Commit Graph

365 Commits

Author SHA1 Message Date
Ray
fd2adbe62d Renamed CalculateBoundingBox() to MeshBoundingBox()
Renamed function for consistency with a possible Mesh manipulation functions (maybe added in a future). Naming follows Image*() manipulation functions.
2018-02-26 12:10:45 +01:00
Ahmad Fatoum
a5881fb9cc
Revert "raymath.h: Use C99 inline semantics"
This reverts commit 6ffc8cb799.
and commit e4d7bbec1e.
which I pushed by mistake...
2018-02-24 15:40:08 +01:00
Ahmad Fatoum
6ffc8cb799
raymath.h: Use C99 inline semantics
RAYMATH_EXTERN_INLINE was renamed to RAYMATH_HEADER_ONLY, which user code
may define if they want to use it as header-only library. If multiple
files in the same project define RAYMATH_HEADER_ONLY, they might each
have duplicate out-of-line definitions of the same functions.

By default, raymath.h exposes inline definitions, which instructs the
compiler _not_ to generate out-of-line definitons, if out-of-line
definitions are required, those of the file defined with
RAYLIB_IMPLEMENTATION are used instead. There may be only one such file.

In C++ mode, the compiler will select only one out-of-line definition
automatically, so no need to define a RAYLIB_IMPLEMENTATION.

Unfortunately, we have to remove raymath function declaration from
raylib.h as those declarations would lead to duplicate out-of-line
definitions which would yield linker errors. This problem didn't
exist with GNU89 or C++, because there multiple defintions are ok,
but in C99 they aren't.
2018-02-24 15:37:37 +01:00
Ahmad Fatoum
e4d7bbec1e
Make MatrixToFloat and Vector3ToFloat reentrant
Besides making it thread-safe, it suppresses a GCC warning
when making them static inline in an upcoming patch.
2018-02-24 15:37:37 +01:00
Ray
077bef4286 Support 4 components mesh.tangent data
Added struct Vector4 for convenience
2018-02-24 12:31:32 +01:00
raysan5
4492a70a4b Support UTF8 basic characters on ImageTextEx()
Supported UTF8 range equivalent to [128..255] (80h..FFh)
Exposed and renamed text function GetGlyphIndex()
Renamed spriteFont parameter name to simply font
Small security check on transmission mission ending screen
2018-02-18 18:07:57 +01:00
Ray
36750ffb9a BREAKING CHANGE: Renamed function for consistency
Rename: GetHexValue() renamed to ColorToInt()
Added: ColorToHSV()
2018-02-12 11:55:22 +01:00
Ray
4d5d1e0434 Added function LoadShaderCode()
Allows loading of shader from text code string directly
2018-02-05 01:03:13 +01:00
raysan5
3a11cc5e31 Incremeted version to align with CMake 2018-02-04 13:44:41 +01:00
raysan5
6dc2f979cc Updated raylib version
Note that this version is under development and could be buggy on some
platforms...
2018-02-04 12:33:46 +01:00
raysan5
70e0070a85 Reviewed window initialization
In case graphic device could not be created it returns false instead of
failing with an error tracelog (and consequently closing the program).
Window initialization success could be checked with new function
IsWindowReady()
2018-02-04 12:26:28 +01:00
Ahmad Fatoum
26c9176a14
Return false from InitWindow if glfwInit or glfwCreateWindow fails
You can't do much with raylib if glfwInit or glfwCreateWindow fails,
currently it just exits by means of TraceLog(LOG_ERROR.
User code, however, might want to fall back to a text-only UI
or display a warning if raylib can't be used.
2018-02-03 14:53:58 +01:00
Ray San
d1ef6869a9 Added function DrawRectangleLinesEx() 2018-02-02 11:01:38 +01:00
Ray
58346414f7 Corrected typo 2018-01-31 15:32:40 +01:00
Ray
44c95af463 Added missing keys definitions 2018-01-31 14:08:08 +01:00
Ray
ce9f191f1b Added function: ImageMipmaps() 2018-01-18 00:23:45 +01:00
Ray
c8e97df233 Reviewed function GenImagePerlinNoise()
Added support for noise image offset
2018-01-17 00:43:30 +01:00
Ray
278d8575bd Added new function: ImageAlphaCrop() 2018-01-11 10:22:32 +01:00
raysan5
e4be917d1b Added new image functions
- Added: ImageAlphaClear()
- Added: ImageAlphaPremultiply()
- Reorganized some functions
2018-01-07 00:51:26 +01:00
raysan5
7caa3201d5 Improved pixel formats support
- Renamed enum TextureFormat to PixelFormat for consistency
- Added support for pixel format UNCOMPRESSED_R32
- Using GetPixelDataSize() where required
2018-01-06 13:43:48 +01:00
raysan5
1f0f8c33fa Added function declaration 2018-01-06 02:51:28 +01:00
raysan5
7fa2861160 Added function: GetPixelDataSize()
Just found I need that function...
2018-01-06 02:50:20 +01:00
raysan5
1a82e1ab26 Added function GetFileName()
Review comments
2018-01-02 02:26:05 +01:00
raysan5
e1baae0249 Removed function DrawRectangleT()
Functionality integrated in DrawRectangle() and selectable with config
flag USE_DEFAULT_FONT_TEXTURE
2018-01-01 16:54:32 +01:00
raysan5
b19e155b34 Support UNCOMPRESSED_R32G32B32A32 texture format 2017-12-28 17:58:37 +01:00
raysan5
0bd06eec51 Renamed function to SetTraceLog()
I think is clearer this way...
2017-12-24 16:49:54 +01:00
raysan5
e517d8fd16 Added function SetTraceLogTypes()
Trace log messages could be configured with this function to select wich
ones are shown
2017-12-24 16:47:33 +01:00
Ray
b63ffcfa0f Some code tweaks
Audio module requires a complete formatting review....
2017-12-20 00:34:31 +01:00
Ray San
5290390494 Expose GetTime() function to users
Monotonic time since InitWindow() could be retrieved with this function.
2017-12-19 14:06:54 +01:00
Ray San
53ad53d051 Manually review previous PR 2017-12-15 13:44:31 +01:00
user
2affac820e make raylib not clash with windows-header 2017-12-14 11:52:45 +01:00
user
48d0c93ace make GetTime available to user of library 2017-12-14 11:50:35 +01:00
user
b872de951b fix for GetMatrixModelview (former cl) 2017-12-14 11:49:31 +01:00
Ray
a6f9cc5629 Remove rres support
Let the user choose if using rres external library
2017-12-11 11:55:02 +01:00
Ray San
acbfba9250 Updated library features and dependencies 2017-12-05 13:22:26 +01:00
Ray
9d0ee6c2f6
Merge pull request #413 from mackron/dr/mini_al
mini_al integration
2017-12-05 11:23:16 +01:00
Ray
54d0acc3b6 Change version number for develop
Updated raylib version to 1.9-dev for development pourposes.

