OSX fixes for GLUT/GL window classes.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2859 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Michael R Sweet 2002-12-04 04:44:54 +00:00
parent 4842030537
commit cd5c9b8743
4 changed files with 136 additions and 127 deletions

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@ -1,3 +1,9 @@
CHANGES IN FLTK 1.1.3
- Fl_Glut_Window and Fl_Gl_Window didn't always initialize
the OpenGL context on MacOS.
CHANGES IN FLTK 1.1.2
- Fl_Menu_Bar now supports drawing vertical dividers

246
FL/glut.H
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@ -1,5 +1,5 @@
//
// "$Id: glut.H,v 1.6.2.10.2.3 2002/08/14 16:49:38 easysw Exp $"
// "$Id: glut.H,v 1.6.2.10.2.4 2002/12/04 04:44:54 easysw Exp $"
//
// GLUT emulation header file for the Fast Light Tool Kit (FLTK).
//
@ -23,7 +23,7 @@
// Please report all bugs and problems to "fltk-bugs@fltk.org".
//
// Emulation of Glut using fltk.
// Emulation of GLUT using fltk.
// GLUT is Copyright (c) Mark J. Kilgard, 1994, 1995, 1996:
// "This program is freely distributable without licensing fees and is
@ -31,28 +31,28 @@
// program is -not- in the public domain."
// Although I have copied the GLUT API, none of my code is based on
// any Glut implementation details and is therefore covered by the LGPL.
// any GLUT implementation details and is therefore covered by the LGPL.
// Fltk does not include the Glut drawing functions (such as
// FLTK does not include the GLUT drawing functions (such as
// glutWireTeapot()) or the stroke fonts but the declarations for the
// drawing functions are included here because otherwise there is no
// way to get them along with this. To use them you will have to
// link in the original Glut library, put -lglut *after* -lfltk.
// link in the original GLUT library, put -lglut *after* -lfltk.
// Commented out lines indicate parts of Glut that are not emulated.
// Commented out lines indicate parts of GLUT that are not emulated.
#ifndef __glut_h__
#define __glut_h__
# define __glut_h__
#include <FL/gl.h>
//#include <GL/glu.h>
# include "gl.h"
//# include <GL/glu.h>
////////////////////////////////////////////////////////////////
// Glut is emulated using this window class and these static variables
// GLUT is emulated using this window class and these static variables
// (plus several more static variables hidden in glut.C):
#include "Fl.H"
#include "Fl_Gl_Window.H"
# include "Fl.H"
# include "Fl_Gl_Window.H"
class FL_EXPORT Fl_Glut_Window : public Fl_Gl_Window {
void _init();
@ -90,24 +90,24 @@ extern FL_EXPORT void (*glut_menustatus_function)(int,int,int);
////////////////////////////////////////////////////////////////
//#define GLUT_API_VERSION This does not match any version of Glut exactly...
