The qcode-to-linux keymaps was accidentally added in the wrong place
by
commit de80d78594
Author: Owen Smith <owen.smith@citrix.com>
Date: Fri Nov 3 11:56:28 2017 +0000
ui: generate qcode to linux mappings
breaking the alphabetical ordering of keymaps
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-id: 20180117164118.8510-4-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Replace the qcode_to_keycode table with automatically
generated tables.
Missing entries in qcode_to_keycode now fixed:
- Q_KEY_CODE_KP_COMMA -> 0x2d
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20180117164118.8510-3-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Replace the qcode_to_keycode_set1, qcode_to_keycode_set2,
and qcode_to_keycode_set3 tables with automatically
generated tables.
Missing entries in qcode_to_keycode_set1 now fixed:
- Q_KEY_CODE_SYSRQ -> 0x54
- Q_KEY_CODE_PRINT -> 0x54 (NB ignored due to special case)
- Q_KEY_CODE_AGAIN -> 0xe005
- Q_KEY_CODE_PROPS -> 0xe006
- Q_KEY_CODE_UNDO -> 0xe007
- Q_KEY_CODE_FRONT -> 0xe00c
- Q_KEY_CODE_COPY -> 0xe078
- Q_KEY_CODE_OPEN -> 0x64
- Q_KEY_CODE_PASTE -> 0x65
- Q_KEY_CODE_CUT -> 0xe03c
- Q_KEY_CODE_LF -> 0x5b
- Q_KEY_CODE_HELP -> 0xe075
- Q_KEY_CODE_COMPOSE -> 0xe05d
- Q_KEY_CODE_PAUSE -> 0xe046
- Q_KEY_CODE_KP_EQUALS -> 0x59
And some mistakes corrected:
- Q_KEY_CODE_HIRAGANA was mapped to 0x70 (Katakanahiragana)
instead of of 0x77 (Hirigana)
- Q_KEY_CODE_MENU was incorrectly mapped to the compose
scancode (0xe05d) and is now mapped to 0xe01e
- Q_KEY_CODE_FIND was mapped to 0xe065 (Search) instead
of to 0xe041 (Find)
- Q_KEY_CODE_POWER, SLEEP & WAKE had 0x0e instead of 0xe0
as the prefix
Missing entries in qcode_to_keycode_set2 now fixed:
- Q_KEY_CODE_PRINT -> 0x7f (NB ignored due to special case)
- Q_KEY_CODE_COMPOSE -> 0xe02f
- Q_KEY_CODE_PAUSE -> 0xe077
- Q_KEY_CODE_KP_EQUALS -> 0x0f
And some mistakes corrected:
- Q_KEY_CODE_HIRAGANA was mapped to 0x13 (Katakanahiragana)
instead of of 0x62 (Hirigana)
- Q_KEY_CODE_MENU was incorrectly mapped to the compose
scancode (0xe02f) and is now not mapped
- Q_KEY_CODE_FIND was mapped to 0xe010 (Search) and is now
not mapped.
