextFrame, imageSize);
|
||||
|
||||
int numPixels = width*height;
|
||||
if (lastFrame)
|
||||
numPixels = GifPickChangedPixels(lastFrame, destroyableImage, numPixels);
|
||||
|
||||
const int lastElt = 1 << bitDepth;
|
||||
const int splitElt = lastElt/2;
|
||||
const int splitDist = splitElt/2;
|
||||
|
||||
GifSplitPalette(destroyableImage, numPixels, 1, lastElt, splitElt, splitDist, 1, buildForDither, pPal);
|
||||
|
||||
GIF_TEMP_FREE(destroyableImage);
|
||||
|
||||
// add the bottom node for the transparency index
|
||||
pPal->treeSplit[1 << (bitDepth-1)] = 0;
|
||||
pPal->treeSplitElt[1 << (bitDepth-1)] = 0;
|
||||
|
||||
pPal->r[0] = pPal->g[0] = pPal->b[0] = 0;
|
||||
}
|
||||
|
||||
// Implements Floyd-Steinberg dithering, writes palette value to alpha
|
||||
static void GifDitherImage(const uint8_t *lastFrame, const uint8_t *nextFrame, uint8_t *outFrame, uint32_t width, uint32_t height, GifPalette *pPal)
|
||||
{
|
||||
int numPixels = width*height;
|
||||
|
||||
// quantPixels initially holds color*256 for all pixels
|
||||
// The extra 8 bits of precision allow for sub-single-color error values
|
||||
// to be propagated
|
||||
int32_t *quantPixels = (int32_t*)GIF_TEMP_MALLOC(sizeof(int32_t)*numPixels*4);
|
||||
|
||||
for (int ii=0; ii<numPixels*4; ++ii)
|
||||
{
|
||||
uint8_t pix = nextFrame[ii];
|
||||
int32_t pix16 = (int32_t)pix*256;
|
||||
quantPixels[ii] = pix16;
|
||||
}
|
||||
|
||||
for (uint32_t yy=0; yy<height; ++yy)
|
||||
{
|
||||
for (uint32_t xx=0; xx<width; ++xx)
|
||||
{
|
||||
int32_t *nextPix = quantPixels + 4*(yy*width+xx);
|
||||
const uint8_t *lastPix = lastFrame? lastFrame + 4*(yy*width+xx) : NULL;
|
||||
|
||||
// Compute the colors we want (rounding to nearest)
|
||||
int32_t rr = (nextPix[0] + 127) / 256;
|
||||
int32_t gg = (nextPix[1] + 127) / 256;
|
||||
int32_t bb = (nextPix[2] + 127) / 256;
|
||||
|
||||
// if it happens that we want the color from last frame, then just write out
|
||||
// a transparent pixel
|
||||
if (lastFrame &&
|
||||
lastPix[0] == rr &&
|
||||
lastPix[1] == gg &&
|
||||
lastPix[2] == bb)
|
||||
{
|
||||
nextPix[0] = rr;
|
||||
nextPix[1] = gg;
|
||||
nextPix[2] = bb;
|
||||
nextPix[3] = kGifTransIndex;
|
||||
continue;
|
||||
}
|
||||
|
||||
int32_t bestDiff = 1000000;
|
||||
int32_t bestInd = kGifTransIndex;
|
||||
|
||||
// Search the palete
|
||||
GifGetClosestPaletteColor(pPal, rr, gg, bb, &bestInd, &bestDiff, 1);
|
||||
|
||||
// Write the result to the temp buffer
|
||||
int32_t r_err = nextPix[0] - (int32_t)(pPal->r[bestInd])*256;
|
||||
int32_t g_err = nextPix[1] - (int32_t)(pPal->g[bestInd])*256;
|
||||
int32_t b_err = nextPix[2] - (int32_t)(pPal->b[bestInd])*256;
|
||||
|
||||
nextPix[0] = pPal->r[bestInd];
|
||||
nextPix[1] = pPal->g[bestInd];
|
||||
nextPix[2] = pPal->b[bestInd];
|
||||
