mirror of https://github.com/fltk/fltk
Added trick to force loading of Fl_Gl_Device_Plugin whenever fltk_gl is loaded.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7290 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
parent
26af092532
commit
cfe5cfdac3
|
@ -29,8 +29,15 @@ static void print_gl_window(Fl_Virtual_Printer *printer, Fl_Gl_Window *glw, int
|
|||
_XGC *save_gc = fl_gc;
|
||||
const int bytesperpixel = 3;
|
||||
#endif
|
||||
glw->redraw();
|
||||
fl_gc = NULL;
|
||||
#ifdef WIN32
|
||||
Fl::check();
|
||||
Fl_Window *win = (Fl_Window*)glw;
|
||||
while( win->window() ) win = win->window();
|
||||
win->redraw();
|
||||
#else
|
||||
glw->redraw();
|
||||
#endif
|
||||
Fl::check();
|
||||
glw->make_current();
|
||||
// select front buffer as our source for pixel data
|
||||
|
@ -109,3 +116,6 @@ public:
|
|||
|
||||
static Fl_Gl_Device_Plugin Gl_Device_Plugin;
|
||||
|
||||
// The purpose of this variable, used in Fl_Gl_Window.cxx, is only to force this file to be loaded
|
||||
// whenever Fl_Gl_Window.cxx is loaded, that is, whenever fltk_gl is.
|
||||
FL_EXPORT int fl_gl_load_plugin = 0;
|
||||
|
|
|
@ -28,6 +28,10 @@
|
|||
#include "flstring.h"
|
||||
#if HAVE_GL
|
||||
|
||||
extern int fl_gl_load_plugin;
|
||||
|
||||
static int temp = fl_gl_load_plugin;
|
||||
|
||||
#include <FL/Fl.H>
|
||||
#include <FL/x.H>
|
||||
#include "Fl_Gl_Choice.H"
|
||||
|
|
Loading…
Reference in New Issue