//# define GLUT_API_VERSION This does not match any version of GLUT exactly...
FL_EXPORT void glutInit(int *argcp, char **argv); // creates first window
FL_EXPORT void glutInitDisplayMode(unsigned int mode);
// the FL_ symbols have the same value as the GLUT ones:
#define GLUT_RGB FL_RGB
#define GLUT_RGBA FL_RGB
#define GLUT_INDEX FL_INDEX
#define GLUT_SINGLE FL_SINGLE
#define GLUT_DOUBLE FL_DOUBLE
#define GLUT_ACCUM FL_ACCUM
#define GLUT_ALPHA FL_ALPHA
#define GLUT_DEPTH FL_DEPTH
#define GLUT_STENCIL FL_STENCIL
#define GLUT_MULTISAMPLE FL_MULTISAMPLE
#define GLUT_STEREO FL_STEREO
// #define GLUT_LUMINANCE 512
# define GLUT_RGB FL_RGB
# define GLUT_RGBA FL_RGB
# define GLUT_INDEX FL_INDEX
# define GLUT_SINGLE FL_SINGLE
# define GLUT_DOUBLE FL_DOUBLE
# define GLUT_ACCUM FL_ACCUM
# define GLUT_ALPHA FL_ALPHA
# define GLUT_DEPTH FL_DEPTH
# define GLUT_STENCIL FL_STENCIL
# define GLUT_MULTISAMPLE FL_MULTISAMPLE
# define GLUT_STEREO FL_STEREO
// # define GLUT_LUMINANCE 512
FL_EXPORT void glutInitWindowPosition(int x, int y);
@ -151,29 +151,29 @@ inline void glutFullScreen() {glut_window->fullscreen();}
inline void glutSetCursor(Fl_Cursor cursor) {glut_window->cursor(cursor);}
// notice that the numeric values are different than glut:
#define GLUT_CURSOR_RIGHT_ARROW ((Fl_Cursor)2)
#define GLUT_CURSOR_LEFT_ARROW ((Fl_Cursor)67)
#define GLUT_CURSOR_INFO FL_CURSOR_HAND
#define GLUT_CURSOR_DESTROY ((Fl_Cursor)45)
#define GLUT_CURSOR_HELP FL_CURSOR_HELP
#define GLUT_CURSOR_CYCLE ((Fl_Cursor)26)
#define GLUT_CURSOR_SPRAY ((Fl_Cursor)63)
#define GLUT_CURSOR_WAIT FL_CURSOR_WAIT
#define GLUT_CURSOR_TEXT FL_CURSOR_INSERT
#define GLUT_CURSOR_CROSSHAIR FL_CURSOR_CROSS
#define GLUT_CURSOR_UP_DOWN FL_CURSOR_NS
#define GLUT_CURSOR_LEFT_RIGHT FL_CURSOR_WE
#define GLUT_CURSOR_TOP_SIDE FL_CURSOR_N
#define GLUT_CURSOR_BOTTOM_SIDE FL_CURSOR_S
#define GLUT_CURSOR_LEFT_SIDE FL_CURSOR_W
#define GLUT_CURSOR_RIGHT_SIDE FL_CURSOR_E
#define GLUT_CURSOR_TOP_LEFT_CORNER FL_CURSOR_NW
#define GLUT_CURSOR_TOP_RIGHT_CORNER FL_CURSOR_NE
#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER FL_CURSOR_SE
#define GLUT_CURSOR_BOTTOM_LEFT_CORNER FL_CURSOR_SW
#define GLUT_CURSOR_INHERIT FL_CURSOR_DEFAULT
#define GLUT_CURSOR_NONE FL_CURSOR_NONE
#define GLUT_CURSOR_FULL_CROSSHAIR FL_CURSOR_CROSS
# define GLUT_CURSOR_RIGHT_ARROW ((Fl_Cursor)2)
# define GLUT_CURSOR_LEFT_ARROW ((Fl_Cursor)67)
# define GLUT_CURSOR_INFO FL_CURSOR_HAND
# define GLUT_CURSOR_DESTROY ((Fl_Cursor)45)
# define GLUT_CURSOR_HELP FL_CURSOR_HELP
# define GLUT_CURSOR_CYCLE ((Fl_Cursor)26)
# define GLUT_CURSOR_SPRAY ((Fl_Cursor)63)
# define GLUT_CURSOR_WAIT FL_CURSOR_WAIT
# define GLUT_CURSOR_TEXT FL_CURSOR_INSERT
# define GLUT_CURSOR_CROSSHAIR FL_CURSOR_CROSS
# define GLUT_CURSOR_UP_DOWN FL_CURSOR_NS