nextPix[3] = bestInd;
|
||||
|
||||
// Propagate the error to the four adjacent locations
|
||||
// that we haven't touched yet
|
||||
int quantloc_7 = (yy*width+xx + 1);
|
||||
int quantloc_3 = (yy*width+width+xx-1);
|
||||
int quantloc_5 = (yy*width+width+xx);
|
||||
int quantloc_1 = (yy*width+width+xx + 1);
|
||||
|
||||
if (quantloc_7 < numPixels)
|
||||
{
|
||||
int32_t *pix7 = quantPixels+4*quantloc_7;
|
||||
pix7[0] += GIFMAX(-pix7[0], r_err*7 / 16);
|
||||
pix7[1] += GIFMAX(-pix7[1], g_err*7 / 16);
|
||||
pix7[2] += GIFMAX(-pix7[2], b_err*7 / 16);
|
||||
}
|
||||
|
||||
if (quantloc_3 < numPixels)
|
||||
{
|
||||
int32_t *pix3 = quantPixels+4*quantloc_3;
|
||||
pix3[0] += GIFMAX(-pix3[0], r_err*3 / 16);
|
||||
pix3[1] += GIFMAX(-pix3[1], g_err*3 / 16);
|
||||
pix3[2] += GIFMAX(-pix3[2], b_err*3 / 16);
|
||||
}
|
||||
|
||||
if (quantloc_5 < numPixels)
|
||||
{
|
||||
int32_t *pix5 = quantPixels+4*quantloc_5;
|
||||
pix5[0] += GIFMAX(-pix5[0], r_err*5 / 16);
|
||||
pix5[1] += GIFMAX(-pix5[1], g_err*5 / 16);
|
||||
pix5[2] += GIFMAX(-pix5[2], b_err*5 / 16);
|
||||
}
|
||||
|
||||
if (quantloc_1 < numPixels)
|
||||
{
|
||||
int32_t *pix1 = quantPixels+4*quantloc_1;
|
||||
pix1[0] += GIFMAX(-pix1[0], r_err / 16);
|
||||
pix1[1] += GIFMAX(-pix1[1], g_err / 16);
|
||||
pix1[2] += GIFMAX(-pix1[2], b_err / 16);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Copy the palettized result to the output buffer
|
||||
for (int ii=0; ii<numPixels*4; ++ii)
|
||||
{
|
||||
outFrame[ii] = quantPixels[ii];
|
||||
}
|
||||
|
||||
GIF_TEMP_FREE(quantPixels);
|
||||
}
|
||||
|
||||
// Picks palette colors for the image using simple thresholding, no dithering
|
||||
static void GifThresholdImage(const uint8_t *lastFrame, const uint8_t *nextFrame, uint8_t *outFrame, uint32_t width, uint32_t height, GifPalette *pPal)
|
||||
{
|
||||
uint32_t numPixels = width*height;
|
||||
for (uint32_t ii=0; ii<numPixels; ++ii)
|
||||
{
|
||||
// if a previous color is available, and it matches the current color,
|
||||
// set the pixel to transparent
|
||||
if (lastFrame &&
|
||||
lastFrame[0] == nextFrame[0] &&
|
||||
lastFrame[1] == nextFrame[1] &&
|
||||
lastFrame[2] == nextFrame[2])
|
||||
{
|
||||
outFrame[0] = lastFrame[0];
|
||||
outFrame[1] = lastFrame[1];
|
||||
outFrame[2] = lastFrame[2];
|
||||
outFrame[3] = kGifTransIndex;
|
||||
}
|
||||
else
|
||||
{
|
||||
// palettize the pixel
|
||||
int32_t bestDiff = 1000000;
|
||||
int32_t bestInd = 1;
|
||||
GifGetClosestPaletteColor(pPal, nextFrame[0], nextFrame[1], nextFrame[2], &bestInd, &bestDiff, 1);
|
||||
|
||||
// Write the resulting color to the output buffer
|
||||
outFrame[0] = pPal->r[bestInd];
|
||||
outFrame[1] = pPal->g[bestInd];
|
||||
outFrame[2] = pPal->b[bestInd];
|
||||
outFrame[3] = bestInd;
|
||||
}
|
||||
|
||||
