Internals: Renamed the ImGuiWindow HiddenFrameXXX fields to decorrelate them from resizing behavior, as those values are set by other logic.
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20188b19d6
commit
9a0e71a6ec
46
imgui.cpp
46
imgui.cpp
@ -2533,7 +2533,7 @@ ImGuiWindow::ImGuiWindow(ImGuiContext* context, const char* name)
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AutoFitOnlyGrows = false;
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AutoFitChildAxises = 0x00;
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AutoPosLastDirection = ImGuiDir_None;
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HiddenFramesRegular = HiddenFramesForResize = 0;
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HiddenFramesCanSkipItems = HiddenFramesCannotSkipItems = 0;
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SetWindowPosAllowFlags = SetWindowSizeAllowFlags = SetWindowCollapsedAllowFlags = ImGuiCond_Always | ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing;
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SetWindowPosVal = SetWindowPosPivot = ImVec2(FLT_MAX, FLT_MAX);
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@ -4617,7 +4617,7 @@ static ImVec2 CalcSizeContents(ImGuiWindow* window)
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if (window->Collapsed)
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if (window->AutoFitFramesX <= 0 && window->AutoFitFramesY <= 0)
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return window->SizeContents;
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if (window->Hidden && window->HiddenFramesForResize == 0 && window->HiddenFramesRegular > 0)
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if (window->Hidden && window->HiddenFramesCannotSkipItems == 0 && window->HiddenFramesCanSkipItems > 0)
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return window->SizeContents;
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ImVec2 sz;
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@ -4962,7 +4962,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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// Update the Appearing flag
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bool window_just_activated_by_user = (window->LastFrameActive < current_frame - 1); // Not using !WasActive because the implicit "Debug" window would always toggle off->on
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const bool window_just_appearing_after_hidden_for_resize = (window->HiddenFramesForResize > 0);
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const bool window_just_appearing_after_hidden_for_resize = (window->HiddenFramesCannotSkipItems > 0);
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if (flags & ImGuiWindowFlags_Popup)
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{
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ImGuiPopupRef& popup_ref = g.OpenPopupStack[g.BeginPopupStack.Size];
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@ -5062,20 +5062,20 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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// Update contents size from last frame for auto-fitting (or use explicit size)
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window->SizeContents = CalcSizeContents(window);
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if (window->HiddenFramesRegular > 0)
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window->HiddenFramesRegular--;
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if (window->HiddenFramesForResize > 0)
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window->HiddenFramesForResize--;
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if (window->HiddenFramesCanSkipItems > 0)
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window->HiddenFramesCanSkipItems--;
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if (window->HiddenFramesCannotSkipItems > 0)
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window->HiddenFramesCannotSkipItems--;
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// Hide new windows for one frame until they calculate their size
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if (window_just_created && (!window_size_x_set_by_api || !window_size_y_set_by_api))
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window->HiddenFramesForResize = 1;
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window->HiddenFramesCannotSkipItems = 1;
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// Hide popup/tooltip window when re-opening while we measure size (because we recycle the windows)
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// We reset Size/SizeContents for reappearing popups/tooltips early in this function, so further code won't be tempted to use the old size.
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if (window_just_activated_by_user && (flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_Tooltip)) != 0)
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{
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window->HiddenFramesForResize = 1;
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window->HiddenFramesCannotSkipItems = 1;
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if (flags & ImGuiWindowFlags_AlwaysAutoResize)
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{
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if (!window_size_x_set_by_api)
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@ -5181,7 +5181,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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window->Pos = parent_window->DC.CursorPos;
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}
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const bool window_pos_with_pivot = (window->SetWindowPosVal.x != FLT_MAX && window->HiddenFramesForResize == 0);
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const bool window_pos_with_pivot = (window->SetWindowPosVal.x != FLT_MAX && window->HiddenFramesCannotSkipItems == 0);
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if (window_pos_with_pivot)
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SetWindowPos(window, ImMax(style.DisplaySafeAreaPadding, window->SetWindowPosVal - window->SizeFull * window->SetWindowPosPivot), 0); // Position given a pivot (e.g. for centering)
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else if ((flags & ImGuiWindowFlags_ChildMenu) != 0)
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@ -5250,7 +5250,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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PushClipRect(viewport_rect.Min, viewport_rect.Max, true);
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// Draw modal window background (darkens what is behind them, all viewports)
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const bool dim_bg_for_modal = (flags & ImGuiWindowFlags_Modal) && window == GetFrontMostPopupModal() && window->HiddenFramesForResize <= 0;
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const bool dim_bg_for_modal = (flags & ImGuiWindowFlags_Modal) && window == GetFrontMostPopupModal() && window->HiddenFramesCannotSkipItems <= 0;
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const bool dim_bg_for_window_list = g.NavWindowingTargetAnim && (window == g.NavWindowingTargetAnim->RootWindow);
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if (dim_bg_for_modal || dim_bg_for_window_list)
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{
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@ -5516,24 +5516,28 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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IM_ASSERT((flags & ImGuiWindowFlags_NoTitleBar) != 0);
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if (!(flags & ImGuiWindowFlags_AlwaysAutoResize) && window->AutoFitFramesX <= 0 && window->AutoFitFramesY <= 0)
