Nuklear/demo
vurtun cdaa1f4bda Restore default caps in GLFW/SDL demos #105
All modifed state changed by the demo rendering functions is now set
to default values after being called. I tried to save and restore all
relavent state but for some reason function glBlendEquationSeperate
is not defined for me. So I decided to make it as easy as possible
for me and just set everything to default. This means you have to
either save and restore or reset your own OpenGL state after calling
`nk_xxx_render`. I know it is not perfect but I have no better
solution at this point in time.
2016-04-26 18:24:43 +02:00
..
allegro5 Fixed #99 forgot to set clipboard callbacks 2016-04-21 11:04:18 +02:00
d3d11 Removed C89 errors 2016-04-23 20:54:50 -07:00
gdi Created demo using Direct3D 11 for rendering. Uses VS2015 for compiler. 2016-04-23 11:20:47 -07:00
gdip Created demo using Win32 GDI+ for rendering. Uses VS2015 for compiler. 2016-04-24 12:10:57 -07:00
glfw Restore default caps in GLFW/SDL demos #105 2016-04-26 18:24:43 +02:00
sdl Restore default caps in GLFW/SDL demos #105 2016-04-26 18:24:43 +02:00
sdl1.2_gfx Added text input and fixed some style issues 2016-04-26 14:43:43 +02:00
x11 Added an error message if the display can't be opened 2016-04-23 07:54:05 +12:00