- Q_KEY_CODE_POWER, SLEEP & WAKE had 0x0e instead of 0xe0
as the prefix
Missing entries in qcode_to_keycode_set3 now fixed:
- Q_KEY_CODE_ASTERISK -> 0x7e
- Q_KEY_CODE_SYSRQ -> 0x57
- Q_KEY_CODE_LESS -> 0x13
- Q_KEY_CODE_STOP -> 0x0a
- Q_KEY_CODE_AGAIN -> 0x0b
- Q_KEY_CODE_PROPS -> 0x0c
- Q_KEY_CODE_UNDO -> 0x10
- Q_KEY_CODE_COPY -> 0x18
- Q_KEY_CODE_OPEN -> 0x20
- Q_KEY_CODE_PASTE -> 0x28
- Q_KEY_CODE_FIND -> 0x30
- Q_KEY_CODE_CUT -> 0x38
- Q_KEY_CODE_HELP -> 0x09
- Q_KEY_CODE_COMPOSE -> 0x8d
- Q_KEY_CODE_AUDIONEXT -> 0x93
- Q_KEY_CODE_AUDIOPREV -> 0x94
- Q_KEY_CODE_AUDIOSTOP -> 0x98
- Q_KEY_CODE_AUDIOMUTE -> 0x9c
- Q_KEY_CODE_VOLUMEUP -> 0x95
- Q_KEY_CODE_VOLUMEDOWN -> 0x9d
- Q_KEY_CODE_CALCULATOR -> 0xa3
- Q_KEY_CODE_AC_HOME -> 0x97
And some mistakes corrected:
- Q_KEY_CODE_MENU was incorrectly mapped to the compose
scancode (0x8d) and is now 0x91
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20180117164118.8510-2-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Drop no_frame flag from sdl_display_init argument list, use a global
variable instead. This is temporary until -no-frame support is dropped
altogether when we remove sdl1 support.
Remove any traces of noframe from sdl2 code. It is just dead code as
sdl2 doesn't support the SDL_NOFRAME window flag any more.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180115154855.30850-3-kraxel@redhat.com
The x_keycode_to_pc_keycode and evdev_keycode_to_pc_keycode
tables are replaced with automatically generated tables.
In addition the X11 heuristics are improved to detect running
on XQuartz and XWin X11 servers, to activate the correct OS-X
and Win32 keycode maps.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20180117164717.15855-3-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
When SDL2 windows change focus while a key is held, the window that
receives the focus also receives a new KeyDown event, without an
autorepeat flag. This means that if a WM places the qemu console
over the main window after Ctrl-Alt-2, the console closes immediately
after opening. Then, the main window receives the KeyDown event again
and the whole process repeats.
This patch makes the SDL2 UI ignore the KeyDown events on a window that
just received the focus, if the GUI modifier was held. The ignore flag
is reset on a first KeyUp event. This effectively works around the issue
above.
Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171117112258.5888-4-makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This fields points to an old interface that is no more
used in the current code.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Message-id: 20171122135625.16625-1-fziglio@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Use keycodedb to generate a qcode to linux mapping
Signed-off-by: Owen Smith <owen.smith@citrix.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Stefano Stabellini <sstabellini@kernel.org>
egl_texture_blit() blits a texture, simliar to egl_fb_blit() but by
rendering the texture to the screen instead of using a framebuffer blit.
egl_texture_blend() renders a texture with alpha blending, will be used
to render the cursor to the screen.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-6-kraxel@redhat.com
Add helper function to import a dma-buf as opengl texture.
Also add a helper to release the texture again.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-5-kraxel@redhat.com
Add vertex shader which flips the texture upside down while blitting it.
Add argument to qemu_gl_run_texture_blit() to enable flipping.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-4-kraxel@redhat.com
With the upcoming dmabuf support in qemu there will be more users of the
shaders than just console-gl.c. So rename ConsoleGLState to
QemuGLShader, rename some functions too, move code from console-gl.c to
shaders.c.
No functional change.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-3-kraxel@redhat.com
This patch adds support for dma-bufs to the qemu console interfaces.
It adds a new "struct QemuDmaBuf" to represent a dmabuf with accociated
metatdata (size, format). It adds three functions (and
DisplayChangeListenerOps operations) to set a dma-buf as display
scanout, as cursor and to release a dmabuf.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-2-kraxel@redhat.com
All public code should use qemu_input_event_send_key* functions
instead of creating an event directly.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20170929101201.21039-7-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Replace the number_to_qcode, qcode_to_number and linux_to_qcode
tables with automatically generated tables.
