Commit Graph

398 Commits

Author SHA1 Message Date
Chris Willcocks
f53e2d51d8 path fix 2016-06-14 16:18:38 +01:00
Chris Willcocks
5d440b565b Emscripten support with glfw3 (and shaders) with changes to nuklear_glfw_gl3.h - demo at www.cwkx.com/nuklear/ 2016-06-13 16:38:32 +01:00
vurtun
1ac8021979 Fixed mouse dragging behavior
Fixed a bug inside the library and demos causing wrong dragging
behavior for `nk_property_xxx`.
2016-06-06 11:36:39 +02:00
vurtun
66c2ac72d6 Fixed #158 key press typo in GLFW backends 2016-06-01 13:35:01 +02:00
vurtun
e6063b79aa Added chart line/column dependend coloring API
It's now possible to define a specific color for each line or
column entry inside a chart. This purely extends the API and all
previous implementation still work.
2016-05-25 10:58:00 +02:00
vurtun
25cfeb98af Added property OS cursor hiding for mouse grabbing 2016-05-23 14:56:22 +02:00
vurtun
6577d671d4 Fixed #147 with wrong allegro text input handling 2016-05-21 18:41:33 +02:00
vurtun
af09e4898e Fixed bugs from #136 and pulished edit behavior
Hopefully fixed selection bug for empty lines and made edit widget
usable while being only partially visible. I also added two addition
modes for a vim like expierence with view, insert and replace mode
instead of default replace mode, but only added the new behavior into
the x11 demo so far.
2016-05-19 14:37:56 +02:00
vurtun
ef4be0a1bd Extended OS window size in demos 2016-05-19 12:30:17 +02:00
vurtun
a529f967e6 Another demo change to fix High DPI screens 2016-05-16 20:22:52 +02:00
vurtun
4dc10b0753 Fixed mixed chart test case in overview.c
Forgot to add a condition to check if the chart even needs to be
run at all so the chart will assert.
2016-05-06 10:52:59 +02:00
vurtun
ac8f0e2069 Extended chart API with slots
I extended the chart API to allow more than one graph and implemented
a testcase using this API inside the `overview.c` chart example.
2016-05-05 22:37:13 +02:00
vurtun
a5c4094a1d Added High DPI flag to SDL2 backends 2016-05-05 18:44:07 +02:00
vurtun
35d302ee8e Fixed windows demos 2016-05-01 10:33:51 -07:00
vurtun
e8fe41584d Added color picker into x11 opengl demos 2016-05-01 19:15:19 +02:00
vurtun
953cc967bb Converted windows demos into singe header files 2016-05-01 19:14:48 +02:00
vurtun
a4eda78f3f Fixed x11 opengl3 demo 2016-04-30 19:54:29 +02:00
vurtun
1be2f10621 Added xlib OpenGL version 2 demo 2016-04-30 17:43:02 +02:00
vurtun
f5dc2906a8 Converted backend demos into single header files 2016-04-30 17:09:01 +02:00
vurtun
a2aaedbed0 Merge branch 'master' of https://github.com/vurtun/gui 2016-04-30 14:51:49 +02:00
vurtun
8f6d27072c Fixed extended windows demo errors 2016-04-30 11:24:59 -07:00
vurtun
727e6f0caf Added pure X11/OpenGL demo 2016-04-30 14:50:54 +02:00
vurtun
12d4ed0115 Fixed comment copy & paste fail 2016-04-30 14:49:28 +02:00
vurtun
95beac8cc2 Removed unused enum 2016-04-29 17:06:55 +02:00
vurtun
eb7b0847b6 Fixed build for optional examples 2016-04-29 17:06:31 +02:00
vurtun
34a9405e69 Fixed C++ demo errors 2016-04-29 14:31:27 +02:00
vurtun
389176ef4b Added additional SDL/GLFW OpenGL 2.2 demo 2016-04-29 14:07:08 +02:00
vurtun
154ffb1133 Hopefully fixed SDL rendering for High DPI display 2016-04-29 13:16:18 +02:00
vurtun
601f1bb521 Renamed demo directories 2016-04-29 12:03:20 +02:00
vurtun
8a01de120a Restructured demos and examples
All platform and renderbackend independent examples are now optional
demos for all platforms in `demo/`. Moving some demos from `example/`
provides an easier way to test GUI concepts for users and simplifies
maintenance.