# define GLUT_CURSOR_LEFT_RIGHT FL_CURSOR_WE
# define GLUT_CURSOR_TOP_SIDE FL_CURSOR_N
# define GLUT_CURSOR_BOTTOM_SIDE FL_CURSOR_S
# define GLUT_CURSOR_LEFT_SIDE FL_CURSOR_W
# define GLUT_CURSOR_RIGHT_SIDE FL_CURSOR_E
# define GLUT_CURSOR_TOP_LEFT_CORNER FL_CURSOR_NW
# define GLUT_CURSOR_TOP_RIGHT_CORNER FL_CURSOR_NE
# define GLUT_CURSOR_BOTTOM_RIGHT_CORNER FL_CURSOR_SE
# define GLUT_CURSOR_BOTTOM_LEFT_CORNER FL_CURSOR_SW
# define GLUT_CURSOR_INHERIT FL_CURSOR_DEFAULT
# define GLUT_CURSOR_NONE FL_CURSOR_NONE
# define GLUT_CURSOR_FULL_CROSSHAIR FL_CURSOR_CROSS
//inline void glutWarpPointer(int x, int y);
@ -222,11 +222,11 @@ inline void glutKeyboardFunc(void (*f)(uchar key, int x, int y)) {
inline void glutMouseFunc(void (*f)(int b, int state, int x, int y)) {
glut_window->mouse = f;}
#define GLUT_LEFT_BUTTON 0
#define GLUT_MIDDLE_BUTTON 1
#define GLUT_RIGHT_BUTTON 2
#define GLUT_DOWN 0
#define GLUT_UP 1
# define GLUT_LEFT_BUTTON 0
# define GLUT_MIDDLE_BUTTON 1
# define GLUT_RIGHT_BUTTON 2
# define GLUT_DOWN 0
# define GLUT_UP 1
inline void glutMotionFunc(void (*f)(int x, int y)) {glut_window->motion= f;}
@ -255,28 +255,28 @@ enum {GLUT_MENU_NOT_IN_USE, GLUT_MENU_IN_USE};
inline void glutSpecialFunc(void (*f)(int key, int x, int y)) {
glut_window->special = f;}
#define GLUT_KEY_F1 1
#define GLUT_KEY_F2 2
#define GLUT_KEY_F3 3
#define GLUT_KEY_F4 4
#define GLUT_KEY_F5 5
#define GLUT_KEY_F6 6
#define GLUT_KEY_F7 7
#define GLUT_KEY_F8 8
#define GLUT_KEY_F9 9
#define GLUT_KEY_F10 10
#define GLUT_KEY_F11 11
#define GLUT_KEY_F12 12
// WARNING: Different values than Glut uses:
#define GLUT_KEY_LEFT FL_Left
#define GLUT_KEY_UP FL_Up
#define GLUT_KEY_RIGHT FL_Right
#define GLUT_KEY_DOWN FL_Down
#define GLUT_KEY_PAGE_UP FL_Page_Up
#define GLUT_KEY_PAGE_DOWN FL_Page_Down
#define GLUT_KEY_HOME FL_Home
#define GLUT_KEY_END FL_End
#define GLUT_KEY_INSERT FL_Insert
# define GLUT_KEY_F1 1
# define GLUT_KEY_F2 2
# define GLUT_KEY_F3 3
# define GLUT_KEY_F4 4
# define GLUT_KEY_F5 5
# define GLUT_KEY_F6 6
# define GLUT_KEY_F7 7
# define GLUT_KEY_F8 8
# define GLUT_KEY_F9 9
# define GLUT_KEY_F10 10
# define GLUT_KEY_F11 11
# define GLUT_KEY_F12 12
// WARNING: Different values than GLUT uses:
# define GLUT_KEY_LEFT FL_Left
# define GLUT_KEY_UP FL_Up
# define GLUT_KEY_RIGHT FL_Right
# define GLUT_KEY_DOWN FL_Down
# define GLUT_KEY_PAGE_UP FL_Page_Up
# define GLUT_KEY_PAGE_DOWN FL_Page_Down
# define GLUT_KEY_HOME FL_Home
# define GLUT_KEY_END FL_End
# define GLUT_KEY_INSERT FL_Insert
//inline void glutSpaceballMotionFunc(void (*)(int x, int y, int z));
@ -308,7 +308,7 @@ inline void glutOverlayDisplayFunc(void (*f)()) {
//inline void glutCopyColormap(int win);
// Warning: values are changed from Glut!
// Warning: values are changed from GLUT!
