omar
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9ba64f9fe3
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Viewport: Fixed PushClipRectFullScreen() missing out on negative coordinates. Among other things, the outer highlight during CTRL+Tab wouldn't appear in negative coordinates monitors. (~#2176, #1542)
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2019-04-04 22:02:36 +02:00 |
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omar
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49fb8e6c45
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Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl3.cpp
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2019-04-03 11:17:26 +02:00 |
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omar
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8dab7ac021
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InputText: Made Shift+Tab consistently do nothing regardless of whether the back-end emits both char and keys or just keys. (#2467, #1336)
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2019-04-03 11:14:34 +02:00 |
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omar
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da035ced97
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InputText, Examples/SDL: Emulate \t input if back-end doesn't provide it. (#1336, #2467)
+ Fix some output filename in SDL build batch files.
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2019-04-03 11:04:00 +02:00 |
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omar
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01e29a3933
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InputText: Fixed ImGuiInputTextFlags_AllowTabInput leading to two tabs characters being inserted if the back-end provided both Key and Character input. (#2467, #1336)
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2019-04-03 10:45:51 +02:00 |
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omar
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4a57507f75
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InputText: Work-around for buggy standard libraries where isprint('\t') returns true. (#2467, #1336)
Not using isprint. + todo items.
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2019-04-03 10:40:14 +02:00 |
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omar
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e3cd6b1cbb
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Examples: Vulkan: Using IM_ARRAYSIZE() where possible.
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2019-04-02 15:34:16 +02:00 |
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omar
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3a737e665a
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Examples: Vulkan: Added missing support for 32-bit indices (#define ImDrawIdx unsigned int). + demo typo
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2019-04-02 10:36:35 +02:00 |
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Nicolas Noble
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d9568c717d
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Silencing -Wstack-protector (#2459)
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2019-03-31 01:35:03 -07:00 |
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omar
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e21bbee311
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Examples: DirectX9: Fixed erroneous assert in ImGui_ImplDX9_InvalidateDeviceObjects(). FreeType: Fixed suggested code to not require an initial build call.. (#2454)
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2019-03-29 18:32:57 +01:00 |
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omar
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163779da51
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Examples: DirectX12: Various tidying up.
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2019-03-29 16:23:37 +01:00 |
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omar
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512d39d031
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Examples: OpenGL3: Minor tweaks, clarifications + not calling glBindBuffer more than necessary in the render loop.
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2019-03-29 16:17:30 +01:00 |
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omar
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9bf6509c6e
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Docking: Fixed focus restore lagging by a frame when a tab stops being submitted. (#2109) Building on a little build of technical debt there, should transition toward a more general docking-agnostic system (#2304)
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2019-03-28 18:43:27 +01:00 |
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omar
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5af385ea78
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Viewport: Renamed member + added note about a Docking issue with restoring focus.
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2019-03-28 18:02:03 +01:00 |
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omar
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47219dd5c6
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Docking: Remove code in BeginDocked() to set HiddenFramesCannotSkipItems based on upcoming tab bar selection, solely based on focus (might break something subtle?). Follow-up to c355ed1267 . (#2453, #2109)
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2019-03-28 16:13:06 +01:00 |
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omar
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b6ae8a0dca
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Docking: Disable SkipItems when directly/programmatically focused (possible generalization of code currently in BeginDocked which relies on tab bar interaction, will remove that code in next commit). (#2453, #2109)
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2019-03-28 16:11:50 +01:00 |
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omar
|
a33d45d7cd
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Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
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2019-03-28 15:48:25 +01:00 |
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omar
|
9a0e71a6ec
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Internals: Renamed the ImGuiWindow HiddenFrameXXX fields to decorrelate them from resizing behavior, as those values are set by other logic.
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2019-03-28 15:41:49 +01:00 |
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omar
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5a665e423c
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Docking: Added ImGuiDockNodeFlags_NoTabBar (not exposed publicly). (#2423, #2109)
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2019-03-27 20:44:49 +01:00 |
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omar
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fc95da8aa3
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Docking: Internals: Moved CentralNode and HiddenTabBar state into LocalFlags for consistency. (#2423, #2109)
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2019-03-27 20:32:44 +01:00 |
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omar
|
fd5859ed04
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Docking: Separating SharedFlags vs LocalFlags in dock node so settings can be applied to individual nodes. Made _NoResize logic on single node applies as expected. (#2423, #2109)
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2019-03-27 19:00:36 +01:00 |
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omar
|
75e3793f4d
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Docking: Fix DockBuilderAddNode() not storing flags when creating floating node.
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2019-03-27 17:36:52 +01:00 |
|
omar
|
8d4b5fef1d
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Renamed ImGuiDockNodeFlags_Dockspace to ImGuiDockNodeFlags_DockSpace for consistency. DockBuilderCopyDockspace() to DockBuilderCopyDockSpace(). Made casing consistent elsewhere. (#2109)
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2019-03-27 17:36:52 +01:00 |
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omar
|
04a9ce3a18
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Docking: Renamed ImGuiDockNodeFlags_PassthruDockspace to ImGuiDockNodeFlags_PassthruCentralNode. + Comments, shallow tweaks. (#2109)
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2019-03-27 16:16:31 +01:00 |
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omar
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87883abd86
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Docking: Tweak and silencing PVS studio static analyzer (back to zero warnings among our selected ones).
