qemu/include/ui
Gerd Hoffmann 6fafc26014 egl-helpers: add helpers to handle opengl framebuffers
Add a collection of egl_fb_*() helper functions to manage and use opengl
framebuffers, which is a common pattern in UI code with opengl support.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170614084149.31314-2-kraxel@redhat.com
2017-06-21 14:23:16 +02:00
..
console.h opengl: add egl-headless display 2017-05-12 12:02:48 +02:00
egl-context.h opengl: add egl-context.[ch] helpers 2015-10-08 10:34:53 +02:00
egl-helpers.h egl-helpers: add helpers to handle opengl framebuffers 2017-06-21 14:23:16 +02:00
gtk.h gtk-egl: add scanout_disable support 2017-02-27 16:15:29 +01:00
input.h ui: Support non-zero minimum values for absolute input axes 2017-05-11 09:42:16 +02:00
pixel_ops.h ui: move files to ui/ and include/ui/ 2012-12-19 08:31:30 +01:00
qemu-pixman.h Use scripts/clean-includes to drop redundant qemu/typedefs.h 2016-03-22 22:20:16 +01:00
qemu-spice.h char: rename CharDriverState Chardev 2017-01-27 18:07:59 +01:00
sdl2.h sdl2: add scanout_disable support 2017-02-27 16:15:29 +01:00
shader.h shaders: initialize vertexes once 2015-10-08 10:31:35 +02:00
spice-display.h spice: don't enter opengl mode in case another UI provides opengl support 2017-06-14 09:52:35 +02:00