Missing entries in linux_to_qcode now fixed:
KEY_LINEFEED -> Q_KEY_CODE_LF
KEY_KPEQUAL -> Q_KEY_CODE_KP_EQUALS
KEY_COMPOSE -> Q_KEY_CODE_COMPOSE
KEY_AGAIN -> Q_KEY_CODE_AGAIN
KEY_PROPS -> Q_KEY_CODE_PROPS
KEY_UNDO -> Q_KEY_CODE_UNDO
KEY_FRONT -> Q_KEY_CODE_FRONT
KEY_COPY -> Q_KEY_CODE_COPY
KEY_OPEN -> Q_KEY_CODE_OPEN
KEY_PASTE -> Q_KEY_CODE_PASTE
KEY_CUT -> Q_KEY_CODE_CUT
KEY_HELP -> Q_KEY_CODE_HELP
KEY_MEDIA -> Q_KEY_CODE_MEDIASELECT
In addition, some fixes:
- KEY_PLAYPAUSE now maps to Q_KEY_CODE_AUDIOPLAY, instead of
KEY_PLAYCD. KEY_PLAYPAUSE is defined across almost all scancodes
sets, while KEY_PLAYCD only appears in AT set1, so the former is
a more useful mapping.
Missing entries in qcode_to_number now fixed:
Q_KEY_CODE_AGAIN -> 0x85
Q_KEY_CODE_PROPS -> 0x86
Q_KEY_CODE_UNDO -> 0x87
Q_KEY_CODE_FRONT -> 0x8c
Q_KEY_CODE_COPY -> 0xf8
Q_KEY_CODE_OPEN -> 0x64
Q_KEY_CODE_PASTE -> 0x65
Q_KEY_CODE_CUT -> 0xbc
Q_KEY_CODE_LF -> 0x5b
Q_KEY_CODE_HELP -> 0xf5
Q_KEY_CODE_COMPOSE -> 0xdd
Q_KEY_CODE_KP_EQUALS -> 0x59
Q_KEY_CODE_MEDIASELECT -> 0xed
In addition, some fixes:
- Q_KEY_CODE_MENU was incorrectly mapped to the compose
scancode (0xdd) and is now mapped to 0x9e
- Q_KEY_CODE_FIND was mapped to 0xe065 (Search) instead
of to 0xe041 (Find)
- Q_KEY_CODE_HIRAGANA was mapped to 0x70 (Katakanahiragana)
instead of of 0x77 (Hirigana)
- Q_KEY_CODE_PRINT was mapped to 0xb7 which is not a defined
scan code in AT set 1, it is now mapped to 0x54 (sysrq)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20170929101201.21039-5-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Rename the functions to to say "setup" instead of "create" because they
support being called multiple times on the same egl framebuffer.
Properly delete unused textures, update function interfaces to support
this.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170927115031.12063-1-kraxel@redhat.com
Handle the translation from vga chars to curses chars in curses_update()
instead of console_write_ch(). Purge any curses support bits from
ui/console.h include file.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170927103811.19249-1-kraxel@redhat.com
I used the clang-tidy qemu-round check to generate the fix:
https://github.com/elmarco/clang-tools-extra
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Move from input-linux.c to input-keymap.c and export it,
so the function is available elsewhere too.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Message-id: 20170726152918.11995-3-kraxel@redhat.com
Add a collection of egl_fb_*() helper functions to manage and use opengl
framebuffers, which is a common pattern in UI code with opengl support.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170614084149.31314-2-kraxel@redhat.com
Add egl-headless user interface. It doesn't provide a real user
interface, it only provides opengl support using drm render nodes.
It will copy back the bits rendered by the guest using virgl back
to a DisplaySurface and kick the usual display update code paths,
so spice and vnc and screendump can pick it up.
Use it this way:
qemu -display egl-headless -vnc $display
qemu -display egl-headless -spice gl=off,$args
Note that you should prefer native spice opengl support (-spice
gl=on) if possible because that delivers better performance.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170505104101.30589-7-kraxel@redhat.com
When running on gtk we need X11 platform not mesa platform.
