ocornut
772ca9e9a9
Log/Capture: added experimental io.ConfigWindowsCopyContentsWithCtrlC config option.
2024-10-30 15:38:58 +01:00
ocornut
f37a9a27e5
Log/Capture: reworked scope + decorating menus, tabs.
2024-10-30 15:38:58 +01:00
ocornut
a4fcc93f4a
Log/Capture: renaming ImGuiLogType to ImGuiLogFlags
2024-10-30 15:09:35 +01:00
ocornut
0bde57c25a
Font, Misc: remove qualifier from most font functions.
...
Fixed ClearOutputData() not clearing Used4kPagesMap (mostly harmless).
2024-10-29 11:48:37 +01:00
ocornut
3b8c7d0326
Backends: Win32: rework to add ImGui_ImplWin32_WndProcHandlerEx() not using current context (experimental). ( #8069 , #6293 , #5856 , #586 )
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+ GetIOEx(). Amend fedf45c
+ cba656a. Amend 416cfdb9
.
2024-10-28 17:22:17 +01:00
Eugene Sandulenko
062e580436
Fixed copy/paste error in DebugModeWindow() ( #8094 )
2024-10-24 09:26:57 +02:00
ocornut
41f02825fc
Version 1.91.5 WIP
2024-10-23 12:16:28 +02:00
ocornut
83b64b8be2
Version 1.91.4
2024-10-18 21:45:36 +02:00
ocornut
ab9ce2a927
Nav: added io.ConfigNavCursorVisibleAuto, io.ConfigNavCursorVisibleAlways. ( #1074 , #2048 , #7237 , #8059 , #3200 , #787 )
...
Note: the NavCursorHideFrames addition is to support 88a354585
even though ConfigNavCursorVisibleAlways is set.
2024-10-18 18:54:46 +02:00
ocornut
3982cb35dc
Nav, Docs: consistently use "keyboard/gamepad" instead of sometimes "gamepad/keyboard".
2024-10-18 18:49:44 +02:00
ocornut
1ff9768aa3
Nav: (Breaking) renamed ImGuiCol_NavHighlight to ImGuiCol_NavCursor. ( #1074 , #2048 , #7237 , #8059 , #1712 , #7370 , #787 )
2024-10-18 18:49:44 +02:00
ocornut
634a7ed988
Nav: added SetNavCursorVisible(). ( #1074 , #2048 , #7237 , #8059 )
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+ Further internal renaming for consistency.
2024-10-18 18:49:44 +02:00
ocornut
0bae2db77f
Internals: (Breaking) renamed NavDisableMouseHover to NavHighlightItemUnderNav.
...
Considering adding NavHighlightItemUnderMouse as well, but would require to resolve quite a few ambiguities and for a feature we don't have yet.
2024-10-18 18:49:44 +02:00
ocornut
0536ace2b6
Internals: (Breaking) renamed RenderNavHighlight() to RenderNavCursor(), ImGuiNavHighlightFlags to ImGuiNavRenderCursorFlags. ( #1074 , #2048 , #7237 , #8059 , #1712 , #7370 , #787 )
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+ referenced in #8057 , #3882 , #3411 , #2155 , #3351 , #4722 , #1658 , #4050 .
2024-10-18 18:49:43 +02:00
ocornut
23b655f8e3
Internals: (Breaking) changed g.NavDisableHighlight to g.NavCursorVisible : same logic but inverted value. ( #1074 , #2048 , #7237 , #8059 , #1712 , #7370 , #787 )
2024-10-18 18:49:43 +02:00
ocornut
7a56b41124
Nav: added io.ConfigNavEscapeClearFocusItem. ( #8059 , #2048 , #1074 , #3200 )
2024-10-18 18:49:43 +02:00
ocornut
38617a5ad3
Internals: remove ImGuiInputTextFlags_NoMarkEdited and g.LockMarkEdited n favor of ImGuiItemFlags_NoMarkEdited.
2024-10-17 15:38:00 +02:00
ocornut
0f6a463fae
Internals: rename ImGuiTreeNodeStackData::InFlags and ImGuiNavItemData::InFlags to ItemFlags too.
2024-10-17 15:16:05 +02:00
ocornut
e6b5cafe65
Internals: rename ImGuiLastItemData::InFlags -> ItemFlags. ImGuiNextItemData::Flags -> HasFlags to avoid mistakes.
2024-10-17 15:11:35 +02:00
ocornut
706438a43c
Disabled: clicking a disabled item focuses parent window. Fix/amend 83ecc84
. ( #8064 )
...
83ecc84
was too not supporting widgets using ItemHoverable() directly + too complex.
Revert 83ecc84
in ButtonBehavior(), reimplement in UpdateMouseMovingWindowEndFrame()>
2024-10-17 11:39:23 +02:00
ocornut
50de550ecd
Tooltips: fixed incorrect tooltip positioning when using keyboard/gamepad navigation (1.91.3 regression). ( #8036 )
...
Regression in 1.91.3 commit 5109a77
.
2024-10-14 19:34:23 +02:00
ocornut
42f47590f9
Fixed ad37b79
breaking IsItemHovered()->IsItemFocused() passthrough for navigation.
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+ Backends: comments.
2024-10-14 19:22:05 +02:00
ocornut
462d167456
Nav: rectangle highlight not rendered for items with ImGuiItemFlags_NoNav. ( #8057 )
...
Not fully honored in ItemHoverable/IsItemHovered, seems more destructive. This is mostly designed to avoid rectangle being rendered by large InvisibleButton() when ctrl+tabbing back to a window with a big one.