Next raylib version is planned to implement a big amount of changes, so
the version bump.
2017-12-05 00:05:05 +01:00
David Reid
60d7215b2a mini_al: Unify the buffer system for Sounds and AudioStreams. 2017-11-18 08:42:14 +10:00
David Reid
88d2810fa3 Bug fixes for Music with mini_al. 2017-11-14 21:15:50 +10:00
David Reid
ac4c911ad7 Work on porting Music to mini_al. 2017-11-12 21:55:24 +10:00
David Reid
68bf6c9701 Initial work on porting AudioStream to use mini_al. 2017-11-12 20:59:16 +10:00
raysan5
24b12e5e23 Remove PLATFORM_ checks from raylib header
Now header is truly multiplatform...

Actually still a small pending check on XBOX gamepad controls that
hopefully will be removed with next GLFW 3.3
2017-11-12 11:45:35 +01:00
raysan5
02dd4d32b5 Allow custom distortion shader - IN PROGRESS - 2017-11-12 11:00:28 +01:00
David Reid
b0852002b8 Rename SoundInternal to SoundData for consistency with MusicData. 2017-11-12 14:54:37 +10:00
David Reid
75433a670e Initial work on adding support for mini_al. 2017-11-12 14:17:05 +10:00
Wilhem Barbier
879c2f484b SetShaderValue take const pointer 2017-11-05 21:57:29 +01:00
Ray
9e0105a1a3 Corrected function name 2017-11-04 16:57:20 +01:00
Ray
539a9ca50e Corrected ImageTextEx()
- Added new function: GenImageColor()

ImageDraw() should be reviewed... specially alpha blending...
2017-10-25 01:24:17 +02:00
Ray San
7057d08369 Review VR functionality
To be more generic and configurable
2017-10-17 13:32:15 +02:00
raysan5
8928248c71 Review comments about raylib 2017-10-12 14:07:31 +02:00