Create separate functions for mesa and x11 so we can keep
the egl #ifdef mess local to egl-helpers.c
Fixes: 0ea1523fb6
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170505104101.30589-4-kraxel@redhat.com
Leftover from the early opengl days.
Unused now, so delete the dead code.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20170505104101.30589-3-kraxel@redhat.com
This patch refactors ui/input.c to support absolute axis
minimum values other than 0. All dependent calls to qemu_input_queue_abs
have been updated to explicitly supply 0 as the axis minimum value.
Signed-off-by: Philippe Voinov <philippevoinov@gmail.com>
Message-id: 20170505133952.29885-1-philippevoinov@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
There is a special code path (dpy_gfx_copy) to allow graphic emulation
notify user interface code about bitblit operations carryed out by
guests. It is supported by cirrus and vnc server. The intended purpose
is to optimize display scrolls and just send over the scroll op instead
of a full display update.
This is rarely used these days though because modern guests simply don't
use the cirrus blitter any more. Any linux guest using the cirrus drm
driver doesn't. Any windows guest newer than winxp doesn't ship with a
cirrus driver any more and thus uses the cirrus as simple framebuffer.
So this code tends to bitrot and bugs can go unnoticed for a long time.
See for example commit "3e10c3e vnc: fix qemu crash because of SIGSEGV"
which fixes a bug lingering in the code for almost a year, added by
commit "c7628bf vnc: only alloc server surface with clients connected".
Also the vnc server will throttle the frame rate in case it figures the
network can't keep up (send buffers are full). This doesn't work with
dpy_gfx_copy, for any copy operation sent to the vnc client we have to
send all outstanding updates beforehand, otherwise the vnc client might
run the client side blit on outdated data and thereby corrupt the
display. So this dpy_gfx_copy "optimization" might even make things
worse on slow network links.
Lets kill it once for all.
Oh, and one more reason: Turns out (after writing the patch) we have a
security bug in that code path ...
Fixes: CVE-2016-9603
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1489494419-14340-1-git-send-email-kraxel@redhat.com
Helper function (and DisplayChangeListenerOps ptr) to disable scanouts.
Replaces using dpy_gl_scanout_texture with 0x0 size and no texture
specified.
Allows cleanups to make the io and gfx emulation code more readable.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-3-git-send-email-kraxel@redhat.com
We'll add a variant which accepts dmabufs soon. Change
the name so we can easily disturgish the two variants.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com
When multiple GPU are available, picking the first one isn't always the
best choice. Learn to specify a device rendernode.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20170212112118.16044-1-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Turn Chardev into Object.
qemu_chr_alloc() is replaced by the qemu_chardev_new() constructor. It
will call qemu_char_open() to open/intialize the chardev with the
ChardevCommon *backend settings.
The CharDriver::create() callback is turned into a ChardevClass::open()
which is called from the newly introduced qemu_chardev_open().
"chardev-gdb" and "chardev-hci" are internal chardev and aren't
creatable directly with -chardev. Use a new internal flag to disable
them. We may want to use TYPE_USER_CREATABLE interface instead, or
perhaps allow -chardev usage.
Although in general we keep typename and macros private, unless the type
is being used by some other file, in this patch, all types and common
helper macros for qemu-char.c are in char.h. This is to help transition
now (some types must be declared early, while some aren't shared) and
when splitting in several units. This is to be improved later.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Pick a uniform chardev type name.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
For builds with Mingw-w64 as it is included in Cygwin, there are two
header files which define KEY_EVENT with different values.
This results in lots of compiler warnings like this one:
CC vl.o
In file included from /qemu/include/ui/console.h:340:0,
from /qemu/vl.c:76:
/usr/i686-w64-mingw32/sys-root/mingw/include/curses.h:1522:0: warning: "KEY_EVENT" redefined
#define KEY_EVENT 0633 /* We were interrupted by an event */
In file included from /usr/share/mingw-w64/include/windows.h:74:0,
from /usr/share/mingw-w64/include/winsock2.h:23,
from /qemu/include/sysemu/os-win32.h:29,
from /qemu/include/qemu/osdep.h:100,
from /qemu/vl.c:24:
/usr/share/mingw-w64/include/wincon.h:101:0: note: this is the location of the previous definition
#define KEY_EVENT 0x1
QEMU only uses the KEY_EVENT macro from wincon.h.