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if (window->OuterRectClipped.Min.x >= window->OuterRectClipped.Max.x || window->OuterRectClipped.Min.y >= window->OuterRectClipped.Max.y)
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window->HiddenFramesRegular = 1;
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window->HiddenFramesCanSkipItems = 1;
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// Completely hide along with parent or if parent is collapsed
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if (parent_window && (parent_window->Collapsed || parent_window->Hidden))
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window->HiddenFramesRegular = 1;
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window->HiddenFramesCanSkipItems = 1;
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}
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// Don't render if style alpha is 0.0 at the time of Begin(). This is arbitrary and inconsistent but has been there for a long while (may remove at some point)
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if (style.Alpha <= 0.0f)
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window->HiddenFramesRegular = 1;
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window->HiddenFramesCanSkipItems = 1;
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// Update the Hidden flag
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window->Hidden = (window->HiddenFramesRegular > 0) || (window->HiddenFramesForResize > 0);
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window->Hidden = (window->HiddenFramesCanSkipItems > 0) || (window->HiddenFramesCannotSkipItems > 0);
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// Return false if we don't intend to display anything to allow user to perform an early out optimization
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window->SkipItems = (window->Collapsed || !window->Active || window->Hidden) && window->AutoFitFramesX <= 0 && window->AutoFitFramesY <= 0 && window->HiddenFramesForResize <= 0;
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// Update the SkipItems flag, used to early out of all items functions (no layout required)
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bool skip_items = false;
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if (window->Collapsed || !window->Active || window->Hidden)
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if (window->AutoFitFramesX <= 0 && window->AutoFitFramesY <= 0 && window->HiddenFramesCannotSkipItems <= 0)
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skip_items = true;
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window->SkipItems = skip_items;
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return !window->SkipItems;
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return !skip_items;
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}
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// Old Begin() API with 5 parameters, avoid calling this version directly! Use SetNextWindowSize()/SetNextWindowBgAlpha() + Begin() instead.
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@ -6740,7 +6744,7 @@ void ImGui::BeginTooltipEx(ImGuiWindowFlags extra_flags, bool override_previous_
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{
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// Hide previous tooltip from being displayed. We can't easily "reset" the content of a window so we create a new one.
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window->Hidden = true;
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window->HiddenFramesRegular = 1;
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window->HiddenFramesCanSkipItems = 1;
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ImFormatString(window_name, IM_ARRAYSIZE(window_name), "##Tooltip_%02d", ++g.TooltipOverrideCount);
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}
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ImGuiWindowFlags flags = ImGuiWindowFlags_Tooltip|ImGuiWindowFlags_NoInputs|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_AlwaysAutoResize;
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@ -8649,7 +8653,7 @@ bool ImGui::BeginDragDropSource(ImGuiDragDropFlags flags)
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{
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ImGuiWindow* tooltip_window = g.CurrentWindow;
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tooltip_window->SkipItems = true;
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tooltip_window->HiddenFramesRegular = 1;
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tooltip_window->HiddenFramesCanSkipItems = 1;
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}
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}
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@ -9506,7 +9510,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
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(flags & ImGuiWindowFlags_NoMouseInputs)? "NoMouseInputs":"", (flags & ImGuiWindowFlags_NoNavInputs) ? "NoNavInputs" : "", (flags & ImGuiWindowFlags_AlwaysAutoResize) ? "AlwaysAutoResize" : "");
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ImGui::BulletText("Scroll: (%.2f/%.2f,%.2f/%.2f)", window->Scroll.x, GetWindowScrollMaxX(window), window->Scroll.y, GetWindowScrollMaxY(window));
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ImGui::BulletText("Active: %d/%d, WriteAccessed: %d, BeginOrderWithinContext: %d", window->Active, window->WasActive, window->WriteAccessed, (window->Active || window->WasActive) ? window->BeginOrderWithinContext : -1);
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ImGui::BulletText("Appearing: %d, Hidden: %d (Reg %d Resize %d), SkipItems: %d", window->Appearing, window->Hidden, window->HiddenFramesRegular, window->HiddenFramesForResize, window->SkipItems);
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ImGui::BulletText("Appearing: %d, Hidden: %d (CanSkip %d Cannot %d), SkipItems: %d", window->Appearing, window->Hidden, window->HiddenFramesCanSkipItems, window->HiddenFramesCannotSkipItems, window->SkipItems);
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ImGui::BulletText("NavLastIds: 0x%08X,0x%08X, NavLayerActiveMask: %X", window->NavLastIds[0], window->NavLastIds[1], window->DC.NavLayerActiveMask);
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ImGui::BulletText("NavLastChildNavWindow: %s", window->NavLastChildNavWindow ? window->NavLastChildNavWindow->Name : "NULL");
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if (!window->NavRectRel[0].IsInverted())
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@ -1228,8 +1228,8 @@ struct IMGUI_API ImGuiWindow
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bool AutoFitOnlyGrows;
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int AutoFitChildAxises;
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ImGuiDir AutoPosLastDirection;
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int HiddenFramesRegular; // Hide the window for N frames
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int HiddenFramesForResize; // Hide the window for N frames while allowing items to be submitted so we can measure their size
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int HiddenFramesCanSkipItems; // Hide the window for N frames
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int HiddenFramesCannotSkipItems; // Hide the window for N frames while allowing items to be submitted so we can measure their size
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ImGuiCond SetWindowPosAllowFlags; // store acceptable condition flags for SetNextWindowPos() use.
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ImGuiCond SetWindowSizeAllowFlags; // store acceptable condition flags for SetNextWindowSize() use.
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ImGuiCond SetWindowCollapsedAllowFlags; // store acceptable condition flags for SetNextWindowCollapsed() use.
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