fix for GetMatrixModelview (former cl)

This commit is contained in:
user 2017-12-14 11:49:31 +01:00
parent d51f382ef8
commit b872de951b

View File

@ -1046,6 +1046,7 @@ RLAPI void SetShaderValuei(Shader shader, int uniformLoc, const int *value, int
RLAPI void SetShaderValueMatrix(Shader shader, int uniformLoc, Matrix mat); // Set shader uniform value (matrix 4x4)
RLAPI void SetMatrixProjection(Matrix proj); // Set a custom projection matrix (replaces internal projection matrix)
RLAPI void SetMatrixModelview(Matrix view); // Set a custom modelview matrix (replaces internal modelview matrix)
RLAPI Matrix GetMatrixModelview();
// Texture maps generation (PBR)
// NOTE: Required shaders should be provided