Therefore we can undefine the macro coming from curses.h.
The explicit include statement for curses.h in ui/curses.c is not needed
and was removed.
Those two modifications fix the redefinition warnings.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Acked-by: Samuel Thibault <samuel.thibault@ens-lyon.org>
Message-id: 20161119185318.10564-1-sw@weilnetz.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This adds two console functions, qemu_console_set_window_id and
qemu_graphic_console_get_window_id, to let graphical backend record the
window id in the QemuConsole structure, and let the baum driver read it.
Signed-off-by: Samuel Thibault <samuel.thibault@ens-lyon.org>
Message-id: 20161221003806.22412-2-samuel.thibault@ens-lyon.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Wayland always uses evdev as its input source, so QEMU
can use the existing evdev keymap data
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Tested-by: Stefan Hajnoczi <stefanha@redhat.com>
Message-id: 20161201094117.16407-1-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This switches over spice (in opengl mode) to render DisplaySurface
updates into a opengl texture, using the helper functions in
ui/console-gl.c. With this patch applied spice (with gl=on) will
stop using qxl rendering ops, it will use dma-buf passing all the
time, i.e. for bios/bootloader (before virtio-gpu driver is loaded)
too.
This should improve performance even using spice (with gl=on) with
non-accelerated stdvga because we stop squeezing all display updates
through a unix/tcp socket and basically using a shared memory transport
instead.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1474617028-3979-3-git-send-email-kraxel@redhat.com
Keep track of gl_block state (added in bba19b8 console: block rendering
until client is done) in QemuConsole and allow to query it. This way
we can avoid state inconsistencies in case different code paths make use
of this.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1474617028-3979-2-git-send-email-kraxel@redhat.com
Unused function declarations were found using a simple gcc plugin and
manually verified by grepping the sources.
Signed-off-by: Ladi Prosek <lprosek@redhat.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Commit "9d8256e virgl: pass whole GL scanout dimensions" missed the
opengl code path for gtk versions >= 3.16. Update that one too and
fix the build with recent gtk versions.
Reported-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1467876563-1351-1-git-send-email-kraxel@redhat.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Spice client needs the whole GL texture dimension to be able to show a
scanout with a monitor offset (different than +0+0).
Furthermore, this fixes a crash when calling surface_{width,height}()
after dpy_gfx_replace_surface(con, NULL) was called in
virgl_cmd_set_scanout()
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1465911849-30423-4-git-send-email-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Spice deprecated this callback in 0.12.6.
It's not a problem yet, but it will cause Clang to fail in a -Werror
build due to the deprecated tag.
Signed-off-by: John Snow <jsnow@redhat.com>
Message-id: 1467240095-12507-2-git-send-email-jsnow@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This reduces the number of CONFIG_SPICE #ifdefs in vl.c.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
This reduces the number of CONFIG_VNC #ifdefs in the vl.c code.
The only user-visible difference is that this will make QEMU
complain about syntax when using "-display vnc" ("VNC requires a
display argument vnc=<display>") even if CONFIG_VNC is disabled.
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Add a the new qemu_create_displaysurface_pixman function, to create
a DisplaySurface backed by an existing pixman image. In that case
there is no need to create a new pixman image pointing to the same
backing storage. We can just use the existing image directly.
This does not only simplify things a bit, but most importantly it
gets the reference counting right, so the backing storage for the
pixman image wouldn't be released underneath us.
Use new function in virtio-gpu, where using it actually fixes
use-after-free crashes.