if (lastFrame) lastFrame += 4;
|
||||
outFrame += 4;
|
||||
nextFrame += 4;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// insert a single bit
|
||||
static void GifWriteBit(GifBitStatus *stat, uint32_t bit)
|
||||
{
|
||||
bit = bit & 1;
|
||||
bit = bit << stat->bitIndex;
|
||||
stat->byte |= bit;
|
||||
|
||||
++stat->bitIndex;
|
||||
if (stat->bitIndex > 7)
|
||||
{
|
||||
// move the newly-finished byte to the chunk buffer
|
||||
stat->chunk[stat->chunkIndex++] = stat->byte;
|
||||
// and start a new byte
|
||||
stat->bitIndex = 0;
|
||||
stat->byte = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// write all bytes so far to the file
|
||||
static void GifWriteChunk(FILE *f, GifBitStatus *stat)
|
||||
{
|
||||
fputc(stat->chunkIndex, f);
|
||||
fwrite(stat->chunk, 1, stat->chunkIndex, f);
|
||||
|
||||
stat->bitIndex = 0;
|
||||
stat->byte = 0;
|
||||
stat->chunkIndex = 0;
|
||||
}
|
||||
|
||||
static void GifWriteCode(FILE *f, GifBitStatus *stat, uint32_t code, uint32_t length)
|
||||
{
|
||||
for (uint32_t ii=0; ii<length; ++ii)
|
||||
{
|
||||
GifWriteBit(stat, code);
|
||||
code = code >> 1;
|
||||
|
||||
if (stat->chunkIndex == 255)
|
||||
{
|
||||
GifWriteChunk(f, stat);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// write a 256-color (8-bit) image palette to the file
|
||||
static void GifWritePalette(const GifPalette *pPal, FILE *f)
|
||||
{
|
||||
fputc(0, f); // first color: transparency
|
||||
fputc(0, f);
|
||||
fputc(0, f);
|
||||
|
||||
for (int ii=1; ii<(1 << pPal->bitDepth); ++ii)
|
||||
{
|
||||
uint32_t r = pPal->r[ii];
|
||||
uint32_t g = pPal->g[ii];
|
||||
uint32_t b = pPal->b[ii];
|
||||
|
||||
fputc(r, f);
|
||||
fputc(g, f);
|
||||
fputc(b, f);
|
||||
}
|
||||
}
|
||||
|
||||
// write the image header, LZW-compress and write out the image
|
||||
static void GifWriteLzwImage(FILE *f, uint8_t *image, uint32_t left, uint32_t top, uint32_t width, uint32_t height, uint32_t delay, GifPalette *pPal)
|
||||
{
|
||||
// graphics control extension
|
||||
fputc(0x21, f);
|
||||
fputc(0xf9, f);
|
||||
fputc(0x04, f);
|
||||
fputc(0x05, f); // leave prev frame in place, this frame has transparency
|
||||
fputc(delay & 0xff, f);
|
||||
fputc((delay >> 8) & 0xff, f);
|
||||
fputc(kGifTransIndex, f); // transparent color index
|
||||
fputc(0, f);
|
||||
|
||||
fputc(0x2c, f); // image descriptor block
|
||||
|
||||
fputc(left & 0xff, f); // corner of image in canvas space
|
||||
fputc((left >> 8) & 0xff, f);
|
||||
fputc(top & 0xff, f);
|
||||
fputc((top >> 8) & 0xff, f);
|
||||
|
||||
fputc(width & 0xff, f); // width and height of image
|
||||
fputc((width >> 8) & 0xff, f);
|
||||
fputc(height & 0xff, f);
|
||||
fputc((height >> 8) & 0xff, f);
|
||||
|
||||
//fputc(0, f); // no local color table, no transparency
|
||||
