lua/lstate.h

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/*
** $Id: lstate.h $
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** Global State
** See Copyright Notice in lua.h
*/
#ifndef lstate_h
#define lstate_h
#include "lua.h"
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/* Some header files included here need this definition */
typedef struct CallInfo CallInfo;
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#include "lobject.h"
#include "ltm.h"
#include "lzio.h"
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/*
** Some notes about garbage-collected objects: All objects in Lua must
** be kept somehow accessible until being freed, so all objects always
** belong to one (and only one) of these lists, using field 'next' of
** the 'CommonHeader' for the link:
**
** 'allgc': all objects not marked for finalization;
** 'finobj': all objects marked for finalization;
** 'tobefnz': all objects ready to be finalized;
** 'fixedgc': all objects that are not to be collected (currently
** only small strings, such as reserved words).
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**
** For the generational collector, some of these lists have marks for
** generations. Each mark points to the first element in the list for
** that particular generation; that generation goes until the next mark.
**
** 'allgc' -> 'survival': new objects;
** 'survival' -> 'old': objects that survived one collection;
** 'old1' -> 'reallyold': objects that became old in last collection;
** 'reallyold' -> NULL: objects old for more than one cycle.
**
** 'finobj' -> 'finobjsur': new objects marked for finalization;
** 'finobjsur' -> 'finobjold1': survived """";
** 'finobjold1' -> 'finobjrold': just old """";
** 'finobjrold' -> NULL: really old """".
**
** All lists can contain elements older than their main ages, due
** to 'luaC_checkfinalizer' and 'udata2finalize', which move
** objects between the normal lists and the "marked for finalization"
** lists. Moreover, barriers can age young objects in young lists as
** OLD0, which then become OLD1. However, a list never contains
** elements younger than their main ages.
**
** The generational collector also uses a pointer 'firstold1', which
** points to the first OLD1 object in the list. It is used to optimize
** 'markold'. (Potentially OLD1 objects can be anywhere between 'allgc'
** and 'reallyold', but often the list has no OLD1 objects or they are
** after 'old1'.) Note the difference between it and 'old1':
** 'firstold1': no OLD1 objects before this point; there can be all
** ages after it.
** 'old1': no objects younger than OLD1 after this point.
*/
/*
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** Moreover, there is another set of lists that control gray objects.