Cc: qemu-stable@nongnu.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1459499240-742-1-git-send-email-kraxel@redhat.com
Re-run scripts/clean-includes to apply the previous commit's
corrections and updates. Besides redundant qemu/typedefs.h, this only
finds a redundant config-host.h include in ui/egl-helpers.c. No idea
how that escaped the previous runs.
Some manual whitespace trimming around dropped includes squashed in.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Commit 57cb38b included qapi/error.h into qemu/osdep.h to get the
Error typedef. Since then, we've moved to include qemu/osdep.h
everywhere. Its file comment explains: "To avoid getting into
possible circular include dependencies, this file should not include
any other QEMU headers, with the exceptions of config-host.h,
compiler.h, os-posix.h and os-win32.h, all of which are doing a
similar job to this file and are under similar constraints."
qapi/error.h doesn't do a similar job, and it doesn't adhere to
similar constraints: it includes qapi-types.h. That's in excess of
100KiB of crap most .c files don't actually need.
Add the typedef to qemu/typedefs.h, and include that instead of
qapi/error.h. Include qapi/error.h in .c files that need it and don't
get it now. Include qapi-types.h in qom/object.h for uint16List.
Update scripts/clean-includes accordingly. Update it further to match
reality: replace config.h by config-target.h, add sysemu/os-posix.h,
sysemu/os-win32.h. Update the list of includes in the qemu/osdep.h
comment quoted above similarly.
This reduces the number of objects depending on qapi/error.h from "all
of them" to less than a third. Unfortunately, the number depending on
qapi-types.h shrinks only a little. More work is needed for that one.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
[Fix compilation without the spice devel packages. - Paolo]
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This patch adds support for reading input events directly from linux
evdev devices and forward them to the guest. Unlike virtio-input-host
which simply passes on all events to the guest without looking at them
this will interpret the events and feed them into the qemu input
subsystem.
Therefore this is limited to what the qemu input subsystem and the
emulated input devices are able to handle. Also there is no support for
absolute coordinates (tablet/touchscreen). So we are talking here about
basic mouse and keyboard support.
The advantage is that it'll work without virtio-input drivers in the
guest, the events are delivered to the usual ps/2 or usb input devices
(depending on what the machine happens to have). And for keyboards
qemu is able to switch the keyboard between guest and host on hotkey.
The hotkey is hard-coded for now (both control keys), initialy the
guest owns the keyboard.
Probably most useful when assigning vga devices with vfio and using a
physical monitor instead of vnc/spice/gtk as guest display.
Usage: Add '-input-linux /dev/input/event<nr>' to the qemu command
line. Note that udev has rules which populate /dev/input/by-{id,path}
with static names, which might be more convinient to use.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1457087116-4379-2-git-send-email-kraxel@redhat.com
We have two places needing this, and a third one will come shortly.
So factor things out into a helper function to reduce code duplication.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
After 474114b7 the dmabuf feature is enabled whenever spice
greater than or equal to spice 0.13.0 is found. This is because
two new functions are required: spice_qxl_gl_scanout and
spice_qxl_gl_draw_async. These were, however, introduce in 0.13.1
release. Well, technically they haven't been released yet, but
for sure they are not going to be part of 0.13.0 release (for the
ABI stability sake).
Signed-off-by: Michal Privoznik <mprivozn@redhat.com>
Message-id: 1a724e97cb587624d6f6009c15395496bccfa32b.1456317738.git.mprivozn@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes.
NB: If this commit breaks compilation for your out-of-tree
patchseries or fork, then you need to make sure you add
#include "qemu/osdep.h" to any new .c files that you have.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Eric Blake <eblake@redhat.com>
Pure debug aid, print a warning in case unblocking
doesn't happen within one second.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
This adds support for dma-buf passing to spice. This makes virtio-gpu
with 3d acceleration work with spice.
Workflow:
* virglrenderer renders the guest command stream into a texture.
