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00-helloworld
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Replaced BX_OVERRIDE with override.
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2017-07-15 00:17:29 -07:00 |
01-cubes
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Added multiple vertex stream example.
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2017-08-19 10:58:06 -07:00 |
02-metaballs
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Rebuilt shaders.
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2017-10-01 23:08:08 -07:00 |
03-raymarch
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API change: Simplified destroy functions to use overload resolution.
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2017-07-17 22:29:43 -07:00 |
04-mesh
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API change: Simplified destroy functions to use overload resolution.
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2017-07-17 22:29:43 -07:00 |
05-instancing
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Cleanup.
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2017-10-06 21:50:38 -07:00 |
06-bump
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Cleanup.
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2017-10-06 21:50:38 -07:00 |
07-callback
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Exposed internal profiler callbacks.
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2017-10-06 18:07:40 -07:00 |
08-update
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API change: Simplified destroy functions to use overload resolution.
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2017-07-17 22:29:43 -07:00 |
09-hdr
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Fixed view id remapping.
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2017-11-27 16:34:27 -08:00 |
10-font
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Moving code around and renaming files.
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2017-07-15 21:01:08 -07:00 |
11-fontsdf
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Moving code around and renaming files.
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2017-07-15 21:01:08 -07:00 |
12-lod
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API change: Simplified destroy functions to use overload resolution.
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2017-07-17 22:29:43 -07:00 |
13-stencil
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Changed API to use ViewId (uint16_t) instead of uint8_t.
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2017-11-24 11:21:51 -08:00 |
14-shadowvolumes
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Changed API to use ViewId (uint16_t) instead of uint8_t.
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2017-11-24 11:21:51 -08:00 |
15-shadowmaps-simple
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Fix sampler/texture indices for metal (#1242)
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2017-09-22 08:44:51 -07:00 |
16-shadowmaps
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API change: Simplified destroy functions to use overload resolution.
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2017-07-17 22:29:43 -07:00 |
17-drawstress
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Cleanup.
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2017-11-09 21:14:37 -08:00 |
18-ibl
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API change: Simplified destroy functions to use overload resolution.
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2017-07-17 22:29:43 -07:00 |
19-oit
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Added capabilties check to examples.
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2017-07-22 21:19:14 -07:00 |
20-nanovg
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Fix compilation on iOS (#1240)
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2017-09-22 08:44:15 -07:00 |
21-deferred
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API change: Simplified destroy functions to use overload resolution.
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2017-07-17 22:29:43 -07:00 |
22-windows
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API change: Simplified destroy functions to use overload resolution.
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2017-07-17 22:29:43 -07:00 |
23-vectordisplay
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Cleanup.
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2017-09-02 19:30:40 -07:00 |
24-nbody
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Added capabilties check to examples.
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2017-07-22 21:19:14 -07:00 |
25-c99
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Cleanup.
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2017-06-29 22:23:18 -07:00 |
26-occlusion
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Added capabilties check to examples.
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2017-07-22 21:19:14 -07:00 |
27-terrain
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Example 27 Terrain: Fixed incorrect height display in mode Height Texture (#1266)
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2017-10-25 09:28:40 -07:00 |
28-wireframe
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API change: Simplified destroy functions to use overload resolution.
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2017-07-17 22:29:43 -07:00 |
29-debugdraw
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Cleanup.
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2017-09-28 22:56:06 -07:00 |
30-picking
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30-picking: Show error when blit is not supported.
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2017-07-22 17:40:27 -07:00 |
31-rsm
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API change: Simplified destroy functions to use overload resolution.
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2017-07-17 22:29:43 -07:00 |
32-particles
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Fixed particle reset.
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2017-10-17 09:16:07 -07:00 |
33-pom
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API change: Simplified destroy functions to use overload resolution.
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2017-07-17 22:29:43 -07:00 |
34-mvs
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Cleanup.
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2017-08-19 11:02:45 -07:00 |
35-dynamic
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Added screenshots.
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2017-10-03 20:59:33 -07:00 |
36-sky
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Fixed build.
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2017-10-05 23:12:54 -07:00 |
assets
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Built assets.
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2017-10-03 20:29:40 -07:00 |
common
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Do not use IMGUI deprecated calls (#1283)
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2017-12-01 07:55:14 -08:00 |
runtime
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texturev: Added separate MSDF shader.
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2017-11-29 21:06:14 -08:00 |
makefile
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Built assets.
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2017-10-03 20:29:40 -07:00 |