Mac OS: added gl_texture_reset() function to be called when deleting an Fl_Gl_Window

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8537 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2011-03-26 21:56:24 +00:00
parent a58a2ed9fb
commit 8d7c246676
2 changed files with 8 additions and 1 deletions

View File

@ -474,7 +474,8 @@ Fl_Gl_Window::~Fl_Gl_Window() {
// delete overlay; this is done by ~Fl_Group
#ifdef __APPLE__
// resets the pile of string textures used to draw strings
gl_texture_pile_height(gl_texture_pile_height());
extern void gl_texture_reset();
gl_texture_reset();
#endif
}

View File

@ -564,6 +564,12 @@ void gl_texture_pile_height(int max)
int gl_texture_pile_height(void) {return 0;}
void gl_texture_pile_height(int max) {}
#endif // GL_DRAW_USES_TEXTURES
#if defined(__APPLE__)
void gl_texture_reset()
{
if (gl_fifo) gl_texture_pile_height(gl_texture_pile_height());
}
#endif
#endif // HAVE_GL