sdl2: add support for display rendering using opengl.
Add new sdl2-gl.c file, with display rendering functions using opengl. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>
This commit is contained in:
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19dadfccd0
commit
0b71a5d5ca
@ -354,6 +354,7 @@ void surface_gl_setup_viewport(ConsoleGLState *gls,
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#endif
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/* sdl.c */
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void sdl_display_early_init(int opengl);
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void sdl_display_init(DisplayState *ds, int full_screen, int no_frame);
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/* cocoa.m */
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@ -17,6 +17,10 @@ struct sdl2_console {
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int last_vm_running; /* per console for caption reasons */
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int x, y;
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int hidden;
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int opengl;
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int updates;
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SDL_GLContext winctx;
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ConsoleGLState *gls;
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};
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void sdl2_window_create(struct sdl2_console *scon);
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@ -37,4 +41,11 @@ void sdl2_2d_redraw(struct sdl2_console *scon);
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bool sdl2_2d_check_format(DisplayChangeListener *dcl,
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pixman_format_code_t format);
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void sdl2_gl_update(DisplayChangeListener *dcl,
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int x, int y, int w, int h);
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void sdl2_gl_switch(DisplayChangeListener *dcl,
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DisplaySurface *new_surface);
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void sdl2_gl_refresh(DisplayChangeListener *dcl);
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void sdl2_gl_redraw(struct sdl2_console *scon);
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#endif /* SDL2_H */
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@ -21,6 +21,9 @@ sdl.mo-objs := sdl.o sdl_zoom.o
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endif
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ifeq ($(CONFIG_SDLABI),2.0)
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sdl.mo-objs := sdl2.o sdl2-input.o sdl2-2d.o
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ifeq ($(CONFIG_OPENGL),y)
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sdl.mo-objs += sdl2-gl.o
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endif
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endif
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sdl.mo-cflags := $(SDL_CFLAGS)
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10
ui/sdl.c
10
ui/sdl.c
@ -908,6 +908,16 @@ static const DisplayChangeListenerOps dcl_ops = {
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.dpy_cursor_define = sdl_mouse_define,
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};
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void sdl_display_early_init(int opengl)
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{
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if (opengl == 1 /* on */) {
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fprintf(stderr,
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"SDL1 display code has no opengl support.\n"
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"Please recompile qemu with SDL2, using\n"
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"./configure --enable-sdl --with-sdlabi=2.0\n");
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}
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}
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void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
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{
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int flags;
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@ -36,6 +36,8 @@ void sdl2_2d_update(DisplayChangeListener *dcl,
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DisplaySurface *surf = qemu_console_surface(dcl->con);
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SDL_Rect rect;
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assert(!scon->opengl);
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if (!surf) {
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return;
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}
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@ -61,6 +63,8 @@ void sdl2_2d_switch(DisplayChangeListener *dcl,
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DisplaySurface *old_surface = scon->surface;
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int format = 0;
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assert(!scon->opengl);
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scon->surface = new_surface;
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if (scon->texture) {
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@ -101,12 +105,15 @@ void sdl2_2d_refresh(DisplayChangeListener *dcl)
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{
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struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
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assert(!scon->opengl);
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graphic_hw_update(dcl->con);
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sdl2_poll_events(scon);
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}
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void sdl2_2d_redraw(struct sdl2_console *scon)
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{
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assert(!scon->opengl);
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if (!scon->surface) {
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return;
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}
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112
ui/sdl2-gl.c
Normal file
112
ui/sdl2-gl.c
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@ -0,0 +1,112 @@
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/*
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* QEMU SDL display driver -- opengl support
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*
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* Copyright (c) 2014 Red Hat
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*
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* Authors:
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* Gerd Hoffmann <kraxel@redhat.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "qemu-common.h"
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#include "ui/console.h"
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#include "ui/input.h"
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#include "ui/sdl2.h"
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#include "sysemu/sysemu.h"
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static void sdl2_gl_render_surface(struct sdl2_console *scon)
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{
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int ww, wh;
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SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
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SDL_GetWindowSize(scon->real_window, &ww, &wh);
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surface_gl_setup_viewport(scon->gls, scon->surface, ww, wh);
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surface_gl_render_texture(scon->gls, scon->surface);
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SDL_GL_SwapWindow(scon->real_window);
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}
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void sdl2_gl_update(DisplayChangeListener *dcl,