//fputc(0x80, f); // no local color table, but transparency
|
||||
|
||||
fputc(0x80 + pPal->bitDepth-1, f); // local color table present, 2 ^ bitDepth entries
|
||||
GifWritePalette(pPal, f);
|
||||
|
||||
const int minCodeSize = pPal->bitDepth;
|
||||
const uint32_t clearCode = 1 << pPal->bitDepth;
|
||||
|
||||
fputc(minCodeSize, f); // min code size 8 bits
|
||||
|
||||
GifLzwNode *codetree = (GifLzwNode *)GIF_TEMP_MALLOC(sizeof(GifLzwNode)*4096);
|
||||
|
||||
memset(codetree, 0, sizeof(GifLzwNode)*4096);
|
||||
int32_t curCode = -1;
|
||||
uint32_t codeSize = minCodeSize + 1;
|
||||
uint32_t maxCode = clearCode + 1;
|
||||
|
||||
GifBitStatus stat;
|
||||
stat.byte = 0;
|
||||
stat.bitIndex = 0;
|
||||
stat.chunkIndex = 0;
|
||||
|
||||
GifWriteCode(f, &stat, clearCode, codeSize); // start with a fresh LZW dictionary
|
||||
|
||||
for (uint32_t yy=0; yy<height; ++yy)
|
||||
{
|
||||
for (uint32_t xx=0; xx<width; ++xx)
|
||||
{
|
||||
uint8_t nextValue = image[(yy*width+xx)*4+3];
|
||||
|
||||
// "loser mode" - no compression, every single code is followed immediately by a clear
|
||||
//WriteCode(f, stat, nextValue, codeSize);
|
||||
//WriteCode(f, stat, 256, codeSize);
|
||||
|
||||
if (curCode < 0)
|
||||
{
|
||||
// first value in a new run
|
||||
curCode = nextValue;
|
||||
}
|
||||
else if (codetree[curCode].m_next[nextValue])
|
||||
{
|
||||
// current run already in the dictionary
|
||||
curCode = codetree[curCode].m_next[nextValue];
|
||||
}
|
||||
else
|
||||
{
|
||||
// finish the current run, write a code
|
||||
GifWriteCode(f, &stat, curCode, codeSize);
|
||||
|
||||
// insert the new run into the dictionary
|
||||
codetree[curCode].m_next[nextValue] = ++maxCode;
|
||||
|
||||
if (maxCode >= (1ul << codeSize))
|
||||
{
|
||||
// dictionary entry count has broken a size barrier,
|
||||
// we need more bits for codes
|
||||
codeSize++;
|
||||
}
|
||||
if (maxCode == 4095)
|
||||
{
|
||||
// the dictionary is full, clear it out and begin anew
|
||||
GifWriteCode(f, &stat, clearCode, codeSize); // clear tree
|
||||
|
||||
memset(codetree, 0, sizeof(GifLzwNode)*4096);
|
||||
curCode = -1;
|
||||
codeSize = minCodeSize + 1;
|
||||
maxCode = clearCode + 1;
|
||||
}
|
||||
|
||||
curCode = nextValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// compression footer
|
||||
GifWriteCode(f, &stat, curCode, codeSize);
|
||||
GifWriteCode(f, &stat, clearCode, codeSize);
|
||||
GifWriteCode(f, &stat, clearCode + 1, minCodeSize + 1);
|
||||
|
||||
// write out the last partial chunk
|
||||
while (stat.bitIndex) GifWriteBit(&stat, 0);
|
||||
if (stat.chunkIndex) GifWriteChunk(f, &stat);
|
||||
|
||||
fputc(0, f); // image block terminator
|
||||
|
||||
GIF_TEMP_FREE(codetree);
|
||||
}
|
||||
|
||||
#endif // GIF_IMPLEMENTATION
|
Loading…
x
Reference in New Issue
Block a user