// Also relies on the GL_ symbols having values greater than 100
int glutGet(GLenum type);
enum {
@ -335,25 +335,25 @@ enum {
GLUT_WINDOW_BUFFER_SIZE
};
#define GLUT_WINDOW_STENCIL_SIZE GL_STENCIL_BITS
#define GLUT_WINDOW_DEPTH_SIZE GL_DEPTH_BITS
#define GLUT_WINDOW_RED_SIZE GL_RED_BITS
#define GLUT_WINDOW_GREEN_SIZE GL_GREEN_BITS
#define GLUT_WINDOW_BLUE_SIZE GL_BLUE_BITS
#define GLUT_WINDOW_ALPHA_SIZE GL_ALPHA_BITS
#define GLUT_WINDOW_ACCUM_RED_SIZE GL_ACCUM_RED_BITS
#define GLUT_WINDOW_ACCUM_GREEN_SIZE GL_ACCUM_GREEN_BITS
#define GLUT_WINDOW_ACCUM_BLUE_SIZE GL_ACCUM_BLUE_BITS
#define GLUT_WINDOW_ACCUM_ALPHA_SIZE GL_ACCUM_ALPHA_BITS
#define GLUT_WINDOW_DOUBLEBUFFER GL_DOUBLEBUFFER
#define GLUT_WINDOW_RGBA GL_RGBA
#define GLUT_WINDOW_COLORMAP_SIZE GL_INDEX_BITS
#ifdef GL_SAMPLES_SGIS
#define GLUT_WINDOW_NUM_SAMPLES GL_SAMPLES_SGIS
#else
#define GLUT_WINDOW_NUM_SAMPLES GLUT_RETURN_ZERO
#endif
#define GLUT_WINDOW_STEREO GL_STEREO
# define GLUT_WINDOW_STENCIL_SIZE GL_STENCIL_BITS
# define GLUT_WINDOW_DEPTH_SIZE GL_DEPTH_BITS
# define GLUT_WINDOW_RED_SIZE GL_RED_BITS
# define GLUT_WINDOW_GREEN_SIZE GL_GREEN_BITS
# define GLUT_WINDOW_BLUE_SIZE GL_BLUE_BITS
# define GLUT_WINDOW_ALPHA_SIZE GL_ALPHA_BITS
# define GLUT_WINDOW_ACCUM_RED_SIZE GL_ACCUM_RED_BITS
# define GLUT_WINDOW_ACCUM_GREEN_SIZE GL_ACCUM_GREEN_BITS
# define GLUT_WINDOW_ACCUM_BLUE_SIZE GL_ACCUM_BLUE_BITS
# define GLUT_WINDOW_ACCUM_ALPHA_SIZE GL_ACCUM_ALPHA_BITS
# define GLUT_WINDOW_DOUBLEBUFFER GL_DOUBLEBUFFER
# define GLUT_WINDOW_RGBA GL_RGBA
# define GLUT_WINDOW_COLORMAP_SIZE GL_INDEX_BITS
# ifdef GL_SAMPLES_SGIS
# define GLUT_WINDOW_NUM_SAMPLES GL_SAMPLES_SGIS
# else
# define GLUT_WINDOW_NUM_SAMPLES GLUT_RETURN_ZERO
# endif
# define GLUT_WINDOW_STEREO GL_STEREO
//int glutDeviceGet(GLenum type);
//#define GLUT_HAS_KEYBOARD 600
@ -368,18 +368,18 @@ enum {
//#define GLUT_NUM_TABLET_BUTTONS 609
inline int glutGetModifiers() {return Fl::event_state();}
// WARNING: these values are different than Glut uses:
#define GLUT_ACTIVE_SHIFT FL_SHIFT
#define GLUT_ACTIVE_CTRL FL_CTRL
#define GLUT_ACTIVE_ALT FL_ALT
// WARNING: these values are different than GLUT uses:
# define GLUT_ACTIVE_SHIFT FL_SHIFT
# define GLUT_ACTIVE_CTRL FL_CTRL
# define GLUT_ACTIVE_ALT FL_ALT
int glutLayerGet(GLenum);
#define GLUT_OVERLAY_POSSIBLE 800
# define GLUT_OVERLAY_POSSIBLE 800
//#define GLUT_LAYER_IN_USE 801
//#define GLUT_HAS_OVERLAY 802
#define GLUT_TRANSPARENT_INDEX 803
#define GLUT_NORMAL_DAMAGED 804
#define GLUT_OVERLAY_DAMAGED 805
# define GLUT_TRANSPARENT_INDEX 803
# define GLUT_NORMAL_DAMAGED 804
# define GLUT_OVERLAY_DAMAGED 805
//inline int glutVideoResizeGet(GLenum param);
//#define GLUT_VIDEO_RESIZE_POSSIBLE 900
@ -402,28 +402,28 @@ int glutLayerGet(GLenum);
//inline void glutVideoPan(int x, int y, int width, int height);
////////////////////////////////////////////////////////////////
// Emulated Glut drawing functions:
// Emulated GLUT drawing functions:
// Font argument must be a void* for compatability, so...