2016-04-28 17:01:19 +02:00
vurtun
bbe282a272 Hopefully fixed high DPI display mouse mapping #74 2016-04-27 13:08:31 +02:00
vurtun
cdaa1f4bda Restore default caps in GLFW/SDL demos #105
All modifed state changed by the demo rendering functions is now set
to default values after being called. I tried to save and restore all
relavent state but for some reason function glBlendEquationSeperate
is not defined for me. So I decided to make it as easy as possible
for me and just set everything to default. This means you have to
either save and restore or reset your own OpenGL state after calling
`nk_xxx_render`. I know it is not perfect but I have no better
solution at this point in time.
2016-04-26 18:24:43 +02:00
Micha Mettke
4de258c256 Merge pull request #112 from mmozeiko/gdip
Demo with Win32 GDI+ rendering
2016-04-26 07:21:27 -07:00
vurtun
4a071b61b0 Added text input and fixed some style issues
Text manipulation in SDL1.2 is quite a pain to say the least. But
since this demo is already quite limited in some aspects I think it
is fine to just get things running. That being said if used seriously
then text input still needs some work.
2016-04-26 14:43:43 +02:00
vurtun
b8e56beceb Merge branch 'sdl1.2' of https://github.com/glegris/nuklear into glegris-sdl1.2 2016-04-26 13:26:27 +02:00
glegris
6e864e076c Add generic comments to explain that line thickness is not used by default 2016-04-25 18:16:29 +02:00
glegris
213a84fcf3 Renamed the sdl1.2 directory to sdl1.2_gfx 2016-04-25 17:59:55 +02:00
glegris
1ce95717bf Add support for the NK_COMMAND_RECT_MULTI_COLOR command and remove the static polygon pointer buffer. 2016-04-25 17:52:49 +02:00
vurtun
62ff1861a4 Hopefully fixed retina display issues #111 #74
I personally do not have a retina display, but I added some changes
to all `GLFW` demos/examples. If there are still issues please
report back to me what is not working correct (please test out clipping
by playing around with scrollbars as well)
2016-04-25 14:07:04 +02:00
glegris
1a794962ed Add demo using SDL 1.2. It's useful for platforms not supported by SDL2. 2016-04-25 09:59:53 +02:00
Martins Mozeiko
c4cf1ad23e Created demo using Win32 GDI+ for rendering. Uses VS2015 for compiler. 2016-04-24 12:10:57 -07:00
Micha Mettke
05ba026b79 Merge pull request #85 from mattn/fix-error
Fix compilation error
2016-04-23 12:07:37 -07:00
vurtun
b86a153b33 Removed C89 errors 2016-04-23 20:54:50 -07:00
Martins Mozeiko
062032e933 Created demo using Direct3D 11 for rendering. Uses VS2015 for compiler.
Also fixes wrong location of GlobalUnlock in GDI rendering demo.
2016-04-23 11:20:47 -07:00
Micha Mettke
87efb61a9f Merge pull request #102 from mmozeiko/gdi
Demo with Win32 GDI rendering
2016-04-23 03:43:13 -07:00
Alastair Hughes
a0710d941f Added an error message if the display can't be opened 2016-04-23 07:54:05 +12:00
Martins Mozeiko
d6ada00cb8 Created demo using Win32 GDI rendering. Uses VS2015 for compiler. 2016-04-22 01:21:19 -07:00
vurtun
7c9659f3b8 Fixed #99 forgot to set clipboard callbacks
Previously if you use `nk_edit_string` and use flag
`NK_EDIT_CLIPBOARD`, callbacks were not passed. I only tested it with
`nk_edit_buffer` and set the callbacks directly. This wrong behavior
is now fixed and should work copy & paste should behave correctly.
2016-04-21 11:04:18 +02:00
Yasuhiro Matsumoto
af5a1345d0 Fix compilation error 2016-04-20 10:46:48 +09:00
Alexandre Erwin Ittner
72e9496768 Use standard C compiler by default
Always use the standard compiler as defined by the environment
variable CC. User can set it when a different compiler if required
(e.g. CC=clang make)
2016-04-19 21:44:46 -03:00