Branimir Karadžić
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06bd5d16cd
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Cleanup.
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2018-09-19 21:54:16 -07:00 |
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Branimir Karadžić
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f40bf8e862
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Added ability to sample stencil part of depth/stencil texture.
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2018-08-23 17:59:47 -07:00 |
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Branimir Karadžić
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4433b5bcdc
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Separating sampler flags from texture creation flags.
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2018-08-20 17:12:26 -07:00 |
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Branimir Karadžić
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db0ec1f5db
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Removed HMD API and OculusVR support.
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2018-07-19 20:22:21 -07:00 |
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Branimir Karadžić
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d7c5156084
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Cleanup.
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2018-06-16 08:34:06 -07:00 |
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Branimir Karadžić
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5bb6a14876
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Changed bgfx::init to take init parameters as structure instead of arguments.
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2018-04-17 15:42:18 -07:00 |
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Branimir Karadžić
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6e7e761a3b
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Cleanup.
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2018-03-10 15:01:22 -08:00 |
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Branimir Karadžić
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969cc7c8b8
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Cleanup.
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2018-03-10 14:27:32 -08:00 |
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Branimir Karadžić
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628e2fcab7
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Removed dummy z-only pass fragment shader (null fragment shader is supported now).
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2018-03-06 19:53:37 -08:00 |
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Branimir Karadžić
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d1a34aabe4
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Cleanup.
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2018-03-06 19:48:33 -08:00 |
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Branimir Karadžić
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aeeae5454f
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Fixed OSX build.
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2018-03-04 21:44:08 -08:00 |
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Branimir Karadžić
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5d2f256dc4
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Cleanup.
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2018-03-04 21:33:21 -08:00 |
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Branimir Karadžić
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14e14c12a5
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Removed unused function.
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2018-03-04 17:29:35 -08:00 |
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Branimir Karadžić
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c69135aff1
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Cleanup.
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2018-03-04 16:51:43 -08:00 |
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Branimir Karadžić
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bcc5cf8539
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Fixed MSVC warnings.
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2018-03-04 16:23:51 -08:00 |
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Branimir Karadžić
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00a53d6d1b
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Fixed GCC build.
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2018-03-04 16:21:23 -08:00 |
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Branimir Karadžić
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90aadf835b
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37-gpudrivenrendering: Fixed GL shaders.
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2018-03-04 16:11:05 -08:00 |
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KostasAAA
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e474666a55
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Initial commit of gpu occlusion culling with multidraw indirect example (#1344)
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2018-03-04 15:02:42 -08:00 |
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