raysan5
1ca445a9b9
Merge branch 'develop' of https://github.com/raysan5/raylib into develop
2017-01-07 18:13:39 +01:00
raysan5
fbda9c4180
Support rRES data loading
2017-01-07 18:12:59 +01:00
Ray
9b334dcd25
Merge pull request #214 from AudioMorphology/develop
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Added RPi Touchscreen device event reader
2017-01-05 23:07:43 +01:00
Richard R. Goodwin
21181f8167
added RPi touch interface
2017-01-05 21:36:40 +00:00
Richard R. Goodwin
d4f5c4e133
modified: src/core.c
2017-01-05 21:20:28 +00:00
raysan5
658c280669
Lattest PR review
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Function names, code formatting...
2017-01-05 19:33:05 +01:00
Ray
0369bb4c8c
Merge pull request #212 from joeld42/jbd_picking
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Raycast Picking Utilities
2017-01-05 17:33:23 +01:00
Joel Davis
d5d391faaf
Added RaycastMesh function and example test case
2017-01-02 21:56:25 -08:00
Joel Davis
037da8879a
Added RaycastGround and ray picking example
2016-12-31 15:06:39 -08:00
Joel Davis
674ee2cf75
Fix vbo indexes for rlglUpdateMesh
2016-12-31 14:05:30 -08:00
raysan5
202f45415c
rRES raylib resources custom file format support
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First version of custom raylib resources file format -IN DEVELOPMENT-
2016-12-27 17:42:22 +01:00
raysan5
bf3a213e44
Some functions review and additions
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- Improved ImageCopy() to support compressed formats
- Renaming file-formats header structs for consistency
- Review variables naming on ImageDither() for consistency
- Improved LoadImagePro() to make a copy of data
- Preliminary support of rRES file format on LoadImage()
2016-12-27 17:40:59 +01:00
raysan5
e7464d5fc3
Review some formatting and naming
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- Renamed WritePNG() to SavePNG() for consistency with other file
loading functions
- Renamed WriteBitmap() to SaveBMP() for consistency with other file
loading functions
- Redesigned SaveBMP() to use stb_image_write
2016-12-27 17:37:35 +01:00
raysan5
5da815234c
Improved FLAC audio support
2016-12-26 10:52:57 +01:00
raysan5
a27be5f2a9
Added support for gamepads on PLATFORM_WEB
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Feature NOT TESTED yet...
2016-12-25 20:42:22 +01:00
raysan5
14cdd7fbff
Added raw image file reading data check
2016-12-25 20:41:36 +01:00
raysan5
852f3d4fd0
Review comments and formatting
2016-12-25 02:01:13 +01:00
raysan5
6d6c542a1d
Review some functions for consistency
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Removed: LoadTextureEx()
Added: LoadImagePro()
2016-12-25 02:00:36 +01:00
raysan5
d8bf84f118
Added mesh loading functions
2016-12-25 01:59:23 +01:00
raysan5
5de597579f
Complete review of audio module
2016-12-25 01:58:56 +01:00
Saggi Mizrahi
1aa775eca8
Fix physac.h building on linux
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Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
2016-12-22 03:26:54 +02:00
Saggi Mizrahi
b2d4cd66a7
Fix warnings in lua binding
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Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
2016-12-22 03:26:46 +02:00
Saggi Mizrahi
c394708c43
Change UpdateSound() to accept const void *
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The function means to accept a const * so let's declare it.
Will allow passing const buffers in games.
Also constness is next to godliness!
Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
2016-12-22 03:25:42 +02:00
Ray
4a9b77dd70
Corrected bug sound playing twice
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Samples count was not properly calculated on WAV loading
2016-12-20 00:33:45 +01:00
Ray
814507906f
Improving rRES custom format support -IN PROGRESS-
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Start removing old rRES functions.
2016-12-17 19:05:40 +01:00
Ray
673ea62b27
Merge pull request #206 from joeld42/jbd_bugfix
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Added SetupViewport so high-DPI fix applies to EndTextureMode
2016-12-15 22:42:31 +01:00
Joel Davis
06b8727d70
Moved viewport code into SetupViewport so high-DPI fix can be applied to EndTextureMode
2016-12-14 23:58:15 -08:00
Ray
d5c0f9d386
Replaced log2() function by equivalent
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log2() is not available in some standard C library implementations
2016-12-09 10:15:44 +01:00
Ray
377dcb025f
Corrected some warnings
2016-12-05 01:14:18 +01:00
Ray
f5d792e551
Update Lua naming
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Replaced LUA by Lua
2016-11-25 22:26:36 +01:00
raysan5
46ce30a2eb
Corrected bugs for OpenGL 1.1 backend
2016-11-24 19:02:34 +01:00
Ray
b8481369f7
Reviewed some lua examples and added new ones
2016-11-22 12:15:58 +01:00
Ray
f1bcfc1352
Corrected bug on GenTextureMipmaps()
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texture.mipmaps value needs to be updated, so, texture must be passed by
reference instead of by value
2016-11-22 12:14:55 +01:00
victorfisac
aa9353feb4
Updated Physac library
2016-11-21 20:30:46 +01:00
raysan5
481ce3d39d
Corrected bug with alpha mask on font
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Mask was wrongly applied to 8-bit font image, it generated dark borders
on the font. Grayscale image has to be considered as the alpha mask for
a completely white image to use it correctly.
2016-11-21 19:47:58 +01:00
Ray
85c400c006
rlua: Added functions notes
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Functions that need to manage big data arrays don't work properly, that
functionality should be reviewed...
2016-11-21 00:07:31 +01:00
Ray
f0626324ab
rlua: Added some missing functions
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Updated to raylib 1.6 functionality
2016-11-21 00:00:27 +01:00
raysan5
f7b706263a
Some code tweaks
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Correcting details that pop-up when testing the different platforms
2016-11-18 13:39:57 +01:00
raysan5
b0d5a7a372
Corrected bug on Android
2016-11-17 13:50:56 +01:00
raysan5
bee283b12b
Some tweaks around
2016-11-17 12:55:30 +01:00
raysan5
f18c8cea16
Updated to support OpenAL Soft static library
2016-11-16 19:43:21 +01:00
raysan5
41e49c5a6e
Remove CMakeList
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Working on an updated version...
2016-11-16 19:10:03 +01:00
raysan5
5d46c27cd5
Update resource file for raylib 1.6
2016-11-16 19:08:42 +01:00
raysan5
6d1b712a96
Reviewed modules comments
2016-11-16 18:46:13 +01:00
raysan5
9d3ad52160
Removed byte typedef
2016-11-15 19:15:25 +01:00
Ray
9fb6eda5f1
Improved text measurement
2016-11-13 23:54:36 +01:00
Ray
38df2cad25
Improved text measurement
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Still not working correctly, font offsets are not considered
correctly...
2016-11-13 23:53:28 +01:00
Ray
4245237892
Corrected SIGSEV bug
2016-11-13 23:47:28 +01:00
raysan5
aa945055fa
Corrected issue on chars drawing
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Support by default unordered charsets
2016-11-03 18:57:46 +01:00
raysan5
ca96122a7b
Raspberry Pi custom gamepad axis
2016-11-03 18:57:16 +01:00