Commit Graph

7566 Commits

Author SHA1 Message Date
Ray 17cbc75aa7 REVIEWED: Formatting, follow raylib coding conventions 2024-06-30 11:07:38 +02:00
github-actions[bot] a805f46f55 Update raylib_api.* by CI 2024-06-30 08:33:45 +00:00
Bruno Cabral 6e2661f92d
[rtextures] Created `ImageFromChannel()` (#4105)
* created ImageFromChannel

Adds the possibility to extract a specific channel from an image

* naming convention

* example window height

* removed threshold

* removed alpha channel

* channel example organization

* updated channel example image
2024-06-30 10:33:32 +02:00
VitoTringolo 5b8efd68ba
[rmodels] Return true if no need to interpolate to avoid log flooding (#4118) 2024-06-30 09:50:12 +02:00
Jeffery Myers c1ea32655a
[EXAMPLES] Default Skybox example to not use HDR (#4115)
* Update raylib_api.* by CI

* Default to not use HDR, and note that HDR support requires that raylib be built with HDR enabled.

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Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-28 19:08:55 +02:00
SuperUserNameMan a3ef381b3e
rmodels.c, `LoadImageFromCgltfImage()` : fix base64 padding support (#4112)
* rmodels.c, LoadImageFromCgltfImage() : fix base64 padding support

This should fix the issue related to `.gltf` embeded image in base64 format, by ignoring `=` padding and calculating the data size in bytes correctly.

* follow guidelin convention

* try to follow guideline convention as much as possible

* clarify comments

i hope it's clear ennough
2024-06-28 09:56:27 +02:00
Colleague Riley 84971d81f3
Update RGFW and replace long switch in rcore_desktop_rgfw.c with a lookup table (#4108)
* Fix Makefile issues (RGFW) (linux) (macOS)

* Do not use nanosleep on windows at all (PLATFORM_DESKTOP_RGFW)

* remove #define RGFWDEF and make the #undefs only happen for their OS

* Update RGFW.h

* fix to match the RGFW updates

* remove line that shows the cursor for no reason

* Update RGFW, replace long switch with an array, update rgfw platform for RGFW

* update RGFW (fix reported glitch with drag and drop files) (linux)

* remove u16
2024-06-28 09:55:14 +02:00
VitoTringolo 05d76c74a6
Fix GLTF animations (#4107)
Co-authored-by: Vito Tringolo <vito.tringolo@recognitionrobotics.com>
2024-06-28 09:53:29 +02:00
InKryption 5e91444e3e
[build.zig] pass the real build.zig file (#4113)
`@This()` was naively passed to `dependencyFromBuildZig` while inside
a file that is not actually the build file, causing a panic when
actually used. Passing `@import("../build.zig")` fixes this.
2024-06-27 22:25:15 +02:00
InKryption 57b5f11e2a
[build.zig] Leverage `dependencyFromBuildZig` (#4109) 2024-06-27 11:52:36 +02:00
jspast 37205bba84
[web] Fix undesired scrollbars on shell files (#4104) 2024-06-25 22:15:29 +02:00
Ray 0979eafa84 WARNING: REMOVED: Default font fallback 2024-06-25 21:40:41 +02:00
Ray 4239e66c55 Update rshapes.c 2024-06-25 21:39:43 +02:00
Peter0x44 dfabbd8ba8
[rtext] Don't return default font if LoadFontEx fails (#4077)
It is currently impossible to check a font loaded successfully with
IsFontReady because LoadFontEx will always return a valid font.

DrawTextEx has this check:
if (font.texture.id == 0) font = GetFontDefault();  // Security check in case of not valid font

So anyone relying on the default font as a fallback for fonts failing to
load should still be covered.
2024-06-25 21:38:55 +02:00
Ray 3e441ae98b REVIEWED: `DrawLine()` #4075 2024-06-25 16:37:20 +02:00
github-actions[bot] ec95ee85a3 Update raylib_api.* by CI 2024-06-24 16:42:01 +00:00
Ray 385e60dd41 Minor tweaks 2024-06-24 18:41:33 +02:00
Jeffery Myers e96bab7ce6
[Build] Fix warnings when building in VS 2022 (#4095)
* Update raylib_api.* by CI

* Fix warnings when building examples in MSVC 2022

* fix auto-format that sneaked in there.

