Bill Freist
|
d6777a8887
|
Only flush and set the depth test bits if depth is currently enabled already. (#1375)
This removes a bug where you could blow away the options set in a previous call to setState() which can enabled/disable depth testing.
|
2018-04-16 22:04:49 -07:00 |
|
Branimir Karadžić
|
7541625df4
|
Cleanup.
|
2018-04-16 18:00:31 -07:00 |
|
Branimir Karadžić
|
dcc559536a
|
shaderc: GLSL patching.
|
2018-04-16 18:00:24 -07:00 |
|
Branimir Karadžić
|
46dcba65e5
|
debugdraw: Added depth test less to begin.
|
2018-04-16 17:58:17 -07:00 |
|
Branimir Karadžić
|
0f3f81aa05
|
Updated RenderDoc dynamic library name for Linux.
|
2018-04-15 21:00:55 -07:00 |
|
Branimir Karadžić
|
fd9eb3a021
|
VK: Fixing validation errors.
|
2018-04-15 18:08:39 -07:00 |
|
Branimir Karadžić
|
b6199d9254
|
Fixed DDS association mimetype.
|
2018-04-15 07:57:15 -07:00 |
|
Branimir Karadžić
|
27e8c94e0f
|
GL: Clamp number of MRT targets.
|
2018-04-15 07:56:07 -07:00 |
|
Hugo Amnov
|
789c2f0dde
|
GL Shaders using uint need #version 130 (#1370)
|
2018-04-14 17:04:09 -07:00 |
|
Hugo Amnov
|
7518234700
|
Fix wrong frustum in shadowmaps example (#1372)
|
2018-04-14 16:47:40 -07:00 |
|
Hugo Amnov
|
1a94d2eb1c
|
Fix blit to 2D texture layer on D3D11 (#1371)
|
2018-04-14 16:47:24 -07:00 |
|
Branimir Karadžić
|
9630fa8e02
|
Updated ImGui.
|
2018-04-14 10:41:15 -07:00 |
|
Branimir Karadžić
|
0c405fc256
|
shaderc: Fixed SPIRV uniform offsets.
|
2018-04-14 10:30:00 -07:00 |
|
Branimir Karadžić
|
505aafe37e
|
Updated README.
|
2018-04-13 21:39:30 -07:00 |
|
Branimir Karadžić
|
f1083936f3
|
Updated README.
|
2018-04-13 21:36:15 -07:00 |
|
Branimir Karadžić
|
f32163520b
|
Updated glslang.
|
2018-04-13 19:31:28 -07:00 |
|
Branimir Karadžić
|
ca22a96f70
|
VK: Added attribute remap for binding vertex layout to shader.
|
2018-04-13 18:01:39 -07:00 |
|
Branimir Karadžić
|
d01b58c29b
|
Cleanup.
|
2018-04-13 17:12:52 -07:00 |
|
Branimir Karadžić
|
ec3241a869
|
shaderc: Remove unused uniforms from SPIRV shader.
|
2018-04-13 17:12:43 -07:00 |
|
Branimir Karadžić
|
9ee64bce99
|
Updated RenderDoc header.
|
2018-04-13 17:12:24 -07:00 |
|
Jon Olson
|
d057700d53
|
Updating README.md to remove Twinkle (#1369)
Twinkle's url no longer works, so removing it.
|
2018-04-13 08:38:56 -07:00 |
|
Branimir Karadžić
|
45918a4e81
|
Updated shaders.
|
2018-04-12 20:45:33 -07:00 |
|
Branimir Karadžić
|
fc87e05199
|
shaderc: Added SPIR-V uniform buffer size.
|
2018-04-12 20:20:41 -07:00 |
|
Branimir Karadžić
|
d8160075e8
|
shaderc: Flip gl_Position.y when building SPIR-V.