** These lists are linked by fields 'gclist'. (All objects that
** can become gray have such a field. The field is not the same
** in all objects, but it always has this name.) Any gray object
** must belong to one of these lists, and all objects in these lists
** must be gray (with two exceptions explained below):
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**
** 'gray': regular gray objects, still waiting to be visited.
** 'grayagain': objects that must be revisited at the atomic phase.
** That includes
** - black objects got in a write barrier;
** - all kinds of weak tables during propagation phase;
** - all threads.
** 'weak': tables with weak values to be cleared;
** 'ephemeron': ephemeron tables with white->white entries;
** 'allweak': tables with weak keys and/or weak values to be cleared.
**
** The exceptions to that "gray rule" are:
** - TOUCHED2 objects in generational mode stay in a gray list (because
** they must be visited again at the end of the cycle), but they are
** marked black because assignments to them must activate barriers (to
** move them back to TOUCHED1).
** - Open upvales are kept gray to avoid barriers, but they stay out
** of gray lists. (They don't even have a 'gclist' field.)
*/
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/*
** About 'nCcalls': This count has two parts: the lower 16 bits counts
** the number of recursive invocations in the C stack; the higher
** 16 bits counts the number of non-yieldable calls in the stack.
** (They are together so that we can change and save both with one
** instruction.)
*/
/* true if this thread does not have non-yieldable calls in the stack */
#define yieldable(L) (((L)->nCcalls & 0xffff0000) == 0)
/* real number of C calls */
#define getCcalls(L) ((L)->nCcalls & 0xffff)
/* Increment the number of non-yieldable calls */
#define incnny(L) ((L)->nCcalls += 0x10000)
/* Decrement the number of non-yieldable calls */
#define decnny(L) ((L)->nCcalls -= 0x10000)
/* Non-yieldable call increment */
#define nyci (0x10000 | 1)
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struct lua_longjmp; /* defined in ldo.c */
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/*
** Atomic type (relative to signals) to better ensure that 'lua_sethook'
** is thread safe
*/
#if !defined(l_signalT)
#include <signal.h>
#define l_signalT sig_atomic_t
#endif
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/*
** Extra stack space to handle TM calls and some other extras. This
** space is not included in 'stack_last'. It is used only to avoid stack
** checks, either because the element will be promptly popped or because
** there will be a stack check soon after the push. Function frames
** never use this extra space, so it does not need to be kept clean.
*/
#define EXTRA_STACK 5
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/*
** Size of cache for strings in the API. 'N' is the number of
** sets (better be a prime) and "M" is the size of each set.
** (M == 1 makes a direct cache.)
*/
#if !defined(STRCACHE_N)
#define STRCACHE_N 53
#define STRCACHE_M 2
#endif
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#define BASIC_STACK_SIZE (2*LUA_MINSTACK)
#define stacksize(th) cast_int((th)->stack_last.p - (th)->stack.p)
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/* kinds of Garbage Collection */
#define KGC_INC 0 /* incremental gc */
#define KGC_GENMINOR 1 /* generational gc in minor (regular) mode */
#define KGC_GENMAJOR 2 /* generational in major mode */
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typedef struct stringtable {
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TString **hash; /* array of buckets (linked lists of strings) */
int nuse; /* number of elements */
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int size; /* number of buckets */
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} stringtable;
/*
** Information about a call.
** About union 'u':
** - field 'l' is used only for Lua functions;
** - field 'c' is used only for C functions.
** About union 'u2':
** - field 'funcidx' is used only by C functions while doing a
** protected call;
** - field 'nyield' is used only while a function is "doing" an
** yield (from the yield until the next resume);
** - field 'nres' is used only while closing tbc variables when
** returning from a function;
*/
struct CallInfo {
StkIdRel func; /* function index in the stack */
StkIdRel top; /* top for this function */
struct CallInfo *previous, *next; /* dynamic call link */
union {
struct { /* only for Lua functions */
const Instruction *savedpc;
volatile l_signalT trap; /* function is tracing lines/counts */
int nextraargs; /* # of extra arguments in vararg functions */
} l;
struct { /* only for C functions */
lua_KFunction k; /* continuation in case of yields */
ptrdiff_t old_errfunc;
lua_KContext ctx; /* context info. in case of yields */
} c;
} u;
union {
int funcidx; /* called-function index */
int nyield; /* number of values yielded */
int nres; /* number of values returned */
} u2;
l_uint32 callstatus;
};
/*
** Bits in CallInfo status
*/
/* bits 0-7 are the expected number of results from this function + 1 */
#define CIST_NRESULTS 0xff
/* original value of 'allowhook' */
#define CIST_OAH (cast(l_uint32, 1) << 8)
/* call is running a C function */
#define CIST_C (cast(l_uint32, 1) << 9)
/* call is on a fresh "luaV_execute" frame */
#define CIST_FRESH (cast(l_uint32, 1) << 10)
/* call is running a debug hook */
#define CIST_HOOKED (cast(l_uint32, 1) << 11)
/* doing a yieldable protected call */
#define CIST_YPCALL (cast(l_uint32, 1) << 12)
/* call was tail called */
#define CIST_TAIL (cast(l_uint32, 1) << 13)
/* last hook called yielded */
#define CIST_HOOKYIELD (cast(l_uint32, 1) << 14)
/* function "called" a finalizer */
#define CIST_FIN (cast(l_uint32, 1) << 15)
/* function is closing tbc variables */
#define CIST_CLSRET (cast(l_uint32, 1) << 16)
/* Bits 17-19 are used for CIST_RECST (see below) */
#define CIST_RECST 17 /* the offset, not the mask */
#if defined(LUA_COMPAT_LT_LE)
/* using __lt for __le */
#define CIST_LEQ (cast(l_uint32, 1) << 20)
#endif
#define get_nresults(cs) (cast_int((cs) & CIST_NRESULTS) - 1)