* qemu exports the texture as dma-buf and passes on that dma-buf
to spice-server.
* spice-server passes the dma-buf to spice-client, using unix
socket file descriptor passing.
* spice-client asks the window systems composer to render the
dma-buf to the screen.
Requires cutting edge spice (server) and spice-gtk (client) builds,
from git master branch.
Also requires libvirt managing your qemu instance, and using
"virt-viewer --attach $guest". libvirt will connect spice-server and
spice-client using unix sockets instead of tcp sockets then, which
is required for file descriptor passing.
Works for the local case (spice server and client on the same machine)
only. Supporting remote too is planned (by feeding the dma-bufs into
gpu-assisted video encoder), but not there yet.
gl mode is turned off by default, use "-spice gl=on,$otherargs" to
enable it.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Adds helpers to open a drm render node and create a opengl
context for it. Also add a helper to export a texture as
dma-buf.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Allow gl user interfaces to block display device gl rendering.
The ui code might want to do that in case it takes a little
longer to bring things to screen, for example because we'll
hand over a dma-buf to another process (spice will do that).
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Drop leftover prototype which sneaked in by mistake
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
When processing 'sendkey' command, hmp_sendkey routine null
terminates the 'keyname_buf' array. This results in an OOB
write issue, if 'keyname_len' was to fall outside of
'keyname_buf' array.
Since the keyname's length is known the keyname_buf can be
removed altogether by adding a length parameter to
index_from_key() and using it for the error output as well.
Reported-by: Ling Liu <liuling-it@360.cn>
Signed-off-by: Wolfgang Bumiller <w.bumiller@proxmox.com>
Message-Id: <20160113080958.GA18934@olga>
[Comparison with "<" dumbed down, test for junk after strtoul()
tweaked]
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Even without line editing, this makes -qmp vc more pleasant with the
GTK+ backend. The only issue is that set_echo is invoked very early,
long before a vc is actually associated with a VirtualConsole. To work
around this, create a temporary VirtualConsole until then.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Message-id: 1450356422-31710-1-git-send-email-pbonzini@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Current text_console_update() writes totally broken color attributes
to console_write_ch(). The format now is writing,
[WRONG]
bold << 21 | fg << 12 | bg << 8 | char
fg == 3bits curses color number
bg == 3bits curses color number
I can't see this format is where come from. Anyway, this doesn't work
at all.
What curses expects is actually (and vga.c is using),
[RIGHT]
bold << 21 | bg << 11 | fg << 8 | char
fg == 3bits vga color number
bg == 3bits vga color number
And curses set COLOR_PAIR() up to match this format, and curses's
chtype. I.e,
bold | color_pair | char
color_pair == (bg << 3 | fg)
To fix, this simply uses VGA color number everywhere except curses.c
internal. Then, convert it to above [RIGHT] format to write by
console_write_ch(). And as bonus, this reduces to expose curses define
to other parts (removes COLOR_* from console.c).
[Tested the first line is displayed as white on blue back for monitor
in curses console]
Signed-off-by: OGAWA Hirofumi <hirofumi@mail.parknet.co.jp>
Message-id: 87r3j95407.fsf@mail.parknet.co.jp
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This records user input (keyboard and mouse events) in record mode and replays
these input events in replay mode.
Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20150917162524.8676.11696.stgit@PASHA-ISP.def.inno>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
This converts vga code to curses code in console_write_bh().
With this changes, we can see line graphics (for example, dialog uses)
correctly.
Signed-off-by: OGAWA Hirofumi <hirofumi@mail.parknet.co.jp>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This allows virtio-gpu to render in 3d mode.
Uses native opengl support which is present
in gtk versions 3.16 and newer.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This allows virtio-gpu to render in 3d mode.
Uses egl, for gtk versions 3.14 and older.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Create a buffer for the vertex data and place vertexes
there at initialization time. Then just use the buffer
for each texture blit.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
When building for Mingw64 target on Fedora 22 a warning
is issued about _WIN32_WINNT being redefined.