|
2018-04-12 19:54:19 -07:00 |
|
MaulingMonkey
|
8d18cf1625
|
Added bgfx.natvis. (#1368)
|
2018-04-12 09:07:35 -07:00 |
|
Branimir Karadžić
|
f69eb485e6
|
Updated ImGui.
|
2018-04-11 21:42:29 -07:00 |
|
Branimir Karadžić
|
ab46f3f353
|
Rebuild embedded shaders.
|
2018-04-11 21:14:22 -07:00 |
|
Branimir Karadžić
|
ae8f21c467
|
SPIRV: Removed remap, and renamed gl_FragData_X_ to bgfx_FragDataX to workaround NV/VK driver bug.
|
2018-04-11 21:02:31 -07:00 |
|
Branimir Karadžić
|
f3313f825a
|
debugdraw: Added encoder to allow MT submit.
|
2018-04-11 17:26:55 -07:00 |
|
Branimir Karadžić
|
83dedb8a39
|
Added SPIRV-Headers.
|
2018-04-10 19:45:30 -07:00 |
|
Branimir Karadžić
|
172b7c506b
|
Added SPIRV-Tools.
|
2018-04-10 19:44:28 -07:00 |
|
Branimir Karadžić
|
03b7659b37
|
debugdraw: Allow use of encoder.
|
2018-04-10 17:15:24 -07:00 |
|
Branimir Karadžić
|
b32c4719ed
|
Updated ImGui.
|
2018-04-10 09:11:49 -07:00 |
|
Branimir Karadžić
|
79cd23bf3c
|
Cleanup.
|
2018-04-10 09:03:25 -07:00 |
|
Branimir Karadžić
|
2bbc67e922
|
Cleanup.
|
2018-04-10 08:55:56 -07:00 |
|
Branimir Karadžić
|
d5bb855304
|
Merge branch 'master' of github.com:bkaradzic/bgfx
|
2018-04-09 21:09:57 -07:00 |
|
Branimir Karadžić
|
f92c6625d9
|
VK: Cleanup.
|
2018-04-09 21:09:52 -07:00 |
|
Branimir Karadžić
|
c18a21ca3d
|
Fixed dynamic * buffer compute size.
|
2018-04-09 16:49:18 -07:00 |
|
Branimir Karadžić
|
1042daa0c9
|
Added compute fetch and ** atomic operations.
|
2018-04-09 16:48:59 -07:00 |
|
Branimir Karadžić
|
93a1c8171a
|
Cleanup.
|
2018-04-08 20:12:49 -07:00 |
|
Branimir Karadžić
|
b4efb02f1b
|
Fixed truncation of large dynamic index/vertex buffers.
|
2018-04-08 15:10:15 -07:00 |
|
Branimir Karadžić
|
eaf7584990
|
Updated ImGui.
|
2018-04-07 22:19:34 -07:00 |
|
Branimir Karadžić
|
3a6a6c059d
|
Updated glslang.
|
2018-04-07 09:50:59 -07:00 |
|
Branimir Karadžić
|
804a0bd72c
|
Updated ImGui.
|
2018-04-06 19:34:49 -07:00 |
|
Branimir Karadžić
|
69764d7bb5
|
DXBC: Automatically calculate instruction size.
|
2018-04-06 16:35:10 -07:00 |
|
Branimir Karadžić
|
7a4eb5fb98
|
Updated minimum OSX version. Issue #1361.
|
2018-04-06 14:13:49 -07:00 |
|
Branimir Karadžić
|
5519f93f3c
|
D3D12: Fixed fragment shader patching.
|
2018-04-05 21:06:44 -07:00 |
|
Branimir Karadžić
|
121116e711
|
Updated ImGui.
|
2018-04-04 20:41:01 -07:00 |
|
Branimir Karadžić
|
1d2cff2c0d
|
Cleanup.
|
2018-04-04 17:19:07 -07:00 |
|
Branimir Karadžić
|
64ab891626
|
Updated ImGui.
|
2018-04-03 12:49:53 -07:00 |
|