/*
** Field CIST_RECST stores the "recover status", used to keep the error
** status while closing to-be-closed variables in coroutines, so that
** Lua can correctly resume after an yield from a __close method called
** because of an error. (Three bits are enough for error status.)
*/
#define getcistrecst(ci) (((ci)->callstatus >> CIST_RECST) & 7)
#define setcistrecst(ci,st) \
check_exp(((st) & 7) == (st), /* status must fit in three bits */ \
((ci)->callstatus = ((ci)->callstatus & ~(7u << CIST_RECST)) \
| (cast(l_uint32, st) << CIST_RECST)))
/* active function is a Lua function */
#define isLua(ci) (!((ci)->callstatus & CIST_C))
/* call is running Lua code (not a hook) */
#define isLuacode(ci) (!((ci)->callstatus & (CIST_C | CIST_HOOKED)))
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#define setoah(ci,v) \
((ci)->callstatus = ((v) ? (ci)->callstatus | CIST_OAH \
: (ci)->callstatus & ~CIST_OAH))
#define getoah(ci) (((ci)->callstatus & CIST_OAH) ? 1 : 0)
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/*
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** 'global state', shared by all threads of this state
*/
typedef struct global_State {
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lua_Alloc frealloc; /* function to reallocate memory */
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void *ud; /* auxiliary data to 'frealloc' */
lu_mem GCtotalbytes; /* number of bytes currently allocated */
l_obj GCtotalobjs; /* total number of objects allocated + GCdebt */
l_obj GCdebt; /* objects counted but not yet allocated */
l_obj GCmarked; /* number of objects marked in a GC cycle */
l_obj GCmajorminor; /* auxiliary counter to control major-minor shifts */
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stringtable strt; /* hash table for strings */
TValue l_registry;
TValue nilvalue; /* a nil value */
unsigned int seed; /* randomized seed for hashes */
lu_byte gcparams[LUA_GCPN];
lu_byte currentwhite;
lu_byte gcstate; /* state of garbage collector */
lu_byte gckind; /* kind of GC running */
lu_byte gcstopem; /* stops emergency collections */
lu_byte gcstp; /* control whether GC is running */
lu_byte gcemergency; /* true if this is an emergency collection */
GCObject *allgc; /* list of all collectable objects */
GCObject **sweepgc; /* current position of sweep in list */
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GCObject *finobj; /* list of collectable objects with finalizers */
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GCObject *gray; /* list of gray objects */
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GCObject *grayagain; /* list of objects to be traversed atomically */
GCObject *weak; /* list of tables with weak values */
GCObject *ephemeron; /* list of ephemeron tables (weak keys) */
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GCObject *allweak; /* list of all-weak tables */
GCObject *tobefnz; /* list of userdata to be GC */
GCObject *fixedgc; /* list of objects not to be collected */
/* fields for generational collector */
GCObject *survival; /* start of objects that survived one GC cycle */
GCObject *old1; /* start of old1 objects */
GCObject *reallyold; /* objects more than one cycle old ("really old") */
GCObject *firstold1; /* first OLD1 object in the list (if any) */
GCObject *finobjsur; /* list of survival objects with finalizers */
GCObject *finobjold1; /* list of old1 objects with finalizers */
GCObject *finobjrold; /* list of really old objects with finalizers */
struct lua_State *twups; /* list of threads with open upvalues */
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lua_CFunction panic; /* to be called in unprotected errors */
struct lua_State *mainthread;
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TString *memerrmsg; /* message for memory-allocation errors */
TString *tmname[TM_N]; /* array with tag-method names */
struct Table *mt[LUA_NUMTYPES]; /* metatables for basic types */
TString *strcache[STRCACHE_N][STRCACHE_M]; /* cache for strings in API */
lua_WarnFunction warnf; /* warning function */
void *ud_warn; /* auxiliary data to 'warnf' */
} global_State;
/*
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** 'per thread' state
*/
struct lua_State {
CommonHeader;
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lu_byte status;
lu_byte allowhook;
unsigned short nci; /* number of items in 'ci' list */
StkIdRel top; /* first free slot in the stack */
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global_State *l_G;
CallInfo *ci; /* call info for current function */
StkIdRel stack_last; /* end of stack (last element + 1) */
StkIdRel stack; /* stack base */
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UpVal *openupval; /* list of open upvalues in this stack */
StkIdRel tbclist; /* list of to-be-closed variables */
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GCObject *gclist;
struct lua_State *twups; /* list of threads with open upvalues */
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struct lua_longjmp *errorJmp; /* current error recover point */
CallInfo base_ci; /* CallInfo for first level (C calling Lua) */
volatile lua_Hook hook;
ptrdiff_t errfunc; /* current error handling function (stack index) */
l_uint32 nCcalls; /* number of nested (non-yieldable | C) calls */
int oldpc; /* last pc traced */
int basehookcount;
int hookcount;
volatile l_signalT hookmask;
struct { /* info about transferred values (for call/return hooks) */
int ftransfer; /* offset of first value transferred */
int ntransfer; /* number of values transferred */
} transferinfo;
};
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#define G(L) (L->l_G)