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2019-03-26 14:15:56 +01:00 |
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Tom Watson
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f20725eada
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Docking: Fixed an issue where windows docked into a node that's part of their dockspace wouldn't recover their order correctly after init. (#2109)
(It only worked on floating dock node for the accidental reason that BeginDocked would generally early out on the first frame)
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2019-03-26 13:58:03 +01:00 |
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omar
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26646f2450
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Docking: Wrapping tab bar creation/destroy to make it easier to debug them.
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2019-03-26 12:41:50 +01:00 |
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omar
|
f208fd7ebb
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Docking: Fixed crash with ImGuiDockNodeFlags_AutoHideTabBar flag. (#2423, #2109)
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2019-03-26 12:33:58 +01:00 |
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omar
|
20188b19d6
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Comments (#2441) + Freeglut fixes (#2430)
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2019-03-26 12:16:23 +01:00 |
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omar
|
cf1b02e54e
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Rearrange code in UpdateMouseWheel(). (#2424, #1463) + Fix old io.FontAllowUserScaling feature (probably should be made obsolete, but until then best fixed)
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2019-03-25 19:40:19 +01:00 |
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Luca Rood
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1963cc59be
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Implement horizontal scrolling with Shift+Scroll
This is standard scrolling behaviour in most applications.
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2019-03-25 19:09:40 +01:00 |
|
omar
|
9350158d61
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_internal.h
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2019-03-25 16:08:09 +01:00 |
|
omar
|
3d8ea352d1
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InputText: Fixed selection background starts rendering one frame after the cursor movement when first transitioning from no-selection to has-selection. (Bug in 1.69) (#2436) [@Nazg-Gul]
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2019-03-25 16:06:30 +01:00 |
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omar
|
abb7d7b18a
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InputText: Simplify read-only code path.
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2019-03-25 15:50:23 +01:00 |
|
omar
|
d9f6ba3035
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IsWindowHovered() made change which should have no effect in master but fix result of IsWindowHovered(ImGuiHoveredFlags_ChildWindows) over multiple viewport in docking branch. (#2432)
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2019-03-25 15:39:11 +01:00 |
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Gnimuc
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a53c57152b
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Mention Julia binding in README (#2446)
Thank you!
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2019-03-23 19:32:19 -07:00 |
|
omar
|
7a5196601e
|
Docking: BeginDocked() doesn't need to rely on tab bar data (will allow removing tab bar).
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2019-03-18 09:48:06 -07:00 |
|
omar
|
c7619d4a6a
|
Docking: Preserve existing docked nodes when setting the ImGuiDockNodeFlags_NoDockingInCentralNode flag. (#2423, #2109)
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2019-03-18 09:48:00 -07:00 |
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omar
|
221bf93a55
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Comments, todo list, remove trailing spaces.
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2019-03-17 00:56:21 +01:00 |
|
omar
|
7ba774a440
|
Viewports: Fixed being unable to refocus windows when ConfigViewportsNoTaskBarIcon + ConfigViewportsNoDecoration are enabled. (#2420, #1542) [@PathogenDavid] + comments.
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2019-03-15 15:35:46 +01:00 |
|
omar
|
857381b9ca
|
GetMouseDragDelta(): also returns the delta on the mouse button released frame. Verify that mouse positions are valid otherwise returns zero. Removed obsolete comment. Tweaked demo. (#2419)
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2019-03-15 15:03:37 +01:00 |
|
omar
|
ff03ae503b
|
Examples: OpenGL: Added a dummy GL call + comments in ImGui_ImplOpenGL3_Init() to detect uninitialized GL function loaders early, and help users understand what they are missing. (#2421)
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2019-03-15 13:09:07 +01:00 |
|
omar
|
cf2c52282d
|
Version 1.70 WIP
|
2019-03-15 13:07:30 +01:00 |
|
omar
|
ebe79bbed0
|
Demo: Custom rendering: Minor sizing issue fix.
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2019-03-13 15:44:23 +01:00 |
|
omar
|
b1af4d36ce
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
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2019-03-13 15:30:35 +01:00 |
|
omar
|
55c02099c5
|
Version 1.69, comments, typos
|
2019-03-13 15:29:43 +01:00 |
|
omar
|
c3f20f6b81
|
Viewport: DestroyPlatformWindow() skips calling user function if PlatformWindowCreated is set. + Clarified comment about implicit Debug viewport which may be hogging a viewport.
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2019-03-13 11:27:30 +01:00 |
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David Maas
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e7dca4fec2
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Fixed main viewport not being marked as created, which broke updating the IME input position for the main viewport.
This change also removes the logic scattered about that compensated for PlatformWindowCreated being wrong for the main viewport.
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2019-03-13 10:59:32 +01:00 |
|
omar
|
a26085ed53
|
Internals: Fixed Navigation from reaching ImGuiItemFlags_Disabled items (#211) + Examples comments
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2019-03-12 22:23:56 +01:00 |
|
omar
|
53e0c13be2
|
TabBar: Reworked scrolling policy (when ImGuiTabBarFlags_FittingPolicyScroll is set) to teleport the view when aiming at a tab far away the visible section, and otherwise accelerate the scrolling speed to cap the scrolling time to 0.3 seconds.
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2019-03-12 20:57:02 +01:00 |
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