Branimir Karadžić
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57fccfe497
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Cleanup.
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2016-05-09 21:32:51 -07:00 |
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Branimir Karadžić
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6af3a7c952
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Switched texture assets build to ninja.
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2016-05-07 14:19:56 -07:00 |
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Branimir Karadžić
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3b61978c7a
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Cleanup.
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2016-05-06 21:35:23 -07:00 |
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Branimir Karadžić
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071912b2d2
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Fixed MSVC L4 warnings.
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2016-05-06 21:29:47 -07:00 |
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Branimir Karadžić
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537c70965d
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Switched mesh assets build to ninja.
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2016-05-06 20:44:21 -07:00 |
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Branimir Karadžić
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a6397f94b7
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Renamed CX specific file to use .cx extension.
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2016-04-25 19:17:42 -07:00 |
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Branimir Karadžić
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196a64d242
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Cleanup.
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2016-04-24 15:32:51 -07:00 |
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Dario Manesku
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59a71ca445
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Entry_sdl key input changes.
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2016-04-24 23:20:23 +02:00 |
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Dario Manesku
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5737270dbc
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Resolving some name collision. Mouse constructor was not being called. With this rename it works as expected.
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2016-04-24 23:18:27 +02:00 |
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Branimir Karadžić
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321173961c
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texturev: Added help menu.
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2016-04-24 08:49:49 -07:00 |
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Branimir Karadžić
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45f08a3066
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SDL: Updated scancodes.
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2016-04-23 17:47:36 -07:00 |
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Branimir Karadžić
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d2579168dc
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SDL: Fixed Escape key.
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2016-04-23 17:06:24 -07:00 |
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Branimir Karadžić
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9379b05a57
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SDL: Updated scancodes.
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2016-04-23 16:55:51 -07:00 |
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Branimir Karadžić
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a94089e29f
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Added simple texture viewer tool.
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2016-04-21 22:12:35 -07:00 |
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Dario Manesku
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e759e55fd2
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Fixing a memory overflow that caused the camera to move right all the time.
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2016-04-21 19:51:08 +02:00 |
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Branimir Karadžić
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447610b308
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Fixed issue #764.
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2016-04-19 20:31:37 -07:00 |
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Branimir Karadžić
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e1a60b808d
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Cleanup.
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2016-04-18 09:35:53 -07:00 |
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Dario Manesku
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89a868ba29
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Capture SDL modifier keys even if no other keys are pressed.
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2016-04-15 01:59:33 +02:00 |
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Branimir Karadžić
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641d294b9d
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Cleanup.
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2016-04-08 17:30:35 -07:00 |
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Branimir Karadžić
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931c6ed0f6
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debugdraw: Added cylinder.
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2016-04-06 22:21:46 -07:00 |
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Branimir Karadžić
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3d81ae8219
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Updated shaders.
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2016-04-06 20:24:52 -07:00 |
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Branimir Karadžić
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3eda14fac5
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Cleanup.
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2016-04-05 19:33:05 -07:00 |
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Branimir Karadžić
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6f3acfcedd
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Cleanup.
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2016-04-05 19:31:53 -07:00 |
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Branimir Karadžić
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17aaf3abca
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Cleanup.
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2016-04-05 17:40:03 -07:00 |
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Branimir Karadžić
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bd6ecc19e4
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debugdraw: Added cone.
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2016-04-05 17:10:48 -07:00 |
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Branimir Karadžić
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744051643f
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debugdraw: Fixed state.
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2016-04-05 15:31:32 -07:00 |
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Krzysztof Kondrak
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76a46af418
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use separate projection matrices for left/right eyes in HMD demos
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2016-04-04 21:29:36 +02:00 |
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Krzysztof Kondrak
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bea6e81d12
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OculusVR: updated to SDK 1.3
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2016-04-02 11:41:40 +02:00 |
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Branimir Karadžić
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ea613785e4
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Cleanup.
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2016-04-01 22:51:35 -07:00 |
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Branimir Karadžić
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be9f93473d
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Cleanup.
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2016-04-01 22:48:57 -07:00 |
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Branimir Karadžić
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4e12ff7274
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Cleanup.
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2016-04-01 21:49:06 -07:00 |
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Branimir Karadžić
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bac219debc
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Added example-29-debugdraw.
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2016-03-27 18:40:03 -07:00 |
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Branimir Karadžić
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f2026d87da
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Cleanup.
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2016-03-24 16:16:56 -07:00 |
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Branimir Karadžić
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9d2648be32
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Added normalmap test texture.
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2016-03-23 20:00:30 -07:00 |
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Branimir Karadžić
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8955ebc6c8
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Added alpha to coverage and anti-aliased lines support.
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2016-03-16 15:09:15 -07:00 |
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Branimir Karadžić
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662716a6ac
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Cleanup.
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2016-03-13 14:28:04 -07:00 |
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Branimir Karadžić
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5c0874f82f
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Cleanup.
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2016-03-06 16:24:35 -08:00 |
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Branimir Karadžić
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086285a3e2
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Cleanup.
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2016-03-06 15:29:22 -08:00 |
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Branimir Karadžić
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6c13efba04
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Cleanup.
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2016-03-06 15:09:17 -08:00 |
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Branimir Karadžić
|
9edede219e
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Cleanup.
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2016-03-06 15:07:35 -08:00 |
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Branimir Karadžić
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db64e34681
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Cleanup.
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2016-03-06 14:59:14 -08:00 |
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Branimir Karadžić
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cd81ab9b99
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Cleanup.
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2016-03-06 14:56:09 -08:00 |
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Branimir Karadžić
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67d36dc9a9
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Debug draw: Added squircle shape.
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2016-03-06 00:07:20 -08:00 |
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Branimir Karadžić
|
35a30c3135
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Cleanup.
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2016-03-05 11:38:32 -08:00 |
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Branimir Karadžić
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2b77088a38
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Cleanup.
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2016-03-05 11:03:52 -08:00 |
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Branimir Karadžić
|
016d403644
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Cleanup.
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2016-03-02 23:09:45 -08:00 |
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Branimir Karadžić
|
a78a620c15
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Cleanup.
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2016-03-02 18:09:36 -08:00 |
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Branimir Karadžić
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e60d5532aa
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Cleanup.
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2016-03-01 20:31:15 -08:00 |
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Branimir Karadžić
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002789eef6
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Fixed vecX_splat to catch errors.
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2016-03-01 08:38:46 -08:00 |
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Branimir Karadžić
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484b1f5199
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Fixed 28-wireframe shader.
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2016-03-01 08:24:58 -08:00 |
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