Commit Graph

1128 Commits

Author SHA1 Message Date
Branimir Karadžić
196a64d242 Cleanup. 2016-04-24 15:32:51 -07:00
Dario Manesku
59a71ca445 Entry_sdl key input changes. 2016-04-24 23:20:23 +02:00
Dario Manesku
5737270dbc Resolving some name collision. Mouse constructor was not being called. With this rename it works as expected. 2016-04-24 23:18:27 +02:00
Branimir Karadžić
321173961c texturev: Added help menu. 2016-04-24 08:49:49 -07:00
Branimir Karadžić
45f08a3066 SDL: Updated scancodes. 2016-04-23 17:47:36 -07:00
Branimir Karadžić
d2579168dc SDL: Fixed Escape key. 2016-04-23 17:06:24 -07:00
Branimir Karadžić
9379b05a57 SDL: Updated scancodes. 2016-04-23 16:55:51 -07:00
Branimir Karadžić
a94089e29f Added simple texture viewer tool. 2016-04-21 22:12:35 -07:00
Dario Manesku
e759e55fd2 Fixing a memory overflow that caused the camera to move right all the time. 2016-04-21 19:51:08 +02:00
Branimir Karadžić
447610b308 Fixed issue #764. 2016-04-19 20:31:37 -07:00
Branimir Karadžić
e1a60b808d Cleanup. 2016-04-18 09:35:53 -07:00
Dario Manesku
89a868ba29 Capture SDL modifier keys even if no other keys are pressed. 2016-04-15 01:59:33 +02:00
Branimir Karadžić
641d294b9d Cleanup. 2016-04-08 17:30:35 -07:00
Branimir Karadžić
931c6ed0f6 debugdraw: Added cylinder. 2016-04-06 22:21:46 -07:00
Branimir Karadžić
3d81ae8219 Updated shaders. 2016-04-06 20:24:52 -07:00
Branimir Karadžić
3eda14fac5 Cleanup. 2016-04-05 19:33:05 -07:00
Branimir Karadžić
6f3acfcedd Cleanup. 2016-04-05 19:31:53 -07:00
Branimir Karadžić
17aaf3abca Cleanup. 2016-04-05 17:40:03 -07:00
Branimir Karadžić
bd6ecc19e4 debugdraw: Added cone. 2016-04-05 17:10:48 -07:00
Branimir Karadžić
744051643f debugdraw: Fixed state. 2016-04-05 15:31:32 -07:00
Krzysztof Kondrak
76a46af418 use separate projection matrices for left/right eyes in HMD demos 2016-04-04 21:29:36 +02:00
Krzysztof Kondrak
bea6e81d12 OculusVR: updated to SDK 1.3 2016-04-02 11:41:40 +02:00
Branimir Karadžić
ea613785e4 Cleanup. 2016-04-01 22:51:35 -07:00
Branimir Karadžić
be9f93473d Cleanup. 2016-04-01 22:48:57 -07:00
Branimir Karadžić
4e12ff7274 Cleanup. 2016-04-01 21:49:06 -07:00
Branimir Karadžić
bac219debc Added example-29-debugdraw. 2016-03-27 18:40:03 -07:00
Branimir Karadžić
f2026d87da Cleanup. 2016-03-24 16:16:56 -07:00
Branimir Karadžić
9d2648be32 Added normalmap test texture. 2016-03-23 20:00:30 -07:00
Branimir Karadžić
8955ebc6c8 Added alpha to coverage and anti-aliased lines support. 2016-03-16 15:09:15 -07:00
Branimir Karadžić
662716a6ac Cleanup. 2016-03-13 14:28:04 -07:00
Branimir Karadžić
5c0874f82f Cleanup. 2016-03-06 16:24:35 -08:00
Branimir Karadžić
086285a3e2 Cleanup. 2016-03-06 15:29:22 -08:00
Branimir Karadžić
6c13efba04 Cleanup. 2016-03-06 15:09:17 -08:00
Branimir Karadžić
9edede219e Cleanup. 2016-03-06 15:07:35 -08:00
Branimir Karadžić
db64e34681 Cleanup. 2016-03-06 14:59:14 -08:00
Branimir Karadžić
cd81ab9b99 Cleanup. 2016-03-06 14:56:09 -08:00
Branimir Karadžić
67d36dc9a9 Debug draw: Added squircle shape. 2016-03-06 00:07:20 -08:00
Branimir Karadžić
35a30c3135 Cleanup. 2016-03-05 11:38:32 -08:00
Branimir Karadžić
2b77088a38 Cleanup. 2016-03-05 11:03:52 -08:00
Branimir Karadžić
016d403644 Cleanup. 2016-03-02 23:09:45 -08:00
Branimir Karadžić
a78a620c15 Cleanup. 2016-03-02 18:09:36 -08:00
Branimir Karadžić
e60d5532aa Cleanup. 2016-03-01 20:31:15 -08:00
Branimir Karadžić
002789eef6 Fixed vecX_splat to catch errors. 2016-03-01 08:38:46 -08:00
Branimir Karadžić
484b1f5199 Fixed 28-wireframe shader. 2016-03-01 08:24:58 -08:00
Branimir Karadžić
60319d0c52 Updated screenshots. 2016-02-29 20:57:45 -08:00
Branimir Karadžić
6dc6bff66d SDL: Addded tilde key. 2016-02-29 20:46:27 -08:00
Branimir Karadžić
861a63bf2e Updated makefiles. 2016-02-29 19:58:17 -08:00
Branimir Karadžić
e8a0e69097 Cleanup. 2016-02-29 11:43:09 -08:00
Branimir Karadžić
c691521563 Added preserve state flag. 2016-02-29 11:24:14 -08:00
Branimir Karadžić
3c7cb7a038 Cleanup. 2016-02-29 00:02:56 -08:00