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Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-24 17:47:32 +02:00
Peter0x44 4311db5ba5
[rmodels] Fix -Wstringop-truncation warning (#4096)
rmodels.c: In function ‘LoadBoneInfoGLTF.isra’:
rmodels.c:4874:32: warning: ‘strncpy’ specified bound 32 equals destination size [-Wstringop-truncation]
 4874 |         if (node.name != NULL) strncpy(bones[i].name, node.name, sizeof(bones[i].name));
      |                                ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2024-06-24 09:29:10 +02:00
github-actions[bot] f947f89061 Update raylib_api.* by CI 2024-06-24 07:28:17 +00:00
Le Juez Victor c2df169847
[rtextures] Adding `ImageDrawLineEx` function (#4097)
* adding `ImageDrawLineEx` function
also review other functions for drawing lines in images

* fix `ImageDrawLineV`
2024-06-24 09:27:59 +02:00
github-actions[bot] c7bda3d10f Update raylib_api.* by CI 2024-06-23 20:51:38 +00:00
Le Juez Victor 7e50270d49
[rtextures] Adding triangle drawing function for images (#4094)
* adding triangle drawing function for images

* remove unnecessary check

* fix an iteration mistake
2024-06-23 22:51:24 +02:00
SuperUserNameMan 7773254022
LoadIQM() set model.meshMaterial[] (#4092) 2024-06-23 21:14:03 +02:00
Paul Melis d582becbc2
[rmodels] Initial work to correctly handle the node hierarchy in a glTF file (#4037)
* Initial work to correctly handle the node hierarchy in a glTF file.
Static meshes seem to work fine in my tests. Haven't tried anything
animated yet, but it's almost certainly broken.

* Fix variable naming, some comment tweaks

* Only count primitives made up of triangles in glTF meshes

* Update processing of gltf mesh animation data, to match earlier
changes to vertex/normal/tangent data
2024-06-22 19:42:11 +02:00
manuel5975p 5ba18575de
[build] CMake: pass -sFULL_ES3 instead of -sFULL_ES3=1 (#4090)
* Allow ES3 in LibraryConfigurations.cmake

* Put FULL_ES3 as linker option

* Remove =1
2024-06-22 19:20:33 +02:00
Alice Nyaa b0d49579c1
fixed LoadCodepoints returning a freed ptr when count is 0 (#4089) 2024-06-22 19:17:31 +02:00
Peter0x44 28f88fd984
Fix mistakes in example usages in raylib_parser help text (#4084) 2024-06-22 19:16:36 +02:00
Anthony Carbajal 0d59235ade
add warning log multiple of 4 (#4080) 2024-06-22 19:15:21 +02:00
manuel5975p e7acdd12d8
[build] CMake: support OpenGL ES3 in `LibraryConfigurations.cmake` (#4079)
* Allow ES3 in LibraryConfigurations.cmake

* Put FULL_ES3 as linker option
2024-06-21 09:07:01 +02:00
Anthony Carbajal 52f2a10db6
fixed issue with GetScreenWidth/GetScreenHeight (#4074) 2024-06-17 13:42:53 +02:00
Ray dcf2f6a8e9 Added note about performace #4067 2024-06-16 11:17:34 +02:00
Lázaro Albuquerque 307c998495
[build] Making `config.h` fully available to CMake users (#4044)
* Create ParseConfigHeader.cmake

This script parses the config.h file to automate the process of exposing the configuration flags and configuration values found in the latter.

* Update CompileDefinitions.cmake

Makes use of the new functionality found in ParseConfigHeader.cmake to make things consistent.

* Update CMakeOptions.txt

Makes use of the new functionality found in ParseConfigHeader.cmake to make things consistent.

* Update CMakeLists.txt

Changes required to make possible building raylib for web on Windows 10.

* Update LibraryConfigurations.cmake

Removes a warning that linker-only flags were being passed to the compiler, which is in accordance to https://emscripten.org/docs/tools_reference/settings_reference.html.

* Update CMakeOptions.txt

Removed clutter.

* Update CompileDefinitions.cmake

Removed clutter.

* Update CompileDefinitions.cmake

Some applications might check for PLATFORM_WEB instead of __EMSCRIPTEN__.

* Update CompileDefinitions.cmake

Reverting

* Update CMakeLists.txt

USE_AUDIO is redundant in the presence of the already existent and more descriptive SUPPORT_MODULE_RAUDIO.

* Update CompileDefinitions.cmake

USE_AUDIO is redundant in the presence of the already existent and more descriptive SUPPORT_MODULE_RAUDIO.

