Commit Graph

5491 Commits

Author SHA1 Message Date
Branimir Karadžić
cefe086fa0 Cleanup. 2018-03-17 21:55:25 -07:00
Branimir Karadžić
9b03c0cfe3 Cleanup. 2018-03-17 21:44:25 -07:00
Branimir Karadžić
fab9cb5c0b spirv: Fixed stack corruption. 2018-03-17 21:32:50 -07:00
Branimir Karadžić
3a937e20e4 Cleanup. 2018-03-17 14:47:06 -07:00
Branimir Karadžić
9d3b70c1d1 glsl-optimizer: Fixed warnings. 2018-03-17 14:40:38 -07:00
Branimir Karadžić
8d56b09815 glslang: Disabling warnings. 2018-03-17 14:35:31 -07:00
Branimir Karadžić
88373294da Updated glslang. 2018-03-17 09:19:04 -07:00
Branimir Karadžić
9f0a889cca shaderc: Added GLES2 fallback for transpose. 2018-03-16 22:41:51 -07:00
Branimir Karadžić
52a5f630fd shaderc: Added command line info after preprocessing shader. 2018-03-16 18:15:16 -07:00
Branimir Karadžić
6a7d2a1cfd Cleanup. 2018-03-16 09:32:50 -07:00
Branimir Karadžić
f2e19da28a Cleanup. 2018-03-15 18:27:34 -07:00
Hugo Amnov
3a5a9d4d6d Add 2D Texture layer attachment support in GL and D3D11 (#1354)
* Impl Texture2D layer attachment in GL and D3D11

* Fix previous commit

* Style fixes
2018-03-15 18:27:17 -07:00
Branimir Karadžić
1626d6a02e Merge branch 'master' of github.com:bkaradzic/bgfx 2018-03-14 09:55:04 -07:00
Branimir Karadžić
90b0fda771 Updated ImGui. 2018-03-14 09:54:58 -07:00
云风
ea202ef6fe fix mingw gcc error (#1352) 2018-03-13 21:31:15 -07:00
Branimir Karadžić
cd4b132259 Added textureSize and mtxFromRows/Cols. 2018-03-13 17:41:50 -07:00
Branimir Karadžić
fd334ae583 D3D11: Fixed crash when driver unloads when context is released. 2018-03-13 17:41:29 -07:00
Branimir Karadžić
06c6b92b85 Updated ImGui. 2018-03-12 19:30:50 -07:00
Branimir Karadžić
e38d736106 Fixed build. 2018-03-12 19:30:02 -07:00
Branimir Karadžić
d227f9e8bf Fixed memory leak. 2018-03-12 18:56:27 -07:00
Branimir Karadžić
45c1554d56 D3D12: DXGI usage cleanup. 2018-03-12 17:40:16 -07:00
Branimir Karadžić
b544293958 Cleanup. 2018-03-12 13:23:59 -07:00
Branimir Karadžić
695373ba07 Updated ImGui. 2018-03-12 09:20:12 -07:00
Branimir Karadžić
d1e43d9f6e Merge branch 'master' of github.com:bkaradzic/bgfx 2018-03-10 15:03:39 -08:00
Branimir Karadžić
ba4a90b9bd Updated glslang. 2018-03-10 15:03:31 -08:00
Branimir Karadžić
6e7e761a3b Cleanup. 2018-03-10 15:01:22 -08:00
Branimir Karadžić
969cc7c8b8 Cleanup. 2018-03-10 14:27:32 -08:00
Branimir Karadžić
b8040bd24a Cleanup. 2018-03-10 13:17:54 -08:00
Branimir Karadžić
ee2fddfa07 Cleanup. 2018-03-10 13:16:45 -08:00
Branimir Karadžić
35c8fb6478 Fixed Linux build. 2018-03-10 11:54:33 -08:00
Branimir Karadžić
3b93896a20 Fixed amalgamated build. 2018-03-10 11:52:35 -08:00
Branimir Karadžić
480620751b Separating DXGI functionality from D3D11 renderer. 2018-03-10 11:47:21 -08:00
Branimir Karadžić
fb1d79e9af Updated ImGui. 2018-03-10 10:40:49 -08:00
Branimir Karadžić
a2e553665c Cleanup. 2018-03-09 19:36:36 -08:00
Branimir Karadžić
664e212e3c D3D12: Adding dispatch indirect support. 2018-03-09 18:20:36 -08:00
Branimir Karadžić
06a827d809 D3D12: Adding draw indirect support. 2018-03-09 17:42:28 -08:00
Branimir Karadžić
f853f5868f Fixed ImGui font merge. 2018-03-09 15:57:56 -08:00
Branimir Karadžić
402b689505 Updated ImGui. 2018-03-08 14:30:06 -08:00
Branimir Karadžić
669e3b103a Updated ImGui. 2018-03-07 11:16:38 -08:00
Branimir Karadžić
ba22a5519e Updated docs. 2018-03-07 07:57:35 -08:00
Branimir Karadžić
1c5aa7fd7e Cleanup. 2018-03-06 20:52:56 -08:00
Branimir Karadžić
628e2fcab7 Removed dummy z-only pass fragment shader (null fragment shader is supported now). 2018-03-06 19:53:37 -08:00
Branimir Karadžić
2250f45510 Updated shaders. 2018-03-06 19:49:20 -08:00
Branimir Karadžić
d1a34aabe4 Cleanup. 2018-03-06 19:48:33 -08:00
Branimir Karadžić
5c07a62164 Fixed issue #1346. 2018-03-06 19:48:13 -08:00
Branimir Karadžić
e7987e3340 Cleanup. 2018-03-06 17:52:26 -08:00
Branimir Karadžić
6fe21f1019 MTL: Allow null fragment shader for depth only programs. 2018-03-06 09:49:04 -08:00
Branimir Karadžić
9422aec753 Cleanup. 2018-03-05 20:24:03 -08:00
Branimir Karadžić
b074a25f96 Updated ImGui. 2018-03-05 19:21:57 -08:00
Branimir Karadžić
67ad9fbbef Allow null fragment shader for depth only programs. 2018-03-05 18:15:35 -08:00