In file included from ui/gtk.c:40:0:
include/ui/gtk.h:5:0: warning: "_WIN32_WINNT" redefined
# define _WIN32_WINNT 0x0601 /* needed to get definition of MAPVK_VK_TO_VSC */
^
In file included from /usr/i686-w64-mingw32/sys-root/mingw/include/crtdefs.h:10:0,
from /usr/i686-w64-mingw32/sys-root/mingw/include/stdio.h:9,
from /home/berrange/src/virt/qemu/include/qemu/fprintf-fn.h:12,
from /home/berrange/src/virt/qemu/include/qemu-common.h:18,
from ui/gtk.c:37:
/usr/i686-w64-mingw32/sys-root/mingw/include/_mingw.h:225:0: note: this is the location of the previous definition
#define _WIN32_WINNT 0x502
^
Rather than try to get MAPVK_VK_TO_VSC defined indirectly
by defining _WIN32_WINNT, instead just define it explicitly
if missing.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
In particular, don't include it into headers.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Luiz Capitulino <lcapitulino@redhat.com>
qerror_report_err() is a transitional interface to help with
converting existing monitor commands to QMP. It should not be used
elsewhere.
The only remaining user in qemu-option.c is qemu_opts_parse(). Is it
used in QMP context? If not, we can simply replace
qerror_report_err() by error_report_err().
The uses in qemu-img.c, qemu-io.c, qemu-nbd.c and under tests/ are
clearly not in QMP context.
The uses in vl.c aren't either, because the only QMP command handlers
there are qmp_query_status() and qmp_query_machines(), and they don't
call it.
Remaining uses:
* drive_def(): Command line -drive and such, HMP drive_add and pci_add
* hmp_chardev_add(): HMP chardev-add
* monitor_parse_command(): HMP core
* tmp_config_parse(): Command line -tpmdev
* net_host_device_add(): HMP host_net_add
* net_client_parse(): Command line -net and -netdev
* qemu_global_option(): Command line -global
* vnc_parse_func(): Command line -display, -vnc, default display, HMP
change, QMP change. Bummer.
* qemu_pci_hot_add_nic(): HMP pci_add
* usb_net_init(): Command line -usbdevice, HMP usb_add
Propagate errors through qemu_opts_parse(). Create a convenience
function qemu_opts_parse_noisily() that passes errors to
error_report_err(). Switch all non-QMP users outside tests to it.
That leaves vnc_parse_func(). Propagate errors through it. Since I'm
touching it anyway, rename it to vnc_parse().
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Luiz Capitulino <lcapitulino@redhat.com>
Retain the function value for now, to permit selective conversion of
its callers.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Acked-by: Kevin Wolf <kwolf@redhat.com>
dpy_gfx_update_dirty expects DIRTY_MEMORY_VGA logging to be always on,
but that will not be the case soon. Because it computes the memory
region on the fly for every update (with memory_region_find), it cannot
enable/disable logging by itself.
We could always treat updates as invalidations if dirty logging is
not enabled, assuming that the board will enable logging on the
RAM region that includes the framebuffer.
However, the function is unused, so just drop it.
Reviewed-by: Fam Zheng <famz@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This adds opengl rendering support to the gtk ui, using egl.
It's off by default for now, use 'qemu -display gtk,gl=on'
to play with this.
Note that gtk got native opengl support with release 3.16.
There most likely will be a separate implementation for 3.16+,
using the native gtk opengl support. This patch covers older
versions (and for the time being 3.16 too, hopefully without
rendering quirks).
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
libepoxy does the opengl extension handling for us.
It also is helpful for trouble-shooting as it prints nice error messages
instead of silently failing or segfaulting in case we do something
wrong, like using gl commands not supported by the current context.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
Add new sdl2-gl.c file, with display
rendering functions using opengl.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>