* Update ParseConfigHeader.cmake

* Revert "Update CMakeLists.txt"

This reverts commit 1785fc06b5.

* Revert "Update CompileDefinitions.cmake"

This reverts commit 62f9a3a0ea.

* Revert "Update CMakeLists.txt"

This reverts commit 3e7912144e.

* Revert "Update LibraryConfigurations.cmake"

This reverts commit bcc4310c49.
2024-06-16 10:49:59 +02:00
kai-z99 a29d334734
[rmodels] Read uninitialized values in GenMeshTangents() - fix bounding case (#4066)
* fix

* assert
2024-06-16 10:44:31 +02:00
Lázaro Albuquerque cc40a91343
[build] Fix some warnings on web builds and remove some redundant flags. (#4069)
* update

* Revert "update"

This reverts commit e8adcabd94.

* update

* remove a not stricly required flag
2024-06-16 10:42:50 +02:00
Ray 04735fa9bb Merge branch 'master' of https://github.com/raysan5/raylib 2024-06-16 10:42:02 +02:00
Ray 715633e0de REVIEWED: Spline cubic bezier example 2024-06-16 10:41:47 +02:00
github-actions[bot] 32c98717b1 Update raylib_api.* by CI 2024-06-16 08:23:57 +00:00
Ray 4119b6dd66 Update raylib.h 2024-06-16 10:23:38 +02:00
Santiago Pelufo 640eaca8bf
[rshapes] Fix multisegment Bezier splines. (#3744)
* [rshapes] Fix multisegment Bezier splines.

It seems to me that these functions are wrong, if you step the index by 1 you move to a control point instead of the next segment.

* Fix example shapes/shapes_splines_drawing for bezier splines.

* Draw circles to fill gaps between bezier segments.
2024-06-16 10:21:54 +02:00
Mike Will 81ff879b04
zig: run examples from their directories (#4063)
So that they can find their respective resource folders.
2024-06-16 09:38:54 +02:00
Viktor Pocedulić eff7b065eb
[build.zig] Fix raygui build when using addRaygui externally (#4027)
When addRaygui is used from an external build, for example in a
bindings project, the build of a generated `raygui.c` fails with
"raylib.h not found" error from the compiler.

I've traced this down to a raylib step not adding its `src/` to the
shared list of include paths using `addIncludePath` but relying on
`addCSourceFiles` `.root` to provide the implicit include path for
raylib proper's own files.

If raygui is later added to the step the compiler won't know where
to look for `raylib.h` and friends and will fail to build.

This change simply adds raylib's `src/` to the include path list.
2024-06-16 09:37:45 +02:00
ShalokShalom b4fbdc0283
Update Julia Bindings (#4068) 2024-06-14 22:46:50 +02:00
kai-z99 fca53c7799
optimize (#4065) 2024-06-14 08:19:17 +02:00
listeria df849d2fb0
[raudio] fix mapping of wave data in LoadWaveSamples() (#4062)
Co-authored-by: Listeria monocytogenes <listeria@disroot.org>
2024-06-13 16:05:22 +02:00
TokyoSU 735c0160b5
Update rlgl.h (#4059)
- The function rlGetMatrixProjectionStereo and rlGetMatrixViewOffsetStereo have RLAPI for the function declaration and cause error when compiling using RLGL_IMPLEMENTATION.
2024-06-12 19:36:25 +02:00
Alexey Kutepov 33c598123c
[raudio] Add 24 bits samples support for FLAC format (#4058)
Similarly to how it's done for WAV format, by forcing the conversion
to s16 on UpdateMusicStream().
2024-06-12 11:42:41 +02:00
Karl Zylinski fffae1a975
Fix fragPosition using wrong matrix in lighting_instancing.vs (#4056)
fragPosition was multiplied by mvp*instanceTransform, but it should only be multiplied by instanceTransform. Compare to lighting.vs, there we only use mvp for gl_Position, but matModel for the fragPosition.
2024-06-11 20:55:13 +02:00
Jeffery Myers 2609211207
[SHAPES] Make functions that draw point arrays take them as const (#4051)
* Update raylib_api.* by CI

* make functions that take a pointer to an array take them as const pointers

* Update raylib_api.* by CI

* fix comment alignment.

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Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-11 11:51:49 +02:00
VitoTringolo 0fc4b61906
LoadBoneInfoGLTF add check for animation name being NULL (#4053)
Co-authored-by: Vito Tringolo <vito.tringolo@recognitionrobotics.com>
2024-06-11 11:50:42 +02:00