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/*
** 'g->nilvalue' being a nil value flags that the state was completely
** build.
*/
#define completestate(g) ttisnil(&g->nilvalue)
/*
** Union of all collectable objects (only for conversions)
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** ISO C99, 6.5.2.3 p.5:
** "if a union contains several structures that share a common initial
** sequence [...], and if the union object currently contains one
** of these structures, it is permitted to inspect the common initial
** part of any of them anywhere that a declaration of the complete type
** of the union is visible."
*/
union GCUnion {
GCObject gc; /* common header */
struct TString ts;
struct Udata u;
union Closure cl;
struct Table h;
struct Proto p;
struct lua_State th; /* thread */
struct UpVal upv;
};
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/*
** ISO C99, 6.7.2.1 p.14:
** "A pointer to a union object, suitably converted, points to each of
** its members [...], and vice versa."
*/
#define cast_u(o) cast(union GCUnion *, (o))
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/* macros to convert a GCObject into a specific value */
#define gco2ts(o) \
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check_exp(novariant((o)->tt) == LUA_TSTRING, &((cast_u(o))->ts))
#define gco2u(o) check_exp((o)->tt == LUA_VUSERDATA, &((cast_u(o))->u))
#define gco2lcl(o) check_exp((o)->tt == LUA_VLCL, &((cast_u(o))->cl.l))
#define gco2ccl(o) check_exp((o)->tt == LUA_VCCL, &((cast_u(o))->cl.c))
#define gco2cl(o) \
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check_exp(novariant((o)->tt) == LUA_TFUNCTION, &((cast_u(o))->cl))
#define gco2t(o) check_exp((o)->tt == LUA_VTABLE, &((cast_u(o))->h))
#define gco2p(o) check_exp((o)->tt == LUA_VPROTO, &((cast_u(o))->p))
#define gco2th(o) check_exp((o)->tt == LUA_VTHREAD, &((cast_u(o))->th))
#define gco2upv(o) check_exp((o)->tt == LUA_VUPVAL, &((cast_u(o))->upv))
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/*
** macro to convert a Lua object into a GCObject
** (The access to 'tt' tries to ensure that 'v' is actually a Lua object.)
*/
#define obj2gco(v) check_exp((v)->tt >= LUA_TSTRING, &(cast_u(v)->gc))
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/* actual number of total objects allocated */
#define gettotalobjs(g) ((g)->GCtotalobjs - (g)->GCdebt)
LUAI_FUNC void luaE_setdebt (global_State *g, l_obj debt);
LUAI_FUNC void luaE_freethread (lua_State *L, lua_State *L1);
LUAI_FUNC CallInfo *luaE_extendCI (lua_State *L);
LUAI_FUNC void luaE_shrinkCI (lua_State *L);
LUAI_FUNC void luaE_checkcstack (lua_State *L);
LUAI_FUNC void luaE_incCstack (lua_State *L);
LUAI_FUNC void luaE_warning (lua_State *L, const char *msg, int tocont);
LUAI_FUNC void luaE_warnerror (lua_State *L, const char *where);
LUAI_FUNC int luaE_resetthread (lua_State *L, int status);
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#endif