extern FL_EXPORT struct Glut_Bitmap_Font {uchar font; int size;}
glutBitmap9By15, glutBitmap8By13, glutBitmapTimesRoman10,
glutBitmapTimesRoman24, glutBitmapHelvetica10, glutBitmapHelvetica12,
glutBitmapHelvetica18;
#define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15)
#define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13)
#define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10)
#define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24)
#define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10)
#define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12)
#define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18)
# define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15)
# define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13)
# define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10)
# define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24)
# define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10)
# define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12)
# define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18)
FL_EXPORT void glutBitmapCharacter(void *font, int character);
FL_EXPORT int glutBitmapWidth(void *font, int character);
////////////////////////////////////////////////////////////////
// Glut drawing functions. These are NOT emulated but you can
// link in the glut library to get them. This assummes the object
// files in Glut remain as they currently are so that there are
// GLUT drawing functions. These are NOT emulated but you can
// link in the glut library to get them. This assumes the object
// files in GLUT remain as they currently are so that there are
// not symbol conflicts with the above.
extern "C" {
@ -431,15 +431,15 @@ extern "C" {
extern int APIENTRY glutExtensionSupported(char *name);
/* Stroke font constants (use these in GLUT program). */
#ifdef WIN32
# define GLUT_STROKE_ROMAN ((void*)0)
# define GLUT_STROKE_MONO_ROMAN ((void*)1)
#else
# ifdef WIN32
# define GLUT_STROKE_ROMAN ((void*)0)
# define GLUT_STROKE_MONO_ROMAN ((void*)1)
# else
extern void *glutStrokeRoman;
# define GLUT_STROKE_ROMAN (&glutStrokeRoman)
# define GLUT_STROKE_ROMAN (&glutStrokeRoman)
extern void *glutStrokeMonoRoman;
# define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman)
#endif
# define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman)
# endif
/* GLUT font sub-API */
extern void APIENTRY glutStrokeCharacter(void *font, int character);
@ -467,8 +467,8 @@ extern void APIENTRY glutSolidIcosahedron();
}
#endif /* __glut_h__ */
#endif /* !__glut_h__ */
//
// End of "$Id: glut.H,v 1.6.2.10.2.3 2002/08/14 16:49:38 easysw Exp $".
// End of "$Id: glut.H,v 1.6.2.10.2.4 2002/12/04 04:44:54 easysw Exp $".
//

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@ -1,5 +1,5 @@
#
# "$Id: fltk.list.in,v 1.1.2.7 2002/07/14 19:24:36 easysw Exp $"
# "$Id: fltk.list.in,v 1.1.2.8 2002/12/04 04:44:53 easysw Exp $"
#
# EPM product list file for the Fast Light Tool Kit (FLTK).
#
@ -53,6 +53,7 @@ $FLUID=@FLUID@
%system darwin
%postinstall $bindir/fltk-config -post $bindir/fluid
f 0444 root sys $includedir/FL/mac.r FL/mac.r
%system all
# FLUID
@ -250,5 +251,5 @@ f 0444 root sys $datadir/doc/fltk/COPYING COPYING
f 0444 root sys $datadir/doc/fltk/CHANGES CHANGES
#
# End of "$Id: fltk.list.in,v 1.1.2.7 2002/07/14 19:24:36 easysw Exp $".
# End of "$Id: fltk.list.in,v 1.1.2.8 2002/12/04 04:44:53 easysw Exp $".
#

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@ -1,5 +1,5 @@
//
// "$Id: Fl_Gl_Window.cxx,v 1.12.2.22.2.14 2002/11/15 16:17:41 easysw Exp $"
// "$Id: Fl_Gl_Window.cxx,v 1.12.2.22.2.15 2002/12/04 04:44:54 easysw Exp $"
//
// OpenGL window code for the Fast Light Tool Kit (FLTK).
//
@ -360,6 +360,8 @@ void Fl_Gl_Window::init() {
overlay = 0;
valid_ = 0;
damage1_ = 0;
resize(x(), y(), w(), h());
}
void Fl_Gl_Window::draw_overlay() {}
@ -367,5 +369,5 @@ void Fl_Gl_Window::draw_overlay() {}
#endif
//
// End of "$Id: Fl_Gl_Window.cxx,v 1.12.2.22.2.14 2002/11/15 16:17:41 easysw Exp $".
// End of "$Id: Fl_Gl_Window.cxx,v 1.12.2.22.2.15 2002/12/04 04:44:54 easysw Exp $".
//