small improvements for allignments

This commit is contained in:
Roberto Ierusalimschy 2006-02-06 16:27:59 -02:00
parent 64205e91a3
commit ea2cc2bc47
1 changed files with 5 additions and 5 deletions

View File

@ -1,5 +1,5 @@
/*
** $Id: lstate.h,v 2.22 2005/06/03 20:15:58 roberto Exp roberto $
** $Id: lstate.h,v 2.23 2005/07/09 13:22:34 roberto Exp roberto $
** Global State
** See Copyright Notice in lua.h
*/
@ -49,8 +49,8 @@ typedef struct CallInfo {
StkId base; /* base for this function */
StkId func; /* function index in the stack */
StkId top; /* top for this function */
int nresults; /* expected number of results from this function */
const Instruction *savedpc;
int nresults; /* expected number of results from this function */
int tailcalls; /* number of tail calls lost under this entry */
} CallInfo;
@ -71,9 +71,9 @@ typedef struct global_State {
void *ud; /* auxiliary data to `frealloc' */
lu_byte currentwhite;
lu_byte gcstate; /* state of garbage collector */
int sweepstrgc; /* position of sweep in `strt' */
GCObject *rootgc; /* list of all collectable objects */
GCObject **sweepgc; /* position of sweep in `rootgc' */
int sweepstrgc; /* position of sweep in `strt' */
GCObject *gray; /* list of gray objects */
GCObject *grayagain; /* list of objects to be traversed atomically */
GCObject *weak; /* list of weak tables (to be cleared) */
@ -99,6 +99,7 @@ typedef struct global_State {
*/
struct lua_State {
CommonHeader;
lu_byte status;
StkId top; /* first free slot in the stack */
StkId base; /* base of current function */
global_State *l_G;
@ -106,14 +107,13 @@ struct lua_State {
const Instruction *savedpc; /* `savedpc' of current function */
StkId stack_last; /* last free slot in the stack */
StkId stack; /* stack base */
int stacksize;
CallInfo *end_ci; /* points after end of ci array*/
CallInfo *base_ci; /* array of CallInfo's */
int stacksize;
int size_ci; /* size of array `base_ci' */
unsigned short nCcalls; /* number of nested C calls */
lu_byte hookmask;
lu_byte allowhook;
lu_byte status;
int basehookcount;
int hookcount;
lua_Hook hook;