2024-10-14 17:57:51 +02:00
ocornut
ad37b79bca
Nav: shallow tidying up.
2024-10-14 17:57:51 +02:00
ocornut
626d358e55
Nav: fixed Ctrl+Tab so when starting with no focused window it starts from the top-most window. ( #3200 )
2024-10-14 17:10:36 +02:00
ocornut
b001038901
Nav: added io.ConfigNavEscapeClearFocusWindow to clear focused window on Escape. ( #3200 )
...
+ pressing escape to hide nav highlight doesn't clear location from when ctrl+tabbing back into same window later.
2024-10-14 16:57:34 +02:00
ocornut
ba5161740e
Amend d885fe4
, fixes default value of ConfigNavCaptureKeyboard. ( #2517 , #2009 )
2024-10-14 16:52:25 +02:00
ocornut
d885fe4dd0
(Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. ( #2517 , #2009 )
2024-10-14 15:29:24 +02:00
ocornut
349af8766c
InputText: ensure mouse cursor is set regardless of whether keyboard mode is enabled or not. ( #6417 )
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+ Nav comments (#8059 )
2024-10-14 13:53:13 +02:00
ocornut
20ae8bd4c3
Error Handling: turned IsItemHovered()/IsWindowHovered() checks into IM_ASSERT_USER_ERROR. ( #1651 )
2024-10-14 10:22:24 +02:00
ocornut
c4bc674482
IO: WantCaptureKeyboard is never set when ImGuiConfigFlags_NoKeyboard is enabled. ( #4921 )
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+ Retroactively add missing changelog item in 1.90
+ Backends: Vulkan: use GetTexID() for consistency.
2024-10-11 15:31:17 +02:00
ocornut
92b94980c6
(Breaking) Default ImTextureID to use a Im64 instead of void* ( #1641 )
2024-10-08 14:21:44 +02:00
ocornut
1dde20ff4a
Version 1.91.4 WIP
2024-10-07 17:39:28 +02:00
ocornut
cb16568fca
Version 1.91.3
2024-10-04 15:42:45 +02:00
ocornut
3d399bceca
Docs: amend docs to explain case of using multiple overlayed ButtonBehavior(). ( #8030 , #7961 , #7669 )
2024-10-03 16:49:38 +02:00
ocornut
b3c87475a5
Drags, Slider: added ImGuiSliderFlags_ClampOnInput, ImGuiSliderFlags_ClampZeroRange. ( #7968 , #3361 , #76 )
2024-10-03 16:26:44 +02:00
ocornut
5109a77f69
Tooltips: Tooltips triggered from touch inputs are positionned above the item. ( #8036 )
2024-10-03 11:18:59 +02:00
ocornut
014b722963
Tooltips, Drag and Drop: Stabilized name of drag and drop tooltip window. ( #8036 )
2024-10-03 11:18:59 +02:00
ocornut
f0575411c0
Tooltips, Drag and Drop: Fixed an issue where the fallback drag and drop payload tooltip appeared during drag and drop release.
...
E.g. it would otherwise appear when releasing a color button payload.
2024-10-02 15:24:41 +02:00
ocornut
03f007d4cd
Comments ( #1651 )
2024-09-30 14:31:51 +02:00
ocornut
29cff2be06
Silence PVS Studio static analyzer false positives.
2024-09-28 16:54:45 +02:00
ocornut
ba14c70b02
Comments. Fixed warnings.
2024-09-27 19:28:54 +02:00
ocornut
199a44e31e
Error Handling: fixed not rewinding to recorded tree and id stack size ( #1651 )
2024-09-27 19:00:57 +02:00
ocornut
30c29d291f
Error Handling: enabled experimental recovery systems. ( #1651 , #5654 )
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Setup a couple of features to configure them, including ways to display error tooltips instead of assserting.
2024-09-27 19:00:56 +02:00
ocornut
8776678a46
Error Handling: replaced log callback in recovery functions with calls to IM_ASSERT_USER_ERROR(). ( #1651 , #5654 )
...
This commit is not meant to be functional as-is (it will break test engine recovery). This is mostly to reduce/remove noise from upcoming commits.
2024-09-27 19:00:56 +02:00
ocornut
718a594b1e
Error Handling: rewired asserts in PopID(), PopFont(), PopItemFlag(), EndDisabled(), PopTextWrapPos(), PopFocusScope(), PopItemWidth() to use IM_ASSERT_USER_ERROR(). ( #1651 , #5654 )
2024-09-27 19:00:56 +02:00
ocornut
2360061520
Error Handling, Debug Log: added IMGUI_DEBUG_LOG_ERROR() with special handling. ( #5855 , #1651 , #5654 )
2024-09-27 19:00:56 +02:00
ocornut
26785fd873
Internals: NewFrame: move the window reset loop higher up, namely before UpdateHoveredWindowAndCaptureFlags() -> FindHoveredWindowEx().
...
This allows using FindHoveredWindowEx() from anywhere in the frame.
2024-09-27 15:06:05 +02:00
ocornut
797101a882
Windows: BeginChild(): made it possible to call SetNextWindowSize() on a child window using ImGuiChildFlags_ResizeX/ImGuiChildFlags_ResizeY. ( #1710 , #8020 )
2024-09-26 14:58:56 +02:00
ocornut
9644c51183
Error handling: rework error tooltip logic (will be reused by upcoming feature). ( #7961 , #7669 , #1651 )
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+ Comments
2024-09-25 18:59:08 +02:00