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int x, int y, int w, int h)
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{
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struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
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assert(scon->opengl);
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SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
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surface_gl_update_texture(scon->gls, scon->surface, x, y, w, h);
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scon->updates++;
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}
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void sdl2_gl_switch(DisplayChangeListener *dcl,
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DisplaySurface *new_surface)
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{
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struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
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DisplaySurface *old_surface = scon->surface;
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assert(scon->opengl);
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SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
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surface_gl_destroy_texture(scon->gls, scon->surface);
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scon->surface = new_surface;
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if (!new_surface) {
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console_gl_fini_context(scon->gls);
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scon->gls = NULL;
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sdl2_window_destroy(scon);
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return;
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}
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if (!scon->real_window) {
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sdl2_window_create(scon);
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scon->gls = console_gl_init_context();
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} else if (old_surface &&
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((surface_width(old_surface) != surface_width(new_surface)) ||
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(surface_height(old_surface) != surface_height(new_surface)))) {
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sdl2_window_resize(scon);
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}
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surface_gl_create_texture(scon->gls, scon->surface);
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}
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void sdl2_gl_refresh(DisplayChangeListener *dcl)
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{
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struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
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assert(scon->opengl);
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graphic_hw_update(dcl->con);
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if (scon->updates && scon->surface) {
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scon->updates = 0;
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sdl2_gl_render_surface(scon);
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}
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sdl2_poll_events(scon);
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}
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void sdl2_gl_redraw(struct sdl2_console *scon)
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{
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assert(scon->opengl);
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if (scon->surface) {
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sdl2_gl_render_surface(scon);
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}
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}
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65
ui/sdl2.c
65
ui/sdl2.c
@ -86,6 +86,9 @@ void sdl2_window_create(struct sdl2_console *scon)
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surface_height(scon->surface),
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flags);
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scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
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if (scon->opengl) {
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scon->winctx = SDL_GL_GetCurrentContext();
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}
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sdl_update_caption(scon);
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}
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@ -112,6 +115,17 @@ void sdl2_window_resize(struct sdl2_console *scon)
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surface_height(scon->surface));
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}
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static void sdl2_redraw(struct sdl2_console *scon)
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{
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if (scon->opengl) {
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#ifdef CONFIG_OPENGL
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sdl2_gl_redraw(scon);
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#endif
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} else {
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sdl2_2d_redraw(scon);
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}
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}
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static void sdl_update_caption(struct sdl2_console *scon)
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{
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char win_title[1024];
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@ -310,7 +324,7 @@ static void toggle_full_screen(struct sdl2_console *scon)
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}
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SDL_SetWindowFullscreen(scon->real_window, 0);
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}
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sdl2_2d_redraw(scon);
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sdl2_redraw(scon);
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}
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static void handle_keydown(SDL_Event *ev)
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@ -358,8 +372,10 @@ static void handle_keydown(SDL_Event *ev)
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case SDL_SCANCODE_U:
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sdl2_window_destroy(scon);
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sdl2_window_create(scon);
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/* re-create texture */
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sdl2_2d_switch(&scon->dcl, scon->surface);
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if (!scon->opengl) {
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/* re-create scon->texture */
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sdl2_2d_switch(&scon->dcl, scon->surface);
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}
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gui_keysym = 1;
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break;
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#if 0
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@ -378,7 +394,7 @@ static void handle_keydown(SDL_Event *ev)
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fprintf(stderr, "%s: scale to %dx%d\n",
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__func__, width, height);
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sdl_scale(scon, width, height);
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sdl2_2d_redraw(scon);
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sdl2_redraw(scon);
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gui_keysym = 1;
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}
