The context removal on Fl_Gl_Window::handle() destroyed the GL colors when the window
is remapped.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8653 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
The fix invalidates the pile of string textures after each Fl_Gl_Window deletion.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8536 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
change default to COPY for linux because UNDEFINED don't work and sometimes crash X with
intel video cards.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8026 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
+ Added HAVE_GL,HAVE_GL_OVERLAY to Doxyfile defines
+ many obsolete api signature causing to be igmored by doxygen have been fixed, more to come and this is good! (we are forced to refresh these api and be up-to-date to have them documented...)
+ Added a Fl_Gl_Window::draw() method that raises a Fl::fatal() message if used directly. The old doc said it was a pure virtual which is not true. one can easily create a Fl_Gl_Window created, this won't work of course but is subject to trouble.
Now the Fl_Gl_Window doxygenize beautifully and content is more accurate.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6286 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Added a FPS indicator to the fractals demo for testing purposes.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4342 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
configure.in:
- 10.4 doesn't include libsupc++.a, so we need to use g++ when compiling.
src/Fl_Help_View.cxx:
- Fl_Help_View::format_table(): missing initialization of font and fsize.
src/Fl_Text_Buffer.cxx:
- Fl_Text_Buffer::remove_rectangle(): missing initialization of endOffset.
src/Fl_Gl_Window.cxx:
- Fl_Gl_Window::flush(): use 0xff instead of ~0 for clear_damage() call.
test/keyboard.cxx:
- Apparently unnamed structs are not supported by Apple's GCC 4.0...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4301 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Use fl_yes and fl_no for the Forms emulation, instead of the hardcoded
strings.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4283 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- removed all #warning statemnets and explained caveats with regular
// warning lines
- made GL text rendering work again (may use wrong fonts since agl doesn't
really support ATS)
- removed horizontal jittering in Fl_Input_ caused by fractional text
positions. Unfortunatly, this does not work for Fl_Text_Display, which
not only jitters, but also became horendously slow due to the complex
font rendering in Quartz)
I will fix some of the speed issues in fl_measure this afternoon, and
also improve on the 'innards' for rgb data rendering. After that, I will
have to leave the Quartz port alone for a while due to lack of time.
I suggest we make another rc in the next days.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3812 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
turn defined USE_QUARTZ to 1 and defines __APPLE_QUARTZ__. If Quartz
is not disabled, it will define __APPLE_QD__ for Quickdraw.
I also replaced all relevand #ifdef __APPLE__ with #ifdef __APPLE_QD__
#elif defined(__APPLE_QUARTZ__). This does not affect the compile at
this time and both version will generate the same Quickdraw code.
I will start to replace all QD calls with Quartz calls for the
remainder of the week until I can completely remove all QD calls from
the Quartz branch.
Thanks to Robert Smith for a great initial Quartz implementation.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3782 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
the parent window not setting its xywh members until after the children
have resized...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2960 ea41ed52-d2ee-0310-a9c1-e6b18d33e121