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#endif
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@ -514,10 +530,10 @@ static void handle_windowevent(SDL_Event *ev)
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info.height = ev->window.data2;
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dpy_set_ui_info(scon->dcl.con, &info);
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}
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sdl2_2d_redraw(scon);
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sdl2_redraw(scon);
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break;
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case SDL_WINDOWEVENT_EXPOSED:
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sdl2_2d_redraw(scon);
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sdl2_redraw(scon);
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break;
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case SDL_WINDOWEVENT_FOCUS_GAINED:
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case SDL_WINDOWEVENT_ENTER:
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@ -671,6 +687,35 @@ static const DisplayChangeListenerOps dcl_2d_ops = {
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.dpy_cursor_define = sdl_mouse_define,
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};
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#ifdef CONFIG_OPENGL
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static const DisplayChangeListenerOps dcl_gl_ops = {
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.dpy_name = "sdl2-gl",
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.dpy_gfx_update = sdl2_gl_update,
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.dpy_gfx_switch = sdl2_gl_switch,
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.dpy_gfx_check_format = console_gl_check_format,
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.dpy_refresh = sdl2_gl_refresh,
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.dpy_mouse_set = sdl_mouse_warp,
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.dpy_cursor_define = sdl_mouse_define,
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};
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#endif
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void sdl_display_early_init(int opengl)
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{
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switch (opengl) {
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case -1: /* default */
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case 0: /* off */
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break;
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case 1: /* on */
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#ifdef CONFIG_OPENGL
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display_opengl = 1;
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#endif
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break;
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default:
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g_assert_not_reached();
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break;
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}
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}
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void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
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{
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int flags;
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@ -716,10 +761,16 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
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if (!qemu_console_is_graphic(con)) {
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sdl2_console[i].hidden = true;
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}
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sdl2_console[i].idx = i;
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#ifdef CONFIG_OPENGL
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sdl2_console[i].opengl = display_opengl;
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sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
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#else
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sdl2_console[i].opengl = 0;
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sdl2_console[i].dcl.ops = &dcl_2d_ops;
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#endif
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sdl2_console[i].dcl.con = con;
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register_displaychangelistener(&sdl2_console[i].dcl);
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sdl2_console[i].idx = i;
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}
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/* Load a 32x32x4 image. White pixels are transparent. */
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23
vl.c
23
vl.c
@ -130,6 +130,7 @@ static int data_dir_idx;
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const char *bios_name = NULL;
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enum vga_retrace_method vga_retrace_method = VGA_RETRACE_DUMB;
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DisplayType display_type = DT_DEFAULT;
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int request_opengl = -1;
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int display_opengl;
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static int display_remote;
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const char* keyboard_layout = NULL;
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@ -1990,6 +1991,15 @@ static DisplayType select_display(const char *p)
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} else {
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goto invalid_sdl_args;
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}
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} else if (strstart(opts, ",gl=", &nextopt)) {
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opts = nextopt;
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if (strstart(opts, "on", &nextopt)) {
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request_opengl = 1;
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} else if (strstart(opts, "off", &nextopt)) {
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request_opengl = 0;
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} else {
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goto invalid_sdl_args;
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}
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} else {
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invalid_sdl_args:
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fprintf(stderr, "Invalid SDL option string: %s\n", p);
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@ -4005,6 +4015,19 @@ int main(int argc, char **argv, char **envp)
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early_gtk_display_init();
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}
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#endif
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#if defined(CONFIG_SDL)
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if (display_type == DT_SDL) {
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sdl_display_early_init(request_opengl);
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}
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#endif
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if (request_opengl == 1 && display_opengl == 0) {
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#if defined(CONFIG_OPENGL)
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fprintf(stderr, "OpenGL is not supported by the display.\n");
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#else
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fprintf(stderr, "QEMU was built without opengl support.\n");
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#endif
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exit(1);
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}
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socket_init();
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